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Most hyped vaporware and canceled games

I know most of you won't know what I'm talking about, but there was this PC game called Dreadnought that got me completely psyched back in the day. The world needs more Victorian/Steampunk games with huge robots conquering the universe and stomping shit.
 
The ones that hurt me the most were:


Black Isle's TORN
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Outcast II
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Harpoon 4
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Werewolf the Apocalypse: Heart of Gaia
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Amen: the Awakening
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I'm not mentioning stuff like Fallout 3, Troika's PA RPG or Priveteer Online and Wing Commander online as they were never properly announced
 
Funky Papa said:
I know most of you won't know what I'm talking about, but there was this PC game called Dreadnought that got me completely psyched back in the day. The world needs more Victorian/Steampunk games with huge robots conquering the universe and stomping shit.
I remember the frame in PCgamer, there was I think Dreadnought with a single pic of plane in a red desert sandstorm and another game that looked like Zombie FPS using Build3D engine, was that it?
 
Speaking of Mario FX and Starfox 2, if anyone has actually played Starfox 2, it's pretty crazy it does so many of the things Mario 64, and later Zelda: OOT did. Little conventions which hadn't been seen in 3D games at the time. Stuff like time stopping and the camera panning over to the consequence of the solution to show you where to go.

You can really feel how Mario 64 evolved out of it.

Really fantastic stuff.
 
AdrianWerner said:
I remember the frame in PCgamer, there was I think Dreadnought with a single pic of plane in a red desert sandstorm and another game that looked like Zombie FPS using Build3D engine, was that it?
I'm afraid I saw it in a different magazine, but yeah, I think that was one of the few renders ever released. IIRC the game was set on Mars.

The zombie FPS you are talking about should be Blood, which underwent an important transformation from its early days.
 
Funky Papa said:
The zombie FPS you are talking about should be Blood, which underwent an important transformation from its early days.
Nah, it wasn't blood. PCG UK released that issue in 1997 (it was issue with MDK cover story). That was something different. And both this and Dreadnought were I think from the same publisher. Hmm... I sense digging through old PCG issues in my future :lol
 
Grayman said:
Thrill kill is an interesting one because it was done, i think i had a strategy guide for it in a magazine even. I think it was changed into Wu Tang Shaolin style and released.

Wu Tang was done by the same development team, but it wasn't the same game. It was actually much better, Thrill Kill was kind of a mess, if you can find an ISO of it.

Another one that I guess doesn't qualify as vaporware (PC version shipped, I think other systems got it in Europe?) but I remember Hype: The Time Quest looking really cool in its N64 hype.

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One of the most hyped games of the mid-late 90s,
an RPG for the unreleased M2 console that was like a 90s equivalent of Oblivion.

Power Crystal.

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moar pics

Power Crystal was hyped to be the "Zelda 64 (OoT) Killer" for M2.


some of the early hype from Intelligent Gamer Fusion magazine, spring 1996:

One exceptional title under development off site is what is being described by IG sources as the first-ever virtual reality RPG, Power Crystal. According to those who have witnessed the game in motion, the early version of the graphics engine is blazingly fast despite its use of beautiful visual effects: You can walk up to the shore line of a river or lake and see glimmering translucent water splashing the shoreline without polygon breakup, and you can then look into the water and see pebbles and sedimentary rocks in the basin. Early versions allow the player to fully walk around and explore a village.

I remember being so fucking HYPED for this game back in 1996-1997.

Fucking Vaporware :(
 
Polk said:
Were they even announced? If not how can they be hyped?

They weren't announced as Fallout 3 and Baldur's Gate III: The Black Hound, but the projects were announced under their code names Jefferson and Van Buren, yes, and it became commonly known which was which. Also, in the years since Black Isle's closure, we've learned a great number of details about the projects, and Fallout 3 in particular. A test demo of Fallout 3 was let out a year or two ago, in fact -- you can play through one town and fight a few guys. It's got real-time combat only, as they hadn't implemented the turn-based option yet, but still, you can play it and see what it could have been...

Unfortunately BGIII doesn't seem to have gotten even that far, or at least less has leaked. We know that it was going to be unrelated in plot to the previous BG titles, only really using the name for the recognition and because that's what Interplay had as far as D&D, BG and IWD. Still, it was a D&D RPG from Black Isle, so I'm sure it would have been spectacular like all of their (and Obsidian's) RPGs have been.

Polk said:
But it was year(s) after cancelation. I don't think there was "proper" hype when thos projects were alive (other then typical - give us sequels to our beloved games asap).

We knew the codenames of the projects and there was lots of speculation, and some leaks, about what they were. They weren't fully announced as Torn had been, but they were at least as far along when they were cancelled... so no, I would say that there definitely was hype, plenty of it, among fans of the studio (as I was).

You're right that many of the leaks were years later, but it's not like we knew nothing in Interplay's last days. We knew they cancelled both of them, and we knew that they did not cancel Fallout: Brotherhood of Steel, the bad PS2/Xbox action-RPG... and it was really, really sad to watch a great developer fall apart like that. :(

m3k said:
if im not mistaken the source code for fallout 3 was released in unfinished form... and throne of bhaal was made from a scrapped baldurs gate 3 or something along those lines

ToB was made well before BGIII, and that was from Bioware, not Black Isle... you're probably thinking of a Neverwinter Nights 2 mod that BGIII designer Chris Sawyer said he was going to make a couple of years ago, telling the story of The Black Hound and using that title. Unfortunately we haven't heard much of anything of it since, so I have no idea if it's ever actually going to be finished.

Also the full Fallout 3 source wasn't released, just that one playable test demo area I mentioned.

AdrianWerner said:
I'm not mentioning stuff like Fallout 3, Troika's PA RPG or Priveteer Online and Wing Commander online as they were never properly announced

I thought about mentioning Torn, but I didn't really follow that one all that closely at the time, while their last projects interested me a lot... still, Torn is definitely worth mentioning as well, for sure.

CamHostage said:
Another one that I guess doesn't qualify as vaporware (PC version shipped, I think other systems got it in Europe?) but I remember Hype: The Time Quest looking really cool in its N64 hype.

No, it ended up PC only. And yeah, it's definitely too bad that the N64 version didn't come out... but since the PC one did, it doesn't count. Decent game, I think.
 
Can I say Huxley?

Or isn't that really hyped?

Or is it even cancelled? I know they SAY it's coming, but so are all cancelled games until they are finally cancelled.
 
2 Minutes Turkish said:
Can I say Huxley?

Or isn't that really hyped?

Or is it even cancelled? I know they SAY it's coming, but so are all cancelled games until they are finally cancelled.
Huxley has gone through many transitions, but its finally coming this fall as a free to play game. Plays like a mix of UT and Shadowrun. Great stuff.
 
Flying_Phoenix said:
Wasn't the M2 suppose to receive a port of Street Fighter III as it would have been the only console to handle it?

It was rumored, yeah, not confirmed though, so it wasn't as if it was hyped and then canceled.
 
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