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Most underrated 8/16bit games

Mr. Gimmick was one of my favourite games as a kid so I'm gonna say that. I didn't hear the release being so limited until way later (like 20 years), a shame I couldn't find the cartridge at my parents' house anymore.
 
The Lost Vikings — Did anything ever happen with this franchise?

There was a sequel for SNES and Genesis. It was a lot darker with monster transformations and such. It wasn't bad or anything, but it didn't grab me like the first one. I missed the goofiness of the original game.
 
Hokuto No Ken for the Sega Master System.

Unfortunately here in the west it got called Black Belt and had the sprites changed so characters were not recognizable anymore, but it was still a solid game that, back in the days, really gave you those Kenshiro vibes.

Boss finishers were amazing!

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Mind blown. Had this game as a kid and never realized until now it was a Fist of the North Star game originally. Makes total sense now looking back at the finishing moves on bosses.
 
Either I have an amazing videogames knowledge or most of the games in here aren't obscure at all.

Obscure stuff would be something like Dino Land on the Genesis or Knightmare on the MSX (yes I know that Maze of Gallious is well known and is Knightmare 2, but few people know of the prequel afaik :P)
 
run saber a fever dream version of strider its super short but amazing

hanging upside down while fighting a mutating fighter jet why not
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shits just happening now
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This. Friggin' this. It's the game I loved enough that it got me back into SNES collecting in college. I know everyone that talked about it considered it a poor man's Strider but I always felt it was that much more. Would have killed for a remake on modern systems using the engine of something like Bujingai.

I'm mixed on this game. The level designs are atrocious. The hit detection is weird. You don't get a split second of invincibility when you get hit, so it's actually possible to die if you get caught in a combo because you keep getting knocked around and not being able to do anything about it.

Yeah, I played EVO a while back to see what the fuss was about (tons of people, at least 10 years ago, talked it up so much) and every fan of it thinks it's the best thing ever. My impressions were of a game concept that was good, but executed terribly. Bad hit detection? Iffy controls? Slow gameplay? Awful music (seriously, it's actually just the one track with tempo/instrument changes, or at least feels like that)?
 
Yeah, I played EVO a while back to see what the fuss was about (tons of people, at least 10 years ago, talked it up so much) and every fan of it thinks it's the best thing ever. My impressions were of a game concept that was good, but executed terribly. Bad hit detection? Iffy controls? Slow gameplay? Awful music (seriously, it's actually just the one track with tempo/instrument changes, or at least feels like that)?

Yeah, the music is strange. It's amazing sometimes, other times not so much. It loops after 5 seconds too.
 
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I never hear people praise this mega drive shooter.

Crouching/Jumping
varied quasia-destructible environments
Good weapon mix including a really satisfying shotgun
System link deathmatch as well I believe

Annoyed I never finished it, but it relied on level codes that I always managed to lose...
 
Does that cart have an extra chip on it?

That looks amazing for a Genesis game. Looks like something that the SNES could not do without a chip.

Yet another reason why Sega should have kept the Genesis going in the West

My pick, Jackie Chan's Kung Fu Adventure, which is about as pure a platformer you'll ever find, and it features both impressive sound design and music.
 
A whole shitton of TG16 games.

That console was amazing. Too bad it didn't really take off in the USA.

Also.

Secret of Evermore is a whole lot better game than it gets credit for.
 
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