Omiee said:im so hyped for this game, sound like that scene from 2012.
wtf racing on top of skyscrapers as they fall down.
i wanna see this at their press conference as the stage demo, that would woow people.
SolidusDave said:IMHO:
first row: all ingame (of course they MIGHT be a bit touched up by a possible recurring photo mode but MS games look better in motion anyway)
second row: first 3 from the left are ingame, the fourth is from the CGI intro part I guess (read the sign)
third row: all concept arts
fourth row: first and third from the left look like (cgi) artworks to me, second and fourth is concept art
plus the one you questioned which is also an artwork (and labelled as such, some of the other pictures even have the artists sign)
That... would be awesome. Void Rays, Battle Cruisers and Mutalisks all over my face in space!jump_button said:lol where do they go next space?
2011 sounds like 2009, only toss in MotorStorm, replace Ratchet with Resistance, and replace Demon's Souls with the Last Guardian (but if we're lucky, we'll get Demon's Souls 2 alongside the Last Guardian!).beast786 said:Thanks. I forgot about U3.
Didnt realize Infamous was 2011 also.
Oh boy.
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makingmusic476 said:2011 sounds like 2009, only toss in MotorStorm, replace Ratchet with Resistance, and replace Demon's Souls with the Last Guardian (but if we're lucky, we'll get Demon's Souls 2 alongside the Last Guardian!).
And then there's that Agent game or whatever. But it's from Rockstar North, so I doubt it'll mean much.
No way. Can't have intensity without blatant rubberbanding.Ploid 3.0 said:Please get rid of the suicide AI that would rather take out the player than try to win the game for their self. I can see them taking a risk on trying to bump you out of the track, but pushing you off of the road, bringing both of you to a stop while still grinding you on the wall as it's buddies pass both of you by just show how lame the ai aggression is.
Bad_Boy said:i bet the first trailer will be CG.![]()
Suzzopher said:Why? We have already seen screens :/ The previous games were shown in CG before any screens.
brain_stew said:What sort of lighting model are they using as it looks fantastic in them shots.
OH-MY-GOD!!! O_ODSc said:
Galvanise_ said:I agree. We've seen Killzone 3 screens and are getting a gameplay trailer. I expect the same for this game.
I fucking love the sound of this game. Racing down the side of a falling skyscraper? Fuck yes.
MDJCM said:Looks stupid, usual "ramp up the ridiculousness" sequel
appeal to the kids
darkwing said::lol i just noticed the poor sap flying off his bike at the top of the pic
gofreak said:
Graphically things look to have been ratcheted up a notch or two, with things like dynamic lighting and headlights showing up for the first time useful in the new night time races, of course.
The power of the Darkside bro. Even Stew couldn't hold out for long:lolBruceLeeRoy said:Stew you have been a little too positive over the visual appearance of some of these games as of late.
Whats the deal man?
MotorStorm 1 had nighttime races (I think they were DLC), but yes headlights will be welcome this timeRavenFox said:No need to write another f'ing post. The chips have spoken
EDIT:OH SHIT AT THAT PIC 0_0
That's the point. Full DL headlights at night.kenta said:MotorStorm 1 had nighttime races, but yes headlights will be welcome this time![]()
The article made it sound like nighttime races were new. Just wanted to clarify what in that sentence was hypeworthyRavenFox said:That's the point. Full DL headlights at night.
BruceLeeRoy said:Stew you have been a little too positive over the visual appearance of some of these games as of late.
Whats the deal man?
brain_stew said:As always, I call it as I see it, when games deserve shit, they'll get it. Sony's first party studios are just so far ahead of most when it comes to pushing hardware its hard to criticise their work.
yencid said:what the fuck does sony feed its devs? first infamous 2 looking fantastic now this!
Totobeni said:I want this game to feel faster , MotorStorm and MR were slow , not 30fps slow but really slow ,some 30fps racers feel fine like Blur , PGR4 , even Modnation , Motorstorm is not like that.
I concur.jett said:One thing though:
No more disgustingly cheap rubberbanding that makes me hate the developers and their entire fucking family plz, thnx.
Shogun PaiN said:Fuck no. Players shouldn't be punished for gaining a lead.
-viper- said:I concur.
If this game has rubberbanding like the first two games then they can take the game and shove it up their asses.
seady said:Everything for 2011. What about 2010?
It will probably be Resistance 3, and without any leak/preview so far (compare to other Sony's sequels), I bet Sony is going to save and hype it the most for the press conference in preparation of Fall release. But I have no interest in that series at all.
It's either that or Sony has given up Insomniac (or give their games less push) since they are no longer exclusive to them.
Totobeni said:I want this game to feel faster , MotorStorm and MR were slow , not 30fps slow but really slow ,some 30fps racers feel fine like Blur , PGR4 , even Modnation , Motorstorm is not like that.
also hope they remove the Rubber Band AI , it's pure street dog shit , Split/Second killed me with this disgusting and broken ai , many people have problems with later Races in both Motorstorm and they lost their intret in the game because of that , some one fix this.
also balance the damn vehicles in all the tracks for all Santa's sake , PR online was crap because certain type of cars are just insane on most of the tracks.
also , nice on the huge graphical upgrade , just like infamous 2 , unlike Killzone 3 ( shame on you G.G and 3D ).
Shitty game design makes game design shitty?Metalmurphy said:Prepare to be disappointed then. Rubber-banding AI is what makes Motorstorm Motorstorm. Otherwise it would just be, "Look at the pretty scenery: Apocalypse"
Metalmurphy said:Prepare to be disappointed then. Rubber-banding AI is what makes Motorstorm Motorstorm. Otherwise it would just be, "Look at the pretty scenery: Apocalypse"
-viper- said:Shitty game design makes game design shitty?
You sure got that one right.
The thing I hate about rubber banding is that you can drive as well as you want but all of a sudden the A.I. will pop up ahead of you in the last 2 corners and you lose the race. It happens to me all the time with Split Second. Drives me insane.Metalmurphy said:Erm... what? That doesn't even make sense.
Visceral arcade racing games with no competition make an arcade game not so visceral and therefore shitty.
-viper- said:The thing I hate about rubber banding is that you can drive as well as you want but all of a sudden the A.I. will pop up ahead of you in the last 2 corners and you lose the race.
It's absolutely awful. There is always a way to make a game challenging but fair. Rubber banding is just a lame way out.