Konosuke said:Whoa, that Golden Gate pic isn't CG? Whoa.
Given what we know about the game's setting so far, it would tie in with the Lunatics and the MotorStorm festival moving from PR's island to the West Coast.Callibretto said:that beach landing concept art would make a pretty cool opening/intro level.
Licensed old WRC cars? Mitsu Lancer and Subaru Impreza confirmed?Orobi said:*Beachlanding artwork*
Callibretto said:that beach landing concept art would make a pretty cool opening/intro level.
First thing I noticed too.ResidentDante said:Licensed old WRC cars? Mitsu Lancer and Subaru Impreza confirmed?
Yeah. It may just be an early concept or something, but doesn't that clash a bit having real cars in the Motorstorm universe? Anyhow, I love those two cars, so it doesn't matter for meGoldrusher said:First thing I noticed too.
nofi said:It is an opening level, we were told that at the reveal event a week or so back. I think it's a playable prologue.
![]()
nofi said:It is an opening level, we were told that at the reveal event a week or so back. I think it's a playable prologue.
![]()
Orobi said:
Afrikan said:man an't no BART in LA :lol
at :37 of video
![]()
so it does take place in San Francisco.....or something with a mix of both?
also is this the first confirmation that there will be a 3D version?
http://ps3.ign.com/articles/109/1098708p1.html
Wow that's nice...Orobi said:
Slaylock said:IGN is playing it live right now: http://uk.e3.ign.com/2010/live/
Blimblim said:Just put online a good looking video:
http://www.gamersyde.com/news_e3_motorstorm_apocalypse_gameplay-9578_en.html
KZObsessed said:It's a 2011 release.
Looked absolutely unbelievable on IGN live. My heart was going just watching it, really hectic.
darkwing said:damn it why is it a 2011 title
El-Suave said:I'm afraid the setting might rob Motorstorm of one of its biggest strengths, the sometimes breathtaking verticality in its level design.
mrklaw said:I can't be the only one underwhelmed by the videos? I'm sure its early and will improve,
And more importantly, the track looked bland - too wide open, where is the motorstorm jostling, the tight twisty turns, the multiple routes? And the MUD/deformation.