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MS CFO: Manufacture of Xbox Consoles may slow down or stop...

So what number do we have proof of? 4.2 million sold, 5.1 shipped now? Sounds pretty good. If PS4 wasn't killing it right now there would be no story.

Also isn't this what most people wanted/thought would happen. Not much of a story. Would be if it was other way around.

Xbox One did the bulk of its sales in 2013. The demand for the system in 2014 has fallen drastically, so much so that PS4 is selling in a month what MS is selling in a quarter.

Their sales are going to look even worse over the next few months. The gap is growing, MS has met demand and oversupplied the market. They lost the most important NPD for them this year, even after price cuts and bundles. Things are trending downhill for them unless MS find a way to really shake things up.
 
Xbox One did the bulk of its sales in 2013. The demand for the system in 2014 has fallen drastically, so much so that PS4 is selling in a month what MS is selling in a quarter.

Their sales are going to look even worse over the next few months. The gap is growing, MS has met demand and oversupplied the market. They lost the most important NPD for them this year, even after price cuts and bundles. Things are trending downhill for them unless MS find a way to really shake things up.

I think they showed they already are making adjustments. They'll be fine. No one expected them to be number one with how they did in Europe last two gens. They are making moves to sell the stock in the channel. Promo price for $450 with free game. If that isn't enough they'll do more.

Don't be so doom and gloom.
 
I think they showed they already are making adjustments. They'll be fine. No one expected them to be number one with how they did in Europe last two gens. They are making moves to sell the stock in the channel. Promo price for $450 with free game. If that isn't enough they'll do more.

Don't be so doom and gloom.

Nobody apart from the devout idiots wants to be so doom and gloom, the "doom and gloom" comes from the unexpected turndown so short into its life cycle, it's caught many off guard. Even with the promo's you mentioned it's simply not doing the numbers to keep the channel flowing hence something has to give.

Personally I don't think we'll see the channel open up again until it takes another decent price cut and shakes the overpriced/underpowered mantle the XB1 has grown into.

Maybe MS are pinning hopes on E3 and their line up to kick start momentum going again but if they are I can see that being another error of judgement, but banking on the E3 line up and a better publicly received price point would be the wiser choice.

In the tech industry how many products do well after a start-stop-start-stop launch? Not many, it's either the that the customers get behind the product or they don't, now is the time to help get customers get behind their product, reduce the price! IMO nothing else will help clear the channel.
 
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If XB1 sales start dropping as we move past the Titanfall launch window then there may be a case to say that they're in significant trouble.

Well given that they raised the price back up, that's 100% guaranteed to happen.

Altho according to what other posters have said, that could be a sign for a new SKU to show up.
 
Just noticed the XB1 Titanfall Bundle in Amazon UK stopped outselling the PS4 and is now in the the 30's then noticed it was no longer price parity with the PS4, and the price had increased by £40.

There's your fucking problem MS the things overpriced.
 
Just noticed the XB1 Titanfall Bundle in Amazon UK stopped outselling the PS4 and is now in the the 30's then noticed it was no longer price parity with the PS3, and the price had increased by £40.

There's your fucking problem MS the things overpriced.

Yea plain and simple. Needs a two sku approach to truly spike it now. One needs to be $350 then they'll move them again.
 
Just noticed the XB1 Titanfall Bundle in Amazon UK stopped outselling the PS4 and is now in the the 30's then noticed it was no longer price parity with the PS3, and the price had increased by £40.

There's your fucking problem MS the things overpriced.

Not only that, but MS has no other bigger exclusive games in the works that's as huge as TitanFall. Once Watch Dogs releases next month, lots of people will forget about TF.
 
I think they showed they already are making adjustments. They'll be fine. No one expected them to be number one with how they did in Europe last two gens. They are making moves to sell the stock in the channel. Promo price for $450 with free game. If that isn't enough they'll do more.

If they do more then a some MS investors will do more to try and get them to cut the entire Xbox division.
 
.... but MS has no other bigger exclusive games in the works that's as huge as TitanFall. Once Watch Dogs releases next month, lots of people will forget about TF.

No exclusives that we know about.
Forget about Titanfall because Watch Dogs?? Wishfull thinking on your part perhaps.
 
They're already in Wii U land imo. This time last year the Wii U sold, what..? 3.3m? And the Xbox One has probably done between 4 and 4.2m. The Xbox One is in serious trouble at the moment, it's not doing a great deal better than the Wii U was this time last year...but of course Microsoft doomed articles don't generate anywhere near as many clicks as Nintendooomed articles so the gaming press isn't jumping on it as much imo.

Microsoft could have SERIOUS problems with third party support in the not too distant future, particularly after the PS4 manages to get twice the installed userbase of the Xbox One these next few months.

Could be good for Wii U owners though, there's a possibility that we could see publishers adding a Wii U SKU to multiplatform titles to help spread the cost of development.

I seriously doubt that. Adding a Wii U sku to multiplats wouldn't spread out cost of development. XB1 and PS4 are similar *enough* in architecture that an XB1 release of most 3rd party games is almost guaranteed. But the Wii U has an entirely different architecture and thus wouldn't 'spread' costs, but would only increase them, without any discernable guarantee of a successful (sales wise) release on the system.

Take Rayman Legends for instance. It was originally supposed to be Wii U exclusive if I'm not mistaken. But its abysmal sales on that platform led to a multiplatform release. If games are meeting sales quotas on XB1 and PS4, devs have no reason to completely rework the coding to make mutiplats compatible with Wii U. The cost would outweigh the increased sales.

Now I'm not saying it's impossible for XB1's 3rd party support to dry up. I just seriously doubt it unless the console's sales completely stop. As long as they're selling a steady stream of consoles and growing their install base, they aren't facing quite the same fate as the Wii U did.

You're also failing to consider the multiplayer infrastructure aspect. Based solely on the fact that multiplayer online games tend to be the hottest sellers these days, any Nintendo console has been at a distinct disadvantage to Sony and MS, and that doesn't look to change anytime soon. So no, I don't expect devs to 'spread their costs' by developing for Wii U.
 
Not only that, but MS has no other bigger exclusive games in the works that's as huge as TitanFall. Once Watch Dogs releases next month, lots of people will forget about TF.

In terms of in the works we already know Halo and Gears will be there eventually. This year they need to show a variety of games and drop price. That's pretty much it and they will do better than now.
 
Just looked on Amazon and the xb1 is still around the same price as the PS4 with a game. The TF bundle is £389 with Amazon Prime, Infamous bundle £385.

Standalone Bone is £379. I take it that is the permanent price now, right? Around £380.

The titanfall bundle was £350 on there and was doing well. Was outselling ps4 over last week or 2. Now its 389 its dropped down the bestseller charts like a stone, from like 6th area to currently 33rd. Ps4 currently 6th.

I guess amazon cleared a lot of stock and cut their losses and just wont be ordering as many xbones at it current pricing as its not popular unless its cut to 350. Will Microsoft be compensating them for losing out at those prices?

Also Microsoft have played a lot of their cards, biggest game gone, price drops of ridiculous amounts giving away biggest game and at best was mostly behind ps4 and had a week or so slightly higher in the charts and now its £389 its falling fast.

Sony are still to play their cards, they have room for price drops especially at the uk price if needs be. Vr on the way, the games are coming etc...

Microsoft must be worried.
 
I seriously doubt that. Adding a Wii U sku to multiplats wouldn't spread out cost of development. XB1 and PS4 are similar *enough* in architecture that an XB1 release of most 3rd party games is almost guaranteed. But the Wii U has an entirely different architecture and thus wouldn't 'spread' costs, but would only increase them, without any discernable guarantee of a successful (sales wise) release on the system.

Take Rayman Legends for instance. It was originally supposed to be Wii U exclusive if I'm not mistaken. But its abysmal sales on that platform led to a multiplatform release. If games are meeting sales quotas on XB1 and PS4, devs have no reason to completely rework the coding to make mutiplats compatible with Wii U. The cost would outweigh the increased sales.

Now I'm not saying it's impossible for XB1's 3rd party support to dry up. I just seriously doubt it unless the console's sales completely stop. As long as they're selling a steady stream of consoles and growing their install base, they aren't facing quite the same fate as the Wii U did.

You're also failing to consider the multiplayer infrastructer aspect. Based solely on the fact that multiplayer online games tend to be the hottest sellers these days, any Nintendo console has been at a distinct disadvantage to Sony and MS, and that doesn't look to change anytime soon. So no, I don't expect devs to 'spread their costs' by developing for Wii U.
This is completely and utterly wrong. Rayman Legends Wii U release was delayed as well it had nothing to do with poor sales, rather they believed it wouldn't sell great not that it had already bombed.

The game sold by far the best on the Wii U.
 
No exclusives that we know about.
Forget about Titanfall because Watch Dogs?? Wishful thinking on your part perhaps.

Wishful thinking? It's well known that almost everyone's looking forward to Watch Dogs more so than TF. Microsoft had put most of their chips into TF because they thought that the game would be a big seller for Xbox One.

In terms of in the works we already know Halo and Gears will be there eventually. This year they need to show a variety of games and drop price. That's pretty much it and they will do better than now.

I definitely agree.
 
Xbox One did the bulk of its sales in 2013. The demand for the system in 2014 has fallen drastically, so much so that PS4 is selling in a month what MS is selling in a quarter.

Their sales are going to look even worse over the next few months. The gap is growing, MS has met demand and oversupplied the market. They lost the most important NPD for them this year, even after price cuts and bundles. Things are trending downhill for them unless MS find a way to really shake things up.

Ya. Unless Tutanfall gets a second wind it's going to be a rough q2 Xbone wise.
 
This is completely and utterly wrong. Rayman Legends Wii U release was delayed as well it had nothing to do with poor sales, rather they believed it wouldn't sell great not that it had already bombed.

The game sold by far the best on the Wii U.

Ahh, so expectations of poor sales led to it going multiplat rather than it actually having poor sales. Still, my point is devs simply do not rely on the Wii U for sales. It does surprise me that it sold more units on Wii U than on 360/PS3 though. Do you have evidence/proof of that? Because I'd be genuinely surprised to hear that. I don't doubt it sold more on Wii U than on XB1 or PS4 because it was basically a re-release on the current gen systems. But like I said I would be surprised if it sold better on Wii U than on 360/PS3.

But the rest of my post, I feel, is accurate. The Rayman angle aside, devs aren't going to 'spread costs' by developing for Wii U.
 
Just noticed the XB1 Titanfall Bundle in Amazon UK stopped outselling the PS4 and is now in the the 30's then noticed it was no longer price parity with the PS4, and the price had increased by £40.

There's your fucking problem MS the things overpriced.

To be fair, the price was neck and neck after 2 days of the cut.
 
Ahh, so expectations of poor sales led to it going multiplat rather than it actually having poor sales. Still, my point is devs simply do not rely on the Wii U for sales. It does surprise me that it sold more units on Wii U than on 360/PS3 though. Do you have evidence/proof of that? Because I'd be genuinely surprised to hear that. I don't doubt it sold more on Wii U than on XB1 or PS4 because it was basically a re-release on the current gen systems. But like I said I would be surprised if it sold better on Wii U than on 360/PS3.

But the rest of my post, I feel, is accurate. The Rayman angle aside, devs aren't going to 'spread costs' by developing for Wii U.

Wii U sales made up roughly half of it's admittedly low NPD launch month and the last LTD I saw, nothing has led us to believe that Wii U being the highest selling sku not also being true world wide, though I don't think with have the figures because it's very hard to obtain and Ubisoft hasn't publically stated. I won't be able to post the thread because quite frankly it's late here so this will be my last post but your free to search it up if you want.
 
The truth is that the XBO has been in trouble since the time between the initial reveal and E3 last year. Titanfall was supposed to be the trojan horse into gamers homes and it's clear now that has not, and will not, happen. The system doesn't have another big exclusive for the rest of 2014 and while new titles will surely be announced at E3, will they capture the gaming public's interest?

By comparison, Sony has (exclusive) 'MLB The Show 14' due in May along with 'Watch Dogs' (w/exclusive PS4 content) and the indie game 'Transistor' followed by a remastered 'The Last of Us' in summer. This Tuesday (April 29), 'The Amazing Spider-man 2' hits PS4 and even if the game is garbage; it still counts as a release that isn't (as of now) coming to XBO (not necessarily an exclusive but close). In September, 'Destiny' is going to have PS4 exclusive content as well.

All this doesn't bode well for the XB brand. I really hope MS can turn it around because competition is great for the industry. A healthy XBO means a better PS4 and vice versa with consumers being the real winners. The XBO "failing" is not like Nintendo faltering with the Gamecube. We knew, without a doubt, that Nintendo would release another console. The same isn't true here. If the XBO continues to underperform, the MS investors who've been pushing for the company to sell off the XB division, will get louder and gain more support.

At E3, Sony will go for the kill. They've just withstood the XBOs best software shot (Titanfall) and rebounded as if nothing happened. MS needs to come out swinging and win their consumer base back. To do that they MUST do three things:

1) Announce a price cut to $399 (with or w/o Kinect).
2) Focus on GAMES and exclusives.
3) Clearly communicate their XBO roadmap

If they succeed at doing that, and have some killer titles on hand, consumers will begin the long process of forgiving them, but if they fail, then prepare for a major industry shift.
 
Honest question, and maybe not the right thread for this:
What do you think Sony will do if, as everyone expects or is adamantly suggesting, Microsoft drops the Xbox One price? Lets say Microsoft keeps Kinect and drops to $399 and you now have a price parity situation. I think Sony likes having the cheaper box in order to avoid the ps3/360 generation problem BUT I still think demand is outstripping supply in some locations. Do we think Sony will cut the price, do nothing, or wait it out and eventually cut the price/bundle around the holidays?
 
This isn't entirely true.

I actually worked on the factory floor in a electronics manufacturing/assembly plant (for Motorola, on a contract to produce a product for a third-party contract) for a couple years, so I too have experience in this area.

While you are correct that lines are engineered to run at a certain speed, you are being entirely disingenuous to say you can't slow them down.

You absolutely can. You simply cut a shift.

You are correct but I wasn't being disingenuous. Maybe I wasn't clear. You can slow them down, but there are costs associated with this and often these costs are massive if your product's margins are razor thin at a production pace this massive in scale. Quoted later was Foxconn being extremely flexible. In my experience, they are flexible in scaling up, they aren't as generous scaling down.
 
I mean if the rumour of MS producing 1 million units a month and Sony 1.2 million are true then yeah. MS could probably stop or dramatically slow production on the current system and live comfy until the end of summer. They could have pretty close to 2 million units sitting around unshipped + the near million currently not sold. Yeah MS would be dumb not to do something.

I guess the question is would it be easier and cheaper to take the old stock and convert it into the post E3 Price drop model without Kinect or will newer units be produced without kinect and the old stock contused to be sold bundled with the camera as the all in one bundle.



I am reminded of the PSP GO. I remember hearing Sony had a similar issue with that system and they stopped product early on to clear stock. But the system was totally DOA and they never started up again. MS will turn this ship around so its a little different. They just need to change their expectations, drop the price and produce less.
 
Honest question, and maybe not the right thread for this:
What do you think Sony will do if, as everyone expects or is adamantly suggesting, Microsoft drops the Xbox One price? Lets say Microsoft keeps Kinect and drops to $399 and you now have a price parity situation. I think Sony likes having the cheaper box in order to avoid the ps3/360 generation problem BUT I still think demand is outstripping supply in some locations. Do we think Sony will cut the price, do nothing, or wait it out and eventually cut the price/bundle around the holidays?

They don't have to do anything, they have all the momentum, lots of games coming out, and their competitor is going to have to play catch up. Sony has the price card, and always will; if Microsoft drops their price, good on them, Sony can do so a little later on as it isn't a factor for them.
 
They don't have to do anything, they have all the momentum, lots of games coming out, and their competitor is going to have to play catch up. Sony has the price card, and always will; if Microsoft drops their price, good on them, Sony can do so a little later on as it isn't a factor for them.

If anything, I think that Sony will wait until November to do the price drop to $350 to really turn up the heat should Microsoft do the price drop. The PS4 will then start entering the mass market price levels of $350 & below.
 
Was looking for something for my wife this weekend and went to 2 Walmarts and 3 Targets in that search. Ended up seeing Xbox Ones at each and every one of them, but never a PS4. Whatever is going on, it's not good for Microsoft. In this area generally anything remotely desirable is pretty hard to hunt down.
 
First production is halting. And now people are seriously suggesting that the system will lose third party support and is in a Wii U situation.

Good grief.

Unlike the Wii U the system is actually moving third party software; it's not losing support.

It may be more costly for MS to secure exclusive content, but that's another matter.
 
By comparison, Sony has (exclusive) 'MLB The Show 14' due in May along with 'Watch Dogs' (w/exclusive PS4 content) and the indie game 'Transistor' followed by a remastered 'The Last of Us' in summer. This Tuesday (April 29), 'The Amazing Spider-man 2' hits PS4 and even if the game is garbage; it still counts as a release that isn't (as of now) coming to XBO (not necessarily an exclusive but close). In September, 'Destiny' is going to have PS4 exclusive content as well.

Exclusive baseball game isn't going to be a system mover (not that PS4 needs one, lol). Exclusive content in multiplatform games like Watch Dogs and Destiny is also not a major factor, if a factor at all. Very few people are going to choose one console over the other because it has an hour or two of extra content in a particular game, not to mention that the extra content is usually only a 'timed exclusive', not a true one.

People are going to buy either a) whichever system is the best value (which PS4 arguably is regardless of the content you mention) or b) whichever system most of their friends are on. TLoU is just a re-release and isn't as big a factor as people try to credit it being. Most people that buy it are going to be people that already played it on PS3 and loved it so much they want to play it again.

I think the biggest deal with regard to the titles you mention is if Destiny runs like crap on XB1 and butter on PS4. I'm expecting 1080p 30fps on PS4 and 900p 30fps on XB1 for Destiny personally due to the scope of the game, but I guess we'll see.

XB1 is in trouble, that much is certain, but it isn't doomed. Not yet anyway. If they DO release the H2 remake with the full multiplayer intact, then we'll see if all the people clamoring for the good ol' days of arena shooters will come flocking back and have an impact. If not, then I guess we'll have to wait and see how far and how fast MS is willing to cut that sticker price.
 
I mean if the rumour of MS producing 1 million units a month and Sony 1.2 million are true then yeah. MS could probably stop or dramatically slow production on the current system and live comfy until the end of summer. They could have pretty close to 2 million units sitting around unshipped + the near million currently not sold. Yeah MS would be dumb not to do something.

We know that MS shipped 3.9M by end of 2013. And I recall them telling at the beginning of September, that manufacturing has been started(?). So they would have had to pump out some 1M/month.

Now, suppose that they didn't adjust manufacturing until pretty recently, they have produced maybe 3.5M Xbox Ones during this calendar year, making the total production quantity some 7.5M consoles.

Out of these, they have shipped 5.1M, and they still have 2.4M in their own storage. With BOM of $417 (this seems to be a quite popular estimate) they have more than a billion dollars tied in inventory. Also, there was 900,000 consoles in the channel and the end of the year, with 1,2M more shipped this year. That is 2,1M minus whatever they have managed to sell this year, which is maybe 1,1-1,2M.
 
I've said this in another thread. Microsoft is going to have to do something it really hasn't had to do before....Actually focus on "gaming" and be a game company.

This is the first launch MS has had to go head to head with Sony, especially, this gen, a humbled Sony.

Original Xbox, it was the more powerful machine (released a year later) and caught lightening in a bottle with Halo.

Xbox 360 had a year head start and (to their credit) a superior online architecture....and Sony making their ps3 harder to code for. Gotta give MS credit here, they say the advantage of the online multiplayer before Sony did I think. Or at least executed on it faster.

It seems the bloom is off the rose now being that the market has plenty of FPS to choose from, and Sony has caught up with the online architecture by and large.

Sony has always had a more diverse view of the gaming landscape and worked to bring titles that were never going to be blockbusters to their system. Games that wouldn't sell systems, but games that were great to play once you had one.

Sony seems to have doubled down on that philosophy with reaching out to the indie developers, making their console easier to code for, and of course pricing cheaper AND more powerful.

So, as stated above, MS is going to have to be a gaming company and get good titles on their system...that isn't just Halo (which isn't even Bungie anymore) and Gears.

Gamers drive first adoption on consoles...gamers tell their casual friends whats the one to choose....and off we go. Gamers liked the ps4 out of the gate...and that's where we are...its that simple.

Oh, and MS needs a price cut or drop kinnect. Why they have such an obsession with Kinnect, I have no idea. MS can turn it around (as we saw Sony do last Gen), but its going to have to take an effort to pinpoint what gamers really want....(And its probably not another blockbuster FPS...at least not entirely).
 
I think they showed they already are making adjustments. They'll be fine. No one expected them to be number one with how they did in Europe last two gens. They are making moves to sell the stock in the channel. Promo price for $450 with free game. If that isn't enough they'll do more.

Don't be so doom and gloom.
We saw these offers constantly through the entire march (some even for as low as $399 and/or a bundled year of gold) and even then, they were not only behind PS4 by almost 20%, they even had their wow sales decreasing. In their probably biggest month, in their certainly biggest market.

So what number do we have proof of? 4.2 million sold, 5.1 shipped now? Sounds pretty good. If PS4 wasn't killing it right now there would be no story.
For 2014 they sold-in less than Xbox 360 did. A supply-constrained 360 at that. That's not good by any means. That (in 2014) Sony sells-through a million per month so far while they sell-in 400k is only making it worse. They're 3:1 behind in 2014.

Other than that, we can assume their current WW LTD sales to be lower than 4M. Here's my post on that. I'm on mobile right now, so I can't quote it: http://m.neogaf.com/showpost.php?p=109607242
 
If I worked at MS, the worrying thing would be the drop after the launch. Last quarter they sold many less units than I guess they expected to - especially with the March price drops + Titanfall bundles.

The more interesting thing will be the NPD numbers for April - when there's no big title to carry the sales.
 
By comparison, Sony has (exclusive) 'MLB The Show 14' due in May along with 'Watch Dogs' (w/exclusive PS4 content) and the indie game 'Transistor' followed by a remastered 'The Last of Us' in summer. This Tuesday (April 29), 'The Amazing Spider-man 2' hits PS4 and even if the game is garbage; it still counts as a release that isn't (as of now) coming to XBO (not necessarily an exclusive but close). In September, 'Destiny' is going to have PS4 exclusive content as well.

A baseball game that most of the world will not care about, Watch Dogs that is on X1, indie game, a PS3 port, a poor game that may yet come to X1 anyway and Destiny which is also on X1.

Pretty weak argument, all of that together will probably have less impact than Titanfall.
 
A baseball game that most of the world will not care about, Watch Dogs that is on X1, indie game, a PS3 port, a poor game that may yet come to X1 anyway and Destiny which is also on X1.

Pretty weak argument, all of that together will probably have less impact than Titanfall.

Sony has built it's history/reputation in gaming on providing a diverse set of experiences. I don't give a crap about baseball - who outside of the US really does? - but it will shift some units. Same with the other games - oh and Transistor looks great - I don't care if it's indie, it looks like a good game.

For the others, it seems unlikely given the many previous examples of multiplatform games, that the XBone version will perform better than the PS4 version.

For me I haven't ever seen PS as a platform with a single blockbuster title that I ~must~ own - rather that they have a very diverse range that means there will be something I like - I doubt I'm the only consumer with this view of gaming.
 
Sony has built it's history/reputation in gaming on providing a diverse set of experiences. I don't give a crap about baseball - who outside of the US really does? - but it will shift some units. Same with the other games - oh and Transistor looks great - I don't care if it's indie, it looks like a good game.

For the others, it seems unlikely given the many previous examples of multiplatform games, that the XBone version will perform better than the PS4 version.

For me I haven't ever seen PS as a platform with a single blockbuster title that I ~must~ own - rather that they have a very diverse range that means there will be something I like - I doubt I'm the only consumer with this view of gaming.

Its not so much that these games have exclusive content, its just that the only versions you'll see in advertisements are the PlayStation versions. We could go a fair while without seeing a decent amount of Xbox One game advertisements now.

MLB the show will obviously only be marketed for PS4.
Watch Dogs has exclusive PlayStation Marketing.
Destiny will have exclusive PlayStation Marketing.
Amazing Spiderman 2 ads won't feature Xbox One.

So until one of Microsofts internally developed titles launches, keeping the Xbox One in front of people's faces might be difficult. Price cut advertisements may be the remedy but it won't help the 'gaming' perception.
 
Destiny DLC is timed unless Sony decided to lock it down completely...(sounds like a similar approach to CoD DLC exclusive on the 360 for a month or so before hitting other platforms)

GC: I’m just interested in whether you’re purposefully saying no to them either because you don’t want to spend the money or from some other matter of principle?

JR: No, and you know we’ve carefully selected titles where we feel it’s appropriate to partner with a third party. So Activision, yes, are doing stuff on Call Of Duty with Microsoft. However, we are partnering with Activision on Destiny. And you know Destiny is a new IP from Bungie and there’s gonna be stuff that is exclusive to the PlayStation SKU for a window of time and there’s gonna be a lot of PlayStation-branded marketing collateral and there’s gonna be PlayStation hardware bundles.

http://metro.co.uk/2013/08/28/sony-...way-stuff-on-day-one-its-kind-of-odd-3939866/
 
I think they showed they already are making adjustments. They'll be fine. No one expected them to be number one with how they did in Europe last two gens. They are making moves to sell the stock in the channel. Promo price for $450 with free game. If that isn't enough they'll do more.

Don't be so doom and gloom.


They where expected to be number one based on the narrative from last gen, bit of revisionist history going on here.

Also selling in one quarter what your competitor is selling in a month is poor, no way to sugar coat it.
 
A baseball game that most of the world will not care about, Watch Dogs that is on X1, indie game, a PS3 port, a poor game that may yet come to X1 anyway and Destiny which is also on X1.

Pretty weak argument, all of that together will probably have less impact than Titanfall.


Titanfall that was also on PC and 360?

See how silly subjective evaluations of the importance of specific games can work both ways?
 
(1) A baseball game that most of the world will not care about, (2) Watch Dogs that is on X1, (3) indie game,(4) a PS3 port, (5)a poor game that (6)may yet come to X1 anyway and (7)Destiny which is also on X1.

Pretty weak argument, (8) all of that together will probably have less impact than Titanfall.


An 8 course crow meal, just because you had to reply to a post without thinking it through. Hope you have an appitite because i'm quoting this for a reason.
 
Honest question, and maybe not the right thread for this:
What do you think Sony will do if, as everyone expects or is adamantly suggesting, Microsoft drops the Xbox One price? Lets say Microsoft keeps Kinect and drops to $399 and you now have a price parity situation. I think Sony likes having the cheaper box in order to avoid the ps3/360 generation problem BUT I still think demand is outstripping supply in some locations. Do we think Sony will cut the price, do nothing, or wait it out and eventually cut the price/bundle around the holidays?
Sony will drop the price when demand drops, not any sooner. They are currently selling every system they can make, so demand would have to drop a lot for them to consider lowering the price. The XB1 could be cheaper, but if sales are still consistent for Sony, then they won't have any reason to drop the price.
 
Exclusive baseball game isn't going to be a system mover (not that PS4 needs one, lol). Exclusive content in multiplatform games like Watch Dogs and Destiny is also not a major factor, if a factor at all.
Surprisingly, I have heard several people that thought that Watch Dogs was a PS4 exclusive. Why? Because almost all the advertising is for the PS4 version.

Sure, anecdotal evidence, but still...

Destiny will likely be pushed by Sony as a PS4 exclusive as well. Of course, you and I know that the game is coming to other platforms, but there will be enough casual gamers that only see the PS4 commercials for Destiny.
 
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