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MS CFO: Manufacture of Xbox Consoles may slow down or stop...

Sorry, what am I to compare the 360 numbers with?

Your minimum PS4 numbers quoted >3million. The point is If the PS4 sells a few million less than the PS3, (who knows it may or may not), the difference in sales will likely not be all that significant at all comparatively. As they would both have sold pretty damn badly.

And i am saying it is significant at least compare to what MS selling else where .
PS4 has already sold more in Japan than X1 has in Spain , Germany and France combine if we go by the latest sales numbers we have .
Saying that it irrelevant even if sales bad compare to PS4 else where make no sense cause MS would love those sales .

I highly doubt MS would love those sales MS is still one of the biggest companies in the world the opportunity cost is massive. They want good sales not mediocre to bad sales. And so far things are going poorly for them. I doubt even Sony is remotely pleased with those sales it's just the PS4 is selling so well everywhere else it doesn't really matter.
 
Your minimum PS4 numbers quoted >3million. The point is If the PS4 sells a few million less than the PS3, (who knows it may or may not), the difference in sales will likely not be all that significant at all comparatively. As they would both have sold pretty damn badly.

If the console market shrunk in Japan, Xbox will also suffer. I personally don't believe XB1 will come anywhere close to 360 LTD.
 
I highly doubt MS would love those sales MS is still one of the biggest companies in the world the opportunity cost is massive. They want good sales not mediocre to bad sales. And so far things are going poorly for them

So you are saying you think MS would not want a country were they could sell at least 1 million consoles this year (going at the current PS4 sales rate in Japan) along with software royalties and services money.
Then why did they launch in Germany , France , Spain , Ireland, Italy etc etc , you do know that 360 sales in those countries were like 3 to 5 million tops after 8 years .
Man you must be kidding your self cause half the countries MS launch in and will later this year is bad opportunity cost for them .
 
Again keep in mind even the X360 sold over a million close to 2 million there. Compare those numbers. big difference certainly not....

They sold, what, 1.6m there LTD? Of 80-81m, that's barely of 2% of LTD sales worldwide. I'm not saying it's not worth it for them to go to Japan, but releasing 7 months after PS4 there, at a 10,000¥ higher price, and not being a Japanese-based country it's gonna be hard to repeat the past there.


Also, as someone mentioned, Tales of Vesperia was a good seller for them there, but even that was still beaten by Blue Dragon (going by VG #'s). I'm not sure how foolish they'll be in trying to nab exclusive Tales games again there.


So you are saying you think MS would not want a country were they could sell at least 1 million consoles this year (going at the current PS4 sales rate in Japan) along with software royalties and services money.

Are you implying MS has a chance to sell 1M X1's in Japan this year? If so, oyy. They barely surpassed 1.5m in 8 years with X360 and it had some decent exclusives in its time there. Not PS3 status, but good.

I'm guessing between the time it launches in September to 12/31/14, it'll prolly sell a good 30k-50k.
 
Xbox 360 was getting many Japanese RPGs first - Star Ocean, Eternal Sonata, Tales, and Enchanted Arms. That's not going to happen with Xbox one.
 
So you are saying you think MS would not want a country were they could sell at least 1 million consoles this year (going at the current PS4 sales rate in Japan) along with software royalties and services money.
Then why did they launch in Germany , France , Spain , Ireland, Italy etc etc , you do know that 360 sales in those countries were like 3 to 5 million tops after 8 years .
Man you must be kidding your self cause half the countries MS launch in and will later this year is bad opportunity cost for them .

The vast majority of those PS4 sales are launch month it struggle to double that amount for the entire year god knows about next year. At that rate it would far harder to achieve in it's second year. MS isn't in this business for the odd million sales it wants ten's of millions, it wanted living room domination. Keep in mind your talking about sales worse than the wii u the wii u .

Do you honestly think Nintendo is happy with those Japanese sales? Of course not come on man. It's better than what they have but it's nowhere near what they're aiming for.
 
Xbox 360 was getting many Japanese RPGs first - Star Ocean, Eternal Sonata, Tales, and Enchanted Arms. That's not going to happen with Xbox one.

Why does nobody mention Blue Dragon when it sold as much as Star Ocean and outsold all the rest of the games you mentioned by a large margin (well, sales were kinda close between it and Tales).

Yes, yes, I thoroughly enjoyed Blue Dragon. :p
 
Are you implying MS has a chance to sell 1M X1's in Japan this year? If so, oyy. They barely surpassed 1.5m in 8 years with X360 and it had some decent exclusives in its time there. Not PS3 status, but good.

I'm guessing between the time it launches in September to 12/31/14, it'll prolly sell a good 30k-50k.

Of course not MS dead in Japan, i am saying that just because PS4 sales bad in Japan don't mean the consoles sales numbers there don't matter .

The vast majority of those PS4 sales are launch month it struggle to double that amount for the entire year god knows about next year. At that rate it would far harder to achieve in it's second year. MS isn't in this business for the odd million sales it wants ten's of millions, it wanted living room domination. Keep in mind your talking about sales worse than the wii u the wii u .

Do you honestly think Nintendo is happy with those Japanese sales? Of course not come on man. It's better than what they have but it's nowhere near what they're aiming for.

Companies want domination \ good sales for there product that is not the point .
What your are saying is just because PS4 selling badly in Japan we should not care about the sales numbers .
When it selling better over there badly or not than half the countries X1 launch in , how does that make sense .

EDIT any way this is going off topic so lets take it to pm instead .
 
Why does nobody mention Blue Dragon when it sold as much as Star Ocean and outsold all the rest of the games you mentioned by a large margin (well, sales were kinda close between it and Tales).

Yes, yes, I thoroughly enjoyed Blue Dragon. :p

Well I didn't mention infinite Undiscovery or Lost Odyssey either. I was only listing games that later got PS3 port. With PS4 coming out first there won't be any Xbox One game getting PS4 port.

I enjoyed Blue Dragon as well.
 
Of course not MS dead in Japan, i am saying that just because PS4 sales bad in Japan don't mean the consoles sales numbers there don't matter .

Ah. And console sales matter in Japan for Sony and Nintendo, but not really for MS. Not saying that's how they want it to be this gen, but that's how it was last gen. I know it seems like they're trying really hard to win them over, but with abysmal Wii U sales and PS4 sales that don't seem to be going anywhere after the hype cooled down, MS isn't going to sell much at all, if any. As I said, Japan was only 2% of LTD worldwide sales for X360. They want to sell millions of consoles to a region, but barely selling 1.6m in 8 years makes it almost not worth the effort. At least. It the effort it sounds like they're trying to put into it.

Also, on the topic of cloud computing, does MS even have any servers in Japan? I understand it's pretty moot for Azure to be in Japan right this moment, but how do they plan on having an infrastructure like Azure in the US to do all this cloud computing they're touting in Japan? I mean, technically they won't need many servers in Japan since the sales won't call for it, but still.
I didn't watch the announcement. Did they say they'll have Azure up and running in Japan by launch?
 
No it didn't. The XB1 would have sold even worse without Titanfall.

No, he's right. Once people found out about the TitanFall bundle and upcoming price drops, they waited until the bundles and drops became available to purchase it, so those were a lot of days of delayed sales b/c people were waiting until the price-reduced deal came about.

It's pretty simple to figure out, actually. You hear rumors of a product getting a new bundle and price drop impending, why buy it sooner at a higher price w/o the bundled game?
 
Yes it did. It pushed quite a few of all Xboxes sold in November, December, January, and February. People bought the system in the months leading up to Titanfall because of anticipation for Titanfall. It was a system seller, just not a system seller post release which was the surprise part of the data.

Wut.
Well then, Dead Nation Apocalypse on the PS4 is a huge system seller. Everyone who bought a PS4 until April did so in anticipation of DNA's release.
 
Wut.
Well then, Dead Nation Apocalypse on the PS4 is a huge system seller. Everyone who bought a PS4 until April did so in anticipation of DNA's release.

Right. Because that game also won numerous awards and was the most anticipated game on the system through 2014.

You're delusional if you don't think anyone was buying the system in November and December because they were stoked for Titanfall.

Not saying Titanfall was all they bought, but it was a huge reason to jump in.
 
Right. Because that game also won numerous awards and was the most anticipated game on the system through 2014.

You're delusional if you don't think anyone was buying the system in November and December because they were stoked for Titanfall.

Not saying Titanfall was all they bought, but it was a huge reason to jump in.

I agree with you. Titanfall was the promise the Xbox was supposed to deliver. It was marketed as an experience that went above and beyond the tired Call of Duty-formula and would shape online fps-games for years to come. Next NPD will be interesting when it has come and gone. It will be interesting to see if it has legs and if the community will be long-lived and how many players it will sustain.
 
Right. Because that game also won numerous awards and was the most anticipated game on the system through 2014.

You're delusional if you don't think anyone was buying the system in November and December because they were stoked for Titanfall.

Not saying Titanfall was all they bought, but it was a huge reason to jump in.

Right. So until now a "system seller" would be a title that upon being released leads to a big spike in HW sales. Like GTA. Or Halo. Etc.

Now according to this thread it becomes something that doesn't increase HW sales significantly, just leads to a smaller decrease (how one can objectively check this is a mistery) or that somehow, by whatever metric, is actually responsible for past sales.

A lot of people have been claiming that TF would "have a big impact, just you wait and see", and now that it didn't, it seems there's a whole new lot of explanations trying to redefine what a system seller is, just because the fact that it didn't drive hordes of people to buy an XB1 despite the hype is, somehow, impossible to imagine.
 
Right. So until now a "system seller" would be a title that upon being released leads to a big spike in HW sales. Like GTA. Or Halo. Etc.

Now according to this thread it becomes something that doesn't increase HW sales significantly, just leads to a smaller decrease (how one can objectively check this is a mistery) or that somehow, by whatever metric, is actually responsible for past sales.

A lot of people have been claiming that TF would "have a big impact, just you wait and see", and now that it didn't, it seems there's a whole new lot of explanations trying to redefine what a system seller is, just because the fact that it didn't drive hordes of people to buy an XB1 despite the hype is, somehow, impossible to imagine.

I agree with you here, but other posters are pretending like Titanfall did not sell systems. It did, it's just almost all of the console sales due to Titanfall were front loaded prerelease.

The promise that huge sales were going to happen in March due to Titanfall simply did not happen.
 
I agree with you here, but other posters are pretending like Titanfall did not sell systems. It did, it's just almost all of the console sales due to Titanfall were front loaded prerelease.

The promise that huge sales were going to happen in March due to Titanfall simply did not happen.

That's just a very weird idea, which can't be backed up in any way.
You could then argue this for pretty much any game and qualify them as system sellers, because the console sold X units Y months before that particular title was released.
I can't say I've seen this type of arguments before. If a title is expected by many to make a significant impact on HW sales when it's released, but it turns out not to, the common assumption is that it didn't push people to buy a console. "well actually sales didn't dive so it's a system seller" or "well it's definitely a system seller, it's just that its potential was pretty much fulfilled months ago" seems like moving the goal posts, especially when there was so much expectation up until the game's release.

Just look at the March NPD prediction, XB1 HW sales were way overshot by many people, especially when the posts mentioned TF as a significant factor.
 
Exclusive baseball game isn't going to be a system mover (not that PS4 needs one, lol). Exclusive content in multiplatform games like Watch Dogs and Destiny is also not a major factor, if a factor at all. Very few people are going to choose one console over the other because it has an hour or two of extra content in a particular game, not to mention that the extra content is usually only a 'timed exclusive', not a true one.

I used MLB The Show 14, TLOU, Transistor, ASM2 - as well as the "exclusive content" from multi-platform games - to illustrate the disparity between the XB1 and PS4 when it comes to exclusive software/content. I never said MLBTS would move PS4s (although I believe it will do so moderately).

A baseball game that most of the world will not care about, Watch Dogs that is on X1, indie game, a PS3 port, a poor game that may yet come to X1 anyway and Destiny which is also on X1.

Pretty weak argument, all of that together will probably have less impact than Titanfall

MLB The Show 14 has no competition this year as MLB 2K is dead and RBI Baseball is atrocious. If you're a gamer who needs his/her video game baseball fix, the PS4 is the only place you can go to play next-gen baseball. That is an exclusive for Sony. Let's say TS14 only moves 25,000 PS4s, that's still better than 0 XB1s.

Watch Dogs - As the PS4 continues to rack up sales, THIS is why its version has an edge over its XB1 counterpart.

Transistor - A hyped indie game will be available on one console (PS4) and not the other (XB1) on day one. That was the point.

TLOU - Not every PS4 owner played it on PS3. The remastered edition will offer them a new experience.

Amazing Spider-Man 2 - There is currently NO DATE set for the XB1 version. A movie tie-in game released weeks/months after the film is worthless.

Destiny - PS4 version will have content XB1 won't.

Add all of the above together and the PS4 is a system that is offering experiences the XB1 isn't. That's the point.
 
Just look at the March NPD prediction, XB1 HW sales were way overshot by many people, especially when the posts mentioned TF as a significant factor.
Many people overshot in general because they didn't understand the month/month transition and that the extra week normally didn't translate to higher monthly sales.

I'm not really sure what you're trying to argue; that a game with an attach rate of around 30% excl. bundles wasn't a major purchase driver?
 
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