Yea but people DONT do that. They dont give out their game to 100 people. With a family plan like the one people THOUGHT there would be, it would be VERY easy to take advantage of that just by using a forum and meeting fake online friends. In real life, you share your game with your real videogame friends. I'm sorry but I dont have 100 real life videogame friends that I share with. I share my games with 1 friend.
60sigh--
Can you chime in on the 180 that MS pulled yesterday?60sigh--
Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friends house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.
To be frank, The DRM policy switch statement from MS reads salty and spiteful. Alot of things could still be put in place but they took it out because nobody wanted to play their way.
I really don't care but maybe they might readminister some features in due time... Or not..
And I would like to note that Gies' "response" said nothing about the timer, which I imagine is what publishers would've supported.
Some members of the press are really good at opining on things they know nothing about.
Don't take that away from them.
Writing up a shared demo policy with the language they used seems completely insane:
But then they've made plenty of other insane decisions up till now.
Writing up a shared demo policy with the language they used seems completely insane:
Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friends house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.
But then they've made plenty of other insane decisions up till now.
Writing up a shared demo policy with the language they used seems completely insane:
But then they've made plenty of other insane decisions up till now.
Certainly fits with their openly misleading language since E3. The reversal Press release was the only intelligible thing they've said in weeks.Yeah, I'd have been pissed with this as the end result. Don't feel dumb for interpreting things as written, though, instead of through crazy filter MS was apparently using. Setting themselves up for some unbelievably epic backlash apparently.
The statement reads as:
"We STILL believe this whole online thing we are doing, but for now we are removing it because we need to sell consoles".
They openly state that they still believe their vision is the way to go.
Well apparently they're ok with lending physical copies of games to up to 10 people, so whats the difference?
The family sharing plan sounded amazing when I thought you could just play your share members' games how you wanted.
45 minutes though, that's like a demo. A really solid demo. No reason why they couldn't still do that.
I dont think that you get a digital download version of the game when you buy a physical copy now that the DRM stuff is gone. That would be one hurdle for why this wouldnt work now. It might work with those who buy the digital download version though.If it really was just a demo program, then there's absolutely zero reason they couldn't still do it, which is why I doubt it was a demo program.
See this is why I don't think this was a glorified 45/60 min demo. The language there contradicts that notion. The 60 min thing sounds much more in line with the fact that games had to check in every hour in order to validate which is something we already got a confirmation of. That seems way more likely than 60 min and you can't play the game any further.
See this is why I don't think this was a glorified 45/60 min demo. The language there contradicts that notion. The 60 min thing sounds much more in line with the fact that games had to check in every hour in order to validate which is something we already got a confirmation of. That seems way more likely than 60 min and you can't play the game any further.
The difference is the game sharing groups that sprung up on the internet immediately after hearing the news.
Everyone was planning on sharing all the games instead of buying them, because they could just join up with groups they found online, and they didn't have to trust anyone because they never had to send a physical game or use their account. It was risk free, anonymous, global free for all game sharing so you'd never have to buy a game again.
Lending a disc to a friend isn't even in the same galaxy as that.
Admittedly I could've seen a "wait guys we're dialing this back down" thing, but yeah. Seems like it was either worthless, or if you can keep playing for 60 minute intervals (once per day?) at least VERY ANNOYING. Anything short of "they can play as long as they wanted so long as no one else was playing" was going to be worthless and wouldn't justify the 24 hour thing in any way, especially when/if publishers didn't allow trading in used copies anyway.Anyone that actually believed that the family plan wouldn't come with any major restrictions was being naive at best.
Retail games would still be more appealing than digital games for some consumers, because they can be resold/lent/borrowed etc. Their previous solution alienated retailers a lot more than what the current one + family share would. Retailers would still have their used games market independently of Microsoft, there would still be lots of people buying retail.
The only people claiming this are the ones who defended Microsoft's position in the first place and are trying to make the consumers who rejected MS look bad.
The difference is the game sharing groups that sprung up on the internet immediately after hearing the news.
Everyone was planning on sharing all the games instead of buying them, because they could just join up with groups they found online, and they didn't have to trust anyone because they never had to send a physical game or use their account. It was risk free, anonymous, global free for all game sharing so you'd never have to buy a game again.
Lending a disc to a friend isn't even in the same galaxy as that.
Anyone that actually believed that the family plan wouldn't come with any major restrictions was being naive at best.
Didn't cboat said that the DRM would be much worse than we thought? We know what after one week happened...
MS didn't reveal how this plan would work so there could have been some (positive) changes too...
So pastebin goes from being banned to being worthy of confirmation?
Anyone that actually believed that the family plan wouldn't come with any major restrictions was being naive at best.
See this is why I don't think this was a glorified 45/60 min demo. The language there contradicts that notion. The 60 min thing sounds much more in line with the fact that games had to check in every hour in order to validate which is something we already got a confirmation of. That seems way more likely than 60 min and you can't play the game any further.
Well I always assumed the situation was only one person can play at once. I think that restriction pretty much stops it being something people just use to buy one copy of a game and everyone plays it.
Well apparently they're ok with lending physical copies of games to up to 10 people, so whats the difference?
I don't know if it was "bait and switch" just GAF got all excited over the feature before knowing all the details.
I think most of us here assumed that the Family Plan was always too good to be true, in theory.
I'll gladly give it up for no DRM.
Yeah wtf...So pastebin goes from being banned to being worthy of confirmation?
60sigh--
lol glorified demos. Always knew it was a lie
I cant wait for the next,next gen for Microsoft to go full train with the DRM, and I am almost sure it will be the horrible version CBOAT knows.
lol 60 min demo.
60 min of Titanfall > 0 Min of Titanfall
Writing up a shared demo policy with the language they used seems completely insane: