Eh? Big difference for multiplayer
Why? It works with multiple players. That was one of the big advantages of CastAR.
Eh? Big difference for multiplayer
More numbers needed on that "more powerful than a laptop" bit. In terms of what? I really don't believe something that small is going to be beating laptops with 35, 60, even down to 15 watt TDPs. Maybe 5 watt Core M level, but even that's pushing it in that form factor.
Clunky real demo with questionable use case. Slick faked/rendered demo on a whole different level.
People positing ideas they almost certainly know aren't viable for the technology.
We never learn. Groundhog day, groundhog day, groundhog day...
same hereSo awesome. I'm actually more excited about this than VR.
Never mind it seems Cast has a solution for private viewsWhy? It works with multiple players. That was one of the big advantages of CastAR.
The latest iPad has laptop class performance? The actual processing parts are pretty small and don't require huge amounts of power.
Back to the Future redeemed.
Nah, it isn't glasses free, nor do we have hoverboards or hovercars.
I don't think you can interact with the martian surface, then again VR isn't currently much better in the interaction department. From what I read, shiny or bright objects will pass through the image, breaking the illusion somewhat.
I wonder if it might be possible to install blinders on them. something which leaves the camera uncovered so it can still see and overlay a sense of realism
I wonder if it might be possible to install blinders on them. something which leaves the camera uncovered so it can still see and overlay a sense of realism
What was actually happening...
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So salty
The latest iPad has laptop class performance? The actual processing parts are pretty small and don't require huge amounts of power.
Cool, but it requires a metalic surface...
Has the Verge's hand on demo experience been posted yet. It's an interesting read - http://www.theverge.com/2015/1/21/7868251/microsoft-hololens-hologram-hands-on-experience
Has the Verge's hand on demo experience been posted yet. It's an interesting read - http://www.theverge.com/2015/1/21/7868251/microsoft-hololens-hologram-hands-on-experience
But before you can apply your jaded "I've done VR before" attitude to this situation, you look down at the coffee table and there's a castle sitting right on the damn thing. It's not shimmery, but it's not quite real either. It's just sitting there, perfectly flat on the table, reacting in space to your head movements as lifelike as the actual table. There's no lag at all, it's simply magic.
And you definitely have a big stupid grin on your face even through the contraption that's strapped to it is pressing your eyeglasses into the bridge of your nose in a painful way.
Then it's demo time, you lean how a "glance" is just you looking at things and pointing your reticle at them and an "AirTap" is the equivalent of clicking your mouse. You can't touch anything, but you can look and point a little circle at objects on it by moving your head around. The demo involves digging Minecraft holes and blowing up Minecraft zombies with Minecraft TNT. It's basically incredible to see these digital things in real space.
You blow up a hole in the table and then you can look through it to more digital objects on the floor. You blow up a hole in the wall and tiny bats fly out and you see that behind your very normal plan wall is a virtual hellscape of lava and rock. You peer into the hole, around the corner, and see that dark realm extend far into space.
well no shit, man. It's still constrained by, you know, being a real thing rather than a movie prop.
My experiences with AR (iPhone, 3DS and Vita for proper AR, the likes of EyeToy and Playroom for pseudo-AR) have always been they're fun novelties, but fundamentally flawed from a gaming perspective. You have to play in the correct environment (well lit, open etc) which you have little control over for consoles. But the bigger issue is the user input and interaction with the game is limited.
I love that, after oculus rift everybody body is been trying to emulate it, like sony is doing with morpheus, but microsoft went for its way and designed this thing, it's actually at least as cool as virtual reality, plus it could have more uses than virtual reality, and being portable, stand alone and allowing you to see what you have around, unlike Oculus Rift, could help it to be more accepted from the casual consumers.
Cannot wait to see more about it and have a release date.
The comment-chain I quoted was talking about how you could theoretically use AR as VRIf they were opaque that would just be a pair of VR goggles (like Oculus rift).
HoloLens is an overlay for your real-world view. It's a fancy heads-up display.
Not really, FoV is in terms of how far you can put an object out there and only matters for AR. For something like a game or oculas rift, your not putting a window 30 feet away, you are rendering the scene twice from two different angles, the FoV is baked into the render and then what you get is an image which you place over each eyes. So for AR you are just placing the render at FOV=0 essentially.From what I understand the FOV of the device isn't that great, so it would be a poor VR substitute.
While everyone has their doubts, I am hopeful that I can one day buy this and then watch Netflix on the ceiling while I lay down.
would you be shocked if I told you time travel isn't coming in our lifetime?Then it goes to my point, it isn't Back to the Future redeemed. They are all lesser variants of the film counterparts. It isn't really a hoverboard, it is a maglev board.
My experiences with AR (iPhone, 3DS and Vita for proper AR, the likes of EyeToy and Playroom for pseudo-AR) have always been they're fun novelties, but fundamentally flawed from a gaming perspective. You have to play in the correct environment (well lit, open etc) which you have little control over for consoles. But the bigger issue is the user input and interaction with the game is limited.
I think when it comes to traditional games, it's limited, but AR opens up a whole new area of games. Think about how awesome digital card games could be with this. Or digital board games. Hell, what if it projected avatars for the other players? The feeling of playing Settlers of Catan without the hassle of having to gather everyone in the same place? There's a lot of potential, even if that potential isn't "I can play Eve: Valkyrie with this."
Impressive tech demo. I still question whether or not this makes sense as a consumer level product, but it's a cool demo nonetheless.
That is my experience as well.
The live demo also "cheated" in the sense that there was a perfect object for easy real-time tracking right where the user was looking. This stuff works well with cubic tables or rectangle objects in view. As soon as you are looking at e.g. blank wall tracking will stop working.
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I just finally want Yugioh level hologram game.
I only watched the first two minutes but are you telling me even Kinect 2 can't do that kind of stuff?Oh god this video.
Everything from it didn't even remotely end up happening.
actually, it's not using cameras like traditional AR devices
it's using something like kinect i think
so it would be able to tell how far and what angle the wall is and how you're looking at it just because of time of flight sensors
I don't think that's necessarily correct. While pure optical-flow tracking requires "markers" in the environment in order to keep its bearings, that's not what this device is doing. Instead, it uses a Kinect-like camera, which senses depth directly, rather than having to infer it from changes in the scene. (It uses a time of flight sensor, I speculate.)The live demo also "cheated" in the sense that there was a perfect object for easy real-time tracking right where the user was looking. This stuff works well with cubic tables or rectangle objects in view. As soon as you are looking at e.g. blank wall tracking will stop working.
Thought it was totally self contained? So you need a sensorbar filming you?
But technology is improving all the time and the early reports coming in from folks that have tried it are very positive.