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MS: Xbox One June 2014 sales more than double May 2014's sales

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I'm seeing that full and well w/ Imru al-Qay's reply lol.

Again: PS2, "Arrogant Sony"....incredible gen for gamers w/ a PS2 (and maybe the other systems, but you HAD to have a PS2 that gen to get the most out of it).

Arrogant Sony for PS3 amounts to an attempt at a very powerful(but expensive) console with a handful of stupid and insulting statements made around launch period.

Arrogant Microsoft made them try to foist off an anti-consumer/pro corporate device, and then give dozens of quotes. Quotes which continue to this day I might add if you get them talking (which is far too easy to do).

And people are worried that Sony is the one who'll return to arrogance?
 
So you're saying EA, the biggest 3rd party publisher in the industry working with the developer of the biggest franchise last gen, wouldn't have ponied up a few million dollars to help in development if MS said "nope" ?

I find that impossible to believe.

Not only that did MS also step in and save Plants vs Zombies and Peggle and Fifa and BF4 which all were either exclusive or had exclusive content. I mean it's just a coincidence all these games are by EA.
 
Meanwhile Forza Horizon 2 is the big Xbox One first party title for this holiday and it's competition at selling next gen systems, Driveclub, is PS4 exclusive with visuals that make it pretty clear WHY it is PS4 exclusive.

What are you trying to say? The Xbox One version of Forza Horizon 2 doesn't seem like a current gen game?

1. Destiny's ability to sell a next gen system is orders of magnitude greater than Forza Horizon 2 simply based on hype levels. The number of people saving up for an XB1 to get FH2 could probably be counted on two hands. The number of people saving up to get a next gen system to go with Destiny likely numbers in the hundreds of thousands, if not millions.

::scratches head::

Who is comparing Destiny to Forza Horizon 2 in this fashion? Of course Destiny has more hype than Forza Horizon 2. The latter is part of a pretty niche genre -- especially in comparison to shooters.

Different strategies are in play now. Sony is looking to lock up the generation a year in, MS is just trying to get their balance back. 3rd parties see this and you can bet they'd all prefer to publish on a single platform instead of having to deal with two different hardware configurations, two different approval processes, two different printing streams, and two different packaging designs. Sure they like competition, but within a given generation it isn't as important and MS isn't looking real competitive right now as-is.

Heh, no. The Xbox One and PS4 aren't that different when it comes to porting games. Third parties want their games on multiple platforms that have large userbases that buy games since that obviously means more sales.

As to the OP itself - I really enjoy that last month when sales plummeted MS cited the announced removal of Kinect and associated price drop as the reason why it wasn't a big deal, only to use those same artificially low numbers to trumpet the rebound one month later. Fantastic spin doctoring there. Really well done. Not quite as good as Nintendo comparing Wii U LTD sales v. PS4 LTD sales despite the 1 year head start six months into the PS4's life but still, a valiant attempt.

How is it spin doctoring when it's pretty much obvious that sales were really low (under 100K) due to MS revealing the $400 SKU early that month?

On top of that, the system more than likely did better this past month in comparison to if it still was $500.
 
Not a fan of cinematic corridor shooters. At...all. HATE uncharted, TLOU, Beyond: Two Souls. Give me pure gameplay and limited cinematics any day.

(I played all of those series I mentioned. Bought them on hype and hated them.)

If you thought TLoU and Beyond were corridor shooters it's pretty obvious why you hated them. That's like saying "Mega Man isn't any good, worst puzzle game franchise ever".

TLoU is a survival horror game that takes place in constrained sandboxes. The handful of actual corridor sections in the game actually fit with the setting.

Beyond is an adventure game in the Quantic Dream style where they render a 3D world to appeal to the average gamer of today but are ultimately trying to make something spiritually similar to the old Sierra adventure games (and I'd say generally doing a passable job, if not up to that gold standard).

Even Uncharted isn't a corridor shooter. It is a 3rd person cover based shooter, but it's less corridor oriented than Gears by a mile and actually includes things like platforming and puzzle solving.

Maybe you should reevaluate how you played these games to think they were of a completely different genre than what they were, before labeling them. Just a suggestion.
 
One thing I disagree with in here is people counting out the Halo collection's impact this fall. I really think that game will be the highest selling exclusive of the year and will move a significant amount of consoles.

Haha no. That shit will be crossed off the chalkboard faster than you can say bomba.

It will sell well but people are really overestimating the importance of Halo and HD editions.
 
this is a really weird point to make

Heh, why? My point is that the month that the new cheaper SKU released was going to have higher sales in comparison to the previous month either way -- MS would have stated the increase in sales (not for the purpose of "spinning").
 
I suspect a larger user base would create incentives to publish more titles that would otherwise not be published and/or that would normally be exclusive to either PS4 or Xbox One. More people to play with on one platform and possibly more games available to people who would normally own only one console between the two.

None of that guarantees that what you're saying would necessarily come true.

What you're suggesting creates a lot of "What if?" scenarios but I think studios and franchises would succeed or fail in the same way they would if it were a 2 console race. I'm sure a lot of people (including myself) would prefer a universal platform for everything but I think Microsoft's contributed a lot of good things towards gaming whether people like it or not.
 
Haha no. That shit will be crossed off the chalkboard faster than you can say bomba.

It will sell well but people are really overestimating the importance of Halo and HD editions.

I agree. I think it would have the same impact as just Halo 2 remaster on its own. At least then they have a few more to raffle off over the years. They don't need to give people that much content all at once.
 
I know Gaf is hyped for it, but what real world indications are there of Destiny significantly outselling 8 million for W_D?

It's preorders, iirc, are tracking to be the highest ever for a new IP, that inlcudes WD.

Destiny is going to be huge, it'll be the next big cash cow for Activision, right up there with CoD and Skylanders
 
And you think that's OK?

It isn't? At least in Xbox threads, it is OK. Nobody gives a shit. I don't see people jumping on those posts with gif meme's etc. And I'm talking about much more ridiculous post, not like the evildede's one.

That Destiny resolution thread is an example. The guy said the game will not be 1080p when the thread title itself says otherwise, coming from Bungie itself. And people still try to argue with him. When in PS4 threads a mod is updating the title every minute to ridicularize who is derailing.

edit:
Why are you defending shit posting on either side?
No, I'm saying worst posts are ignored when its shitting on XB1 and an entire army comes when someone is saying anything negative towards PS4.

I will stop here. Too much people over someone "defending" the poor XB1 is dangerous.
 
Imru’ al-Qays;121462729 said:
You don't think competition keeps companies honest? Really?
To an extent it's influential, but ultimately companies want to make money. Even if that company exists in a vacuum, they aren't going to shit the bed intentionally because they could essentially drive consumers away. Despite pimp-handling the industry Nintendo still offered a fantastic product in the NES.

Oh and despite Atari, Coleco, Intellivision and all of those guys offering up superb competition for each other way back when, that didn't stop the gaming industry from almost dropping dead in a heartbeat. Yeah, competition doesn't always lead to excellence after all huh...
 
Heh, why? My point is that the month that the new cheaper SKU released was going to have higher sales in comparison to the previous month either way -- MS would have stated the increase in sales (not for the purpose of "spinning").

it's weird because we'll never know how much a single SKU $499 Xbox One would have sold in June so we can never really say with certainty that Xbox One sales in June are higher than they would have been without the cheaper SKU.

I agree it's a safe bet, but it just seems like kind of a weightless point IMO
 
It isn't? At least in Xbox threads, it is OK. Nobody gives a shit. I don't see people jumping on those posts with gif meme's etc. And I'm talking about much more ridiculous post, not like the evildede's one.

That Destiny resolution thread is an example. The guy said the game will not be 1080p when the thread title itself says otherwise, coming from Bungie itself. And people still try to argue with him. When in PS4 threads a mod is updating the title every minute to ridicularize who is derailing.

edit:

No, I'm saying worst posts are ignored when its shitting on XB1 and an entire army comes when someone is saying anything negative towards PS4.

I will stop here. Too much people over someone "defending" the poor XB1 is dangerous.

bear with me for a second here. isn't it plausible that you, as an xbox fan, probably frequent xbox related threads more than playstation related threads?

if thats the case, isn't it also plausible that you see more shit posts about xbox than playstation because you're just generally in threads that invite them?
 
It isn't? At least in Xbox threads, it is OK. Nobody gives a shit. I don't see people jumping on those posts with gif meme's etc. And I'm talking about much more ridiculous post, not like the evildede's one.

That Destiny resolution thread is an example. The guy said the game will not be 1080p when the thread title itself says otherwise, coming from Bungie itself. And people still try to argue with him. When in PS4 threads a mod is updating the title every minute to ridicularize who is derailing.
bear with me for a second here. isn't it plausible that you, as an xbox fan, probably frequent xbox related threads more than playstation related threads?

if thats the case, isn't it also plausible that you see more shit posts about xbox than playstation because you're just generally in threads that invite them?
Take it to PM, nobody gives a shit. Thanks.
 
What are you trying to say? The Xbox One version of Forza Horizon 2 doesn't seem like a current gen game?
No, I'm saying that MS is muddying their message by having a previous gen release period. Sony is pushing Driveclub as a next gen exclusive and trumpeting the visuals as a result. MS meanwhile is caught halfway between wanting to push FH2 as a noteworthy next gen title, but with a previous gen iteration coming out. To really push FH2 as a next gen title like Sony can and is with Driveclub MS would have to come one step shy of outright admitting that FH2 360 is a cash grab on gullible previous gen gamers.

Which is why FH2 is a bad choice for cross-gen. LBP3 works because it is a more family oriented game and very few people will buy a PS4 for LBP3. Going cross-gen lets them maximize sales without hurting the core marketing message. FH2 cross-gen shoots that angle right in the damn face because racing games rely heavily on visual fidelity to sell in high numbers.

::scratches head::

Who is comparing Destiny to Forza Horizon 2 in this fashion? Of course Destiny has more hype than Forza Horizon 2. The latter is part of a pretty niche genre -- especially in comparison to shooters.
The quote I posted, which explicitly tried to make the argument that Destiny wouldn't be a system seller for PS4 and especially less so than Microsoft exclusive FH2. Which is wrong on both counts.

Heh, no. The Xbox One and PS4 aren't that different when it comes to porting games. Third parties want their games on multiple platforms that have large userbases that buy games since that obviously means more sales.
No, 3rd parties want their games available to as many gamers as possible. If given the choice between two 70M selling platforms and one 120M platform they would all....
1. Assume that there is at least 20M of overlap and therefore the same sized user base.
2. Select the one that required the least possible work to reach the most possible customers.
3. Realize that that selection is clearly the single console selling 120M units. The only reason 3rd parties want competition is to avoid a Nintendo NES/SNES era of disenfranchisement by the first party. That can't exist today as the outlets to consumers have gotten far too numerous (Steam, Android, iOS, etc.) and the 3rd parties are too powerful for one first party to really stifle them.

Otherwise they're just wasting money servicing multiple hardware configurations while they watch all their media peers (music, movies, books, etc.) publish in effectively the exact same monoform and reap greater profits as a result. We'll end up with effectively a single format before too long as it is what's best for the content providers and content controls the market now.

It is all just a matter of time before consolidation sweeps through the industry and a handful of remaining power players will have to duke it out for supremacy. (which is why MS, Sony, and Nintendo need to grow the hell up and agree on a standardized one console format for next generation ASAP before Apple, Amazon, Google, etc. get big enough in gaming to do the same themselves and choke the others out).

How is it spin doctoring when it's pretty much obvious that sales were really low (under 100K) due to MS revealing the $400 SKU early that month?

On top of that, the system more than likely did better this past month in comparison to if it still was $500.
It's classic have your cake and eat it too PR. Last month the massive drop wasn't anything to be worried about, but now the multiples in which it increased over a massively down month is something of note? It's using a previously discounted negative to portrait a larger positive sans-disclaimer and is intentionally designed to feed lazy headline reporting (i.e. video game journalists).
 
Since MS didn't say triple, 154k is the base line. Between 154k and 231k.

Presumably quite a bit less than 231k, otherwise head have used a different measure like 'over 150%' or similar. 'More than double' sounds like 'only slightly over double and not quite enough to use a bigger measurement'
 
To an extent it's influential, but ultimately companies want to make money. Even if that company exists in a vacuum, they aren't going to shit the bed intentionally because they could essentially drive consumers away. Despite pimp-handling the industry Nintendo still offered a fantastic product in the NES.

Oh and despite Atari, Coleco, Intellivision and all of those guys offering up superb competition for each other way back when, that didn't stop the gaming industry from almost dropping dead in a heartbeat. Yeah, competition doesn't always lead to excellence after all huh...

Yeah, and Nintendo only had a single generation relatively unopposed and monopolistic before competition, Sega, came in with the Genesis and put an end to any monopoly on console gaming for good. If it isn't MS that Sony is competing with and Sony is making too many mistakes, it will be a company like Apple or Google or Amazon or Valve or Nintendo who will just swoop in and take the PlayStation fanbase for itself. The market will course correct if companies become too monopolistic and they do not provide an essential service.
 
Arrogant Microsoft made them try to foist off an anti-consumer/pro corporate device, and then give dozens of quotes. Quotes which continue to this day I might add if you get them talking (which is far too easy to do).
They were just hyping up the shrinking performance gap a few weeks ago when the Kinectless SKU made news. And talking about resolution not being a big deal a little after that.

They do stay persistent on that front, that's good to know.

Not only that did MS also step in and save Plants vs Zombies and Peggle and Fifa and BF4 which all were either exclusive or had exclusive content. I mean it's just a coincidence all these games are by EA.
Wait are you saying this sarcastically or asking a question? I don't remember hearing about funding problems w/ any of those games.

If it isn't MS that Sony is competing with and Sony is making too many mistakes, it will be a company like Apple or Google or Amazon or Valve or Nintendo who will just swoop in and take the PlayStation fanbase for itself.
Amazon's already kinda at it with Fire TV. I have no idea how well that's performing, tho.

But yeah, I wish more people would realize that sort of obvious fact.
 
No, I'm saying that MS is muddying their message by having a previous gen release period. Sony is pushing Driveclub as a next gen exclusive and trumpeting the visuals as a result. MS meanwhile is caught halfway between wanting to push FH2 as a noteworthy next gen title, but with a previous gen iteration coming out. To really push FH2 as a next gen title like Sony can and is with Driveclub MS would have to come one step shy of outright admitting that FH2 360 is a cash grab on gullible previous gen gamers.

Which is why FH2 is a bad choice for cross-gen. LBP3 works because it is a more family oriented game and very few people will buy a PS4 for LBP3. Going cross-gen lets them maximize sales without hurting the core marketing message. FH2 cross-gen shoots that angle right in the damn face because racing games rely heavily on visual fidelity to sell in high numbers.
You're making it to be a bigger deal than it really is.

The One version of Forza Horizon 2 is generally the one people will compare Driveclub to so I think gamers are smart enough to know which version is going to have all the bells and whistles. Undoubtedly Microsoft is going to push the One version more but I don't see how the One version would suffer in any way in terms of marketing it alongside the 360 version.

Regardless of LBP3 being more family oriented that doesn't change the fact that Sony are still doing crossgen titles as well. It's also disingenuous to say that Last of Us and MCC aren't both trying to bring in people who may not have experienced the games last gen for whatever reasons although I think MCC is a way better value comparatively since you get Halo 2 & it's multiplayer which was never remade on top of everything else but that's neither here nor there.
 
They were just hyping up the shrinking performance gap a few weeks ago when the Kinectless SKU made news. And talking about resolution not being a big deal a little after that.

They do stay persistent on that front, that's good to know.

Wait are you saying this sarcastically or asking a question? I don't remember hearing about funding problems w/ any of those games.

Amazon's already kinda at it with Fire TV. I have no idea how well that's performing, tho.

But yeah, I wish more people would realize that sort of obvious fact.

Was being sarcastic. It's silly to think EA and MS weren't all in together at launch.
 
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