Canis lupus
Member
Its been out for a while. The local gamestore finally decided to install a WiiU demo pod. Other than a kid no one was interested to try it out, the pod was hidden between 3DS demo units. The kid left and I got my first look on the new gen of gameconsoles. The Gamepad and its buttons feel very sturdy. The LCD screen looks good, I was spoiled with the oled screens on mobiles and Vita, from my little time with the Gamepad screen it didn't look inferior to them. The single touch is an inconvenience, when I was in the plaza thing I immediatly assumed to zoom in and out with the usual multi touch gestures, instead zooming happens with the +- buttons and moving up and down with the right stick.
The main menu looks clean, but I wonder if it will leave enough room for customization and themes.
The demo unit only had 2 games, Nintendo Land and Rayman Legends. Nintendo Land Plaza looks great and very detailed on the GamePad, however it was not a very straight forward game. How much time do people spend on a demo unit? Will they even realize it is more than just a themepark and consists of many small games? Nintendo should customize the game, chop the minigames out and make them available as small apps. It doesn't provide a good demonstration, wasn't very clear what the game was about. Unfortunatly I closed it down rather quickly as the minigames were not appealing. Rayman Legends looks beautiful, especially on the Pad, people who have seen Rayman Origins on Vitas OLED will love it. It was a SHORT demo that didn't show off much, it had the part where Murphy moves on his own and you have to clear path for him with the touchscreen.
With both games I was confused at which screen to look, people who own the system might say "you'll get used to it", but you won't on the limited time spend on a demo pod. I reckon it will be even more confusing to the casuals.
Going out of apps... why does it take so long? I know it has been discussed a lot, now that I experienced it myself, wtf Nintendo? This for me is the biggest drawback and I will wait with my purchase until this has been addressed.
Overal, I'm of the opinion the demo didn't provide a very good look of the system. Its slow, it lacks content (only 2 games to try out) and its confusing. Nintendo should do a better job showcasing their new system.
The main menu looks clean, but I wonder if it will leave enough room for customization and themes.
The demo unit only had 2 games, Nintendo Land and Rayman Legends. Nintendo Land Plaza looks great and very detailed on the GamePad, however it was not a very straight forward game. How much time do people spend on a demo unit? Will they even realize it is more than just a themepark and consists of many small games? Nintendo should customize the game, chop the minigames out and make them available as small apps. It doesn't provide a good demonstration, wasn't very clear what the game was about. Unfortunatly I closed it down rather quickly as the minigames were not appealing. Rayman Legends looks beautiful, especially on the Pad, people who have seen Rayman Origins on Vitas OLED will love it. It was a SHORT demo that didn't show off much, it had the part where Murphy moves on his own and you have to clear path for him with the touchscreen.
With both games I was confused at which screen to look, people who own the system might say "you'll get used to it", but you won't on the limited time spend on a demo pod. I reckon it will be even more confusing to the casuals.
Going out of apps... why does it take so long? I know it has been discussed a lot, now that I experienced it myself, wtf Nintendo? This for me is the biggest drawback and I will wait with my purchase until this has been addressed.
Overal, I'm of the opinion the demo didn't provide a very good look of the system. Its slow, it lacks content (only 2 games to try out) and its confusing. Nintendo should do a better job showcasing their new system.