You can turn on/off the time limit.
Cheers. Might actually be back on my radar now if that is the case!
Damn right, Twisted Pixel doesn't disappoint.
Anyways, what did you think of the animations in Ryse OP? Last time we saw gameplay footage it was horrible, but the recent thread with the update looks very sexy.
Lol come on son
I didn't test the d-pad, so I can't comment on that.
Not one negative in sight, so good!
Dance thingy.
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That's the first thing I would try, considering the issues with the 360 dpad.
Not surprised, another poster said that he thought it was running at 720p. That would explain why they were able to hit a stable 30fps.Dead Rising 3
My most wanted launch game. I played that alone for an hour for sure - over and over again. The demo was time limited so you had to restart and the area was blocked off.
I am actually impressed by the graphics here, not the resolution as it's clearly not as sharp as some other games, but the texture work and lighting, paired with the amount of zombies on screen and stuff you can do, damn!
Zombies have many details and you can slice them in gruesome ways, which can lead to nasty things, I love it.
Not surprised, another poster said that he thought it was running at 720p. That would explain why they were able to hit a stable 30fps.
What is this "thingy"?
If it's Dance Central 4 my wife will flip!
What is this "thingy"?
If it's Dance Central 4 my wife will flip!
Positive XB1 news reels them all in. Now we are on to thread whining (which is bannable btw).
Huh.
I might write my stuff overly enthusiastic, as I just like dem games, but I pointed out the negatives very clearly.
Surely you can spot a troll?
And once again, please put your impressions in the proper impressions thread as well.
Link?Afaik it's a dynamic resolution.
I'm pretty sure it's 720p for gameplay, at least it looked it when I played the demo. A metric fucking ton of zombies on screen though and no real framerate dips. And ya 30.
Same with KI, that's 720p but it's got effects out the YINYANG and it looks fucking ridiculous. That's 60 though.
Controller:
Feels great in the hand, alls fears washed away! It's a bit smaller so I feared for my large hands, but no problem at all since the bottom is now much better.
Can you elaborate on this part?
Controller:
Feels great in the hand, alls fears washed away! It's a bit smaller so I feared for my large hands, but no problem at all since the bottom is now much better.
Can you elaborate on this part?
But there is no specific thread labled as impressions, so I asked, and mod said new threads are endorsed, so ... there you go, all my fault I guess.
Sigh...
The grips feel uncomfortably wide, the back is flat. I found it really uncomfortable to hold, the tiny sticks are bothersome, so are the horrible new bumpers. All in all a clear downgrade from the 360 controller.
Ah yeah sorry. The battery bulk is now gone, no more cramped fingers since there is more space for them.
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Dead Rising 3
My most wanted launch game. I played that alone for an hour for sure - over and over again. The demo was time limited so you had to restart and the area was blocked off.
I am actually impressed by the graphics here, not the resolution as it's clearly not as sharp as some other games, but the texture work and lighting, paired with the amount of zombies on screen and stuff you can do, damn!
Zombies have many details and you can slice them in gruesome ways, which can lead to nasty things, I love it.
Combining weapons and vehicles is fun as hell - just press RB and see what you can do. My favourite weapon might have been the gloves for sure, was fun doing the spinning attack.
Combat feels much more meaty than in the previous Dead Rising games, there is a nice oomph to the attacks. The throw attack is awesome as always - special attacks are fun as hell.
And oh, now I know where those gunshots came from in some videos - zombie cops are holding shotguns and firearms, which can lead to funny moments as the might hit their buddies when they try to shoot.
One thing that I did not hear mentioned anywhere was the sound and music. Nick responds to stuff happening in front of him, which is a neat touch.
If you approach a horde he is going to say stuff like "oh boy, this is going to be bad" (paraphrasing...) and so on. When you put on the knight armor, you can hear the metal clanging when you move,
just like in Dark Souls or Monster Hunter, it's good stuff. The music is good as well, dynamically changes when you are in danger and so on.
I could write much more about that game - I want it now!
D-pads should by default be 8-driectional.
The new 360 controllers featuring the twist d-pad had this, why create a next-gen controller with a stiff 4-directional d-pad.....again?
So... CBOAT was right?
Not one negative in sight, so good!
Controller:
Feels great in the hand, alls fears washed away! It's a bit smaller so I feared for my large hands, but no problem at all since the bottom is now much better.
The sticks are a bit looser, but that's great since the "sticky" feel of the 360 sticks worried me sometimes, they are def. not as loose as the DS3 ones though.
I was kinda surprised when looking at them from the side. They are titled a bit upwards, like 2 degrees or something. First I thought it's a manufactoring fault but it actually helps with the thumbs clicking the sticks in - neat touch.
Triggers are looser as well, and I was surprised that they felt a bit smaller than the 360 ones actually, on images they look huge. But oh my the rumble in there is fantastic! It's a very fine rumble and it's not getting in your way at all.
The only games that used them were FOrza 5 and Crimson Dragon. There were a few setups that had triggers seemingly in bad shape, not sure what is up with that, other ones felt tight and good. I guess it's still unfinished hardware, or at least I hope.
Bumpers have more click to them, need a bit more pressure than the 360 ones, I liked them, nothing to complain or note.
Buttons are the buttons, as good as always.
D-Pad is as already known a huge improvement, but it felt a bit small - I have huge thumbs thoughIt has a good click to it, love it!
There's still the whole 100$ more expensive, weaker hardware, NSA spy box thing going on for it too. A sane person might consider it a decent product, had it only existed in a bubble with no other choices.
There's still the whole 100$ more expensive, weaker hardware, NSA spy box thing going on for it too. A sane person might consider it a decent product, had it only existed in a bubble with no other choices.
There's still the whole 100$ more expensive, weaker hardware, NSA spy box thing going on for it too. A sane person might consider it a decent product, had it only existed in a bubble with no other choices.
There's still the whole 100$ more expensive, weaker hardware, NSA spy box thing going on for it too. A sane person might consider it a decent product, had it only existed in a bubble with no other choices.
Good read. A bit worried about Forza's AA, but I hope it's fixed in the later builds.
One thing I miss though is a in-depth impression of Zoo Tycoon, I feel like this is one of the games that just jumps off everyones radar, but might actually end up being quite decent.
There's still the whole 100$ more expensive, weaker hardware, NSA spy box thing going on for it too. A sane person might consider it a decent product, had it only existed in a bubble with no other choices.
Both builds being demoed are really old. Just pointing that out.
Excited for next gen. Getting a PS4 at launch, but I really wish I could afford an Xbox One as well.