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Namco Working on a Wii RPG, Fragile

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Durante said:
First of all, my comment was mostly tongue-in-cheek, so no need to get agitated. Secondly, from what little we've seen it seems like a serious game with a very atmospheric art style, and that is obviously better conveyed on a more powerful platform. I'm not saying something ridiculous like that it can't be a good game on the Wii or that I'm not interested because of that.

Exactly! Like how Disgaea 3 should be released on the Dreamcast along with all those budget shooters.
 
Durante said:
First of all, my comment was mostly tongue-in-cheek, so no need to get agitated. Secondly, from what little we've seen it seems like a serious game with a very atmospheric art style, and that is obviously better conveyed on a more powerful platform. I'm not saying something ridiculous like that it can't be a good game on the Wii or that I'm not interested because of that.

Why is atmosphere better conveyed on a more powerful platform?

Wii can produce a setting, music and sound effects that create atmosphere. Graphics is only really needed to make a setting..
 
ethelred said:
Exactly! Like how Disgaea 3 should be released on the Dreamcast along with all those budget shooters.
Wow, that connection is a stretch even by your standards.

(In case you were even remotely interested in a rational reply: Disgaeae 3 on PS3 is obviously better than Disgaea 3 would be on PS2 (or Dreamcast). At the same budget. This is true for any and all games -- even without any change in budget you can make a more beautiful game on better hardware. In fact this is even more true for most other games (like Fragile, presumably) since they don't rely so heavily on 2D elements)

Lobster said:
Why is atmosphere better conveyed on a more powerful platform?
Well, graphics obviously (or are you arguing that graphics are irrelevant to atmosphere? Then I simply have to disagree.). But 5.1 surround sound also contributes a lot to the atmosphere of a game while we are at it.

I would invite both of you to stop this debate and concentrate on talking about the game, but since we know nothing at all about it except for one image and a few broad facts there is little we could say.
 
Durante said:
Wow, that connection is a stretch even by your standards.

No more a stretch than immediately saying a game would be better on a different system without knowing a thing about it! But hey, have fun with that!
 
ethelred said:
No more a stretch than immediately saying a game would be better on a different system without knowing a thing about it! But hey, have fun with that!
That's not really true. We know that it's a dungeon crawler, and we've seen some art. And as I explained before, that art gave me the impression of it being a very atmospheric game, which in turn led to my half-joking remark. So it's not entirely baseless.
 
Saitou said:
Immersion is a part of atmosphere too, guys. That means controls.
Absolutely. If the Wii controls will actually be used in a way that enhances immersion I'll eat some delicious crow. But my friend Ockham tells me I'm quite safe on that front.
 
Durante said:
Absolutely. If the Wii controls will actually be used in a way that enhances immersion I'll eat some delicious crow. But my friend Ockham tells me I'm quite safe on that front.

What you just said has nothing to do with the concept behind Occam's Razor.
 
ethelred said:
What you just said has nothing to do with the concept behind Occam's Razor.
How so? We have 2 theories: "Fragile will use the Wiimote to enhance immersion" and "Fragile won't ..." and not much additional information. So I chose the theory that requires fewer assumptions. I admit it's a bit of a broad interpretation and not quite scientific, but it's in line with the casual usage.
 
Hypocrisy again takes over a thread, a shame it has to be about a new IP being done for the Wii.

Surprise!

Getting tired of the "ATMOSPHERE, EPIC, GRAPHICS" crowd banging their tin-can drum in any thread where the platform of choice isn't as powerful as a competitor's heavy hitter. Did you all miss the entire past few generations of gaming where atmosphere was conveyed very well on much more limited scopes than what a Wii can achieve? Or are you all just wanting to stick your hypocrite badge higher up your arse?

PS2 had several games that achieved the ultimate in portraying an atmosphere that was worthy of pages of praise and yet it was technically the least powerful on paper out of the other two consoles.
 
Durante said:
First of all, my comment was mostly tongue-in-cheek, so no need to get agitated. Secondly, from what little we've seen it seems like a serious game with a very atmospheric art style, and that is obviously better conveyed on a more powerful platform. I'm not saying something ridiculous like that it can't be a good game on the Wii or that I'm not interested because of that.
"My comment wasn't really serious. Now here's why it's true."
 
Lawl didnt take long for the "better fit on Next gen" when we dont even know anything about the game. :lol Hilarious.


Anyways i fully support RPGs on the Wii. Theres a serious lack of them.
 
Wow, I really like the art. Made me think of FFVIII straight away (guess the whole disused-looking railway thing).

I'm really happy to see these kinds of games coming out on the Wii. Seems to be turning into the 'all round' PSX/PS2 of its generation.

edit: and by the way, art is a FAR bigger determinant of a game's atmospheric merits than technical capability. FFVI and Chrono Trigger are, to this day, incredibly atmospheric games. The PSX FF games are. And the reason for that is they have excellent art/music. Those things count far more than any technical BS.
 
Without even entering the thread, I just knew this would have broken down into an argument about how this game is better suited to other systems. Everybody loves to talk about how Wii software sales are terrible and then go on to say that any halfway decent looking game should be on another platform. Retarded.

Anyway, here is hoping this game is good. Not that I really have a shortage of things to play but I love me some RPGs.
 
speedpop said:
Did you all miss the entire past few generations of gaming where atmosphere was conveyed very well on much more limited scopes than what a Wii can achieve?

PS2 had several games that achieved the ultimate in portraying an atmosphere that was worthy of pages of praise and yet it was technically the least powerful on paper out of the other two consoles.
Very true. It is also true that these praise-worthy games would have been even more atmospheric on more powerful hardware. A good example is the widely echoed cry for a PS3 remake of SotC (or, heck, even FF7).

Also, no need to say "you all", I seem to be the only one :lol

ShockingAlberto said:
"My comment wasn't really serious. Now here's why it's true."
People really enjoy misreading stuff when it suits them. What I said is (simplified for you) "My comment was mostly joking, here is the reason why it still contains a bit of truth".


About the thread hijacking: as I already said earlier I actually agree with speedpop, it's not a good thing. But it's also not too serious since there is very little of actual value to discuss concerning this game -- yet. I now have a pet theory: the reason why so many people get quite agitated when anything even close to "would be better on next-gen" is mentioned, even in passing, is that in their gamer heart they know it to be true!
 
I don't care if you were joking, frankly. The "should have been on..." comments are fucking irritating, no matter which console you're talking about. I trust the choices that the dev team made over random internet user #56685255.
 
Durante said:
\About the thread hijacking: as I already said earlier I actually agree with speedpop, it's not a good thing. But it's also not too serious since there is very little of actual value to discuss concerning this game -- yet. I now have a pet theory: the reason why so many people get quite agitated when anything even close to "would be better on next-gen" is mentioned, even in passing, is that in their gamer heart they know it to be true!

Or maybe it is because the argument is stupid. Every system deserves quality games of all types. You can't say that certain genres are completely off limits for a console just because you don't think it will allow it to be all that it can be. It is, has been, and always will be a bad argument, even if you completely ignore the economic/business side.
 
A Wii RPG, yay! hard to get excited about anything with only a name and two artworks provided, though. :/


Durante said:
Absolutely. If the Wii controls will actually be used in a way that enhances immersion I'll eat some delicious crow. But my friend Ockham tells me I'm quite safe on that front.
I think you mean your friend Murphy.
 
Durante said:
Very true. It is also true that these praise-worthy games would have been even more atmospheric on more powerful hardware. A good example is the widely echoed cry for a PS3 remake of SotC (or, heck, even FF7).

Also, no need to say "you all", I seem to be the only one :lol

SotC atmosphere would not be improved in a Ps3 remake. The graphics would be spiffier sure..the framerate would be 60fps but it would still be the same stretch of land except now its shinier.
 
Durante said:
Very true. It is also true that these praise-worthy games would have been even more atmospheric on more powerful hardware. A good example is the widely echoed cry for a PS3 remake of SotC (or, heck, even FF7).

Also, no need to say "you all", I seem to be the only one :lol

People really enjoy misreading stuff when it suits them. What I said is (simplified for you) "My comment was mostly joking, here is the reason why it still contains a bit of truth".
Oh, so it was a way to sneak in a snarky comment and then claim "I'm only joking"? Jeez, you must have studied the handbook cover to cover. At least you aren't claiming that people are only reacting negatively because they know it's tr--

About the thread hijacking: as I already said earlier I actually agree with speedpop, it's not a good thing. But it's also not too serious since there is very little of actual value to discuss concerning this game -- yet. I now have a pet theory: the reason why so many people get quite agitated when anything even close to "would be better on next-gen" is mentioned, even in passing, is that in their gamer heart they know it to be true!
--oh.

Well, then.
 
About the thread hijacking: as I already said earlier I actually agree with speedpop, it's not a good thing. But it's also not too serious since there is very little of actual value to discuss concerning this game -- yet. I now have a pet theory: the reason why so many people get quite agitated when anything even close to "would be better on next-gen" is mentioned, even in passing, is that in their gamer heart they know it to be true!
Or maybe they're just bitter because their hi-def machines are going the way of the dinosaur?


Cry some more.
 
Actually, "fragile" spelled that way also means "frail" in English. I know that, and I'm not even a native speaker.

frag·ile (frăj'əl, -īl') pronunciation
adj.

1. Easily broken, damaged, or destroyed; frail.
2. Lacking physical or emotional strength; delicate.
3. Lacking substance; tenuous or flimsy: a fragile claim to fame.

[French, from Old French, from Latin fragilis, from frangere, frag-, to break.]

See ya,
 
Durante said:
Very true. It is also true that these praise-worthy games would have been even more atmospheric on more powerful hardware. A good example is the widely echoed cry for a PS3 remake of SotC (or, heck, even FF7).

Also, no need to say "you all", I seem to be the only one :lol
Point taken in terms of more power = more processing output - but this never stopped other developers in creating their own visions. There's a problem with remakes in that nostalgia harps at the strings and makes you dislike certain things in a remake. Happens with every game regardless of platform.

As for the "you all", I meant more as a context based upon the whole forum lately.
 
speedpop said:
Point taken in terms of more power = more processing output - but this never stopped other developers in creating their own visions.
At least someone still agrees with a completely rational, some would say obvious, fact after explaining it. As that (and its implications) was the most important point of this whole discussion I'll stop here. I can't say I didn't enjoy it, but most people seem to intensely dislike my presence in this thread
and I'm now at home from work and can actually play a game instead of posting
.
 
Durante said:
How so? We have 2 theories: "Fragile will use the Wiimote to enhance immersion" and "Fragile won't ..." and not much additional information. So I chose the theory that requires fewer assumptions. I admit it's a bit of a broad interpretation and not quite scientific, but it's in line with the casual usage.

Murphy's Law would be far more appropriate here.
 
I thought the "It would be better on X" posts were bannable now?
Some people...

Anywho, any RPG news is good news, so i'm down.

Not really a dungeon crawling fan (hate the stars, but i do enjoy RPGs with story) but hey new IPs are always welcome.
 
ethelred said:
No, though I sure wish I did. They made one of the best RPGs of the last console generation, and hardly anyone played it.
well, thank Namco Hometek for that :D
 
Durante get the FUCK OUT.

Every a god damned Wii game that looks interesting is announced, it's thread turns into a "it should have been on this" bitch fest.

STOP THIS STUPID SHIT PLEASE.

:|
 
From the art sample it looks like they're trying to make it atmospheric and stuff. If it's like a postapocalyptic King's Field it would be awesome.
 
chaostrophy said:
From the art sample it looks like they're trying to make it atmospheric and stuff. If it's like a postapocalyptic King's Field it would be awesome.


Bolded for intensity.

Make King's Field Wii, or something of like ilk, or pack up shop and move to the desert
 
Durante said:
That's not really true. We know that it's a dungeon crawler, and we've seen some art. And as I explained before, that art gave me the impression of it being a very atmospheric game, which in turn led to my half-joking remark. So it's not entirely baseless.
actually, we don't even know that for sure. all we can glean is that we will explore ruins. this implies a number of things (post apocalyptic, dungeon crawling, moody atmosphere, etc.), but it actually tells us nothing for sure. lets wait til next thursday to know for sure, shall we?

also, the reason why people don't like people don't like it when posters claim a game would be better on the PS360 because other posters get the same shit for wanting a game on the Wii from the PS360 group.
 
... nice bump.

We get info this week in famitsu right?

I want to know what this game is about. The Wii needs some RPGs.
 
Missed this news while I was away for the weekend. I greatly look forward to seeing/hearing more about this.

So, many thanks to Durante, for acting like just enough of a tool to initiate the sequence of events that led to this thread being bumped, and brought to my attention.
 
Eteric Rice said:
Was being a douche.

Anyway, when do we get Famitsu stuff?

I want infos!

Ah yeah, I just went over the thread. He was stealth trolling. Although he wasn't doing it steathily enough.

Anyways, yes, Voices of a Distant star and The Place Promised in Our Early Days is what the artwork reminds me of.

1264_hp.jpg

1064_hp.jpg


I can't find a better image of the station on the official site.
 
Wow. I wanted to have an attempt at trying to convince durante. Anyway here goes despite him not being able to see this.

Graphics have nothing to do with atmosphere. It is sound and the Wii can do 5.1 in some form. Even sometihing like "sweet home" on the NES oozed atmosphere. And i am not sure if you really want sound coming from behind you would add to the atmosphere as opposed to sound coming straight in front of you. It imo, comes down to the music. Music make or breaks an atmospheric game.

IMO for a game like they are trying to make here would be better suited if there was a system with a controller that goes beyond the Wiimote. Like with additions of a camera, mic and screen(sounds almost like a phone@_@). For a more versatile controller so that it could be used for a lot more things.
 
Monk said:
IMO for a game like they are trying to make here would be better suited if there was a system with a controller that goes beyond the Wiimote. Like with additions of a camera, mic and screen(sounds almost like a phone@_@). For a more versatile controller so that it could be used for a lot more things.

Uh... you have no idea what kind of game they're trying to make here beyond that it involves exploring ruins, and I'm not exactly sure why a camera or a microphone would help with that.
 
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