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nAo/Marco on Heavenly Sword:"we easily render 2-2.5 MTris per frame at 30 fps"(!!!!!)

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It's incredible to see how blindly loyal people can be even when they're faced with facts saying otherwise. I've yet to see a single scene in Resistance that came close to matching Gears of War.
Not disagreeing with the positive 360 statements here, but it bears repeating that Gears of War is *THE* single best looking game on XBOX360. NOTHING comes close to matching it. The PS3 is simply too new to have a game on that level.

It's almost more about time and talent than actual hardware in this case. The boys at Epic are simply ahead of the game here and there really aren't any other products from any other developers on any other platform that can compete at this time.
 
fortified_concept said:
Like I said exclusives tell the story not multiplatform games. Unless you wanna admit that PS2 was more powerful/equal compared to Xbox because Burnout and many other multiplatform games looked better or almost the same on PS2.

Not really, consider Criterion used the PS2 has a base of development. Exclusives will tell the story, for the most part though
 
fortified_concept said:
Like I said exclusives tell the story not multiplatform games. Unless you wanna admit that PS2 was more powerful/equal compared to Xbox because Burnout and many other multiplatform games looked better or almost the same on PS2.
Most of Xbox versions of multiplatform games had better textures and progressive scan enabled and generally better image quality. Just because MGS2 was losing frames in the first level or Burnout had fewer sparks in Xbox version doesn't suddenly make PS2 versions look overally better.

However, this gen most games will be multiplatform and it is very important which platform runs these games better, even though second platform might have bigger potential.
 
Scottlarock said:
are you just trying to get people banned with your reply's? I seen nothing wrong with the reply. *shrug*

What are you talking about? I was just making fun of his post. Did you even read what Bish was quoting?

szaromir said:
Most of Xbox versions of multiplatform games had better textures and progressive scan enabled and generally better image quality. Just because MGS2 was losing frames in the first level or Burnout had fewer sparks in Xbox version doesn't suddenly make PS2 versions look overally better.

However, this gen most games will be multiplatform and it is very important which platform runs these games better, even though second platform might have bigger potential.

Many and I mean many multiplatform games and ports just looked a little better on xbox. Sometimes it was difficult to even see the difference. So no I don't think multiplatform games will ever be a good standard of comparison.
 
I'm always amazed when threads like these reaches this many pages when mostly everyone doesn't even understand the information contained in the OPs post. A Mod should edit all the posts in this thread with

AHHHHHHHHHHHHHHHHHHHHHHH

and

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH?
 
BlueTsunami said:
I'm always amazed when threads like these reaches this many pages when mostly everyone doesn't even understand the information contained in the OPs post. A Mod should edit all the posts in this thread with

AHHHHHHHHHHHHHHHHHHHHHHH

and

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH?

agreed.
 
BlueTsunami said:
I'm always amazed when threads like these reaches this many pages when mostly everyone doesn't even understand the information contained in the OPs post. A Mod should edit all the posts in this thread with

AHHHHHHHHHHHHHHHHHHHHHHH

and

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH?


The thread reached this size not because of the information in the OP but rather from the information in the thread where the OP came from. Still doesn't change the fact that almost everyone here hasn't a clue what exactly they're talking about technically (myself included).....which begs the question, why did Klee even bother posting this crap?
 
dark10x said:
Not disagreeing with the positive 360 statements here, but it bears repeating that Gears of War is *THE* single best looking game on XBOX360. NOTHING comes close to matching it. The PS3 is simply too new to have a game on that level.

The Xbox didn't have that problem when it launched. Halo and Dead or Alive 3 stood up to the PS2 titles that had been released to that point.

I can't let Sony slide based on the 'newer system' factor, especially not after the delayed launch.

Perhaps the 'PS3 is just too goddamn hard to program for' factor is a reasonable excuse, and we'll see in time if the PS3 can blow away the 360 when coded by the best of the best experienced Cell programmers.
 
beermonkey@tehbias said:
The Xbox didn't have that problem when it launched. Halo and Dead or Alive 3 stood up to the PS2 titles that had been released to that point.

I can't let Sony slide based on the 'newer system' factor, especially not after the delayed launch.

Perhaps the 'PS3 is just too goddamn hard to program for' factor is a reasonable excuse, and we'll see in time if the PS3 can blow away the 360 when coded by the best of the best experienced Cell programmers.

The Xbox is one generation ahead of the ps2. So you do the math. Besides, the xbox is a pc so everybody know how to program it.
 
Having read the entire B3D thread, I think it's pretty clear "Joker" isn't just a random teamxbox fanboy.

People (and/or info) that try and "fake it" on B3D are usually debunked by the real devs pretty quickly, but that hasn't happened with this guy. Some of them might not totally agree with all of his statements, but they don't seem to be doubting that he works in the industry...and they would know better than most of us.
 
-ImaginaryIndustryInsider said:
Having read the entire B3D thread, I think it's pretty clear "Joker" isn't just a random teamxbox fanboy.

People (and/or info) that try and "fake it" on B3D are usually debunked by the real devs pretty quickly, but that hasn't happened with this guy. Some of them might not totally agree with all of his statements, but they don't seem to be doubting that he works in the industry...and they would know better than most of us.

I'm not questioning his authentic identity. But he said Insomniac used Naughty Dog's engine for Resistance is completely wrong. What's more to it is that he compared Insomniac to Epic. One is to make game to sell and the other is to make engine to sell. I can see his fanboysm in him.
 
acousticvan said:
I'm not questioning his authentic identity. But he said Insomniac used Naughty Dog's engine for Resistance is completely wrong. What's more to it is that he compared Insomniac to Epic. One is to make game to sell and the other is to make engine to sell. I can see his fanboysm in him.
That was a WIDELY circulated myth until Ted Price cleared it up just recently, so unless you were following his blog you probably wqould've missed that easily
 
acousticvan said:
Well, when the ps2 was released the xbox was not on the drawing board yet. And Bill Gates said that the xbox is one generation ahead of the ps2


Let's be clear about this.

There has never been a same-gen console in history that wasn't on the drawing board at the time of a first-to-market release.

Not once. Ever.
 
Yoboman said:
That was a WIDELY circulated myth until Ted Price cleared it up just recently, so unless you were following his blog you probably wqould've missed that easily

That's what I'm saying. He's a developer he should have figured that out without Ted Price.
How can a engine for the ps2 can be ported to the ps3? whereas Naughty Dog hasn't got a game out for the ps3 yet.
It's all fanboysm.
 
Yoboman said:
That was a WIDELY circulated myth until Ted Price cleared it up just recently, so unless you were following his blog you probably wqould've missed that easily
...or various other interviews in the past, or even the source interviews where they stated they were sharing some technology (but not an entire engine) in the first place.

In other words, don't expect Ted's blog to clear up **** with this crowd since they habitually ignore info that doesn't suit their argument du jour.
 
Wait ... what are you guys even arguing?

Whether Resistance uses a Naughty Dog developed engine?



WTF? People still think it used ICE (or whatever it's being called)? :lol
 
OmniGamer said:
I'm thinking he meant in terms of comparable features on PC video cards and their respective releases...if not, then oh well


It's acousticvan. The guy doesn't have a clue what he's trying to say half the time.

And I'm not buying that a feature set on a GPU makes the Xbox a generation ahead of the PS2. No one could possibly believe that....can they? I never remember anyone even implying that until now.
 
kaching said:
...or various other interviews in the past, or even the source interviews where they stated they were sharing some technology (but not an entire engine) in the first place.

In other words, don't expect Ted's blog to clear up **** with this crowd since they habitually ignore info that doesn't suit their argument du jour.
Or maybe he just hasn't paid that close attention to the game? You can't expect him to know everything
 
AAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHH


AHHHHHHHHHHHHHHHHHHHHHHH





AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH
 
Hitler Stole My Potato said:
It's acousticvan. The guy doesn't have a clue what he's trying to say half the time.

And I'm not buying that a feature set on a GPU makes the Xbox a generation ahead of the PS2. No one could possibly believe that....can they? I never remember anyone even implying that until now.


Many people have argued that the GPU is a generation ahead ... not the system overall.
 
bishoptl said:
AAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHH


AHHHHHHHHHHHHHHHHHHHHHHH





AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH

AAAAAAAAAAAAAAHHHHHHHHHHHH??
 
Hitler Stole My Potato said:
It's acousticvan. The guy doesn't have a clue what he's trying to say half the time.

And I'm not buying that a feature set on a GPU makes the Xbox a generation ahead of the PS2. No one could possibly believe that....can they? I never remember anyone even implying that until now.

Ah, well i don't know his post history...but as far as the GPU stuff goes, not a generation in terms of consoles generations(like N64 to Gamecube), but PC cards have much shorter generation spans...I thought it was generally accepted that the XBOX and Gamecube had certain hardware features as standard that were comparable to the PC cards of their time, whereas the PS2 didn't have these features as standard, and had to do things in software, things like certain texturing and lighting effects. But then again i'm no Faf or Pana.
 
I love how this thread keeps growing even though nobody is SAYING anything.

It's all like, "WELL NUH UH," countered by, "NO U," for like six pages. :lol
 
OmniGamer said:
Ah, well i don't know his post history...but as far as the GPU stuff goes, not a generation in terms of consoles generations(like N64 to Gamecube), but PC cards have much shorter generation spans...I thought it was generally accepted that the XBOX and Gamecube had certain hardware features as standard that were comparable to the PC cards of their time, whereas the PS2 didn't have these features as standard, and had to do things in software, things like certain texturing and lighting effects. But then again i'm no Faf or Pana.

Correct.

From a timing-perspective (as far as PC-cards go) ... more than one generation went by.

Also, from a feature-set perspective ... it is can most definitely be considered a different generation.
 
bishoptl said:
AAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHH


AHHHHHHHHHHHHHHHHHHHHHHH





AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH

NOW you guys have really done it. Bish finally lost it. HEAD FOR THE HILLS!!1!11
 
That joker guy doesn't seem like much of a developer to me. For all the answers he gives they really aren't that technically specific or revelational if you read b3d much at all. Just my imo.

So yeah, Heavenly Sword... I hope it isn't a button masher :) Can't wait to play it.
 
bishoptl said:
AAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHH


AHHHHHHHHHHHHHHHHHHHHHHH





AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH
Awesome :lol

But seriously... I've read some stuff about RSX vs. Xenos and it just seems like there's too much info floating around right now to see which one really is better. Like the quoted dev said, it's probably just best to wait a year.

I remember these kinds of arguments back when this board was totally PS2 vs. Xbox hardware. Same type of thing, ALL over again. Except there's more replies, because this place has like blown up since then.
 
75M @30 fps isn't that good... Wasn't Burnout 2/3 pushing 30M @ 60 FPS ??? And that's from a game that looks fairly good on the PS2 architecture with just 6.2GFLOPs...
I said it when the final architecture was anounced and say it again... The RSX is shit. Ok, it's powerful shit but considering all the fuse Sony did about CELL, I expected a CELL-based GPU with tons of embedded RAM.... aka what the GS was back in its day. Just a fast rasterizer to draw the shitload of polys your spes are T&L for you...

Of course this is an ugly solution for whatever programmer since it implies he working a lot more on the graphical side of things...
 
Yoboman said:
Or maybe he just hasn't paid that close attention to the game? You can't expect him to know everything
This goes well beyond one game, given that the myth we're talking about is that Insomniac has basically been doing nothing but riding Naughty Dog's coattails since Ratchet and Clank. I think any semi-informed developer who at least took a passing interest in Insomniac's work would realize differently.
 
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