Always-honest
Banned
So maybe after the next patch you will get the option to play with normal controls of with Gaf controls ![Stick out tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
CartridgeBlower said:What up everyone. Didn't have time to come home and post my thoughts until now. We signed NDAs, but Arne just gave me the go ahead to post some thoughts, so here they are before the hypnotism pills they gave me wore off --
First off, the guys at ND were totally awesome and seemed to be fully genuine in wanting to get a fix together as soon as possible. I sat down and played with a couple tweaked versions of the new controls, and they were definitely more in line with the MP and UC2. They seem to have fixed much of the dead zone problems, and are adjusting the sensitivity so you can go even higher than what 100% is now. They were literally making changes ON THE FLY as we played, and asking us what we thought of them. They would tweak things like sticky radius, sensitivity, etc.
Also, they mentioned motion blur is definitely getting fixed for SP. Very cool. They mentioned more about a patch coming out very soon, but again, Arne has told me not to give anything more specific away.
All in all, I can say that while bringing Gaffers in might be a partial PR move, it didn't feel that way at all. From everything I could gather, they were genuine. I asked if they didn't notice the difference in control themselves, like many gaffers have been wondering, and they said they literally would sit employees down and give them different versions and they would not be able to tell. If the control code was messed up at some point, I don't know, but they are not taking these criticisms lightly at all.
Overall, it was super cool to see how things like this get adjusted and tweaked.
Arne, thanks a ton for being so cool, and thank Justin again if you see him on Monday!
railGUN said:So all copies are affected? If so, very interesting...
arne said:We had two folks in Awesomesauce and Cartridgeblower. Unfortunately, they made it out alive.
Yeah thats kinda wierd haha. Lets hope it wont affect the framerate.Thrakier said:Of course, seriously, that was never in question.
I'm kinda baffled that they'll "fix" Motion Blur? How...I mean...did they just "forget" to implent it? Seems more than weird.
I laughed.Joe Shlabotnik said:Of course they did, your aim is terrible.
/trollface
so....cool....CartridgeBlower said:What up everyone. Didn't have time to come home and post my thoughts until now. We signed NDAs, but Arne just gave me the go ahead to post some thoughts, so here they are before the hypnotism pills they gave me wore off --
First off, the guys at ND were totally awesome and seemed to be fully genuine in wanting to get a fix together as soon as possible. I sat down and played with a couple tweaked versions of the new controls, and they were definitely more in line with the MP and UC2. They seem to have fixed much of the dead zone problems, and are adjusting the sensitivity so you can go even higher than what 100% is now. They were literally making changes ON THE FLY as we played, and asking us what we thought of them. They would tweak things like sticky radius, sensitivity, etc.
Also, they mentioned motion blur is definitely getting fixed for SP. Very cool. They mentioned more about a patch coming out very soon, but again, Arne has told me not to give anything more specific away.
All in all, I can say that while bringing Gaffers in might be a partial PR move, it didn't feel that way at all. From everything I could gather, they were genuine. I asked if they didn't notice the difference in control themselves, like many gaffers have been wondering, and they said they literally would sit employees down and give them different versions and they would not be able to tell. If the control code was messed up at some point, I don't know, but they are not taking these criticisms lightly at all.
Overall, it was super cool to see how things like this get adjusted and tweaked.
Arne, thanks a ton for being so cool, and thank Justin again if you see him on Monday!
Paging spindashing...Mama Robotnik said:I hope this sets the trend of shipping more gaffers off to go fix things. Anyone volunteering to be sent to Sonic Team?
They have another fanbase to get people from.Mama Robotnik said:I hope this sets the trend of shipping more gaffers off to go fix things. Anyone volunteering to be sent to Sonic Team?
haha good one!Joe Shlabotnik said:Of course they did, your aim is terrible.
/trollface
Sounds like a suicide mission.Mama Robotnik said:I hope this sets the trend of shipping more gaffers off to go fix things. Anyone volunteering to be sent to Sonic Team?
8/10Joe Shlabotnik said:Of course they did, your aim is terrible.
/trollface
Damn, I heard the new one was the shit.Mama Robotnik said:I hope this sets the trend of shipping more gaffers off to go fix things. Anyone volunteering to be sent to Sonic Team?
Haha, nice.Joe Shlabotnik said:Of course they did, your aim is terrible.
/trollface
There aren't enough GAFers to fix that mess.Mama Robotnik said:I hope this sets the trend of shipping more gaffers off to go fix things. Anyone volunteering to be sent to Sonic Team?
Dynedom said:So whose job is it to spin this into a negative?
Let me try:Dynedom said:So whose job is it to spin this into a negative?
Fucking amazing! I can't wait till this comes out. Gonna wait, and start over (ch. 8) to experience the full unbridled awesomeness with no taint.CartridgeBlower said:Pure awesomeness
It's not a question of being right or wrong, it's just which you prefer, it isn't fair to say it's broken or anything. GAF has tastefully shown a preference for the superior UC2 model however.Tom Penny said:If GAF is wrong then they are fucking up the game for a million different people...