• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Need confirmation: PS3 game demos to cost $1?!

OverHeat

« generous god »
iapetus said:
As long as you exchange them for stuff of actual value, that's fine. I've bought plenty of XBLA games. But hell will freeze over before I pay for a gamer picture, even if I was sorely tempted by one of the Penny Arcade packs. But I will be strong.

yep I got every arcade release so far....but I bought like 5 pictures packs and a couple of themes. Shame on me lol
 

kinoki

Illness is the doctor to whom we pay most heed; to kindness, to knowledge, we make promise only; pain we obey.
I think people here analyse things a bit too much.

"Small or time-limited demos" doesn't mean that they'll be 8 megs or will not work after one week it means "one room" (like Heavenly Sword) or one track (like Gran Turismo) or "one hour" (like 360's Dead Rising).

And by the way: SO WHAT if the demos cost a buck a piece? That's like a coke or something. If that one dollar saves you the 69 you otherwise should have paid for shit then perhaps it is worth it, no doubt?
 
kinoki said:
And by the way: SO WHAT if the demos cost a buck a piece? That's like a coke or something. If that one dollar saves you the 69 you otherwise should have paid for shit then perhaps it is worth it, no doubt?

It's not the price, it's the principle.
 
kinoki said:
"Small or time-limited demos" doesn't mean that they'll be 8 megs or will not work after one week it means "one room" (like Heavenly Sword) or one track (like Gran Turismo) or "one hour" (like 360's Dead Rising).

Um, isn't that the very definition of every f*cking game demo in history? Why even qualify the statement with 'time limited'.
 

Doctor_No

Member
It was a blurb made by Kutaragi about the possibility charging 100yen (86 cents) for demos. However, its hard to imagine the larger third-parties like EA, Capcom, etc charging for demos. In fact, I'm sure a company like EA would demand to distribute the demos for free so that they have a better chance of selling the retail game.

Probably best to take a wait and see approach until something more concrete surfaces.
 
In my opinion, I think this is a brilliant business move.

$1 in the mind of many consumers seems like absolutely nothing. You get a GT: HD demo - the $1 fee covers the costs of server maintenance and possibly publisher & developer costs. People who don't own GT: HD download the game, let's say an average of 100,000 people (realistic). 100,000 people later - you have $100,000 in your pocket.

Microtransactions are going to be HUGE for revenue.
 
Doctor_No said:
It was a blurb made by Kutaragi about the possibility charging 100yen (86 cents) for demos. However, its hard to imagine the larger third-parties like EA, Capcom, etc charging for demos. In fact, I'm sure a company like EA would demand to distribute the demos for free so that they have a better chance of selling the retail game.

Probably best to take a wait and see approach until something more concrete surfaces.

I agree it's likely a 3rd party publishing for all three formats would rather have their demo on XBL marketplace because more people will download it there than on Sony's Rapestation 3 if they're going to be charged.
 

linsivvi

Member
antoniogaud said:
Bandwidth is expensive... who is paying the bandwidth costs for PS3 downloads? Xbox Live covers that cost by charging for gold accounts which also cover silver accounts to some extent I would imagine. If Sony charges nothing, they will get REAMED with bandwidth charges.

Paid by the potentially increased sales of those games? Demo is a marketing tool, since when has marketing been free? And if they want us to buy their games, they better let us try it for free. So what's next then, they expect us to pay for their TV ads and prints ads too?
 

vantastic

Member
so once again something is rumored or falsely heard and gaf makes a big deal out of it. :lol
not surprising since it involves sony.
 

_Angelus_

Banned
If true then Sony can go suck a dick. Their arrogance knows no bounds,but me thinks the consumer will tell them where to put these 1 dollar demos.:lol
 

gbovo

Member
antoniogaud said:
Say it isn't true Sony. Your Japanese games have won me over, but THIS?! From Worthplaying:

Many people were looking forward to Ken Kutaragi's keynote speech to fill in the many blanks, and with only 2 months to go until launch, give details. Unfortunately most of the speech was filled with technical details on GPS, GMS, shopping, banking, networking, and so forth. A few noteworthy things, demos will cost $1, you will be able to download 16bit games (MegaDrive Genesis, and PC Engine TurboGrafx) over the network, and share them with friends. During a short Q&A it was revelaed that the 20gig version will now also feature HDMI, and will receive a price reduction (from 535 to $430) in Japan, as a result of consumer complaints about the high price.
Dude Ken was talking about using the PS3 as some kind of arcade kiosk (in Japan) and that you could pay $1 (just like in other arcade setups) to play new demos when they are released over the network.
 
Has anyone legitimized this thread yet or what? Luke, Shane?! HELLO!!! Feel free to speak for I am the head of the...
1UPDF.jpg
 

mollipen

Member
Wario64 said:
What's the problem with this? Demo discs costed like $5 to get in the current generation. $1 per demo is nothing. This is a bargain!

And what's with us being able to watch commercials for free? We should be paying to see them!
 

Forsete

Member
As the online system is open, I bet its possible. The publishers should have total control of their content according to Sony, right?
But really, I don’t think anyone would be stupid enough to do it. Well.. maybe EA. :)
 
lol, $1 is nothing man, imagine it like going to the arcades. Arcades games exceed $1 today.
2nd, you are not forced to pay $8 for an entrie magazine just to get the demo.
3rd, stop going to the vending machine so often and you will afford your $1 demo.
 

KINGMOKU

Member
gutter_trash said:
lol, $1 is nothing man, imagine it like going to the arcades. Arcades games exceed $1 today.
2nd, you are not forced to pay $8 for an entrie magazine just to get the demo.
3rd, stop going to the vending machine so often and you will afford your $1 demo.
This reasoning can be dangerous, and can apply to everything.

It's called the slippery slope, and it can turn into a freefall in a matter of a few years.

You said, its like going to the arcade, but if the game cost's 1$ to play, can I put in 25cents to play just the first level? For 2minutes?

If people accept this, the next thing will be demo's cost 1$, more rich and grand demos will be 2$, or just for games everyone is foaming at the mouth for.

In any biusness, you have to spend money to make money. What I fear as a consumer, is a biusness trying to push the simple cost of doing biusness down to me. Exposure for any product is ness. if you want people to buy it. Charging someone to test thier product is outragoues. Can you imagine going to a car dealer to test drive a car, and they charge you 10$ to do so?

It's not the cost. It's never the cost. It's the principle. Just like the purchase price of the 360/PS3. If those consoles sell well enough, the price will increase again next generation. Right now, its "100$ more for a console isnt that big of a deal becuase of the tech inside, and what you get" "You get a next generation movie player" What if they hit 600-900$? Same reaction?

If people allow one thing to slide by, these companies will just NOT stop, untill they bleed either you, or the industry to death. Money is a powerfull force. The micro-transaction thing scares me to death.

You know whatthe very first thing that popped inot my mind when I first heard about this trend? Not "Cool, new things later on down the road for a small fee!" It was;

"What are they not including into the game when it ships, so they can charge me later for something that would have been included for the best possible product just last generation?"
 
i don't have a 360 so I'm ignorent about the pros and cons of downloadable demos

2nd, without online, the only way to get demos is by buying whole magazines or anoying store clerks

so if u really want to try a demo, $1 is the price of a sitting in a new arcade game that will last under 3 minutes
 

KINGMOKU

Member
gutter_trash said:
i don't have a 360 so I'm ignorent about the pros and cons of downloadable demos

2nd, without online, the only way to get demos is by buying whole magazines or anoying store clerks

so if u really want to try a demo, $1 is the price of a sitting in a new arcade game that will last under 3 minutes
Well, for console games yes. For PC games they are free. I just cant imagine paying for a demo, when I've been downloading them for years free of charge.
 

TTP

Have a fun! Enjoy!
Kutaragi should just shut up and come back from year 2050.

This thread has no reason to exist if not to wonder about his mental wealth.
 
K_S said:
Pay for a time limited demo?
The Table Tennis demo was time-limited when you downloaded it. I wondered if the demo on the OXM #62 disk was also. Table Tennis doesn't show up in the list of playable demos! I thought it might be using the date from the 360 to block it, but I didn't feel like resetting the clock.

I wouldn't pay for a demo unless it included a full level from the game or was multiplayer.
 

IAmNude

Banned
kinoki said:
I think people here analyse things a bit too much.

"Small or time-limited demos" doesn't mean that they'll be 8 megs or will not work after one week it means "one room" (like Heavenly Sword) or one track (like Gran Turismo) or "one hour" (like 360's Dead Rising).

And by the way: SO WHAT if the demos cost a buck a piece? That's like a coke or something. If that one dollar saves you the 69 you otherwise should have paid for shit then perhaps it is worth it, no doubt?
It's a problem because you get the same one on 360 for free. And you download way more than 50 demos per year, making it more than XBL
 

C4Lukins

Junior Member
Cold-Steel said:
In my opinion, I think this is a brilliant business move.

$1 in the mind of many consumers seems like absolutely nothing. You get a GT: HD demo - the $1 fee covers the costs of server maintenance and possibly publisher & developer costs. People who don't own GT: HD download the game, let's say an average of 100,000 people (realistic). 100,000 people later - you have $100,000 in your pocket.

Microtransactions are going to be HUGE for revenue.

The wrong way of looking at it. Going on your 100,000 download numbers, you would get several times that if it was a free download. And you may get an additional 100,000 people to actually buy the game, who wouldn't have otherwise, if everyone can try it for free. That is 5 million dollars. It is a horrible model to charge for demos. A demo actually costs money to make, it isn't like they just type in a couple extra lines of code, delete the rest of the game, and it is ready to go. It is a marketing expenditure.

Demos are made as a promotional tool to sell games not to make a profit on their own. When Sony or Microsoft charges 8 bucks for some retail demo disc, what they are doing is charging for the production, packaging, and shipping of a disk in hopes that you will buy one of the games on there. After the retailer takes a cut, I doubt there is much left over. And if you look at the internet, and demos throughout history that did not include a package, this is ridiculous. That being said I do not think Sony is dumb enough to actually do this.
 

goldenpp72

Member
The thing about this is a demo is a promotional tool, consumers should not be paying for ads. Say saints row gets 500k downloads on the marketplace, in the grand scheme it probably would not cost THQ a lot to pay that fee for ADVERTISEMENT.

So..
 

Agent X

Member
K_S said:
Isn't it up to the publisher if they wanna charge for a demo or not? I doubt Sony have any say in that.

It should be up to the publisher to decide if they want to distribute demos for free or for a fee. As a consumer, I'd much prefer free. :)

I have a feeling that as long as the demos continue to be free on X-Box 360, then they'll probably be free on PlayStation 3, also. For multiplatform games, I expect that they would either be free on both systems, or have matching fees on both systems.

I'd like to see some demos released on video game consoles where you could play the first level or two, and could save your progress and resume where you left off if you decide to play the full retail game later. I believe this has been done in the past on rare occasions, but I haven't personally experienced it myself.
 
i'm guessing if sony is going to charge for demos, they'll charge for the more popular content. it's obvious that whether or not a demo gets released for DMC4, millions will still buy it, so why not charge for the demo if it won't really affect sales? on the other hand, sony will probably allow free downloads for lesser known titles to boost their awareness.

i dunno either way i personally feel that charging for demos is really really greedy
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
So did everybody miss this post from Eurogamer?

PS3 units will be installed in many retail and other environments - he's talking about the option of using mobile phone micropayments to use them for arcade style titles and billing systems. Sounds more relevant to the Japanese market, where the arcades are massive business, than to anywhere else...
 

CrapSandwich

former Navy SEAL
I have a difficult time believing that any publisher would want to charge for demos. While it would defer some or all of the distribution costs, it would reduce the total number of people trying the demo, hence leading to fewer sales and ultimately a higher cost for producing the demo in the first place. Logic not compute. I'll be very surprised if this happens.
 

36WiiS3

Member
iapetus said:
To be honest I've been waiting for this to happen on X360 as well. Eventually we'll see companies sure enough of their games that they'll want actual money (or Marketplace points) for their demos. I expected EA to be the first, though. :D


keep waiting it's not going to happen,I paid $36.00 for my year of live gold and I've already dl over a 100 demos and videos. I would prefer if Sony would follow this model for users like me with broadband, otherwise we are going to get nickle and dimed to death and pay more than the cost of live gold annually.
 

36WiiS3

Member
jjasper said:
Looks like they are going to charge for stuff that is free on live (once you have paid) like the demos in order to make up for their version to be "free".

What else on live is free after you pay? Just to get an idea as to what they are going to charge for.
demos are free on the free version of live silver, you never pay for videos or demos on live silver.

edit sorry I just noticed these have already been addressed, I just got home from work :lol
 

kinoki

Illness is the doctor to whom we pay most heed; to kindness, to knowledge, we make promise only; pain we obey.
ElectricBlue187 said:
It's not the price, it's the principle.

Yes, because gamers have such high standards. We'll whore our sorry asses for just about anything. MS says $69 and we fall back, Sony says $699 and we fall back, I say let's draw a line in the sand and say NO to Sony's $1.
 

Willy Wanka

my god this avatar owns
I doubt it's true but even still I can't believe people are defending the idea of paying for demos :lol Ridiculous!
 
To be fair, people pay for demo discs that you'd find at the store. Playstation Jampack Demo Discs have been around and go for $5 in store and give you several demos, and from what I remember even some bonus content.

However, $1 per demo ONLINE is just ridiculous. Paying a dollar for a game, think of getting 10 demos, thats $10 away from what could have gone toward a full priced game, you cant return it so you wont be getting that money back.

If this is how the industry is going to survive, there'll be a rude awakening at the end of the tunnel...
 
Top Bottom