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NeoGAF - Vocal Minority or Important Voice?

If S-E are reading this forum, then I need to start mentioning that we need an Einhander sequel more often.
 
...Eh...Vocal Minority but we can also serve as tastemakers for others. Not as important as a lot of posters think we are or should be, but when something makes waves on GAF, it oftentimes ripples throughout the community as a whole.
 
In terms of demands of older games to be rereleased and localizations, yes.

In terms of feedback regarding the next game, partially. Take some but not all to strike up innovation and at the same time fix the issues that the fans had.

THIS!

I feel like they're porting over the wrong games usually. There are some exceptions though... Sleeping Dogs DE is a good example of the wrong game imho.. IT EVEN CAME TO PC.-_-

Should pool in ideas and pick ones that flow well into the games they make and their ability to make it happen.
 
Vocal Minority.
There are lots of times where GAF opinions don't align with the wider world. Example: if GAF enthusiasm was any indication, the Vita would have been a massive success.
 
Extensive play testing by 13-34 males and mock reviews are what matters in big money games. As Druckman said, don't listen to neogaf.
 
I'd have to estimate NeoGAF makes up around 10-15% of the overall gaming community of the world.

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Try <1%
 
I can't tell if this is negative or not, wouldn't we have a new Metroid game? lol

Well, they already do read GAF. And Nate Bihldorff commented in the the old Brawl thread long ago. Who knows what they could be listening or looking for.
That's just selective memory of you guys.

If Nintendo (NCL) actually listened to NeoGAF they'd be releasing their games on iOS and PS4 instead of doing it on their own platforms.
 
People will point out a time or two that proves GAF is more important than it really is, but even a broken clock is right twice a day. Most times we are the equivalent of old men yelling at clouds. Basically, an extremely vocal, extreme minority.
 
My question is: should developers take this site (and sites like it) into account when building a game? I imagine a lot of them do and that some of them are actually active contributors.

Any developer should take its target audience into account. That said, developers should always create the game they want to make how they want to make it. Most people online, including GAF (and probably including me), have no clue about actual game development and what makes a good game.

A dedicated community like NeoGAF can offer valuable feedback though, and listening to feedback is always important.

But are we merely a small, idealist cross section of gamers or do we actually represent the mass market of people who purchase video games?

The former. Most gamers don't give a shit about some of the stuff we have meltdowns over. We don't represent the mass market at all.

I realize that we carry more weight with a small indie developer making a hardcore 2D platformer than Activision while making the next Call of Duty Halo Explosion 12, but should that change?

No, not really. We're only a small part of the very large audience AAA games have. I'd imagine most of GAF has already moved on from CoD, yet it's still selling like hotcakes.
 
That's just selective memory of you guys.

If Nintendo (NCL) actually listened to NeoGAF they'd be releasing their games on iOS and PS4 instead of doing it on their own platforms.

Well if they were listening to people who weren't part of their customer/fanbase then yeah I guess. But the same could apply to any internet site where it devolves into console wars.
 
I never got the feeling that this forum was very representative of the general gaming public, because if it was, Call of Duty would have about as much impact as Battleship the Movie, and cable news stations would have dumbasses on to talk about how Megami Tensei games were corrupting our values.
 
GAF is probably the most literate and often coherent VG community on the net. If you're going to look online it's a good place to start.
 
Vocal minority, 99% of the industry vets don't post here anymore. Still the best progressive lgbt community on the web by a long shot (why I'm still here) but in terms of taste in video games and intelligent debate on them we're not even on the radar anymore.
 
"NeoGAF is a nexus of hardcore gamers, enthusiast press, and video game industry developers and publishers."

Not what I'd call a description of the mass market.
 
Vocal minority. I really don't think any major developer puts any real thought into a web forum.

It's definitely more on the vocal minority side of things as far as mass-market releases are concerned; that's especially obvious when you compare the site's general rabid, unconditional love of everything excreted by Nintendo to the general public's apathy.

But it probably would serve as a reasonable barometer for smaller releases, particularly when tailoring the pitch of a kickstarted game to a particular enthusiast audience.

We must be posting in different GAFs. Maybe those GAFs together can form an important voice.
 
should developers take this site (and sites like it) into account when building a game?

No, they should do what they want to do, stick to the idea and believe in it, if there's one. If devs listened to NeoGAF or similar communities to understand what gamers want, I'm afraid we would be pretty fucked, and same goes for them, because the simple truth is that most do not know what they want.
What they should take into account are feedbacks and topic about "general problems" like the ones we had about minorities or Destiny's DLC mess etc. or even game ideas (e.g. we want F-Zero back!!) but that's all.
Otherwise, I can imagine Bruce Straley reading a random Uncharted topic, call a meeting and say "guys, I think we did it all wrong &#3232;_&#3232; Maybe we should consider the idea to redo all from scratch ( ._.) "

But are we merely a small, idealist cross section of gamers or do we actually represent the mass market of people who purchase video games?

In my opinion there're enough users to represent a good amount of lines of thought, which is great in some topics. At the same time, though, NeoGAF seems to be allergic to some games/things, which is not good at all in other topics because this side of gamers is a lot louder than the other.
In conclusion, I guess that for a good 75% of time NeoGAF represents a minority.


...wat. The sadness.
 
It's significantly more of the former than it is the latter. People on this site are a bit wrapped up in the bubble and forget that. Developers need to listen to the whole of their audience, not the small niche. These games sell into the millions. When it comes to the GTA, Halos, and CODs of the world the tens of millions. Their audiences are not even close to being fully represented on Gaf.
 
I dunno. There's a lot of good stuff on GAF but then we get crap like that the 'Grim Fandango remaster is lazy' thread with mindless drive-by shit posting galore.
 
NeoGAF is the perfect place to find out the levels of hype for a fairly small cross-section of games. If a publisher is focusing on that cross-section of games, sure it would make sense to pay attention to this place. Beyond that, not so much.
 
It probably was a while ago, before the advent of places like Reddit.

Reddit is usually met with a symphony of groaning on here, but the gaming audience there is massive. Even Gabe posts there!

Frankly, Reddit has done more than NeoGAF will ever hope to do. People here may consider it just a tad bit higher than 4chan or, /v/, or /b/ but Reddit is more than just one stupid subreddit or /gaming. That's why I always chuckle whenever some people say NeoGAF is not a hivemind and then proceed to paint Reddit under one huge brush, usually in the "Lol reddit" color.

Talk about hypocrisy.
 
Publishers and Devs do pay attention to NeoGaf. And if they're targeting the core gamer, they will always check out our opinions.

But most of the game marketing is not directed at the core (outside of some exceptions). A triple-A budgeted title simply cannot survive on the hardcore gamer, it must appeal broader.

That's why PewDiePie is a more valuable quote than IGN, and why live-action trailers keep getting made when the core just wants gameplay. Because for broad campaigns that sell CoD and Assassin's Creed, you need dudes who buy 2-3 games a year and watch the NFL every week.
 
GAF is much more intelligent and experienced player base than virtually any other gaming community on the web. We are the elite and generally speaking we know a lot more about games, and what makes good games, than other communities.

However, within our own threshold, we still have a passionate and vocal group of naysayers who believe what THEY think is always correct and are too entrenched in their own beliefs to comprehend a dissenting opinion, or in some cases, a dissenting fact.

For example, GAF has a lot of posters who hate on popular and excellent games, like Arkham City, Tomb Raider 2013, and BioShock Infinite. These people, while retaining every right to dislike these games, will assert that these games are terrible and are incapable or unwilling to make the distinction between what they like and what is good.

GAF also has a large user base that doesn't realize Halo 4's campaign is the best in the series and likes to pretend more people care about sprint and ADS than Halo's lore.

You can't listen to just GAF, because GAF has its own weaknesses as a community. This often manifests as the "GAF hivemind".

GAF cannot bridge itself between its demographics, either. Which is why there is a 500 page story vs gameplay thread every other week.
 
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