CTE was the best thing to come from it. Helped the game out for better or worse (mostly worse for me). Hopefully with the new game they continue that but listen to some of us that play less-popular modes when it comes to balance/map design issues for said less-popular modes.
Also while I wouldn't rank most of the maps highly, Naval Strike and Final Stand had some pretty fun maps to play on. Especially in Sabotage ("Obliteration"). Rush was completely fucked over on both, but moving the bomb to the non-compact (whatever they called the shitty competitive mode they added past-launch for the mode) maps were amazing, especially on Naval Strike where thousands of Javelins meant people having to get on Jetskis, the attack boat (for a short bit) and helicopters and haul ass as missiles guided were following them to the plant sites.
Also while I wouldn't rank most of the maps highly, Naval Strike and Final Stand had some pretty fun maps to play on. Especially in Sabotage ("Obliteration"). Rush was completely fucked over on both, but moving the bomb to the non-compact (whatever they called the shitty competitive mode they added past-launch for the mode) maps were amazing, especially on Naval Strike where thousands of Javelins meant people having to get on Jetskis, the attack boat (for a short bit) and helicopters and haul ass as missiles guided were following them to the plant sites.