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NeoGAF's PC Gaming Hall of Fame List

robjoh

Member
1, Sid Meiers Alpha Centauri
My favorite gameplay combined with interesting political factions, was however no big fan of the expansion. Probably the only game that I have played more than the original Civilization

2, Civilization 2
Bets Civ I only because the scenarios and the possibilities of mods.

3, Transport Tycoon
I have only played this game at my friends’ house when I was young. I however loved it, it made me buy Sid Meiers Railroads which also is really fun.

4, Settlers 2
Here I probably could have picked settlers 3 instead, which I actually played before I played number 2. However I think the simplicity of 2 was more fun. Settlers 4 and 5 made me stop following the settlers series (number 5 was really crap)

5, Trackmania
Best racer out there.

6, Unreal Tournament
Think it is the last fps I actually played more than a couple of hours

7, Hearts of Iron II
I suck at it, and I have really not played it much but for me this is what PC-gaming should be.
 

Magnus

Member
World of Warcraft
Half-Life 2
Portal
Warcraft III
Starcraft
Jedi Knight II: Jedi Outcast
Number Munchers
Where in the World is Carmen Sandiego?
Oregon Trail
Unreal Tournament
 
Sid Meier's Pirates - My favorite open world game of all time. It gave an immense sense of exploration and freedom as you sailed around the Caribbean seaching for rich targets to plunder. After getting a hang of the slighly wonky hit detection you could ever so carefully dance your little sloop around huge galleons while you picked them to pieces with your guns. Then when they were wounded grapple with them and defeat the captain in a sword fight. Having the crew get rebellious with age was a nice touch as well, as it encouraged you to build up a powerful fleet, then as you crew started to mutiny, sell it all off back down to a single ship to start over again.

X-Wing - A near perfect blend of action and simulation with a license that I have a fair bit of geek love for. It required a really solid amount of spatial awareness as you had to keep the location of escort vessels in mind as you blasted waves of TIE bombers before they could unload missles into them. Managing your craft's power balance and issuing basic commands to wingmen gave you just enought to do so that you were on the edge of having too much to keep track of, while never quite pushing you over that edge. The blocky polygons look bizzare today, but they actually have a certain timeless quality to them in how they capture the basic look and feel of familar Star Wars space craft.

Bonus: Best strategy guide ever.

Europa Universalis III - I consider myself a bit of a history buff, and as such I find it near impossible to not love this game. It honestly has a few too many sub systems (trying to keep track of all available province, religious and state decisions is annoying) and the UI occationally totters under the weight of the simulation. That all being said it's just so fun to try to change the course of history. Can you unite Germany as Brandenburg? Conqure Europe as the Ottomans? Colonize America as Japan? The what ifs are just so much fun. It's even interesting to see how the world develops outside of the player controlled area.

Jagged Alliance: Deadly Games - If you reduced this to just the turn based battle system this is still a great game. Carefully managing your AP to set your mercenaries up for a perfect ambush is great feeling. But it is the extra out of battle touches that really put this over the top. Each mercenary has a distinct personality to manage as well as other mercs that they do, or do no get along with. So keeping a good team assembled and happy takes doing. In a way, it feels like a Football Manager sim stacked on top of a turn based strategy and it's a potent combination. It also has rather charming pixel artwork, something that I think was lost with the resolution upgrade in Jagged Alliance 2.

Secret Weapons of the Luftwaffe - LucasFilm Games forgotten gem and, like X-Wing, another near perfect blend of action and simulation. With all the options in this game you can play it like a serious sim, will control over all aspects of your plane's flight model, playing historical missions from takeoff to landing, and working on an overall campaign that links the missions together. Or you can just mess around with a simplified plane control set in tons of instant action missions. I remember spending much of my time in bomber runs, using the numpad to jump around the gunner stations of my B-17 and fend off waves of attacking german fighters. Pretty much turned it into an arcade shooter inside of a aircraft sim.

Fantasy General - My favorite from the five star general series. For some reason the high-fantasy setting just captured my imagination more than Panzer General from the same series. In particular I liked the powerful hero units that could to toe to toe with full squads of enemy troops. The campaign system was also nice as you could carry over a small set of troops from battle to battle to form a veteran core of your army. In my playthroughs I remember getting quite attached to these units, renaming them with unique names and doing all that I could to keep them alive. Which, let me tell you, was not easy matter. Fantasy General starts off quite easy, but gets quite hard as you progress through it.

Good choral soundtrack as well http://www.youtube.com/watch?v=t_C_LCPi-cI.

Team Fortress 2 - I've played less of this than I feel like I should (20 some hours) but I have no qualms about putting it on this list, as I've loved all my time with the game. In particular I love how Valve worked so hard to get players all playing the game the right way, as a team accomplishing objectives. No need to get players bickering and arguing about K/D ratios, just show how they are helping the team score points. I also have a love for support classes in team based shooters and this game happens to have two of the best ever with the Medic and Engineer. Just because I play support doesn't mean that I don't want to be all up in the action and Valve actually makes the support classes be the heart of both a team's offense (Medic) and defense (Engineer). The game has also grown into such a content rich game as will, with the amount that I play Valve is actually adding stuff at a faster rate then I can play it.

Jamestown - Lets go ahead and toss one from this year on the list. So how about one with killer pixel art graphics, four player local play, the best menu system ever, and wild Cave style bullet hell gameplay. And all this for a game that I picked up for $5 just a month or two after release.

Planescape Torment - This is one that is going to show up on a lot of lists. So for me I'm actually not a huge fan of infinity engine combat for the most part. Planescape did the best in the series for me at reducing some of the in battle micromanagement needed which kept things moving at a brisk pace. But outside of battle, does this game ever deliver. A wonderful setting, populated by legions of interesting PCs and NPCs all of with killer dialog. The backdrops are beautiful and well worth taking the time to just stop and admire. This game actually stressed me out as I liked almost all of my part members and hated to have to choose who to take along with me. The storyline and the way that the player experiences it is a total high water mark in PC gaming.


King's Quest VI: Heir Today, Gone Tomorrow - Its got a dangling participle for crying out loud.
 
D

Deleted member 59090

Unconfirmed Member
Age of Empires - Wololo.

Arcanum: Of Steamworks and Magick Obscura - Great setting, lots of possibilities, choices that actually matter, what more can u want from an RPG?

Civilization IV - Not much to say here, it's the best Civ.

EVE Online - It's truly massive with just one server and truly role playing with people forming their own banks, infiltrating opposing corporations and straight up scamming and stealing from people it's the ultimate MMORPG so far.

Far Cry 2 - This game right here changed the way I play games. I found it to be so immersive that I played it without the crosshairs and no music, just me, my gun, explosives and lots of angry Africans to screw around with.

Populous: The Beginning - Recent release of From Dust made me replay this gem and man I wish Molyneux never left Bullfrog so we could get another one of those. I hope it comes out on gog or something so more people can easily find it.

Riven - I've never finished it. Hell I'm not even a fan of the genre but it's just so amazingly realized and still looks and plays great to this day.

Starcraft - Awesome, awesome storyline, great mix of atmospheres from Aliens and W40k and obviously its influence on e-sports, although admittedly I'm terrible at it.

The Void - So glad to see I'm not the only one mentioning this. Sure, it's not the greatest game of all time - far from it, but more people need to play this. It's beautiful, it's intelligent, and there's nothing even remotely similar to it.

Thief: The Dark Project - I haven't played The Metal Age so I can't comment on that but from all the stealth games I've played this one is simply the best.


Honorable mention goes to Planescape: Torment - the greatest RPG of all time but I figured it's gonna get enough votes anyway so there's no need to vote for it XD
 

Mattdaddy

Gold Member
TheFightingFish said:
Fantasy General - My favorite from the five star general series. For some reason the high-fantasy setting just captured my imagination more than Panzer General from the same series. In particular I liked the powerful hero units that could to toe to toe with full squads of enemy troops. The campaign system was also nice as you could carry over a small set of troops from battle to battle to form a veteran core of your army. In my playthroughs I remember getting quite attached to these units, renaming them with unique names and doing all that I could to keep them alive. Which, let me tell you, was not easy matter. Fantasy General starts off quite easy, but gets quite hard as you progress through it.

Wooooow I remember this game, soooo awesome! I need to find this bad boy. Knight Marshall Calis or bust baby.
 

dionysus

Yaldog
Mount & Blade - Only played the Warband version but this game is the first game I have played that makes mounted combat fun. Best knighthood simulator created to date. Assault castles, woo women, kill bandits, conquer countries, control cities.

Alpha Centauri - A refinement and spinoff of civilization II. Surpasses all the civilization games in every way. Customizable units, interesting factions, cool technology descriptions. Civilization II (already one of the greatest games ever) in a sci-fi setting with fun additions, what is not to like.

Planescape: Torment - The pinnacle of videogame storytelling. Humorous at times, personal, plot driven, good character development, it sets the bar. Other aspects of the game are mediocre.

X3 - Only played Terran Conflict but I am sure Reunion is great as well. The best sci-fi sandbox I have encountered. Many different ways to play. Become a pirate lord, build a corporate empire, command a mercenary fleet, destroy an alien civilization, or some combination of those plus many more. Incredibly complex with learning curve spikes that occur throughout the game that will leave many players beaten and subdued, unable to continue. The story missions aren't the game, you in your sandbox are the game.

Europa Universalis III - Play from the 14th century to the 19th century. Shape the course of history. Very complex economy and government simulations. Reshape history, limited only by your skill.

Deus Ex - Non-linear gameplay, multiple ways to complete a mission. Tons of games claim to do this, none do it as well as Deus Ex.

Neverwinter Nights II: Mask of the Betrayer - Builds upon the solid foundation of D&D ruleset and NWNII vanilla and adds great characters and a good videogame story.

Sword of the Stars II - 4X space empire builder. Customizable ships, less focus on economy. Randomized tech trees.

The Witcher - Speaking for the whole series. PC arpg done right. Nuanced story, humorous at the right times, good combat for an arpg, great side quests.

Vampire: The Masquerade: Bloodlines
 
Mattdaddy said:
Wooooow I remember this game, soooo awesome! I need to find this bad boy. Knight Marshall Calis or bust baby.

Yeah, I've actually still got the old CD sitting around in an "old PC stuff" box somewhere, along with the strategy guide. I should grab DOSbox and give it a try someday soon, it seems like the type of game that shouldn't really age that badly, as its not like it was ever graphically intensive in the first place.
 

ZZMitch

Member
TheFightingFish said:
Europa Universalis III - I consider myself a bit of a history buff, and as such I find it near impossible to not love this game. It honestly has a few too many sub systems (trying to keep track of all available province, religious and state decisions is annoying) and the UI occationally totters under the weight of the simulation. That all being said it's just so fun to try to change the course of history. Can you unite Germany as Brandenburg? Conqure Europe as the Ottomans? Colonize America as Japan? The what ifs are just so much fun. It's even interesting to see how the world develops outside of the player controlled area.

This sounds so good to me. I must get this game. Wow!
 

hiryu

Member
1. Team Fortress 2
2. World of Warcraft
3. Diablo 2
4.The Witcher 2
5. Baldur's Gate II
6. Half Life 2
7. Portal
8. UT 2004
9. Warcraft 3
10. Left 4 Dead 2

special mentions to: Stalker, Vampire, Warcraft 2, Battlefield 1942, and Tac-Ops UT mod.

Man the Orange Box was such an incredible deal. Three of my top 10 games are from there.
 
Much of my PC gaming experience is really restrained to the mid 2000s. Going to build a new computer in the next week or two, so it makes me excited to be reading through all these responses. Anyways, here are my favourites, in no particular order, and with no real reason behind them other than having extremely fond memories:

Starcraft
Battlefield 1942
Company of Heroes
Supreme Commander
Rise of Nations
Jedi Knight II: Jedi Outcast
Age of Empires II
Roller Coaster Tycoon
Warcraft III
Knights of the Old Republic (2pts)
 

mingus

Member
Homeworld series - Space combat rts in three dimensional space + diverse ship scaling + great story + incredible ambiance = no other game has been able to emulate this experience yet. Flotilla does not count.

Monkey Island series - Lucasarts point and click at its best; hilarious and timeless.

Half-Life series - Obligatory. Forgetting this would be like voting for the top 10 people named Richard Gere and forgetting to nominate Richard Gere /jeremyclarkson.

Starcraft/Warcraft - Obligatory. What every
two dimensional plane
rts strives to be.

Streets of SimCity - The only thing better than unleashing disasters on your city is driving through it and blowing things up.

Star Wars Republic Commando - Still has the best single player squad-based experience that I've seen. I haven't played that many pc games so I may be wrong here.
 

Mxrz

Member
Hmm.

Grim Fandango
Startopia
Vampire tmq: Bloodlines.
Baldur's Gate
Fallout
Deus Ex
Civilization 2
Unreal Tournament
Dungeon Keeper.
Railroad Tycoon 2.
 

NIN90

Member
Baldur's Gate 2
Deus Ex
Grim Fandango
Curse of Monkey Island
Half-Life
Command & Conquer: Red Alert 2
Warcraft 3
Diablo 2
Jagged Alliance 2
Jedi Knight 2

Yeah, PC gaming used to be so much better.
 
ZZMitch said:
This sounds so good to me. I must get this game. Wow!

Do it.

2011-07-26_000019onk.jpg
 
I don't mean to be one of those guys, but is "PC game" well-defined? Does DOS count? Anything playable on a Windows 7 machine (including emu)? Or anything on a machine that was sold as a "personal computer"? Cause I'm an old fuck and want to include Apple IIe games.
 

StuBurns

Banned
DBebm5 said:
I don't mean to be one of those guys, but is "PC game" well-defined? Does DOS count? Anything playable on a Windows 7 machine (including emu)? Or anything on a machine that was sold as a "personal computer"? Cause I'm an old fuck and want to include Apple IIe games.
Emulators certainly shouldn't count. That's crazy talk.

DOS games of course, plenty of Doom votes in here.

Apple should count I think, Marathon etc are valid no doubt.
 

DrForester

Kills Photobucket
Half Life 2
Tribes 2
Civilization IV
Microsoft Flight Simulator
Team Fortress 2
Minesweeper
Chessmaster
Sim City
Homeworld
Portal
 

Uriah

Member
This is going to be difficult. In no particular order:

Team Fortress 2 - My most played multiplayer game.

Deus Ex - Though I played it many years after it came out, it still feels fresh and new today.

The Witcher 2 - While the first Witcher was longer and had more side quests, the sequel had better writing, better voice work, and better gameplay. I also loved the alternate path the game takes depending on who's side you picked. After beating the game for the first time, I immediately started to play it again to experience the other side.

Duke Nukem 3d - I played this a couple of years ago on GOG and was impressed by the great level design and gunplay.

Half Life 2 - "The right man in the wrong place can make all the difference in the world. So, wake up, Mr. Freeman. Wake up and smell the ashes."

Red Orchestra - Nothing is as exhilarating as trying to capture an enemies point in RO.

Portal - Great puzzles, great writing.

Frozen Synapse - Perfect blend of real and turn based combat

Vampire: The Masquerade – Bloodlines - great RPG with an awesome story

Crysis - Lots of freedom compared to your traditional FPS.
 
Battlefield 2
Counter Strike
Half-Life
World of Warcraft
Portal 2
Starcraft 1
Deus-Ex
Diablo 2
Team Fortress 2
Call of Duty 4: MW
Witcher 2
 

Grayman

Member
DBebm5 said:
I don't mean to be one of those guys, but is "PC game" well-defined? Does DOS count? Anything playable on a Windows 7 machine (including emu)? Or anything on a machine that was sold as a "personal computer"? Cause I'm an old fuck and want to include Apple IIe games.
I think Apple II would count. I had one in the house and it seems like a Personal Computer to me. It is also a precursor to the Macs which surely count as PC gaming. I am going to make a logic call here. Elite and Oregon Trail could be considered classic PC games and I assume they ran as full versions on the Apple IIe.

The only games I remember from Apple II were Lode Runner, Copter Lift, and Quick Draw. Fun but not in my top ten, I was probably too young!
 
I played a lot more Populous and Larry on my Amiga than my IBM compatible (I'd nearly forgotten that term) but it seemed fair to include them.
 
OK, since it's called a "Hall of Fame", I don't think it needs to exclude games that aren't playable today without an emu. Here's my list (with the version I'm familiar with):

1. Lode Runner (Apple IIe)--The level editor is what makes this the best.
2. Starcraft (Windows)--I can replay the single-player campaign every few years.
3. Prince of Persia (Apple IIe)--Amazing use of hardware, and so so fun.
4. Half-Life Series (Windows)--Probably the last single-player PC masterpiece.
5. Peggle (Windows)--Basically the Solitaire of the 21st century.
6. Doom (DOS)--A lean, bloody, twitch FPS (remember those?).
7. The Bard's Tale Series (Apple IIe)--Defined "RPG" for me.
8. Factory (Mac)--Hipster indie "nobody's ever heard of this" choice, but fuck you. SO GOOD
9. Command & Conquer Series (Windows)--I have a weakness for RTS.
10. Defense Grid (Windows)--The game I've played the most in the last 2 years, so it's gotta be here.

Come at me, bros.
 
The title in bold is my nominee for 2 points.


WarCraft III: Reign of Chaos

* To this day, this is still my favorite RTS of all time, and just about my favorite game of all time in general. If WarCraft II laid the foundation which StarCraft perfected, then WarCraft III took that perfection and dared to expand upon it. While it wasn't perfectly balanced, it was still extremely well constructed, incredibly fun to play, and boasted a ridiculously good and interesting single player story for an RTS. It helped to flesh out WarCraft's universe to the point where it could hold its own with the other High Fantasy greats. This game was also the driving force behind World of WarCraft's success, as the term wasn't exactly a household staple until WoW exploded in popularity.

Diablo II
Half-Life 2
Civilization IV
The Elder Scrolls III: Morrowind
Battlefield 1942
Jedi Knight: Jedi Academy
World of Warcraft
Deus Ex
Portal 2


I'll add other write ups soon.
 

hodgy100

Member
-VVVVVV - 2 Points
a really fun game from start to finish, that offers fun game play, a simple but very entertaining story and an amazing soundtrack!

-Crysis
arguable the first game of the current generation to show just how much more power a PC has when a developer puts in the effot. coupled with good gameplay and interesting narrative made it one of the best PC exclusive games of 2007.

-Counter Strike: Source

A solid shooter that to this day is still incredibly fun to play and with its vast community still has many populated servers keeping this solid shooter alive.

-Unreal Tournament
A really good twitch shooter that arguable hasn't been surpassed by its ancestors.

-Portal 2
A funny puzzle platforming game that still surprises the player by showing off many new mechanics, its just really fun :D

-Left 4 Dead
Zombie apocalypse survival at its best! the game is so simple but you get engrossed with the characters and the ai director keeps the game going at a fun pace while keeping it different enough from previous games so that you never know whats coming up.

-Batman Arkham Asylum
A very solid action game that is probably batman's best videogame outing since Batman and robin on the megadrive.

-The Elder Scrolls: Oblivion
Ive not played the previous elder scrolls games so i cant comment on them, but oblivion blew me away with the open ness of its world and its ammount of content, even abusing the glitches was fun!

-Minecraft
A great indy title that is simple at first but is actually a very deep and complex experience.

-Halo: Combat Evolved
Gate me if you want but this was one of the first PC games Id sunk many hours into and I personally loved it. it also had a great modding community :)
 
Sins of a Solar Empire - If you like base/planet building tech tree upgrades and building epic spacecraft battlefleets you need this. just so awesome watching your fleet hyperspace jump into an enemy system! the capital ships are badass and even have independent fighter fleets that fly around and do there worst. it keeps the control simple to , its not as complicated as it sounds. its not as hard as say, HOMEWORLD with the real 3d movement.

Sid Meyer's Pirates! - wish more games handled progression like this. add men to your ship, out of room? take another ship and add it to your fleet. i always had a hard time maintaining the happiness of my men, but as long as you kept sacking ships, they wouldnt mutiny. you could even take cities! bonus for the way it rated you after you retired. nothing like thinking your scored some real treasure and ending up a "wayfarer" or something.

Starseige: Tribes - classes, deployable sentry guns, being able to take control of larger base turrets, and troop transports were the things most multiplayer FPS's still promise but never deliver like this game did. loved me some raindance, its the 2fort of the game i guess.

Tie Fighter - The feeling i got from shifting power supply from laser weapons to front/rear shields was some serious role play for me as a young teen. It was like i was yelling at R2 to increase power to the main converters or some crap. it blows my mind they havent updated the game in any way, or done a proper sequel.

X-Com: Enemy Unknown - not much to say that hasn't been said already. the base building and planet defense gameplay have never been matched.

Team Fortress 2 - Over 1000 hrs logged, which i think speaks for itself. not too crazy about those crates (-$2.50) though.

Star Control 2 - what so many of us were hoping mass effect would borrow more from, but didnt, Exploring the universe with your upgradable ship and mining rover!

Mount & Blade: Warband - One of the only games to try to recreate some of the awesome of sid myers pirates. it has its issues, but you really have to try the combat on horseback if you have not already.


Battlgrounds - Source Mod - A half life 2 mod that is free to d/l and play. its a multiplayer only, class based, revolutionary war FPS. Most people redicule the idea of even creating an FPS that takes place before WWII but to me there so much there to explore, its a more hand to hand combat experience, and while its always been a pretty crude, and unbalanced mess, its still can be fun as hell. Just remember, if you miss don't worry the other guy probably will too, just summon your courage and cry "FREEDOM!" and rush that redcoat with your bayonet charge. if you can get your team to pull of some line battlles its pretty damn epic. i am mostly referring to the earlier version of the mod (i lost track of the v. numbers at this point), as i kind of dislike the newer one thats still out there. but its still pretty close gameplay wise. i can always hope tripwire decides to go back in time to do a fully fleshed out version of something like this i guess.
 

Jibbed

Member
- Mass Effect (beautiful PC port by Demiurge Studios)
- Left4Dead 2
- Battlefield 2
- Counter Strike: Source
- Minecraft
- Team Fortress 2
- Portal
- Company of Heroes
- Half Life 2
- Minesweeper
 

kiunchbb

www.dictionary.com
1. Vampire: The Masquerade: Bloodlines
2. Baldur's Gate II
3. Free Space 2
4. Neverwinter Night: Mask of the Betrayer
5. League of Legends
6. Dungeon Keeper
7. The Witcher
8. Morrowind
9. Oblivion
10. Alice

In no order, i love those game the same =/
 

Bog

Junior Ace
Whole lot of you folks missed the early 90s, huh? Severe lack of X-Wing and TIE Fighter.
 

hiredhand

Member
System Shock 2
Discworld 2
Gabriel Knight: Sins of the Fathers
The Secret of Monkey Island
Civilization
Jagged Alliance 2
VVVVVV
The Hitchhiker's Guide to the Galaxy
Little Big Adventure
The Incredible Toon Machine
 

Durante

Member
Planescape: Torment
Planescape had scenes that actually had an emotional impact on me. No other game has ever managed to do that.

Civilization IV
The best entry in the series in my opinion. The one game I'd select to represent the turn-based strategy genre.

Vampire: The Masquerade - Bloodlines
My favourite first person RPG. Beats Deus Ex to the spot in terms of characters, setting, and, of course, graphics.

Ultima VII
Way ahead of its time in terms of design and mechanics, it redefined what to expect from an RPG. Later entries in the series made more steps back than forward.

Earth 2150
My "hipster" choice. It had day/night cycles, terrain you could manipulate, unit customization and feedback between the overall campaign and individual missions. In 2000, as one of the first 3D RTS. In many ways it is still a far more progressive game than, say, Starcraft 2.

Tie Fighter
A sad reminder of an almost extinct genre. I have great memories of this one.

Diablo 2
I spent more time playing this than any other game on this list. And I enjoyed all of it. When a game spawns dozens of imitators over a decade and none of them manage to match it, that should tell us something.

Magic Carpet
Another early 3D game, another instance of novel gameplay ideas that haven't really been improved upon despite all the technical progress we have made.

Neverwinter Nights 2 - Mask of the Betrayer
The best modern attempt at recreating the isometric RPG goodness of the late 90s.

Morrowind
A great open world RPG. Not as buggy as Daggerfall, not as plain and boring (in "vanilla") as Oblivion.

I treid to restrict myself to 1 game per (sub-)genre, so I'll just mention some runner-ups here: Baldur's gate (all of them), Fallout (the same), Gotic+Risen and the Witcher Series.
 
Ultima Online - no MMO will ever come close. I was addicted to this game for a good three years before they started messing with the formula. Player Killers, player housing, freedom of choice, crafting, and a sense of not knowing what will happen after you leave the protection of the town guards. I didn't really ever venture into the dungeons in this game either. Just exploring Britania was enough.

Quake - The single player game was very atmospheric and fun but multiplayer changed forever with Quakeworld. CTF with grappling hooks was amazing and we were introduced to the amazing world of Team Fortress

Star Wars: Jedi Knight - Dark Forces 2
- My favorite Star Wars game. Lightsabers, force powers, choosing between the light and dark side, great story, and multiple endings

Half-Life - Changed the single player FPS with scripted events (which is great when done correctly), still unmatched AI (IMO), level design, and story. Built in multiplayer was a blast even before spawning the great Counterstrike, Team Fortress Classic, and Deathmatch Classic

Civilization II - Still the best but I don't really know why. I love 4 & 5 but I just remember having so much more fun with II

Indiana Jones and the Fate of Atlantis - LucasArts was the greatest PC publisher (RIP) and this is my personal favorite of their adventure games. Dialogue, settings, story, characters, and great puzzles. This should have been the basis for Indy 4.

Starsiege Tribes - Shazbot! Way ahead of its time. Vehicles, huge maps, classes, skiing, jet-packs. Had a blast being on the defensive, providing protection with sentrys and fragging in my heavy outfit

Battlefield 1942 - Epic.

Medal of Honor - Allied Assault - The first great D-Day mission in a WWII FPS and a great multiplayer experience with some amazing map design

Interstate 76 - Unique, great characters, fun gameplay, varied mission design. They took MechWarrior and mixed it with Twisted Metal and threw it into the 70's. Not much more needs to be said.
 
1. Baldur's Gate II
2. Duke Nukem 3D
3. Doom
4. Knights of the Old Republic
5. Where in the World is Carmen Sandiego?
6. Quest for Glory IV: Shadows of Darkness
7. Oregon Trail
8. Half-Life 2
9. Morrowind
10. Jedi Knight II: Jedi Outcast
 

kswiston

Member
02pheland said:
also kswiston is your avatar from E.V.O.: Search for Eden i loved that game one of my favorite on the snes

Late reply, but yes, it is from E.V.O. The game is also one of my favourites from the 16-bit era. A mash-up of my favourite genres mixed with evolution and dinosaurs is a great formula for success! Also, a simple avatar with a solid background colour makes finding your place in threads while quickly scrolling really easy.

Thread is slowing down, but everyone has 3 more days to vote! Thanks to the ~180 people who have posted their picks so far.
 

Mindlog

Member
DBebm5 said:
7. The Bard's Tale Series (Apple IIe)--Defined "RPG" for me.

Come at me, bros.
I'm laughing because that's the first thing that popped into my head when you were asking about Apple IIe. I only played it a tiny bit on a friend's (even then) ancient Apple.

I'd count it.
 

sp3000

Member
Deus Ex There are many other games. This is the only one that is an experience. The only game that teaches you something about politics, government, and human nature.

Unreal - Beautiful, atmospheric, and immersive. The first 3D game that could be called immersive.

Crysis - The last major PC exclusive FPS that will ever be released. May it be remembered.

Freespace 2 - The final swan song of the space sim genre

Earth 2150 - Revolutionized RTS more than any other game. Has innovations that still haven't been done again.
 

Snuggles

erotic butter maelstrom
Sinatar said:
This thread is clear evidence that more people need to play through Tie Fighter.

Sadly, it's one of those games that came a bit before my time and still haven't been re-released digitally. I'm a total sperg for the Star Wars OT so I'd buy TF on GOG in a heartbeat. Looks like I can get a used disc on Amazon for around $10, though, so maybe I should just suck it up and buy it that way.
 

Cerepol

Member
Deus Ex
Diablo II
Fallout 2
Homeworld
Company of Heroes
Sins of a Solar Empire
X-COM
Counter Strike
S.T.A.L.K.E.R: Shadow of Chernobyl
DooM
I would like to point out I still play DooM/DooM 2 maps to this day (and I enjoy playing online with Skulltag). The amount of content this game has generating is downright insane and the fact people are still playing it online till this day speaks volumes imo. Now if only it wasn't so fragmented among the several different popular engines.
 

Cerepol

Member
Sinatar said:
This thread is clear evidence that more people need to play through Tie Fighter.

While an amazing game, a choice had to be made for my list and unfortunately it didn't hit make the cut, but trust me I spent far too much time playing Tie Fighter with my shitty old joystick :D
 

Endesu

Member
1. System Shock 2
Still one of the best horror games ever made (rivaled only by Silent Hill and Saya no Uta in my opinion, and I'm not counting Saya as a 'game' in this). Excellent FPS/RPG setup with perfect atmosphere and environmental design. A few niggles here and there but they're easily dealt with by way of patches. One of the games I STILL get the urge to replay every now and then.

... I could comment on the rest of these but I think they stand well enough on their own.

2. Amnesia: The Dark Descent
3. Deus Ex
4. Baldur's Gate II: Shadows of Amn
5. Penumbra: Black Plague
6. Alone in the Dark
7. Might & Magic VI: The Mandate of Heaven
8. Abuse
9. Sanitarium
10. The Dark Eye
 
1. World of Warcraft
2. Everquest
3. Starcraft
4. Diablo 2
5. Dawn of War
6. Dawn of War 2
7. Starcraft 2
8. Command and Conquer Generals
9. Age of Mythology
10. Warcraft 3

My self imposed rule was to limit my list to PC games that are not available on consoles. (SC doesn't count!). So I'm stuck pretty much with MMORPGs and RTS games, which is actually primarily what I play on my PC anyway so it worked out nice! These are all games that captured my attention for extended periods of time at one time or another during my lifetime of gaming. I'm rather adamant that WoW is the greatest PC game ever made. Love it or hate it, it defines PC gaming for me with keyboard/mouse, guilds and social aspects like voice communication, and a healthy 6+ years of enjoyment with no end in sight. Other than EQ, no game has ever kept my interest so long. It also looks great in Eyefinity and is integrated with my iPhone and has great tools with the Armory and a devoted fan base outside of the game.
 

Lime

Member
  • Mechwarrior 2: 31st Century Combat (2 points)
    Incredible graphics for its time, and an amazing amount of depth in terms of gameplay, e.g. customising the armour, chassis, engine, weapons, etc. of one's 'Mechs, commanding allied pilots, trying to complete tertiary objectives, all the while managing the many controls of piloting a mech by both keyboard and mouse. Furthermore, the music is probably some of the best stuff that has ever graced the medium.
  • Homeworld:
    One of the best, if not the best, singleplayer campaigns in a RTS. The presentation in terms of art design, ambient music and space vistas is simply unbeatable. To this day the atmosphere achieved in Homeworld has not been surpassed.
  • Grim Fandango:
    Superb writing and characters. A tale of redemption told exceptionally well in a great art-deco + Dios de los Muertoes design style.
  • Starcraft:
    I mostly played it for its singleplayer campaign back in the day, but it is mostly what the game has done to the competitive gaming that I find remarkable. Even so, Blizzard managed to craft a really great SP experience with believable characters and entertaining scenarios.
  • Vampire: Bloodlines:
    Music, writing, characters, world-building and the various engagement options made the game unforgettable to me.
  • Half Life:
    The game that basically invented the event-based, scripted linear experience that we have seen the last couple of years. I will never forget the journey I had playing as Gordon Freeman.
  • Battlezone (1997):
    The hybrid between a regular RTS coupled with first-person vehicle and infantry combat has not been improved upon since Battlezone. It was a fresh take on the cold war, but it was its gameplay mechanics that impressed me the most.
  • Max Payne:
    Dripping with ice-cold noir atmosphere, supreme gunplay, bullet time, impressive graphics and so on, all made it a great singleplayer experience.
  • Freespace 2:
    One of the premiere examples of how immersive games can be. It's probably the hallmark of space simulation combat and it saddens me to see the unfulfilled potential of the genre going to waste.
  • Baldur's Gate 2:
    A game which defines the CRPG genre. I was particularly impressed by its world-building, the good characters in your party, the genre-defining turn-based combat and impressive writing.

Honorable mentions which unfortunately didn't make the list: System shock 2, Diablo 2, Command & Conquer, Total Annihilation, Deus Ex, Myst, Civilisation, Mafia, Thief, Monkey Island, Ground Control, Shogun: Total War, DOOM, Tie Fighter, Sim City
 

kswiston

Member
One more day for voting if anyone still wants to have their list included in the final tally. We are getting close to 200 votes overall. That should provide enough variety for a decent top 50 list.
 

Mindlog

Member
I updated my list. Mostly just format fiddling and more description on games that are not getting too many votes. I wanted to remove Close Combat in favor of Oregon Trail, but CC needs a mention. With so many games I want to put on the list it's probably best to stick with my first instinct.

Cerepol said:
While an amazing game, a choice had to be made for my list and unfortunately it didn't hit make the cut, but trust me I spent far too much time playing Tie Fighter with my shitty old joystick :D
So many hard choices.
 
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