I'll absolutely admit my memories were foggy and that AAI visual-novel-sprites couldn't be done on a GBA.
Still, i remember back in the official thread i wasn't the only one thinking that, strangely enough, AAI seemed like a classic game on the DS, maybe for porting (on other devices) reasons.
Apollo, to me, was a DS AA game, not only for the Lamiroir cutscene, but for gameplay and graphics.
AAI felt like a step or two back.
As for AAI 2, it will come out when the DS will be almost "dead", I don't know what to expect, really.
Cosmo Clock 21, I'm not crying.
Also, I didn't notice there was a thread already, you can lock this one, mods.