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New Battlefield 3 Twitter Details

Ok thanks guys. BC2 is the only BF i played so far online (not counting my lan days with BF1943 hundred years ago)

The BF2 features sound good. Did Dice state why they toned it done in BC(2) ? Not to "casual" friendly? Maybe a mix between BC2 and BF2 would be good ?

I hope i can save my class loadout in BF3 (and different ones). I just hate that this isn't possible in BC2.
 
Metalmurphy said:
We already knew all of the things in the OP a few days ago. It's in the main thread.
Yeah, over 200 posts in that thread since I first posted this stuff.

Oh well, at least this thread hasn't dissolved into gamepad pandemonium.
 
Donos said:
Ok thanks guys. BC2 is the only BF i played so far online (not counting my lan days with BF1943 hundred years ago)

The BF2 features sound good. Did Dice state why they toned it done in BC(2) ? Not to "casual" friendly? Maybe a mix between BC2 and BF2 would be good ?

I hope i can save my class loadout in BF3 (and different ones). I just hate that this isn't possible in BC2.
Well, Bad Company was created as a way to get Battlefield to work on consoles, so there's pretty much your answer for why things were changed. Although it's not just "this is too complex for consoles", I think it's more that they believed console gamers wanted a more action and infantry oriented game hence that's what BC focuses on. I don't think there's any reason a full Battlefield game wouldn't work well on consoles as long as console gamers are willing to play such a game.

Also, I'm pretty sure the game remembers my loadout between each server. Maybe this is a PC only thing?
 
The loadout stays but i mean that i want to set up a "custom loadout 1" etc. like in COD4. I often play Recon with G3 and C4 but sometimes i have to change to GOL and then i also have to change to mortar. After 3-4 rounds i want to go back to my CQ Recon loadout and have to change everything back.

Don't tell me this is in BC2, that would be embarrassing :)
 
Donos said:
The loadout stays but i mean that i want to set up a "custom loadout 1" etc. like in COD4. I often play Recon with G3 and C4 but sometimes i have to change to GOL and then i also have to change to mortar. After 3-4 rounds i want to go back to my CQ Recon loadout and have to change everything back.

Don't tell me this is in BC2, that would be embarrassing :)


Dice has always fucked this up dude. No custom layouts. Never remembering what your layout was before you close the game is a key staple in BF. It took them forever to implement this in 2142, and BC2 still doesn't has it. It's really hilarious when you think about it.
 
it takes really almost no effort to allow saving different custom layouts and maybe let me name them. Well, lets see.
 
Donos said:
it takes really almost no effort to allow saving different custom layouts and maybe let me name them. Well, lets see.

Custom and Saved load-outs is something I hope DICE steal from COD. Thats the only thing dammit!!!
 
notjackbauer said:
This had never crossed my mind, but now I'm disappointed. What's the deal with this? Were they featured in a previous iteration?
They were in Special Forces I think.
 
Yeash, so many BattleField games, and it seems a bit arbitrary why this one is called Battlefield 3 IMO.
 
yea for spotting. fucking spotting is ruining every other game i play. i was playing KZ3 beta and i saw a guy across the man and was like, "why can't i spot this dude......oh wait."

edit:HYPE
 
notjackbauer said:
Were they awesome?
Ive only played one or two matches but nope they werent awesome at all.
 
Ysiadmihi said:
I really hope knives aren't an instant kill weapon this time.
Yeah I hope they took the Counter Strike approach. I find it stupid when I get knifed after I pump 6 bullets into a guy and I'm the one that die. Stupid knife lunge and 1 hit kill.
 
Put enough mulitiplayer maps in from the start please.
Mapspack where great but a bit too late.
I spot all the time!! glad it is in.
A get F#"# angry for people who do not use spot or motion mines, or even squads.
 
Freki said:
* There will be a friendly fire option, turned off by default
Good. I hope most servers will have it on to avoid nade spam and just firing randomly with choppers and tanks into the flags.
 
KaYotiX said:
Agree, Helicopters in BC2 are what made me quit that game. It was so fun till you had a guy in the chopper spawn killing your team.
Choppers are much more balanced in BF2. Planes are harder to kill, but they're kept in check by other planes and plenty of AA. There may still be dominant pilots, but they won't be able to concentrate solely on infantry like the choppers of BC2.

mclaren777 said:
My only question: will it have a good, non-CODesque story?
I wouldn't get my hopes up if I were you. TBH, I'd be happy with conquest with bots MP that BF2 had. I won't be playing it outside of day 1 when I'm learning the controls. :P
 
Rorschach said:
Choppers are much more balanced in BF2. Planes are harder to kill, but they're kept in check by other planes and plenty of AA. There may still be dominant pilots, but they won't be able to concentrate solely on infantry like the choppers of BC2.
That's great to know. Thanks for that info.
 
mclaren777 said:
My only question: will it have a good, non-CODesque story?

I am not sure. Bad Company was the comedy piss-take of CoD, so I doubt DICE will go the same route with BF3. If it has a SP story, I am guessing it will be more serious in tone.
 
Please please please have commander mode in. I wish they could be separated them from the battlefield but I can understand why they arent. ie. commander is chosen after the round starts or commander leaves in the middle of the match and someone else has to take over. They could do it but it would be more work.

Same with ziplines. It would be awesome to be able to ride down a zipline into battle but there are so many issues that would have to be ironed out first. The physics of a realtime zipline aren't the same as the canned animation in a COD game. Heli pilot has to always be good enough to hover low enough for the zipline. Would love to see the option to parachute or use the zipline with having a good pilot and using a zipline being the fastest way to land a squad.

Too bad consoles are going to be capped at 24 players. If they could have at least got them up to 32 players that would have made a huge difference in the gameplay.
 
Ziplines would be stupid. It was fine in BF2 Special Forces, but it's kind of stupid to have a normal soldier carrying around ziplines and grappling hooks and stuff.
 
I want Little Birds to transport troops to certain locations quick and easy. give them flares so they arent used as an attack vehicle. I wanted them in BF:BC2, but helas.
 
vanty said:
Ziplines would be stupid. It was fine in BF2 Special Forces, but it's kind of stupid to have a normal soldier carrying around ziplines and grappling hooks and stuff.

No I think you misunderstand. We are asking for ziplines for transport helicopters instead of parachutes, not an all around usable zipline.
 
I <3 Memes said:
No I think you misunderstand. We are asking for ziplines for transport helicopters instead of parachutes, not an all around usable zipline.
Ah ok. Just someone else mentioned Special Forces so that's what I was thinking of.
 
Freki said:
* Prone will be on all 3 platforms, not just PC
* Dolphin Driving/Dropshooting will not work.
* Spotting (in an undecided form) will be making a return
* While the PC version will have up to 64 player online matches, the number is limited to 24 on consoles
* There will be a friendly fire option, turned off by default
* Knives and dogtags will return
* There will be no ziplines or grapple hooks
* There will be bullet drop, but “Doesn’t work the same as BC2 though, it’s a much deeper system.“
* No tracer darts

http://techspotlight.net/news/new-battlefield-3-details

original source: http://twitter.com/#!/Demize99
All of this is old stuff that we've been talking about in the Gameinformer cover OT for the past few days now...
 
Silly.Mikey said:
man 24 players on console, wtf? Thats pathetic. I guess im buying the PC version. Why does no one complain about this?


Because some prefer to have intact gameplay quality besides the number of players.. Anyway non issue for me, I'll be on PC just like BC2 although I had fun with the 360 version.


And funnily enough I wont be playing on 64 man servers, I'd do 32 and maybe 48 max.. Hell I think 48 is too much as is... God damned clusterfuck.
 
Slayer-33 said:
Because some prefer to have intact gameplay quality besides the number of players.. Anyway non issue for me, I'll be on PC just like BC2 although I had fun with the 360 version.


And funnily enough I wont be playing on 64 man servers, I'd do 32 and maybe 48 max.. Hell I think 48 is too much as is... God damned clusterfuck.

What was the max in BF2?
 
from Dead Space 2 art director and fellow Gaffer, Monkey Pants, on twitter.

Just saw a demo of Battlefield 3 here at EAHQ. Holy shit. Everything else looks like a cartoon now.

hype.
 
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