• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

New BIOSHOCK 2 Teaser Site Launches

No_Style said:
I was looking for a thread to echo this sentiment.

Looks like they're doing the whole "Big Daddy" suit some real justice.

Thank God, the Big Daddy suit in Bioshock one wasn't any different than the regular game.
 
I'm looking forward to this, and I hope it's done well because I thought the "good" ending made the main character's story feel complete.


Also, does anyone know when that new Bioshock artbook is going to be released?
 

MNC

Member
"Mister B.... Big sister doesn't want you playing with me~!"

Also...


We...... Folloooooooow.......

Silence the discooooord....


:D That's the vibe I got. Until everything got flooded :(
 
From the May editions of OXM UK and PC Gamer:

  • You're the first Big Daddy ever built, and by far the most powerful.
  • Bioshock 2's story is entirely about the Big Daddies, the Little Sisters and the lives they once had.
  • You’re the reason every other Big Daddy after you was brainwashed and crippled – you were too good, and you were involved in some unknown incidents that caused Suchong to abort his plans to make other creatures like you: “suffice it to say they decided to simplify”.
  • Tenenbaum will be your advisor over the radio, as Atlas was last game.
  • The Splicers that have survived for ten years are “apex predators”, who are at the top of the “Adam food chain”.
  • You have the option, nicknamed the “superdick” option, which is to adopt a Little Sister, carry her around on your shoulder, take the ADAM she extracts from corpses and brings to you, and then kill her and take all of her ADAM.
  • The game is nothing like the “horrible escort quest” in the previous Bioshock.
  • Single Splicers or ones in a small group will flee when they see you.
  • Whether you can go in it or not, there will be a sunken ship in the sea bed surrounding Rapture.
  • There will be more people like Sander Cohen in the game.
  • There will be more weapons you can wield than the drill and Rivet Gun, and you can upgrade all of them.
  • Once you upgrade Cyclone Trap, you can combine it with almost any other Plasmid, not just fire, e.g. "Ice Traps", "Rage Traps", and even "Security Traps".
  • When you drill a Splicer there is a large amount of blood, some of which splatters on your visor.
  • Big Daddies will still put up a fight, and can top themselves up with health, so you can’t erode them down by constantly respawning.
  • You will have “strong and unforgettable encounters with unspliced characters that you can develop genuine empathy for”.
  • There is still hacking, and you can heal security bots.
  • There are multiple endings and you’ll know which one you’re heading towards, you will make many choices that will resonate into the end-game.
  • Underwater sequences are entirely optional.
  • There will be no combat underwater, just a chance to punctuate the action and allow the art team to “go nuts”, but you can find and harvest live ADAM slugs on the seabed.
  • Some of the really moody and emotional parts of the game will happen underwater.
  • Tenenbaum is still grief-stricken ten years on, especially about the Big Sister due to her origins.
  • The Big Sister, due to her mental conditioning, tried to turn herself into a Big Daddy when she realised she was too old to be a Little Sister, and started kidnapping girls to bring to Rapture to restore order.
  • You are not on a quest to stop her, she is on a quest to stop you – you are trying to escape Rapture and to do this you use the Little Sisters for saving, killing or adopting so you can receive ADAM. This infuriates the Big Sister, as you are undoing her work to restore order to how she believes it should be.
  • Some parts of the Big Sister, like her legs, show her flesh, and she is “skeletally thin”.
  • The Big Sister has much more powerful versions of certain Plasmids – for instance a version of Telekenesis that hurls everything in the room at you in a "giant tornado".
  • Big Sister can hunt you down anywhere in a level.
  • There is an inverted form of the relationship you had with the Big Daddies in Bioshock 1. In that game, you followed around a Big Daddy until you had it where you wanted it and "jumped it". In Bioshock 2, you are the Big Daddy, and the Big Sister is doing the same to you, constantly stalking you.
  • There are special things to the prototype Big Daddy and the Big Sister we don't know about yet that will be revealed later, like how you can beat her in each fight without killing her and how you can respawn without Vita-Chambers.
  • The game will celebrate your “free will”, contrasting with the previous game.
  • It still seems the game will not be a straight sequel, may be partly a prequel.
  • Multiplayer is still not revealed, but will be in the next issue of PC Gamer.

Highlighted the most interesting/exciting parts.

This game is shaping up to be everything BioShock 1 was suppose to be.
 
Dax01 said:
From the May editions of OXM UK and PC Gamer:



Highlighted the most interesting/exciting parts.

This game is shaping up to be everything BioShock 1 was suppose to be.


Hype through the stratosphere. I love that they are making this game a meditation on free choice to contrast with the first game. More moral choices, explorable sea floor, "super dick" options, more characters you will empathize with? So good.
 

beelzebozo

Jealous Bastard
Wrath2X said:
That sounds awesome and all but its like half a prequel? When did we know this?

News to me.

i have to think that, since the main character is a prototype big daddy, we'll get part of the story prior to shit going haywire in rapture, then part of the story after the events of the first game where the big sister is running rampant. that will solve two problems:

one, you have an opportunity to set up the new characters (main character & big sister origins)
two, you also have the perfect setup for a short tutorial.

i have to imagine the prequel portion will be significantly shorter than the sequel.
 
All of that stuff from PC Gamer sounds amazing but I'm still not entirely sure about one thing, maybe I skimmed over it. Is this a SEQUEL or a prequel-sequel?
 
Wrath2X said:
That sounds awesome and all but its like half a prequel? When did we know this?

News to me.

I imagine the best way to do that would be to show your origin and how you rebelled and were put in some kind of stasis that Tennenbaum had to break you out of 20 years later for some purpose. Or something. I'm sure it will be clear.
 
I hope there will be Andrew Ryan in it in some form, even if it's just the pre-recorded messages. He was the coolest part of the first game.
 

Huggy

Member
Laughing at the bit where they tell the Big Sister is hunting me like I hunted Big Daddies in Bioshock 1.
It will be a real treat coming across 6 propane tanks stacked on top of a proximity mine underneath a hacked security camera.
 
Synth_floyd said:
I hope there will be Andrew Ryan in it in some form, even if it's just the pre-recorded messages. He was the coolest part of the first game.

Perhaps he could appear on a golfing tips show playing on a random TV.
 

Mrbob

Member
GI preview says the events of Bioshock 2 take place ten years after the original Bioshock so it can't be a prequel.
 

MNC

Member
  • The Splicers that have survived for ten years are “apex predators”, who are at the top of the “Adam food chain”.

Many confirmed!
  • The game is nothing like the “horrible escort quest” in the previous Bioshock.

It sure looked like that. Well, the little sister harvesting and you protecting her does.
 

wRATH2x

Banned
Synth_floyd said:
I hope there will be Andrew Ryan in it in some form, even if it's just the pre-recorded messages. He was the coolest part of the first game.

Yeah, but not gonna happen. Such an awesome character though.
 
Wrath2X said:
Yeah, but not gonna happen. Such an awesome character though.
The player finding audio diaries of Andrew Ryan is a real possibility.
Mrbob said:
GI preview says the events of Bioshock 2 take place ten years after the original Bioshock so it can't be a prequel.
It's both. How it is in part a prequel or in what way it is in part a prequel we don't know.
 

Mrbob

Member
Dax01 said:
It's both. How it is in part a prequel or in what way it is in part a prequel we don't know.


Metal Gear Solid 2 part two?

Play as the Big Daddy in the beginning, stuff happens...flash forward and you play as ??? the rest of the game.
 

Huggy

Member
Synth_floyd said:
I hope there will be Andrew Ryan in it in some form, even if it's just the pre-recorded messages. He was the coolest part of the first game.

I don't understand why the guy's dead anyway. He was the whole reason players could use the vita chamber in the original.
 
That new info is rather exciting. However, it only further confirms that the Big Sister is going to scare the shit out of me at every possible moment. D: I have feeling I'll adopt a strategy of shooting proximity mines and traps everywhere.
 

Mrbob

Member
Don't facepalm me. :lol

In MGS2 you have the Tanker sequence and the Plant scene. The Tanker sequence is a prologue to the game, and then the upcoming Plant scene with Raiden takes place two years later.
 
Mrbob said:
Don't facepalm me. :lol

In MGS2 you have the Tanker sequence and the Plant scene. The Tanker sequence is a prologue to the game, and then the upcoming Plant scene with Raiden takes place two years later.
The game (well, at least, the majority of the game) is set ten years after the first BioShock. This is when you play as the Big Daddy. What you play as in the "prequel" part of the game, if you play as anything at all, remains to be seen (could be this same Big Daddy, could be someone else).

pelicansurf said:
http://www.gametrailers.com/player/47818.html

the gt popblock for those who havent seen it. its awesome.
Hadn't seen this yet. Thanks!
 

Puck

Banned
Just got my sub for OPSMAU delivered. Seems like there is some new info.
Starring familiar characters including the return of
Andrew Ryan
'Yes there is multiplayer' which will be revealed in the future.
Main bulk of the story takes place after Bioshock 1 events.
Some pics of splicers, new screenshots and a walkthrough of the demo are in it.
 
I'm sure there's gonna be flashback stuff and that's how you get the whole prequel thing. I'd love to be in the middle of that one particular ballroom when the shit hits the fan.
 
Dax01 said:
Highlighted the most interesting/exciting parts.

This game is shaping up to be everything BioShock 1 was suppose to be.

Oh come on man ...While I'm happy Bioshock2 is going to be adding a shiton of enhancements, the first game WAS what it was supposed to be as intended by those involved. It wasn't missing anything ..It only had a end game that many didn't care for...
 

butsomuch

Member
945380_04172009_screen001.jpg



945380_04172009_screen003.jpg



945380_04172009_screen005.jpg



945380_04172009_screen007.jpg



945380_04172009_screen009.jpg



Gamespot's exclusive preview (with new 23 images) and official trailer
 
Top Bottom