And then John was the Big Sister.Huggy said:I ain't carrying no pink ribbon on my Big Daddy suit.
No_Style said:I was looking for a thread to echo this sentiment.
Looks like they're doing the whole "Big Daddy" suit some real justice.
Hopefully they just haven't animated that yet.Scarecrow said:I kinda wish the drill was less Halo energy sword swoosh, and more Gears of War chainsaw impale.
- You're the first Big Daddy ever built, and by far the most powerful.
- Bioshock 2's story is entirely about the Big Daddies, the Little Sisters and the lives they once had.
- Youre the reason every other Big Daddy after you was brainwashed and crippled you were too good, and you were involved in some unknown incidents that caused Suchong to abort his plans to make other creatures like you: suffice it to say they decided to simplify.
- Tenenbaum will be your advisor over the radio, as Atlas was last game.
- The Splicers that have survived for ten years are apex predators, who are at the top of the Adam food chain.
- You have the option, nicknamed the superdick option, which is to adopt a Little Sister, carry her around on your shoulder, take the ADAM she extracts from corpses and brings to you, and then kill her and take all of her ADAM.
- The game is nothing like the horrible escort quest in the previous Bioshock.
- Single Splicers or ones in a small group will flee when they see you.
- Whether you can go in it or not, there will be a sunken ship in the sea bed surrounding Rapture.
- There will be more people like Sander Cohen in the game.
- There will be more weapons you can wield than the drill and Rivet Gun, and you can upgrade all of them.
- Once you upgrade Cyclone Trap, you can combine it with almost any other Plasmid, not just fire, e.g. "Ice Traps", "Rage Traps", and even "Security Traps".
- When you drill a Splicer there is a large amount of blood, some of which splatters on your visor.
- Big Daddies will still put up a fight, and can top themselves up with health, so you cant erode them down by constantly respawning.
- You will have strong and unforgettable encounters with unspliced characters that you can develop genuine empathy for.
- There is still hacking, and you can heal security bots.
- There are multiple endings and youll know which one youre heading towards, you will make many choices that will resonate into the end-game.
- Underwater sequences are entirely optional.
- There will be no combat underwater, just a chance to punctuate the action and allow the art team to go nuts, but you can find and harvest live ADAM slugs on the seabed.
- Some of the really moody and emotional parts of the game will happen underwater.
- Tenenbaum is still grief-stricken ten years on, especially about the Big Sister due to her origins.
- The Big Sister, due to her mental conditioning, tried to turn herself into a Big Daddy when she realised she was too old to be a Little Sister, and started kidnapping girls to bring to Rapture to restore order.
- You are not on a quest to stop her, she is on a quest to stop you you are trying to escape Rapture and to do this you use the Little Sisters for saving, killing or adopting so you can receive ADAM. This infuriates the Big Sister, as you are undoing her work to restore order to how she believes it should be.
- Some parts of the Big Sister, like her legs, show her flesh, and she is skeletally thin.
- The Big Sister has much more powerful versions of certain Plasmids for instance a version of Telekenesis that hurls everything in the room at you in a "giant tornado".
- Big Sister can hunt you down anywhere in a level.
- There is an inverted form of the relationship you had with the Big Daddies in Bioshock 1. In that game, you followed around a Big Daddy until you had it where you wanted it and "jumped it". In Bioshock 2, you are the Big Daddy, and the Big Sister is doing the same to you, constantly stalking you.
- There are special things to the prototype Big Daddy and the Big Sister we don't know about yet that will be revealed later, like how you can beat her in each fight without killing her and how you can respawn without Vita-Chambers.
- The game will celebrate your free will, contrasting with the previous game.
- It still seems the game will not be a straight sequel, may be partly a prequel.
- Multiplayer is still not revealed, but will be in the next issue of PC Gamer.
Dax01 said:From the May editions of OXM UK and PC Gamer:
Highlighted the most interesting/exciting parts.
This game is shaping up to be everything BioShock 1 was suppose to be.
Wrath2X said:That sounds awesome and all but its like half a prequel? When did we know this?
News to me.
Wrath2X said:That sounds awesome and all but its like half a prequel? When did we know this?
News to me.
Synth_floyd said:I hope there will be Andrew Ryan in it in some form, even if it's just the pre-recorded messages. He was the coolest part of the first game.
Synth_floyd said:I hope there will be Andrew Ryan in it in some form, even if it's just the pre-recorded messages. He was the coolest part of the first game.
The player finding audio diaries of Andrew Ryan is a real possibility.Wrath2X said:Yeah, but not gonna happen. Such an awesome character though.
It's both. How it is in part a prequel or in what way it is in part a prequel we don't know.Mrbob said:GI preview says the events of Bioshock 2 take place ten years after the original Bioshock so it can't be a prequel.
Dax01 said:From the May editions of OXM UK and PC Gamer:
Highlighted the most interesting/exciting parts.
This game is shaping up to be everything BioShock 1 was suppose to be.
Dax01 said:It's both. How it is in part a prequel or in what way it is in part a prequel we don't know.
Synth_floyd said:I hope there will be Andrew Ryan in it in some form, even if it's just the pre-recorded messages. He was the coolest part of the first game.
Dax01 said:The player finding audio diaries of Andrew Ryan is a real possibility.
MGS? What? Facepalm.Mrbob said:Metal Gear Solid 2 part two?
Play as the Big Daddy in the beginning, stuff happens...flash forward and you play as ??? the rest of the game.
http://bioshock.wikia.com/wiki/Andrew_RyanHuggy said:I don't understand why the guy's dead anyway. He was the whole reason players could use the vita chamber in the original.
Ben Pierce said:I'm sooo pumped for this. I'm getting the urge to replay Bioshock
The game (well, at least, the majority of the game) is set ten years after the first BioShock. This is when you play as the Big Daddy. What you play as in the "prequel" part of the game, if you play as anything at all, remains to be seen (could be this same Big Daddy, could be someone else).Mrbob said:Don't facepalm me. :lol
In MGS2 you have the Tanker sequence and the Plant scene. The Tanker sequence is a prologue to the game, and then the upcoming Plant scene with Raiden takes place two years later.
Hadn't seen this yet. Thanks!pelicansurf said:http://www.gametrailers.com/player/47818.html
the gt popblock for those who havent seen it. its awesome.
pelicansurf said:http://www.gametrailers.com/player/47818.html
the gt popblock for those who havent seen it. its awesome.
Dax01 said:Highlighted the most interesting/exciting parts.
This game is shaping up to be everything BioShock 1 was suppose to be.