bgassassin said:
I would assume it's about making it feel more natural to your golf swing.
I can't see anyone
caring about this in a game... seriously, why would you want to look at the ball in a video game? In real golf yes, but here I agree with others, it's just an expensive accident waiting to happen- no way the controls are sensitive enough to tell if you really put that virtual golf club right over the virtual ball and adjust trajectory, spin, etc. in real time... it'll interpolate, apply one of 50 pre-calculated factors to the shot and play the animation; same as Wii Golf right now. It's faux-immersion.
I assume it's gotta be something that marketers hastily made up so they had enough ideas to present for 20 minutes. Sitting around a table with the E3 reveal just days away, the conversation was basically like a bad episode of Full House...
Executive VP, played by Danny Tanner: "Golly darn, you guys, We haven't got any good reasons for this tablet being included yet, and the big show is tomorrow!"
Uncle Joey: "Well, people could use it as a coaster... it could show virtual coffee stains, in 256 different colors!"
Uncle Jesse: "You idiot! It's gonna be $300! We have to pretend it's got some use past just being a 7" DS screen. I say we make it a virtual snare drum for Rock Band: Jesse and the Rippers..."
Olsen Twin: "Why don't you sit it on the fwoor and pwetend it's the golf tee"
Everyone: "Ahh, that's it! This will be the best E3 ever!"
[Group hug, credits roll]