cybamerc said:It looks alright but it's hardly the huge step up one could hope for. No global shadowing and cramped, poly starved environments. I think both Xbox 360 and PS3 can do much better.
Wha? From what I've read and can tell from the videos, it does use global shadowing...cybamerc said:It looks alright but it's hardly the huge step up one could hope for. No global shadowing and cramped, poly starved environments. I think both Xbox 360 and PS3 can do much better.
BuckRobotron said:Looks great.
dark10x said:Thing is, this is just the beginning. The tip of the iceberg, if you will. I don't think we've had a true taste of next-gen just yet...
I can't wait to see what else is done with the UE3 engine. I'm also very curious to see how loading is handled with Gears of War. I'm hoping they do away with the PC style "load one level at a time" concept and go for streaming...
The whole UE3.0 engine was written with streaming content in mind. There is no way Epic themselves would not have streaming level for GoW.op_ivy said:back before GoW was announced, in one of the older UE3.0 demos, they talked about "no loading" and that the entire city would stream... not sure if that holds true for the console versions of UE3.0 though
And I think people keep confusing passive entertainment for interactive ones. Videogames are not movies people. There are inherent obstacles for movie like animation in games. Get over it.
No shit. However, perhaps I've been spoiled by developers who get it right.And I think people keep confusing passive entertainment for interactive ones. Videogames are not movies people. There are inherent obstacles for movie like animation in games. Get over it.
They've never delivered good animation before. What makes you think anything will change this time?MightyHedgehog said:dark, why are you comparing an unfinished game to a finished one?
Mrbob said:Yeah, I saw it.
Looks better than Killzone.
There are plenty of 5 year old games that animate really well, though...and animates like a 5 years old game the magic is gone
dark10x said:There are plenty of 5 year old games that animate really well, though...
Damage Controlling the Damage Control +2SantaCruZer said:damage control +1 :lol
No. It uses a combination of different techniques.dark10x said:Wha? From what I've read and can tell from the videos, it does use global shadowing...
Kinda like Splinter Cell perhaps?cybamerc said:No. It uses a combination of different techniques.
cybamerc said:No. It uses a combination of different techniques.
Exactly.dark10x said:Kinda like Splinter Cell perhaps?
I've read about it somewhere (not GoW specifically but UE3) but I can tell because sometimes environment shadows aren't projected onto the characters, sometimes the characters don't seem to have a shadow, sometimes objects lack self-shadowing etc.Redbeard said:How can you tell?
cybamerc said:I've read about it somewhere (not GoW specifically but UE3) but I can tell because sometimes environment shadows aren't projected onto the characters, sometimes the characters don't seem to have a shadow, sometimes objects lack self-shadowing etc.
Zer0 said:oh my god,you were the smart guy of your class?
by the way
for me animation its important,as much as graphics,if you got a character with billions of poligons,shaders and all that crap,and animates like a 5 years old game the magic is gone
look at ghost recon3 the animation is superb.this gow maybe a eyecatcher in screens but in motion leaves a lot to be desired
Don't have the video on the computer I'm at now but in the beginning there's an object which casts a shadow on the ground but not on the character walking by it. Also the characters in the same scene don't seem seem to cast shadows. Later on there's a vehicle with no self-shadowing.Redbeard said:Where are you seeing this, exactly? I just watched the video looking for this stuff and nothing stands out to me as looking wrong, unshadowed, etc..
Haha... I'm notKleegamefan said:FYI, cybermerc is a developer, IIRC...
SOF3Midas said:I never understood why characters won't burst into pieces when you throw a grenade at them, it's the same thing in HL2. When will we see games where limbs will fly?
SOF games have always been shit. Their only appeal was the stomach churning ghoul system for killing and dismembering people in the most gruesome ways.SOF3
There is MANY unshadowed elements in the video. One of the things that makes it look inconsistent and therefore ugly and unpolished in my eye.cybamerc said:I've read about it somewhere (not GoW specifically but UE3) but I can tell because sometimes environment shadows aren't projected onto the characters, sometimes the characters don't seem to have a shadow, sometimes objects lack self-shadowing etc.
Well, I can easily say the same with you and the Xbox/XBox360...but I can't say that about Zer0...mainly because I don't know who he is :bRyudo said:Everyone knows you would dance to a different tune if it was PS3 exclusive.