There are a few interesting story points in the demo. Kaim draws attention by the fact that he survives the calamity that kills everyone else in the early battle featured in the demo. A couple of soldiers state that it's amazing that he survived, while two peskier soldiers are a bit harsher in their tone, and seem to believe that Kaim deserted the battle. We presume this will be a recurring theme in the game. Too bad Kaim is the unspoken type of RPG heroes that the Japanese seem to love, as we'd like him to defend himself.
Are you jealous that the Japanese get this early look at Lost Odyssey all to themselves for now? Don't be. Viewed from most areas, the demo seems to be from an early stage of development. The visuals are rough, with choppy movement and a few peculiar glitches. The battle system is in a basic state right now, as it's lacking some of the gameplay systems that will make it into the final, including a growth system where immortal characters like Kaim inherit skills from mortal allies who've passed on.
Judging by the demo, Lost Odyssey feels like a PlayStation 2 RPG running in high definition. With its intriguing storyline and stirring Nobuo Uematsu score, we're hoping that's not the case. For now, you can view the new movies we've uploaded from the demo, but if you're like us, you'll find yourself hoping for a lot more next year.
http://xbox360.ign.com/articles/742/742895p1.html