AniHawk said:All I remember was there was this gorilla and my extreme disappointment when I found out it wasn't the real deal.
Just want to say I got and understood the joke even if its at the expense of an awesome original game. :lol
AniHawk said:All I remember was there was this gorilla and my extreme disappointment when I found out it wasn't the real deal.
SS4Gogita said:All we need now is a Scissors Mario and we'll be set.
dsister44 said:hey I made that joke several pages back!![]()
upandaway said:I'm good for the sequel actually. I didn't burn out on Galaxy at all. I didn't absorb anything, I just had fun and it passed right through me. In fact I barely remember any stars from the game (besides the obvious ones of course). And I did do 242 stars.
I have no clue why Galaxy just passed through me like that, but whatever. It just means I can play Galaxy 2 without feeling any sort of saturation.
You know there's going to be Rock Mario toys (though not necessarily at E3), it's guaranteed.Guevara said:Somebody better cosplay that at E3
RandomVince said:And I only just got it then :lol
Milpool said:It's the same for me, and I played through it twice too, it just left no impression at all. Where as I could replay through every single star from Mario64 in my head, I've never really thought about why that is.
MYE said:You're both dead inside.
Milpool said:Quite possibly, maybe I was too hyped for the first. How could anyone not be after the amir0x jizz tits thread?
I'm going to go out on a limb here and suggest you were somewhere between the ages of 7 and 14 when Super Mario 64 came out... the peak of impressionable youth when everything was incredibly novel and seemed more amazing at the time than it probably would have done today.Milpool said:It's the same for me, and I played through it twice too, it just left no impression at all. Where as I could replay through every single star from Mario64 in my head, I've never really thought about why that is.
Still quite looking forward to it.
BowieZ said:Embathy?
Milpool said:It's the same for me, and I played through it twice too, it just left no impression at all. Where as I could replay through every single star from Mario64 in my head, I've never really thought about why that is.
Still quite looking forward to it.
What hate? I'm just suggesting that if SM64 and Galaxy swapped places, the unbridled awe-inspiring glee and memorability would possibly swap too, presuming he was fairly young when SM64 came out.EatChildren said:Your Mario64 hate has no place here BowieZ. Begone, devil.
Don't get me wrong, I'm firmly in the "SM64 isn't all that and a bag of chips" camp, but judging Super Mario 64 based on the DS version is a bit like judging Virtua Fighter 2 based on the Genesis version.Shiggy said:I've played SM64 DS only and the game was a mess. I even preferred Super Mario Sunshine. Nostalgia sucks![]()
Not as much as people who thoughtlessly attribute preference for older franchise iterations to "nostaligia".Shiggy said:Nostalgia sucks![]()
Magicpaint said:Going back to the original SM64 was a bit hard for me; I'm not sure if it's the n64 analogue stick, or the game, but Mario felt too heavy. The DS remake strangely feels much easier for me to play.
zigg said:IMO, they're right. Galaxy basically destroyed the whole 3D Mario line by finally doing things right.
But 64's groundbreaking-ness makes it effectively immune to many of the complaints I have about it. That and my lack of willingness to fight a losing flame war for weeks on end is why I haven't ever bothered to finish the "Mario 64 isn't really all that great" editorial I started thinking about writing some months ago.
I almost said this, then decided not to, and just now decided to say it again—I think I prefer the DS remake too. That said, I have no chance in hell of relearning how to use the thumbstrap. I had it down hardcore, and now I just can't do it anymore. Maybe I need the original DS' grip to pull it off. I still have mine around...
Segata Sanshiro said:Don't get me wrong, I'm firmly in the "SM64 isn't all that and a bag of chips" camp, but judging Super Mario 64 based on the DS version is a bit like judging Virtua Fighter 2 based on the Genesis version.
Shiggy said:Let me tell you, the control scheme wasn't what I thought was worst. I hated running around in large world without knowing what to do.That's not what Mario is about and that's why I adore Mario Galaxy.
Even that is a sort of backhanded compliment though. It suggest SM64 only succeeds by virtue of its place in gaming history. I personally think it succeed on the level of good design, wholly apart from when it was released and what impact it had. I don't think anyone would argue that it isn't dated in some respects, but it also has a lot of timeless qualities that I think make it a great game today. No caveats.Eteric Rice said:Galaxy is a better game by leaps and bounds though. But the fact that Mario 64 set the foundation for Galaxy, and other games today, cannot be taken away from it. Nor can it be taken for granted.
basiclyShiggy said:Nostalgia sucks![]()
EmCeeGramr said:didn't like each level start off by showing you exactly where to go and telling you what to do
HK-47 said:I liked 64 and Sunshines more open world platform type deal.
beelzebozo said:i like all of the 3d mario games.
if i had to make the sophie's choice and choose just one though, i'd take GALAXY.
(i'd also take PRIME over SUPER METROID, fwiw)
zigg said:This is pretty much a great example of what divides fans, and I think moreso than the nostalgia factor. Do you like to explore to find your goal, or do you like to see a beginning-to-end platforming challenge? I personally prefer the latter, which figures heavily into (though isn't the be-all and end-all) why I prefer Galaxy.
Rafaelcsa said:I could be wrong with my assumptions here, but I think people who prefer SMB3 to SMW will also prefer SMG to SM64, and vice-versa. SMB3 and SMG are more straight-up, platforming-focused, while SMW and SM64 take a slower, more exploratory approach. I fit into the first group. I always thought SMB3 was the best 2d Mario game and now I think Galaxy is the best 3d one. I recognize SM64 as a great and important game, but it isn't that much fun to me. I love open-world exploration in series like Metroid, for example, but in my Mario games I'd much rather have crazy-ass platforming.
I also like much more the physics and the way Mario controls in Galaxy than in SM64 or Sunshine.
beelzebozo said:i'm that guy who's going to be the contradiction to your theory (though i think it's a fairly good one). for my tastes, and again, this is under the sophie's choice scenario where i'm forced to choose between two things that i love like children:
smw > smb3
smg > mario64
Rez said:yeah, tick-tock clock, rainbow ride (can't remember actual name), the tiny huge island - those were some challenging levels as a kid. I wonder how I'd find them nowadays.
ShockingAlberto said:I'm not going to let you jaded fucks convince me Mario 64 wasn't awesome.
ShockingAlberto said:I'm not going to let you jaded fucks convince me Mario 64 wasn't awesome.
beelzebozo said:smw > smb3
AceBandage said:The only place that SMB3 was really better at was the insane amount of power ups.
I like Galaxy better too and M64 has likely aged poorlybeelzebozo said:it's totally amazing and one of the best games out there. i can still play it today and have a blast. it is no knock against M64 that i like GALAXY better.
EmCeeGramr said:well i'm not president yet so being this wrong is still legal... for now
we elected Carterbeelzebozo said:americans will never elect a president who'd rather wear a raccoon tail than ride a dinosaur.
beelzebozo said:americans will never elect a president who'd rather wear a raccoon tail than ride a dinosaur.
Willy105 said:I also liked Mario 64's open-ended type of gameplay.
I found it a lot more fun just playing around than getting from point A to point B.
But I won't complain.
Tick-Tock Clock is easy, but long. Tiny Huge Island is also easy but long.
But Rainbow Ride is just plain evil.
EmCeeGramr said:
i'm already a dinosaur
I generally prefer Galaxy's approach, but I wouldn't mind a level or two in the style of SM64. Galaxy sort of did this with a few levels, but they were too small to really capture the SM64 feel.HK-47 said:I liked 64 and Sunshines more open world platform type deal. I wouldnt mind it coming back. I like Galaxy the best but 64 is still really fun to play.