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New Naruto Shippuden: Ultimate Ninja Storm 4 Screenshots

Looks awesome

http://www.saiyanisland.com/2014/12/naruto-storm-4-53-screenshots/


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I'm wondering where they're using all the extra power the new consoles bring to the table. I saw better facial animations, more particle effects, and it probably runs at 1080p now. Can't tell if the damaged clothing is something specific to to that cut scene or its something universally applied retroactively to every single playable character.
 

Is the top one in-engine pre-rendered? It looks pretty different from the bottom one.

If it isn't pre-rendered, then it's pretty amazing how many "anime details" their engine is handling. I imagine it requires a lot of custom work to make sure they look correct from all angles.
 
Why can't all anime games look this good? Hopefully these aren't PC shots with unrealistic settings for 90% of their users.
 
With this and Xrd it looks like the age of TRUE 3D anime has finally arrived. Where was this tech back when I was playing Dark Cloud 2 back in the day.
 
Is the top one in-engine pre-rendered? It looks pretty different from the bottom one.

If it isn't pre-rendered, then it's pretty amazing how many "anime details" their engine is handling. I imagine it requires a lot of custom work to make sure they look correct from all angles.

They're both from the trailer, which looks like in-game cutscenes. It's 2 different versions of Naruto, so that's why they look different.
 
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are we sure this Madara is ingame 3d model and not simply 2d animation? look at the hair, clothes wear and tear, looks way too detailed for polygon and not inline with the other character, maybe their engine new feature is to paste 2d animation on top of their 3d engine and they use it at times during cutscene.

I can believe Hashirama is 3d model in this screen, but not Madara
 
UEvEdeO.jpg

are we sure this Madara is ingame 3d model and not simply 2d animation? look at the hair, clothes wear and tear, looks way too detailed for polygon and not inline with the other character, maybe their engine new feature is to paste 2d animation on top of their 3d engine and they use it at times during cutscene.

I can believe Hashirama is 3d model in this screen, but not Madara

Looks like it's from this trailer. I could only find crappy quality, but the shots match up so it should be in engine.
 
Is the top one in-engine pre-rendered? It looks pretty different from the bottom one.

If it isn't pre-rendered, then it's pretty amazing how many "anime details" their engine is handling. I imagine it requires a lot of custom work to make sure they look correct from all angles.
Top one seems to be a reused model with a better facial rig while the bottom seems to be a WIP model meant for hype. Storm 3 had a lot of mods that allowed people to change the textures, meaning they were realtime. Probably will be the same case here.
 
I really need to catch up with the series and get this.

I stopped at like episode 90 years ago. Time to restart and finish.
 
I really need to catch up with the series and get this.

I stopped at like episode 90 years ago. Time to restart and finish.
Just play Storm 1, 2 and 3. Will be alot more fun than sitting through fillers.
 
I really need to catch up with the series and get this.

I stopped at like episode 90 years ago. Time to restart and finish.

Read the manga. It skips every filler and you can read like 4 chapters compared to what it would take you to watch a single episode.
 
Read the manga. It skips every filler and you can read like 4 chapters compared to what it would take you to watch a single episode.

Disagree Kishimoto really fucked up the story towards the end and some of the fillers in the anime actually really do a good job of expanding on the world and characters.

Skip any filler that's a memory though. Except Neji Chronicles.
 
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