http://www.1up.com/news/report-muramasa-odin-sphere-high-definitionTiger uppercut said:ugh juniors...don't port beg.
That's limited to Juniors?Tiger uppercut said:ugh juniors...don't port beg.
Alas, the double pack will probably never happen. If we haven't heard about it by E3 or even TGS in September then it's probably gone for good._dementia said:
Don't port beg, don't bump old threadsRenoir said:Any word on that PS3 port of this game?
you chose...poorlyRenoir said:Any word on that PS3 port of this game?
ok now i know.Boney said:Don't port beg, don't bump old threads
Although it wasn't technically one.
kassatsu said:asked ignition about this at PAX east. not happening for now at least.
I just want to see a 3DS Vanillaware game in generalThe Lamonster said:I am really hoping for a 3DS version of this game. The visuals are just begging to be in 3D.
You have upscaled and filtered SD assets. A hypothetical HD port would have the original HD art in game rather than the downsampled Wii sprites and art. 2D isn't 3D to just render in a higher resolution, you need the actual art to be higher resolution itself...VivaciousSoul said:I was so confused when I saw the thread title on the first page
Regardless I already have my HD version of this game in higher definition than any PS3 version would be anyway.
Holy shit, you've just done it again.Renoir said:ok now i know.
i didnt want make a thread for this questions. saw rumors bout it wla while back thats all.
why dont you justRenoir said:ok now i know.
i didnt want make a thread for this questions. saw rumors bout it wla while back thats all.
Seriously, and it's only $12.96 on Amazon right now!Alextended said:You have upscaled and filtered SD assets. A hypothetical HD port would have the original HD art in game rather than the downsampled Wii sprites and art. 2D isn't 3D to just render in a higher resolution, you need the actual art to be higher resolution itself...
Buy the game as is people, it's great. Longing for a Princess Crown sequel on any platform, portable or not...
HisshouBuraiKen said:At least he reminded me to go back and find the octopus (squid?) boss with Momohime, I never did encounter him on my original playthroughs.
BentMyWookiee said:Seriously, and it's only $12.96 on Amazon right now!
Really? How?Annoying Old Party Man said:Have played the game in 3D and it's incredible!
I'm not sure there are true 'HD' sprites available - I would guess they created the sprites at a level sufficient for downsampling for a 480p game. They may have sprites at a higher res but to create proper HD sprites they would go much higher than sufficient for 1080p and then downscale to HD resolution. You may see some improvement but I doubt it would be that significant.Zeal said:edit: and if it looks this good being upscaled, playing an HD version without the downsampled Wii sprites would make my head explode.
Not sure if it's the same cast here, but at least with Odin Sphere, there are mega-high-res assets available. I have the artbook for the game and there were some examples in it.poppabk said:I'm not sure there are true 'HD' sprites available - I would guess they created the sprites at a level sufficient for downsampling for a 480p game. They may have sprites at a higher res but to create proper HD sprites they would go much higher than sufficient for 1080p and then downscale to HD resolution. You may see some improvement but I doubt it would be that significant.
I have a feeling the sprites in the game are a bit bigger than standard def but not quite 1080p. However, I can not prove it in any way, shape or form (well actually its fairly easy...emulate at 480p, upscale then emulate at 1080p and see if there is any extra detail compared to the upscale). I can tell from look at the directory tree (in Dolphin right click on game > properties > filesystem) though that it seems all the graphics have two files one of which is larger than the other, and the smaller files are not like checksum small or anything.Zeal said:edit: and if it looks this good being upscaled, playing an HD version without the downsampled Wii sprites would make my head explode.
Does the artbook state all of the art is at that resolution and if so does all of it look that good. They may have highlighted the best ones. What I'm trying to get it is there might not be a complete games worth of assets._dementia said:Not sure if it's the same cast here, but at least with Odin Sphere, there are mega-high-res assets available. I have the artbook for the game and there were some examples in it.
Actually, we don't have to guess...zoukka said:It's highly likely, the assets are originally bigger... how much, you can only guess.
George Kamitani said:Well, the original art we draw is all done in double-size -- in the case of Muramasa, the animation frames then get compressed down to the Wii's native resolution. As a result, producing a fully HD title would not be a great deal of extra work for us; it would just mean our original art is displayed in higher resolution. It wouldn't be a simple insert -- we retouch the compressed graphics here and there to make sure they look as good as possible -- but it's not restarting from scratch, either.
Starwolf_UK said:Does the artbook state all of the art is at that resolution and if so does all of it look that good. They may have highlighted the best ones. What I'm trying to get it is there might not be a complete games worth of assets.