"God's Beard!"
Member
TxSF character vote?
EVERYONE SPAM TWELVE AND Q
EVERYONE SPAM TWELVE AND Q
TxSF character vote?
EVERYONE SPAM TWELVE AND Q
Capcom is selling the gem system so hard because they're trying everything in their power to distract the audience from the fact that it's nothing but a cheap milking setup.
Capcom is selling the gem system so hard because they're trying everything in their power to distract the audience from the fact that it's nothing but a cheap milking setup.
this would make me buy this game. i'd like to use guy and haggar.I'd really like Haggar in SF4 style.
Like 99% of their fighters. Not defending this, but gems are not going to sell the game or give it a great reputation.
Like 99% of their fighters. Not defending this, but gems are not going to sell the game or give it a great reputation.
The pre-order shit is fucked up, so I understand that but the system itself seems to be fine.
Yea I'm hoping it's all an overreaction by the FGC.My thing is that nothing I've heard of the gem system seems that broken.
The pre-order shit is fucked up, so I understand that but the system itself seems to be fine.
TxSF character vote?
EVERYONE SPAM TWELVE AND Q
Capcom has a history of milking, yes, but gems is just a new level of shamelessness. In this case, the cheapness is directly integrated into the game mechanics, as opposed to simply superficial aspects (ala costumes.) At least with previous efforts, the milked releases provided new content and an even playing field for competitors.
True about the reputation, but those fighting game fans are already debating whether or not gems should be played at the tournament level.
Yea I would love to see what Cap com does with Lars.i'm pretty sure he's in. the characters i would like to see are maki and lars.
Although I don't think gems are a good idea, I don't think UMvC3's H&H mode is indicative of gems. It's not like you've got gems giving you airdashes when you shouldn't have them, or parries, or whatever other silly stuff is going on.
H & H has it right in that it's an optional mode, though.
Within the context of SFxTK it's perfect example of what can go wrong.
Once your Meter builds up, you are allowed to perform only a
Level 3 Super Combo. That is all you are allowed with your Super
Meter in K-Groove because the K-Groove is just one, long Meter with no
tiers. So when it fills up, that means you are Raged and your
character will turn VERY Red. Not only are you allowed to perform a
Level 3 Super Combo at this point, you gain two other benefits: you
take less damage and you dish out MORE damage! When Raged, you take
12.5% less damage from enemy attacks, and you also dish out 35% MORE
DAMAGE. AND you do more Guard Damage as well! This is a huge benefit
of K-Groove. Becoming Raged practically raises your character another
Ratio!
K-Groove
--------
Meter Length: 72 units
Guard Bar Length: 43 units
Damage Bonuses: Full Bar - Normal attacks : 135%
Special attacks : 130%
Super attacks : 110%
Full Meter Duration: 180 units on the timer (1080/60 secs)
(random noteJust Defending gives you 6 units of meter and 100 units of life.
Kgroove is still is one of the dumbest things about cvs2.
TxSF character vote?
EVERYONE SPAM TWELVE AND Q
About 30 mins to go.![]()
Not really, since we haven't seen a case of a gem giving a person a move or properties they shouldn't have. Like, speed gems only affect movement, not specials and normal attacks.
Can't wait. Hope I'm not disappointed.
Agreed!TxSF character vote?
EVERYONE SPAM URIEN AND HAKAN
Agreed!
Sweet enjoy fighting sped up auto blocking auto teching high defense Sims.
I think that Urien would be amazingly fun to play with the SFxT EngineI'd be fine with that.
Characters reveal30 min until what?
30 min until what?
Nice...how many?
Six.
Dont forget to make a new thread when the reveals are ... revealed or sumthin'