Yeah, what's wrong with "Tales of Graces f |OT|" exactly?
My bf just read that and he just gave me this look (cuz he's a huge Sakuraba fan).
I meant subtitle. I should've clarified. Sorry!
Also, didn't John from 8-4 say they were the ones localizing this?
I believe that vesperia , xillia , rebirth doesn't follow this trend.In Tales, I basically assume upfront that whenever there's a problematic element in the story, they will do it wrong. Racism? Dealt with in a painful and heavy-handed way. Romance? Ickified and weird. Kids? Annoying. Technobabble? Completely inscrutable and omnipresent. The best Tales can really manage narratively is to stay away from all this stuff and focus on elements that are hard to get wrong (and even then about the most they ever manage is 2/3rds of Vesperia, and that all still has Karol.)
I mean, I believe you that it's fine, but it doesn't take a lot to assume that a Tales game is going to have narrative elements that are so bad as to be actively offensive.
Given the lenght of some Tales ( abyss, symphonia, vesperia) i have a hard time to think they were in any waypossible rushed or anything of the sort . Original Graces,Xillia destiny2,legendia i can agree but making all of them in the same bag is unfair IMO given that they try a lot to be different in their systems ( and presentation ).You can sub in literally any non-Legendia Tales game and describe it with this. Rushed and underbudget tossed-off Sakuraba plus a legion of untalented cronies.
Yeah, what's wrong with "Tales of Graces f |OT|" exactly?
The former.
Hasn't been a tales game in the states with dual audio. Not sure if there has been an actual confirmation though. I do feel tales english VA have been pretty solid from symphonia on.
6+ people is not enough to get a least a trend of opinions ?Well no Tales import gaf is too small. Xillia just has better (much) design and visuals to me.
Is it really that bad or do you just not find it as good as Graces?
Well no Tales import gaf is too small. Xillia just has better (much) design and visuals to me.
Correct, although there is still the neat tidbit that the typical "Team Destiny" project lead and main programmer (Kazuya Ishizuka and Ryuichi Ishizawa, also worked on ToD PS1) worked on Narikiri Dungeon while Eternia was led by later "Team Symphonia" project lead (Takashi Hasegawa) and otherwise consisted of later "Team Destiny" staff.Tales of Eternia came before the split between Team Destiny and Team Symphonia. They were established with Tales of Destiny 2 (PS2) and Tales of Symphonia, respectively.
That "legion" is essentially limited to Tamura (unless you count the sound effects staff), and there are plenty people who like his stuff (e.g. "A Vow of Unity" and "Fury Sparks" in Vesperia) even though it's often decreasing overall consistency and quality of the soundtrack (which apparently was Sakuraba's job to ensure while Tamura got free reign to add anything if I interpret the insightful SEMO interview correctly, would perfectly explain tracks like e.g. "Lying in the Darkness" in Graces, that one track is sooo unbelievable terribad). As for Sakuraba's contributions to Tales I usually consider it as "fast food" while tri-Ace/tri-Crescendo and others often ask for "haute cuisine". I personally actually like plenty of the "fast food" as he's forced to do simpler pieces than usual (the lighter orchestral and piano pieces he's now doing everywhere essentially started in the Tales series). Really liking his town themes (e.g. Vesperia, Graces, Xillia). With Xillia finally being a solo effort the soundtrack became consistent and overall quality actually comparable to his non-Tales works, and I like it a lot for it. But I also think that after Eternia Sakuraba's contribution was constantly improving (while Tamura's got worse) which seems not to be a widespread opinion.You can sub in literally any non-Legendia Tales game and describe it with this. Rushed and underbudget tossed-off Sakuraba plus a legion of untalented cronies.
So bad.would perfectly explain tracks like e.g. "Lying in the Darkness" in Graces, that one track is sooo unbelievable terribad).
It's significantly shorter than past Tales soundtracks, so probably told to focus on quality instead quantity while budget was still the same.Though I wonder if he had more resources for Xillia's soundtrack given that it was an anniversary game.
That one is typical Tamura (drum loops and modern synths). =) His current band (he's bass).Graces has one pretty good dungeon track, but I'm not sure who it's composed by. Sounds like Sakuraba but I don't know: http://www.youtube.com/watch?v=z-SrdaMWAGI
Graces has one pretty good dungeon track, but I'm not sure who it's composed by. Sounds like Sakuraba but I don't know: http://www.youtube.com/watch?v=z-SrdaMWAGI
What are these.... awful... tracks you are posting from Graces :\
God, this can't be true!
HOW AWFUL!!!!
I've said several times before that Graces doesn't have a very good soundtrack. D:What are these.... awful... tracks you are posting from Graces :\
God, this can't be true!
HOW AWFUL!!!!
Ohhh, that's harsh.kayos90 said:Yeah, Graces music is like from the SNES era. And not in a good way, rofl.
Indeed. Music has always been the Tales series weakest point.You can sub in literally any non-Legendia Tales game and describe it with this. Rushed and underbudget tossed-off Sakuraba plus a legion of untalented cronies.
Even "Lively Lake Shore"? =(What are these.... awful... tracks you are posting from Graces :\
The terrible soundtrack, along with the off-putting character designs(I especially loath the the look of the blue haired guy) led to me cancelling my pre-order. I like Sakuraba's music in VP/SO/RoF but in ToGf its completely dull. I would buy this if only it had custom soundtrack support...
This is unfortunate, because the "game" part of the game is extremely fun and it definitely makes up for any of the tiny presentation shortcomings that the game features.The terrible soundtrack, along with the off-putting character designs(I especially loath the the look of the blue haired guy) led to me cancelling my pre-order. I like Sakuraba's music in VP/SO/RoF but in ToGf its completely dull. I would buy this if only it had custom soundtrack support...
Even "Lively Lake Shore"? =(
The terrible soundtrack, along with the off-putting character designs(I especially loath the the look of the blue haired guy) led to me cancelling my pre-order. I like Sakuraba's music in VP/SO/RoF but in ToGf its completely dull. I would buy this if only it had custom soundtrack support...
Ohhh, that's harsh.
I'm very disappointed that the ending version of the theme song had poor instrument sampling (the percussion) as well, since I was expecting more out of that.
This is unfortunate, because the "game" part of the game is extremely fun and it definitely makes up for any of the tiny presentation shortcomings that the game features.
Is the battle theme in the demo unique to the f arc? Those tracks posted above are much better than what I heard in the demo or listened through on youtube. I do really like this track as a battle theme over the demo version http://www.youtube.com/watch?v=crqoPRqHvnU
I forget where it's in but I believe it's in the main arc...
Tales music as a whole is pretty forgettable. I can't even remember any tracks from Vesperia.
Omg, I hate that song. So annoying especially when you spent hours there. Ugh...
And yes, Sakuraba usually phoning these in with a few greats sprinkled in, as described above. I'm more used to him snatching my attention by progging out thusly.
You're right.I may be wrong on this, but isn't that the Battle Theme for the last dungeon or whatever (someplace close to the end)?
Here are some from Tales of Xillia:Cedric said:I can't think of any good battle themes apart the ones I mentioned.
You're right.
To the poster with the original question, Future Arc has its own set of music not on the soundtrack (for obvious reasons), yeah. The costumes' battle themes aren't on the soundtrack either.
Here are some from Tales of Xillia:
School Costume DLC Battle Theme
Daring Sword
That Sword, Dancing Magnificently
Indomitable Fists That Know No Equal
My Sword Shall Open the Way
That Fist, Blinking Decision
Final boss theme is good too.
I can't remember a single song from a Tales game post-Eternia. :|
I think all of Milla's battle themes are quite refreshing for the series since we usually get stuff heavy with prog or synth most of the time. It's kinda too bad I started the game with Jude's side first from a musical point of view; but from a narrative point of view, it's good that I started the game with Jude's side to get a better idea of the narrative. Dual protagonists in Xillia was a nice concept, but I don't think it was executed very well in some respects.I like Milla's 3rd Battle Song. Probably my favorite one out of all the normal battle themes.
Not even Karma?
I like the Xillia one so much that I... uh, bought the school costume for it. I didn't fall for the Kratos End of a Thought costume, though.I ADORE the school battle theme. It's seriously amazing, it's quite a shame it's not even in the actual game.
I remember a bunch of songs from Rebirth, Symphonia, and Destiny 2.
I actually really like the soundtracks in those three. Good amount of variety and Rebirth in particular has some songs that are a little different for a Tales game, but they worked really well.