The screens are all from the trailer moments, so there's not much else to say, tbh.
I've expressed my disappointment well enough, but after the intial "shock" i'm trying to calm down and think about the initial GI infos (along with the new ones) about open exploration, survival and all that good stuff.
The thing is, i loved Uncharted 2, but that formula REALLY got old on me, soon after that, so much so, that even Uncharted 3 was kind of a chore to finish.
It's a trick that doesn't work many times, like a magician's routine, you see it more than once and it starts to fall apart, revealing the world behind the curtain.
This is not even mentioning what TR should or shouldn't be in the first place, in my opinion, of course.
So the more they show this scripted linear stuff, the more there is of it in the game and, the more there is, the less i'm happy about it.
I seriously hope that, in the end, this kind of gameplay won't take up like 50% of the game length.