if you believe a big console release can be made with "peanuts" you're insane.
, Konami 1-) is cheap on budgets
Tell us more. Or don't since you're inconsistent as hell.
if you believe a big console release can be made with "peanuts" you're insane.
, Konami 1-) is cheap on budgets
Ahem,
First, no one, ever has "sold" figures of anything in the world, companies only care about shipped, becasue that's where the money comes from to them.
Second, the 1M was after 2 weeks (so, at $60) that's a dream for any publisher, even more a cheap publisher becasue, well, LoS was admittedly done with a tiny budget. later that year the fiscal report said it was an astounding success.
Third, "We have reasonable expectations, but if the game sold million copies I'd dance naked on the street", as you can see, he WISHES it sold that much, but they have probably a 2million sales expectation, perfectly attainable with PC sales.
Fourth, the "indstustry" you talk about is based on bloated budgets, crazy advertising, homogenization and failed expectations, Konami 1-) is cheap on budgets 2-) don't advertise a shit 3-) are out of touch with the mainstream 4-) sends a press Release from the CEO THANKING THE FANS after a game sells 1 million copies, they are the most fool/humble of the companies out there.
Fifth, I thought you were talking about how LoS was a failure but you changed to how you think LoS2 will totally be the failure this time. nice switch.
2-) don't advertise a shit
they are the most fool/humble of the companies out there.
Why have I never thought of this! Just a Castlevania from them would be incredible. It would be the perfect Iga version.It's time Konami hires From Software for the Castlevania X Souls crossover.
We have the US "sales figures", nothing more. Also, no, FF is a failure becasue the last game sold 7 million and it "only" got to 3M, you are comparing apples and oranges, it doesn't matter what you believe, believe in the tooth fairy if you want, LoS was a success, believe me konami wouldn't had minded burying Castlevania the same way they did to suikoden and many others if it hadn't turned a profit, and they would had given it to IGA again if it hadn't given them a BIG profit. They are cheeeeap.
They were paid what they deserved, the game was cheaper than the average game YET IT DOESN'T MEAN the developers WERE PAID WITH PEANUTS, you can have decent salaries and good conditions with a cheap budget.Tell us more. Or don't since you're inconsistent as hell.
You can't give anymore of a harsh and deserved smackdown than this. Ouch.
Well, it was MUCH better than SFA. I just mean that they pulled a re-branding and added Castlevania references in the proverbial "last minute".
.
Platinum games bitches!!1 Would make sense after MGSR too
This is false and you know it, it's been said so many times before it's tiring.
http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-began-as-remake-of-nes-original/
MGR is the worst game I've played this year. It had a good combat system and a handful of fun bosses, and that's all the game was worth.
Oh, never mind, actually the story and how bad they fucked up Raiden was such a gargantuan disaster that it was almost unbelievable to watch unfold.
I hope so, at least then I'll be sure the story quality remains high.Hmm you're right, weird paraphrasing. He still talks about "we" though, he might be an executive producer a la kojima in LoS1?
Maybe I am a bit optimistic, indeed in terms of Contra making a story that is worth it would be pretty much difficult, but I have hopes for MercurySteam, It is not like I expected Castlevania story to be this good.That would be a hard line to toe for a new Castlevania. It seems like it would be hard not to make the story too Gears-like (laughably serious) as a military 3rd-person shooter. I'll reserve judgment until we see something, but there are so many 3D military shooters out there, it would really be difficult to make something that would stand out, IMO.
Maybe cause I want more ?!, Maybe cause as a kid Contra was cool but when I grew up I wanted more ?!, yeah totally insane.So... why the hell would you even care about playing a new Contra game? And if you seriously think that embarrassingly labored exposition is more fun than non-stop balls to the wall giant alien shooting gameplay you might want to shift hobbies, or just stick to David Cage games.
I think he was joking
Jesus holy FUCK I hope he was joking
That's interesting. Thanks for the info.This is false and you know it, it's been said so many times before it's tiring.
http://www.joystiq.com/2010/04/09/castlevania-lords-of-shadow-began-as-remake-of-nes-original/
I'm glad MercurySteam feels that they don't need to be "the Castlevania studio" moving forward. I really liked Lords of Shadow, but their choice to go with Dracula as the protagonist for LoS2 really kind of bothers me and I'm not entirely sure I want to play it. That being said, I'm sure it'll be a decent game.
At the same time, I hope that this means our next mainline Castlevania game will be developed in Japan again. If they're going to keep outsourcing to the West, I'd rather MercurySteam do it, because there's no independent Western developer that has the chops to make a good CV game, and I'd rather the series not have to go through another set of "growing pains" like it did this gen.
Being a pretty but transparent God of War clone helped out a lot. When you carefully aim for the LCD, it usually pays off.
WHy is it always called a GOW clone the combat is reminiscent of LOI which came out before GOW and it is linear like the old 2d games it hardly makes it a clone
I like to believe From Software would make an amazing Castlevania.
Make it happen, Konami.
Only by badly emulating a medium much older than videogames can videogames truly evolve.Maybe cause I want more ?!, Maybe cause as a kid Contra was cool but when I grew up I wanted more ?!, yeah totally insane.
Oh and btw I am not into David Cage games, tried Heavy Rain demo, didn't go well with me, I will give the full game a try one day or another, & instead of me changing hobbies, how about you replay those old games you love so much, cause time moves on you know, but you can always stay in the past if you want to.
It's nice to want things. As we've both agreed, they're too cheap. Furthermore, why would From walk away from their own IP to a contentious one that doesn't know what it wants to be?
Jeeze what is going on in here?
I've been jumping on turtles for decades, it's time to finally make me understand the underbelly of mushroom addiction that would prompt such heinous behavior! Are the pressures of subterranean repair work simply too much for the average Italian American plumber? And if not what was it in Mario's socioeconomic background that paved the way for his out of control spiral into psilocin laced fantasies of grandeur? C'mon people, I need more from my games!Some guy wants a serious, melodramatic story for Contra
And perhaps a cinematic narrative-focused Mario platformer next
I've been jumping on turtles for decades, it's time to finally make me understand the underbelly of mushroom addiction that would prompt such heinous behavior! Are the pressures of subterranean repair work simply too much for the average Italian American plumber? And if not what was it in Mario's socioeconomic background that paved the way for his out of control spiral into psilocin laced fantasies of grandeur? C'mon people, I need more from my games!
I must be the only person in this thread who wants a full-featured, full-spec Metroidvania on a console and not yet another lazy portable Igavania.
That makes me very, very sad.
Meh. I didn't care for it. I'm so tired of the DS games, that probably poisoned the well for me, but I just can't get behind IGA's style anymore unless he actually changes the formula and the visual style. He's been ripping off SotN for over a decade now, and his penchant for reusing old sprites reached critical mass in Harmony of Despair.
Unless he puts it on Vita with fully redrawn HD sprites, I'd rather the game be 2.5D and on a console.
Except I've played all of them, and that's precisely the problem. And he has been recycling sprites from as far back as Rondo of Blood, even in Ecclesia.
Symphony of the Night is one of my favorite games of all time. That doesn't mean I want the series to just be an endless string of clones of SotN, though.
Like I said, I think I had just had enough of his style after Circle, Dissonance, Aria, Dawn, and Portrait all ended up feeling like the same game with slightly different skins. Ecclesia felt the same way, only it had the added "bonus" of being unbelievably, dickishly hard for the first few hours.
I really want IGA to put some actual effort into the visuals, and I don't think that's going to happen with a 3DS game. It'll be low res sprites yet again, and the series deserves better by now. If they put it on the Vita and redraw everything, I might be interested...but that's about it.
I would really, really prefer the next Metroidvania game to be on a console, though. It's insulting that (not counting LoS since it's not part of the main timeline) the series hasn't had a proper installment on a console for over a decade.
Oh, come on. Lords of Shadow was a great game. It wasn't a Metroidvania, but the series doesn't need an explorable map to be a Castlevania game. It had vampires, castles, holy water, whips and breaking candles to get hearts.
You want to talk about uninspired? How about Igarashi basically remaking Symphony of the Night (a game he did not even create) over and over and over again with only the barest tweaks to the gameplay and visual style for the past fifteen years? I mean, I love SotN and I love Metroidvanias, but come on. IGA is not a saint.
Ninja Theory, your time has come
that don't sound like they're done with the series, unless it's some reverse psychologyI think if youve got something to say, you should just say it, and when youre done, just shut up. And weve got something to say.
A Souls-esque dark fantasy Castlevania with a focus on horror would be a dream come true for me.I like to believe From Software would make an amazing Castlevania.
But you already got your vampire dose with Vamp.Kojima Productions.
There's no way LoS 2 will sell more than the last one... (and we don't even know the real numbers, but it's a bit less than 1M). The first one was bought by a lot of old fans, because the game was marketed as the comeback of Castlevania (and it was the first game in the series that was marketed in a big way).
Many people ended dissapointed with the game. It simply divided the series, like SOTN did for some people back in the day.
So yeah... 3M sales... lol. It won't happen.
I hope they get to do a new IP next. Team has a lot of talent.
So, Double Helix Games?