• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Next-Gen PS5 & XSX |OT| Console tEch threaD

Status
Not open for further replies.

01011001

Banned
They tweeted several articles were it said 12 Navi TF .
What the hell are we even arguing about ? It will be 12 Navi TF. End of story

that was usually the headline but many of these were also talking about how a 9tf GPU offers about twice the performance of an Xbox One X, and that is what they specifically promised.

so in the end, if it turns out to be less than 12TF all people can blame it on is themselves.

twice as powerful can mean 9tf of performance under the condition of running the same game at twice the resolution or framerate.
or it can mean 12tf of performance going by the TF number alone. and both of these possibilities are usually discussed in the articles they retweeted
 

demigod

Member
Here's the original bottom part of the post from wccf.

"Scorpio had 2560 SPs with 2 CUs disabled and while the Xbox Scarlett APU is clearly bigger, it is not possible to speculate based just on the die size because of the different process node involved (7nm vs 16nm) but we can safely say that you are looking at at least 50% more power in the same die space. Since the Scorpio APU can output roughly 6 TFLOPs of power, we can guesstimate a range of around 9 TFLOPs for the Scarlett APU.


Interestingly, the chip mentions 8K, as opposed to 4K on Scorpio, which might be an indication of the maximum available resolution on next-generation Xbox consoles. Considering 8K gaming is simply not possible even on a 9 TFLOPs chip (unless you are playing with very rudimentary, low poly models), it is likely that 8K decoding will be supported on the upcoming console. In any case, Xbox will be presenting at AMD's CES Keynote that is going to be happening in a couple of hours so we might find the answer to our question very soon. That is all for this rather short post."
 
Comparing the new Xbox with the old ones is not a good way to show clarity. If you do not want to talk about specifications I think it is better not to speak until you can give specific data, otherwise you are running the risk of generating excessive expectations and end up disappointing. And I think Mike could be referring to this.
 

Evilms

Banned
9TF confirmed. HOLY SHIT

I think he's referring to the 8K logo.

On project scorpio MS had promised 4K native games at least on all first party games except that this was not the case as proven by gears 5 and other microsoft games.

That's why he says he learned his lesson.
 
Guy used to work for sucker punch. Don't read much into it.
giphy.gif
 

01011001

Banned
I think he's referring to the 8K logo.

On project scorpio MS had promised 4K native games at least on all first party games except that this was not the case as proven by gears 5 and other microsoft games.

That's why he says he learned his lesson.

uhm... Gears 5 is pretty much the only Microsoft game that's not 4k, it could have been 4k30 just like Gears 4 but instead they went for a dynamic resolution to reach 60fps.
 
that was usually the headline but many of these were also talking about how a 9tf GPU offers about twice the performance of an Xbox One X, and that is what they specifically promised.

so in the end, if it turns out to be less than 12TF all people can blame it on is themselves.

twice as powerful can mean 9tf of performance under the condition of running the same game at twice the resolution or framerate.
or it can mean 12tf of performance going by the TF number alone. and both of these possibilities are usually discussed in the articles they retweeted
If gpu is anythung below 12 tf MS will see hell from their fans, rightfully so. Book it . But again it wont happen as its slightly above 12 navi TF
 

Gamernyc78

Banned
Here's the original bottom part of the post from wccf.

"Scorpio had 2560 SPs with 2 CUs disabled and while the Xbox Scarlett APU is clearly bigger, it is not possible to speculate based just on the die size because of the different process node involved (7nm vs 16nm) but we can safely say that you are looking at at least 50% more power in the same die space. Since the Scorpio APU can output roughly 6 TFLOPs of power, we can guesstimate a range of around 9 TFLOPs for the Scarlett APU.


Interestingly, the chip mentions 8K, as opposed to 4K on Scorpio, which might be an indication of the maximum available resolution on next-generation Xbox consoles. Considering 8K gaming is simply not possible even on a 9 TFLOPs chip (unless you are playing with very rudimentary, low poly models), it is likely that 8K decoding will be supported on the upcoming console. In any case, Xbox will be presenting at AMD's CES Keynote that is going to be happening in a couple of hours so we might find the answer to our question very soon. That is all for this rather short post."

We all know 8k is simply media and games like tetris. Every Gen we go through this bs talk.
 
Last edited:
If gpu is anythung below 12 tf MS will see hell from their fans, rightfully so. Book it . But again it wont happen as its slightly above 12 navi TF
MS shouldn't. If it's below 12, then the fans should only blame themselves.

Imagine what TimDog, MrX and similar will say if it is not a 12 TF RDNA. :D
 
Last edited:

Evilms

Banned
uhm... Gears 5 is pretty much the only Microsoft game that's not 4k, it could have been 4k30 just like Gears 4 but instead they went for a dynamic resolution to reach 60fps.


Not the only one, you gorget :

Halo 5
Quantum Break
State of Decay 2
Recore
Crackdown 3
 
Last edited:

01011001

Banned
Not the only one, you gorget :

Halo 5
Quantum break
Recore
Crackdown 3

so were now taking games that were released YEARS before the One X as examples?
also Crackdown 3 and Halo 5 are dynamic 4k, and Crackdown 3 stays at 4k almost all of the time.

come on, stop it. this is beyond silly
 

Evilms

Banned
so were now taking games that were released YEARS before the One X as examples?
also Crackdown 3 and Halo 5 are dynamic 4k, and Crackdown 3 stays at 4k almost all of the time.

come on, stop it. this is beyond silly

Sorry, ''stays at 4k almost all of the time'' =/= natif 4k
 
Last edited:

Evilms

Banned
so were now taking games that were released YEARS before the One X as examples?
also Crackdown 3 and Halo 5 are dynamic 4k, and Crackdown 3 stays at 4k almost all of the time.

come on, stop it. this is beyond silly

Sorry, ''stays at 4k almost all of the time'' =/= natif 4k
 

01011001

Banned
Sorry, ''stays at 4k almost all of the time'' =/= natif 4k

and what does that prove in your opinion?
that the Xbox One X is not save from developers that push for more effects instead of resolution?

it certainly doesn't prove that the One X isn't a 4k capable system, especially not after Red Dead Redemption 2, one of the best looking games ever made, runs at a native 4k Resolution and almost never drops a frame either
 

44alltheway

Member
What do you think is most likely:

1- No next gen news at CES tonight

2- Next gen news from AMD’s conference

3- Next gen news from Sony’s conference

4- Next gen news from both
 

Evilms

Banned
and what does that prove in your opinion?
that the Xbox One X is not save from developers that push for more effects instead of resolution?

it certainly doesn't prove that the One X isn't a 4k capable system, especially not after Red Dead Redemption 2, one of the best looking games ever made, runs at a native 4k Resolution and almost never drops a frame either


A game that runs in 4K native it does it 100% of the time not almost all the time, and from where the resolution drops there we are on dynamic 4K and not on native.

MS had promised native 4K with One X on all its firsts party games with no compromises... but the reality is that this is far from being true.

Marketing is one thing, but reality is another.
 
Last edited:
Status
Not open for further replies.
Top Bottom