rakka said:Hint: the 360 core system will still be unpopular![]()
but... it's cheaper??????
rakka said:Hint: the 360 core system will still be unpopular![]()
felipeko said:If the industry becomes unhealthy, the gamers will pay the price. But if the market grow, the industry grow, and gamers will get rewarded.
felipeko said:And i'll say it again, untill you get it, or say where i'm wrong.
1- If it's a game that don't use the power of the machine, it can be released on the Wii.
2- If it's a game that use the power of the machine, it's expensive and takes time to make. And Nintendo wanted to avoid that.
Amir0x said:They could have made an HD-ready console with significantly more powerful and hit $300, after all even 360 did it (at a loss to Microsoft, of course). It might have been SLIGHTLY less powerful than 360, and the console size would have been somewhat larger obviously. But you would be able to compete with comparable looking titles, benefit from much of what more power gives to developers, and still be a "mass market" system.
Remember, just because you're cheaper doesn't mean you're automatically going to be the choice. Gamecube was $100 cheaper than PS2, but nobody purchased it. I'm 100% sure that with Wii's differentiation, it would have still be the massively dominate console with even MORE room for price drops and growth.
Minotauro said:The industry was doing just fine
Amir0x said:I'm sure it's a tiny contributing factor, but I am stressing TINY. There are countless examples where consumers pass over cheaper products SOLELY to have the one that appeals to them. Not only in videogames (N64, Gamecube passed over for other systems), but in mp3 market (iPods over iRivers or Creative Zens), in anything!
IF what your product offers is something that is TRULY appealing to people, and it's not just an example of "boycotting" the opponents, then you will be successful regardless of a meager fifty dollar increase.
You guys, for all your "faith" in the Wiimote as a concept, conversely have no faith at all.
ksamedi said:Sorry but, this PS3 rush your talking about, it begins with lair doesnt it? Dont get me wrong but i dont see any rush, all i see is games getting delayed and delayed and delayed. Its the nature of the hardware that causes these delays.
Minotauro said:The industry was doing just fine. Nintendo's vision of grandmothers sitting down to a fun-filled game of Wii Bowling with their grandsons is not one I share.
ksamedi said:Sorry but, this PS3 rush your talking about, it begins with lair doesnt it? Dont get me wrong but i dont see any rush, all i see is games getting delayed and delayed and delayed. Its the nature of the hardware that causes these delays.
Minotauro said:No, it's the nature of DEVELOPMENT. The developers of Lair wanted to produce a game of the highest graphical fidelity they could imagine. That type of ambition requires time and energy. I'm sure they could've put out a mini-game collection in a weekend.
ksamedi said:The Wii needs to be small, thats Nintendos strategy, to keep the Wii in the living room so size does matter for them. In fact, given the design specifications, the Wii is probably as powerfull as can be for what they wanted.
The industry was doing just fine. Nintendo's vision of grandmothers sitting down to a fun-filled game of Wii Bowling with their grandsons is not one I share.
rakka said:Not really.
You are aware that for e.g adding more ram would have hardly made any difference to the console's size?
ethelred said:You know, most of the games designed around the whole "appeal to the casuals" mindset are games that very much don't appeal to me personally... but I do think it's unfortunate that many of the people here can't see the advantages of broadening the gaming market. It's a good thing if more people beyond a very limited demographic plays games, and it's silly the way people on GAF lash out at that.
Minotauro said:I'm not necessarily against broadening the gaming market. I'm just speaking about what I personally value in gaming and arguing that Nintendo's decision to underpower their system is a direct affront to it.
ethelred said:You know, most of the games designed around the whole "appeal to the casuals" mindset are games that very much don't appeal to me personally... but I do think it's unfortunate that many of the people here can't see the advantages of broadening the gaming market. It's a good thing if more people beyond a very limited demographic plays games, and it's silly the way people on GAF lash out at that.
****ing bullshit. It's the nature of the hardware? Last time I checked, Metroid Prime and Mario Galaxy were originally slated as launch titles for the Wii, while Smash was supposed to be out by the end of 2007. Then Miyamoto said "within the next six months" for Mario. Metroid became "early 2007." Ooops again. Dragon Quest Swords was supposed to be a launch title. That didn't work out too well, either, did it?
Someone arguing in favor of a Nintendo console has no business saying it's the nature of the competitors' hardware that causes software delays. Drop the act.
ksamedi said:There are 2 other consoles for you on the market, i dont really understand what your problem is.
Neo Child said:i need a pee brb
rakka said:k i'll be waiting
My point is that I resent Nintendo for making this an either/or argument and forcing us to chose power over new controls and vice versa. There's absolutely no reason (beyond financial ones) they couldn't have given the Wii more power thereby making it a venue for ambitious developers to really explore big ideas hand-in-hand with this new control mechanism they're pushing.
Minotauro said:My point is that I resent Nintendo for making this an either/or argument and forcing us to chose power over new controls and vice versa. There's absolutely no reason (beyond financial ones) they couldn't have given the Wii more power thereby making it a venue for ambitious developers to really explore big ideas hand-in-hand with this new control mechanism they're pushing.
I have a different vision of how industry was doing. But still, you can't deny that the industry will grow with that, and that will benefit the core gamer.Minotauro said:The industry was doing just fine. Nintendo's vision of grandmothers sitting down to a fun-filled game of Wii Bowling with their grandsons is not one I share.
If you only look at this side, then why didn't sony go for a better GPU, 2 HDMI ports, more RAM? I mean, why didn't they give us a even more powerful hardware, i know they could if they wanted. But they didn't, and now they are forcing developers to go with this could-be-more-powerful hardware for 5-7 years.Minotauro said:But why force developers (and gamers by extension) to make that choice? Why can't you have both? 360 and PS3 both have all variety of games from the simplicity of Galaxy Wars to the complexity of Mass Effect. Again, I'd assume it eventually comes back to a corporate finance argument which I have very little interest in.
Minotauro said:My point is that I resent Nintendo for making this an either/or argument and forcing us to chose power over new controls and vice versa. There's absolutely no reason (beyond financial ones) they couldn't have given the Wii more power thereby making it a venue for ambitious developers to really explore big ideas hand-in-hand with this new control mechanism they're pushing.
Minotauro said:The industry was doing just fine.
felipeko said:If you only look at this side, then why didn't sony go for a better GPU, 2 HDMI ports, more RAM? I mean, why didn't they give us a even more powerful hardware, i know they could if they wanted. But they didn't, and now they are forcing developers to go with this could-be-more-powerful hardware for 5-7 years.
What?felipeko said:If you only look at this side, then why didn't sony go for a better GPU, 2 HDMI ports, more RAM? I mean, why didn't they give us a even more powerful hardware, i know they could if they wanted. But they didn't, and now they are forcing developers to go with this could-be-more-powerful hardware for 5-7 years.
So.. You got 2 choices, and you are blaming Nintendo to try something different?Minotauro said:That's a straw man. Both Microsoft and Sony gave us consoles in line with the current level of technology. Nintendo didn't. Period.
Still, it could be higher.rakka said:What?
The PS3 specs are a huge step up from the previous gen already.
The Wii's sadly are not.
pretty sure sega didnt make it. cant remember who did tho, strangely enough.... eggworks?MasterMFauli said:Sega, make Skies of Arcadia 2 for Wii, and i dont need another Sega-game this gen.
Neo Child said:shit, still need a pee, lol 4 real this time
Minotauro said:My point is that I resent Nintendo for making this an either/or argument and forcing us to chose power over new controls and vice versa. There's absolutely no reason (beyond financial ones) they couldn't have given the Wii more power thereby making it a venue for ambitious developers to really explore big ideas hand-in-hand with this new control mechanism they're pushing.
.dmc said:Now, we can all cry into our weetbix about some videogame manufacturers didn't meet our every dream + desire or we can GTFO, maybe play some video games or something.
Well, Wii would be more than powerful enough to handle a game like Morrowind, which is actually similar in scope (but better than Oblivion in my humble opinion). Wii should also be powerful enough to handle Oblivions (mostly gameplay-irrelevant) moon physics, considering that Elebits has similar, but more elaborate physics. Radiant AI probably wouldn't work, though - which is a good thing, because I think it sucked big time.Minotauro said:Yeah but this time, Nintendo has something that truly sets them apart from the other two companies. It just pisses me off that a game with the scope and depth of something like Oblivion is essentially impossible on Wii. Imagine how cool it would be to directly manipulate all the items in Oblivion (which, by the way, are all governed by realtime physics) with Wiimote controls. Sadly, all we can do is imagine because Nintendo chose to play it cheap.
iidesuyo said:Who cares about 3rd Parties... it's a Nintendo machine and Nintendo has to show what it's capable of. Right now they've presented 3 hardware add-ons, like they don't know what to do with the Wiimote alone
And far too many people are happy with WiiSports, not buying another game. That's the downside of appealing non-gamer crowds.
-COOLIO- said:pretty sure sega didnt make it. cant remember who did tho, strangely enough.... eggworks?
felipeko said:So.. You got 2 choices, and you are blaming Nintendo to try something different?
Minotauro said:My point is that I resent Nintendo for making this an either/or argument and forcing us to chose power over new controls and vice versa. There's absolutely no reason (beyond financial ones) they couldn't have given the Wii more power thereby making it a venue for ambitious developers to really explore big ideas hand-in-hand with this new control mechanism they're pushing.
iidesuyo said:Who cares about 3rd Parties... it's a Nintendo machine and Nintendo has to show what it's capable of. Right now they've presented 3 hardware add-ons, like they don't know what to do with the Wiimote alone
And far too many people are happy with WiiSports, not buying another game. That's the downside of appealing non-gamer crowds.
PantherLotus said:FALSE.
You resent the Wii for not doing exactly what MS and Sony did and automatically failing, like they would have.
Minotauro said:No, I'm blaming them, as a gamer, for opting out on the hardware power side for purely financial reasons. I understand why they did and realize it might've been a risk for them to compete with Sony and Microsoft on that front but that does very little for me as a gamer. The Wii could've been an amazing piece of hardware that really could've opened gaming up for developers and gamers alike. Unfortunately, they saw fit to hobble the machine power-wise thereby resulting in it becoming a dumping ground for last gen ports and mini-game collections. Hopefully, something truly innovative will come out of Nintendo or one of the 3rd Parties and totally shatter my preconceptions but I'm not going to hold my breath.
Minotauro said:Hopefully, something truly innovative will come out of Nintendo or one of the 3rd Parties and totally shatter my preconceptions but I'm not going to hold my breath.
Nintendo also saw the balooning cost's of actually developing a game, and in my estimation, actually lured third-parties back with cheaper dev cost's, and quick port ups.Minotauro said:No, I'm blaming them, as a gamer, for opting out on the hardware power side for purely financial reasons. I understand why they did and realize it might've been a risk for them to compete with Sony and Microsoft on that front but that does very little for me as a gamer. The Wii could've been an amazing piece of hardware that really could've opened gaming up for developers and gamers alike. Unfortunately, they saw fit to hobble the machine power-wise thereby resulting in it becoming a dumping ground for last gen ports and mini-game collections. Hopefully, something truly innovative will come out of Nintendo or one of the 3rd Parties and totally shatter my preconceptions but I'm not going to hold my breath.
RiskyChris said:As a gamer you're upset that Wii isn't something that would have failed?
It's like Sony and Microsoft are really happy with the path they take... I mean, Sony already lost all the profit from PS2 with PS3, and Microsoft still didnt see any profit. But yes, i would love Nintendo go bankruptcy just to fill my gamer desires. But you know, i think that, in the end, to fill my gamer desires i would get hurt, because i would lose Nintendo.Minotauro said:No, I'm blaming them, as a gamer, for opting out on the hardware power side for purely financial reasons. I understand why they did and realize it might've been a risk for them to compete with Sony and Microsoft on that front but that does very little for me as a gamer. The Wii could've been an amazing piece of hardware that really could've opened gaming up for developers and gamers alike. Unfortunately, they saw fit to hobble the machine power-wise thereby resulting in it becoming a dumping ground for last gen ports and mini-game collections. Hopefully, something truly innovative will come out of Nintendo or one of the 3rd Parties and totally shatter my preconceptions but I'm not going to hold my breath.
Metroid, Mario Galaxy and Wii ___ games says that you are wrong. And Nintendo doesn't have a reason to release anything now, they don't need to boost sales. I'm sure they have a lot of cards to show if they need. I mean, where is Wii Music? I'm sure they have it done by now, but they just don't need to hype anything now.Gigglepoo said:What really scares me is Nintendo. They should be the one utilizing this tech. But they have released virtually nothing so far and seem to have very little planned in the future. If they aren't leading the way, who will?
moku said:Nintendo also saw the balooning cost's of actually developing a game, and in my estimation, actually lured third-parties back with cheaper dev cost's, and quick port ups.
I know that sounds strange, but Nintendo's ties with third-parties have been tenuous at best over the past decade or so. Make it cheap, and make it easy. It's working isnt it?
I also would have liked the Wii to be a clear-cut leap from last gen, but I also wouldnt have liked to spend 3-400$ for a videogame console.
I dont know. The Wii is an excellent new idea, and completly different, thus reinvigorating my interest in videogames as a whole. It needed more juice though.
Minotauro said:Please tell us more, genius.
ivysaur12 said:If Nintendo had made a Gamecube 2, they would have failed, period.
That has nothing to do with the graphical capabilities of the Wii, but if Nintendo had just gone with graphics alone, the system would have sold worse than the Gamecube.
RiskyChris said:Do you realize that a successful Wii has more positive possibilities for you as a gamer than a failed Wii?