Mama Smurf said:
Out of interest, is it reasonably possible for them to make the game better on the Revolution in other ways? Increasing draw distance, for example.
A month ago I was mocking soundwave05 for suggesting they release a disc with both a Revolution version and GameCube version. However, given the more recent IGN developer information that seems to suggest Revolution really
is GameCube Turbo, I'd imagine it wouldn't be a monster deal of work for them to port the engine to Revolution and have that on the same disc, otherwise using the same assets. Lighting, frame rate, draw distance, etc. could be improved. It would just depend on how they make the system react to discs of various kinds; it's not possible to have PS1 and PS2 content on the same disc. However, I still contend that since it's pretty unlikely the GameCube version would be plagued by a shitty frame rate and poor draw distance, the improvements might not seem very major.
I hope things like this are at least
possible, even if Zelda doesn't do so. I guess it must in some fashion if it really can use the Revolution controller's full features.
Calidor said:
I think they're gonna to implement the revcon just with minigames... and now i'm really wondering if I should sell my GC when it's still worth a damn
I can buy a GameCube with two controllers, a microphone, and a game for $99. To make getting a used system worthwhile over a new one, it'd have to be something like $25.
Goreomedy said:
Here's a question for the Nintendo faithful. If it is indeed true, that Nintendo delayed Zelda so that Revolution controls could be included, effectively making Zelda TP one of the Revolution launch titles, is this excusable? Is there any sense of betrayal that they may be padding the Revolution launch lineup at the expense of Gamecube owners?
Just curious.
I seriously doubt they intentionally had the game miss the 2005 holiday season just for this. Given that they were already behind schedule, though, having it wait a few more months for this doesn't seem a big deal. It's no Shenmue II.
Link1110 said:
Implication: The GC controller can connect to the revolution, so you won't have to use the remote if you don't like it.
I think the four GCN controller ports on the Revolution implied that pretty well already.
soundwave05 said:
No offense to fans of the series, but that game is not going to move Revolution units. MP2: Echoes sales were quite low on the GCN and that was against really no competetion.
Major GameCube competition perhaps not, but there were kinda GTA:SA and Halo 2 tearing things up.
soundwave05 said:
I doubt Metroid Prime 3 really has been in development for 2 years.
The controller for the Rev doesn't seem like it was finalized before last spring/summer, so they probably just started real development on MP3 last summer.
I have no insider knowledge or anything, but Retro had to have been doing
something in the half year after MP2.