• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

NGC - Twilight Princess uses Revolution controller

Emotions said:
But if i do how will i play Chibi Robo, Odama ,Harvest Moon Magical Melody and the new Kirby Adventure? plus Zelda is out before the Revo launch.

Well you could keep your GCN then, lol.

Actually I think Zelda will be out day and date with Revolution. If its just a matter of months and the game has Rev features, why water-down the game's impact by launching it before?
 
koam said:
When I came here and noticed this thread got rather large, I really expected it to have taken a turn for the worse but its still rather civil for a big thread on GAF.
I think that's because everyone can agree that Nintendo should done this. And they're doing it, apparently.


At this point, I'd be a little disappointed if the game didn't see some Revolution prettification with the extra hardware. I still think it looks great on the GameCube, and people who play it on the GameCube will think so, too. I just want it to look better on the Revolution, with the controller.

I don't think Nintendo is taking the extra year to just make the game work with the controller, let me put it that way.
 
i dont know how i feel about this, if it is true i would rather have Nintendo delay the game completely, re work the graphics, include the new controls as stantard and release it as thier super big title at launch. a launch with games like ssb online, zelda, mp3, and other 3rd party offerings would be killer. they have about a yr...is a graphics upgrade to the next gen out of the picture?
 
How much could they really re-tool the graphics anyway?

The Rev looks like a juiced up GameCube ... they could probably do stuff like add higher res textures, ramp the framerate up, add some nicer anti-aliasing though rather easily to make it look considerably better.
 
WindyMan said:
I think that's because everyone can agree that Nintendo should done this. And they're doing it, apparently.


At this point, I'd be a little disappointed if the game didn't see some Revolution prettification with the extra hardware. I still think it looks great on the GameCube, and people who play it on the GameCube will think so, too. I just want it to look better on the Revolution, with the controller.

I don't think Nintendo is taking the extra year to just make the game work with the controller, let me put it that way.
That's true, but I don't think it's going to happen. This is the biggest problem I see with the decision. If they don't upgrade the graphics to what the Revolution can output, people are going to see the system as weaker than it really is.

There is also the possibility that people will see the Revcon features as a gimmick, which they may very well be. I think they'll do a good job integrating it (especially after delaying it for up to a year) but I'm just not sure. There are just way too many unanswered questions about it, but that's par for the course with Revolution.
 
soundwave05 said:
How much could they really re-tool the graphics anyway?

The Rev looks like a juiced up GameCube ... they could probably do stuff like add higher res textures, ramp the framerate up, add some nicer anti-aliasing though rather easily to make it look considerably better.

Have you seen any actual games to be able to make this claim?
 
Tamashii said:
Have you seen any actual games to be able to make this claim?

Developers who have preliminary dev kets and actual documenation have said it's like an XBox but a bit more powerful.

So can you make a claim against that?
 
like sporks said time to sell your GCs, I'm selling mine when this whole christmas rush passes.

There is really no reason to have one anyway.
 
Error2k4 said:
like sporks said time to sell your GCs, I'm selling mine when this whole christmas rush passes.

There is really no reason to have one anyway.

I'm not planning to sell mine until sometime next year. I'm probably going to wait until some actual launch info is released for the Revolution before I decide to get rid of the ol' 'Cube.
 
thd e article basically states the we will see the rev in the uk in nov. if that is the case . th erev either lunches in us or japan in august which will be in line with merick statment of a 4month worldwide lunch. also the rev willbe able to take advantage of going to 65 nm fab for thier processor................


wooooohooo August lucnh
 
if the zelda game we see right now could be upgraded to look "2-3 times better" i would def say go for it and release it as a launch title with revolution.
 
haha, i might've sold it after hearing this if i haven't been playing mario strikers and gashapon wars every day recently
 
Off topic...

Whatever happened to that GC game that played like pinball, but had armies running about a battlefield? Can't remember the name... I was looking forward to that!
 
Whats the point in selling a Gamecube? They wouldn't go for much these days anyway.

Whats with all the GCN hate? I own all three consoles and I play my GCN more than the other two....and I'm not even a Nintendo fanboy.

Anyhow these 'sell Gamecube' comments just seem to be a way for the haters to slap cube owners in the face.
 
marvelharvey said:
Off topic...

Whatever happened to that GC game that played like pinball, but had armies running about a battlefield? Can't remember the name... I was looking forward to that!

Its called Odama. Its due out in March 2006 in the US.
 
marvelharvey said:
Off topic...

Whatever happened to that GC game that played like pinball, but had armies running about a battlefield? Can't remember the name... I was looking forward to that!
Odama... comes out on March 6th.

EDIT: Thinking about it, I'd really rather Odama were a launch title for Revolution. That would maximize it's exposure as otherwise it will be looked over. Might be interesting controls with the Rev too.
 
soundwave05 said:
Developers who have preliminary dev kets and actual documenation have said it's like an XBox but a bit more powerful.

So can you make a claim against that?

The IGN article also reveals they don't know anything about the final GPU / capability.
 
radioheadrule83 said:
The IGN article also reveals they don't know anything about the final GPU / capability.

They were given an overall expectation of what to expect from the system though.

Besides having a massively powerful GPU with an overclocked Gekko and the amount of RAM you're talking about goes against the entire philosophy of not having any bottlenecks.

It also would make the system more expensive.

The beauty of having an overclocked GCN chipset is that Nintendo will be able to sell it for very cheap.

Besides, even if you gave Nintendo a PS3 level chipset ... it's not like they'd ever greenlight a game that would have the budget to really push such a chipset. Most of their GameCube games could probably run on the Dreamcast just fine.
 
Its not an overclocked GCN chipset. Broadway and Hollywood are totally new products. The double clockspeed statements were ballpark suggestions of power... they're not literally Gekko and Flipper overclocked.

Up to date programmable shader effects alone should make a WORLD of difference over gamecube. The GPU is the single most important element that dictates how games will look, and they don't know anything about it. They go so far as to say - "we'll have to wait [until we know more] before we can tell whether its a souped up Xbox or something more"

I'm not saying it'll be X360 or PS3 quality but it'll still be a modern engineered GPU.
 
I guess it depends on what you mean "modern engineered GPU".

But the graphics should be a good deal better than GameCube with more modernized effects and shaders.
 
Mama Smurf said:
Out of interest, is it reasonably possible for them to make the game better on the Revolution in other ways? Increasing draw distance, for example.
A month ago I was mocking soundwave05 for suggesting they release a disc with both a Revolution version and GameCube version. However, given the more recent IGN developer information that seems to suggest Revolution really is GameCube Turbo, I'd imagine it wouldn't be a monster deal of work for them to port the engine to Revolution and have that on the same disc, otherwise using the same assets. Lighting, frame rate, draw distance, etc. could be improved. It would just depend on how they make the system react to discs of various kinds; it's not possible to have PS1 and PS2 content on the same disc. However, I still contend that since it's pretty unlikely the GameCube version would be plagued by a shitty frame rate and poor draw distance, the improvements might not seem very major.

I hope things like this are at least possible, even if Zelda doesn't do so. I guess it must in some fashion if it really can use the Revolution controller's full features.

Calidor said:
I think they're gonna to implement the revcon just with minigames... and now i'm really wondering if I should sell my GC when it's still worth a damn
I can buy a GameCube with two controllers, a microphone, and a game for $99. To make getting a used system worthwhile over a new one, it'd have to be something like $25.

Goreomedy said:
Here's a question for the Nintendo faithful. If it is indeed true, that Nintendo delayed Zelda so that Revolution controls could be included, effectively making Zelda TP one of the Revolution launch titles, is this excusable? Is there any sense of betrayal that they may be padding the Revolution launch lineup at the expense of Gamecube owners?

Just curious.
I seriously doubt they intentionally had the game miss the 2005 holiday season just for this. Given that they were already behind schedule, though, having it wait a few more months for this doesn't seem a big deal. It's no Shenmue II.

Link1110 said:
Implication: The GC controller can connect to the revolution, so you won't have to use the remote if you don't like it.
I think the four GCN controller ports on the Revolution implied that pretty well already.

soundwave05 said:
No offense to fans of the series, but that game is not going to move Revolution units. MP2: Echoes sales were quite low on the GCN and that was against really no competetion.
Major GameCube competition perhaps not, but there were kinda GTA:SA and Halo 2 tearing things up.

soundwave05 said:
I doubt Metroid Prime 3 really has been in development for 2 years.

The controller for the Rev doesn't seem like it was finalized before last spring/summer, so they probably just started real development on MP3 last summer.
I have no insider knowledge or anything, but Retro had to have been doing something in the half year after MP2.
 
radioheadrule83 said:
Its not an overclocked GCN chipset. Broadway and Hollywood are totally new products. The double clockspeed statements were ballpark suggestions of power... they're not literally Gekko and Flipper overclocked.

Up to date programmable shader effects alone should make a WORLD of difference over gamecube. The GPU is the single most important element that dictates how games will look, and they don't know anything about it. They go so far as to say - "we'll have to wait [until we know more] before we can tell whether its a souped up Xbox or something more"

I'm not saying it'll be X360 or PS3 quality but it'll still be a modern engineered GPU.


hope you're right :)
 
I think it'll be more than a couple of gimmicks thrown in. Since they completely remade a level of Metroid Prime 2 to work with the controller in two weeks [for that demo shown to journos @ TGS], what's to stop them from doing that again with the upcoming Zelda? I mean they've got the time and they've been touting how easy it is to code games because of similiarities between the two system...why not prove it with Zelda: TP? I think this game will make or break how the controller is perceived.

choplifter said:
hope you're right :)

Of course he's right. Iwata said it would be comparable to the other next-gen systems in terms of graphics and he wouldn't lie, would he? Personally, I'm expecting Xbox 1.5 or thereabouts, but E3 will tell all...
 
Probably around March or April they will announce it. Too soon right now to announce anything Revolution related or that the GameCube is dead.
 
is it just being ported over and being released exclusively on the Revo? or is goin to see a dual release for 2 different systems?
 
I don't think it will be a dual release. It is a possibility, but I think it will be Revolution only when you play it E3.
 
Shikamaru Ninja said:
I don't think it will be a dual release. It is a possibility, but I think it will be Revolution only when you play it E3.
We're holding you to that.
 
Shikamaru Ninja said:
Probably around March or April they will announce it. Too soon right now to announce anything Revolution related or that the GameCube is dead.

Are you sure about this, or is this just your opinion? If true:

So how are they going to tell GC owners, who have suffered enough already, that they lied to them and were turning it into a Revolution game all along? That's cold, and it's rather pathetic too. There is absolutely no reason whatsoever to own a Gamecube without the hope of TP coming next year. In fact, the system hasn't had a big game since November 2004 (Metroid Prime 2). That's pathetic. There is a reason the GC was a failure, and it's because of Nintendo's half butt support of it. People are tired of them releasing Mario Party 10x and a mediocre Mario sports title every freaking year. Pathetic.
 
Shikamaru Ninja said:
I don't think it will be a dual release. It is a possibility, but I think it will be Revolution only when you play it E3.

That more than makes sense (in fact, a lot of sense), but I'm still crossing my fingers for a dual launch -- at least there's still a chance of it.

PhoenixDark said:
So how are they going to tell GC owners, who have suffered enough already, that they lied to them and were turning it into a Revolution game all along?

Nintendo: "Forget the Cube! We're dropping that bitch... You should have a DS by now, so buy some games for that and wait for Zelda: TP on Revolution -- we promise it will feature revolutionary control and be innovative."
GameCube owners: "Yes'm."
 
My guess is, they know this game will sell 3-7 million on GameCube, so that makes it a great gateway into getting people to see what the Revolution controller can do. I'm not sure how effective it will be and how they're going to market it, but we shall see...
 
PhoenixDark said:
In fact, the system hasn't had a big game since November 2004 (Metroid Prime 2). .

B000AOEU2K.01._SCLZZZZZZZ_.jpg


The only reason to own a GameCube (outside of Paper Mario).
 
i have a feeling that the Revo won't have a true Mario game at launch again and they just decided to put their second biggest franchise as a launch title. What's up with Nintendo? Did they changed their Next-gen plans last year?
 
Zelda for Revolution
+ Nintendo already has an idea for the sword fighting mechanic according to TGS. Ironically the Zelda delay was announced a month before Nintendo showed a snippet of Zelda swordfighting. Most of Zelda will control the same with the nuchuku style, with the sword fighting making use of the pointer.
+ Bigger Media Disc
+ Conservatively extra horsepower on Revolution means Zelda can be bumped up visually without having to redo the entire game.
+ I don't think Mario or Metroid will be done for 2006. Smash Bros may sneak in December.
+ Realistic Zelda might be the biggest hardware pusher Nintendo can conceive outside of a Goldeneye/Perfect Dark

Zelda for GameCube
- GameCube market in Japan is dead.
- GameCube market in Europe is dead.
- GameCube market in America is dead.
- Release this game in Fall 2006 for GameCube?
 
Shikamaru Ninja said:
Zelda for Revolution
+ Nintendo already has an idea for the sword fighting mechanic according to TGS. Ironically the Zelda delay was announced a month before Nintendo showed a snippet of Zelda swordfighting. Most of Zelda will control the same with the nuchuku style, with the sword fighting making use of the pointer.
+ Bigger Media Disc
+ Conservatively extra horsepower on Revolution means Zelda can be bumped up visually without having to redo the entire game.
+ I don't think Mario or Metroid will be done for 2006. Smash Bros may sneak in December.
+ Realistic Zelda might be the biggest hardware pusher Nintendo can conceive outside of a Goldeneye/Perfect Dark

Zelda for GameCube
- GameCube market in Japan is dead.
- GameCube market in Europe is dead.
- GameCube market in America is dead.
- Release this game in Fall 2006 for GameCube?
So do you just think this will happen by pure logic, or is there some other hint you've recieved?
 
How is a GameCube era game like TTP going to show-off the power of Revolution?
 
moving twilight princess to revolution would alienate a good portion of nintendo's remaining fanbase. it'd certainly provide the kernel of spite i'd need to stop buying nintendo's stuff altogether. it needs to be on gamecube. it's been dangled in front of us for a year and a half, and -- unlike starfox adventures or eternal darkness -- people actually care about it.
 
Shikamaru Ninja said:
Zelda for Revolution
+ Nintendo already has an idea for the sword fighting mechanic according to TGS. Ironically the Zelda delay was announced a month before Nintendo showed a snippet of Zelda swordfighting. Most of Zelda will control the same with the nuchuku style, with the sword fighting making use of the pointer.
+ Bigger Media Disc
+ Conservatively extra horsepower on Revolution means Zelda can be bumped up visually without having to redo the entire game.
+ I don't think Mario or Metroid will be done for 2006. Smash Bros may sneak in December.
+ Realistic Zelda might be the biggest hardware pusher Nintendo can conceive outside of a Goldeneye/Perfect Dark

Zelda for GameCube
- GameCube market in Japan is dead.
- GameCube market in Europe is dead.
- GameCube market in America is dead.
- Release this game in Fall 2006 for GameCube?

You make it sound like you have a scoop or something. Do you?

There are many advantages to releasing it on the Revolution, as you demonstrated. My biggest problem here is, why would Nintendo continue to say the game is a Gamecube release, then release it on the Revolution? I don't see them backstabbing GC fans like this.

Releasing the game on a console with an 18-20 million user base ensures massive sales, at least much more than on the Revolution (no user base). Sure it'll sell systems and be one of the greatest launch titles ever. But has Nintendo dropped the ball so much that they need Zelda at launch? There is no doubt they have made mistakes and been slow here. SSBM has only been in development for a few months, and Miyamoto has given me the impression that he hasn't started working on a true Mario title for the Revolution. Zelda could help fill this void, yes. But I can't help but think Nintendo will have other huge titles ready for launch; Miyamoto has said many times that the Revolution launch will be very strong. Although some disagree, I think MP3 will be ready for launch. Matt has said the game is deep into development, and I'm sure Retro is more than capible of quickly making the game fully compatible with the controller (the MP2 demo is proof of this).
 
drohne said:
moving twilight princess to revolution would alienate a good portion of nintendo's remaining fanbase. it'd certainly provide the kernel of spite i'd need to stop buying nintendo's stuff altogether. it needs to be on gamecube. it's been dangled in front of us for a year and a half, and -- unlike starfox adventures or eternal darkness -- people actually care about it.

Exactly.

We've got 150 people who've reserved it for Gamecube alone. Release it on GC, then do a DX release on Revolution if they must.
 
Marketing shmarketing. If anything it's a good that it's a GC game "hey lookie kids you can play your old GC games (and this brand spankin' new one too) on the Revolution!"

It honestly doesn't make any sense. With PDZ we never saw "current gen" screens. Kameo fell off the map after being shown at E3 like once. Zelda has been "ZOMG ZELDA" hype train for the past little while, with everyone officially parroting "ZELDA FOR GC". MS and Rare were much more coy.

I honestly don't have much interest in this new Zelda but I certainly don't see the logic in porting it to Revolution. It isn't going to look very good and it almost never turns out well. (See: N64 -> GC games, or even the aforementioned PDZ and Kameo.)
 
Zelda has been "ZOMG ZELDA" hype train for the past little while, with everyone officially parroting "ZELDA FOR GC". MS and Rare were much more coy.

When were the last batches of new media released? Newer playable builds? Zelda specific interviews to promote the game?? The delay was announced last August.


I honestly don't have much interest in this new Zelda but I certainly don't see the logic in porting it to Revolution. It isn't going to look very good and it almost never turns out well. (See: N64 -> GC games, or even the aforementioned PDZ and Kameo.)

Star Fox Adventures, Resident Evil 0, and Eternal Darkness? Which ones don't look very good out of the N64-GC conversions? I mean granted SFA sux but the graphics were nice.
 
When were the last batches of new media released? Newer playable builds? Zelda specific interviews to promote the game?? The delay was announced last August.

Heh, I guess you meant to answer yourself there, because there hasn't been any new media of Zelda since August, and of course, no playable builds since the E3 build. Nintendo's been very very silent on this game.
 
Shikamaru Ninja said:
When were the last batches of new media released? Newer playable builds? Zelda specific interviews to promote the game?? The delay was announced last August.

People from Nintendo keep saying "It's for GC" over and over again. :P Now whether this is another RE4 is another story. In terms of the public talking about Zelda, the hype is still there. Unlike with Kameo and PDZ. There's no "new" builds, but the same E3 build keeps popping up places as playable.

Star Fox Adventures, Resident Evil 0, and Eternal Darkness? Which ones don't look very good out of the N64-GC conversions? I mean granted SFA sux but the graphics were nice.

All of them bombed because they were partially held back by their previous gen design. Eternal Darkness looked better as a N64 game than it did as a GC game (comparing the machine's strength). SFA just plain sucked obviously, and RE0 really didn't do anything for the GC, even though it looked like a GC game. It's like a curse.
 
Top Bottom