Shikamaru Ninja
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All of them bombed because they were partially held back by their previous gen design. Eternal Darkness looked better as a N64 game than it did as a GC game (comparing the machine's strength). SFA just plain sucked obviously, and RE0 really didn't do anything for the GC, even though it looked like a GC game. It's like a curse.
Whoa Whoa there! SFA didn't bomb! It just sucked! That game definitely didn't suffer from the GameCube adaptation but Nintendo's stupid implementation of the Star Fox ip and Rare's horrible game design. (I still got love for RARE)
ED failed to become a big seller, and so did RE0. But I don't think that is because of the GameCube. I am inclined to believe it is more about the marketing and limited GameCube audience.
Meaning I think Zelda will rock on Revolution. Screw you LAMECUBE lovers. Aonuma is the man.