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Nice looking DOS games

stranno

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The Godfather: The Action Game (1991, US Gold). Detailed backgrounds and cool pixel art. Probably the worst hit SFX ever heard in a videogame.



Whale's Voyage 2 (1995, Neo Software). A German exclusive first person RPG with texture-mapped environments. Yeah, Elders Scrolls: Arena came out one year before with pretty much the same and far more FOV. But it looks fine.



Batman: The Caped Crusader (1988, Ocean Software). Graphics werent anything especial but the comic panels effect was really cool, perfectioned by Comix Zone in 2D and XIII/Ultimate Spider-Man in 3D. And it features the Adam West's Batman OST! Note: This is the Amiga 500 version tho, i couldnt find any decent DOS footage.

 
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Oct 26, 2018
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Game played like shit, but looked good for 1990. Possible the worst playing DOS game I played.

 
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Silvawuff

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Too lazy to dig up some screen shots atm, but howzabout Commander Keen? Also Alien Siege (aka Halloween Harry) was pretty legit imo.
 

Ivan

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Fantastic thread, everyone.

I loved the games that showed an overhead view of a complex city/world, games like SimCity, Rollercoaster Tycoon and Populus.



Beautiful screenshot!

Another one I love:


Which would eventually lead to Starcraft.
Don't do this to me :(. I hate the direction they took after Warcraft 2 so much... This looked and sounded absolutely beautiful, I fell in love in seconds.
 

stranno

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Amok (Lemon, 1996). Rendering distance was poor but graphics design was amazing.



Cyclones (Raven Software, 1994). The lesser known brother of the Doom-Hexen-Heretic trinity. It was launched one month before Heretic and one year before Hexen, and it was one of the few alternatives to Doom by the time. Not the prettiest girl in the room, since Doom already revolutionized the raycasters with non-orthogonal levels in 1993, but it has good graphics and the hit distortion effect is cool.



Powermonger (Bullfrog, 1990). The military Populous. Cool 3D battlefield with creative frame design, i love how they limited the 3D graphics with a War Room instead of the classic crappy frame of old 8-bit computers (CPC, Spectrum, etc). Effects are also top-notch.

 

stranno

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The Zarch/Virus engine, developed by David Braben (co-author of Elite). It was used in this game and I belive in a few more, like Zeewolf 1/2 for Amiga and Conqueror. Maybe even more games.

Zarch/Virus (David Braben, 1987). Amiga footage tho, as always I havent found a decent DOS footage.



Conqueror (Rainbow Arts, 1988). No shadows but cool dust effect and building destruction.



Zeewolf (Binary Asylum, 1994). Amiga exclusive, far more complex than the previous games but ... well, it was 1994.

 
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stranno

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DragonStrike (Westwood Associates, 1990). A weird mix of Panzer Dragoon and Williams' Joust, it should be called: How to Joust Your Dragon.



Operation Harrier (Creative Materials, 1990). Good rotation effects using polygons instead a Mode 7 like Zyrinx's Red Zone for Genesis.



Cybercon III (US Gold, 1991). Graphics werent impressive but it could be one of the first games ever with death camera replay?



Midwinter (Maelstrom Games, 1989). One more of those weird open-world experiments with clever 3D-2D design.



Midwinter II: Flames of Freedom (Maelstrom Games, 1991). In the first game you only drive two "vehicles", here you have better graphics, environments and tons of vehicles. It could have been one of the best sandboxes ever but unfortunately the engine itself is too choppy, no matter the processor.



Predator 2 (Arc Developments, 1991). Not pretty but it coud have been one of the first "over the shoulder" third person shooter games on PC. Of course it wasnt an original idea, its just inspired by Sega's Dynamite Duke and previous japanese games. Why are you shooting those random thugs instead of Predator? No idea.



Rotox (Creative Materials, 1990). Yeah, another Creative Materials game using rotary polygons, i guess based on the Operation Harrier work.

 
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hariseldon

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Powermonger (Bullfrog, 1990). The military Populous. Cool 3D battlefield with creative frame design, i love how they limited the 3D graphics with a War Room instead of the classic crappy frame of old 8-bit computers (CPC, Spectrum, etc). Effects are also top-notch.

Powermonger was wonderful. I absolutely adored that game. Here's the magnificent intro (Amiga version):

 

Wolfgang Jr

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Apr 21, 2011
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The Godfather: The Action Game (1991, US Gold). Detailed backgrounds and cool pixel art. Probably the worst hit SFX ever heard in a videogame.

Holy shit!

That car sprite is ripped STRAIGHT OUT of STREET ROD 1 (1989).

Will investigate further!
 
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#Phonepunk#

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i love this trailer so much! the overacting is brilliant. i legit think that the 90s FMV craze was a golden age of MST3K-ready low budget z-grade bad movies.

i loved the cinematic graphic adventure of Fate of Atlantis. an amazing Indiana Jones adventure, one of the best IMO, with lots of brilliant art and landscapes to explore.




 
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Link1110

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I love how the first game in the op is not only my answer, but the best western developed game of all time.
 

-Minsc-

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Has to be stuff like Mech Warrior 2 and Star Wars Tie Fighter. Flat shaded polygons with cool use of colors and gradients and things. Games going for more realistic textured 3D kinda fall flat in comparison (including the same games' later textured editions).

Although sprite based 3D games like the mentioned Wind Commander are pretty damn cool looking too.
That MW2 video is such a great history lesson.

"The almost unheard of 1024x768." None of this 8k business. It may have been the early 2000's before I was able to use 1024x768.

The note of there have been different versions of games for each 3d card is interesting. Transitioning from 2D to 3D was quite the age.

Oh so very classic and 90's.
 
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Airola

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Batman: The Caped Crusader (1988, Ocean Software). Graphics werent anything especial but the comic panels effect was really cool, perfectioned by Comix Zone in 2D and XIII/Ultimate Spider-Man in 3D. And it features the Adam West's Batman OST! Note: This is the Amiga 500 version tho, i couldnt find any decent DOS footage.

Batman The Caped Crusader is still the best Batman game of all time. The C64 version is superior though. Better gameplay, better music.
 

stranno

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Batman The Caped Crusader is still the best Batman game of all time. The C64 version is superior though. Better gameplay, better music.
There are too many great Batman games: Ocean's Batman, Sunsoft's Batman, Batman Begins, Arkham trilogy, Probe's Batman Forever, The Adventures of Batman & Robin, Sega's Batman Returns.. Even Tiger's Batman & Robin for Gamecom is probably the second or third "best" game of the system.
 
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stranno

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Robocop 3 (Digital Image Design, 1992). Another of those ambitious free-roaming 3D games. It has impressive shading in the shooter levels and another of those primitive "over the shoulder" third person views (completely unplayable tho).


shooting stages


behind the ass and over the shoulder third person view
 
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stranno

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DOS Metaltech series:

Metaltech: Earthsiege (Dynamix, 1994).



Metaltech: Battledrome (Dynamix, 1994). This was the multi-player battle-arena spinoff of the first game. Not pretty but it performed fine in a crappy connection from those days.



Earthsiege 2 (Dynamix, 1996). The sequel, far superior to the first game in terms of graphics and gameplay, but still overly complex control scheme.



SandWarriors (Astros, 1997). DOS game in 1997? Holy s*, thats dedication. This is like a Wing Commander in Denis Villeneuve's Dune movie.

 

-Minsc-

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Was thinking of Earthseige after posting yesterday. Played that quite a bit back in the day. Never did play ES2. These games would be great GOG candidates.