Gregg's arms are in the running for best character.
Aaaaawwwooooooooooooo
Gregg's arms are in the running for best character.
Oh god, it just hit me thatthe town council people were definitely part of the cult and they were checking on Bruce just to decide if they should sacrifice him... And they clearly did. And based on the pastor's reaction to him disappearing and her worry about the meeting before that, she was probably a member as well...
Want to bring up this point again for people who have beaten the game:I really wish I had a screencap of the news excerpt referring to mine gas hallucinations. It could just be a red herring but it makes perfect sense as an explanation for the 'being in the mine'. Less sure why Mae would be dreaming about that stuff but I'm sure there's an explanation somewhere.
I don't thinkKate was part of the cult. She's a relatively new member to the town so it wouldn't make sense for her to be so emotionally invested in its wellbeing. The town council people were for sure though, but unclear whether he was sacrificed or just skipping town.
Really?Bruce told me he was going home to his kids, it seemed like a lie but Pastor Kate didn't seem too phased by it either...never thought he would have been sacrificed.
Want to bring up this point again for people who have beaten the game:I really wish I had a screencap of the news excerpt referring to mine gas hallucinations. It could just be a red herring but it makes perfect sense as an explanation for the 'being in the mine'. Less sure why Mae would be dreaming about that stuff but I'm sure there's an explanation somewhere. Either that or its mostly metaphorical -- someone can probably explain that stance better than I. It doesn't really come out of left field from either of these explanations, I can see how you might think so if you take it literally though.
Dumb question - about how far into the game am I if I just?investigated the cemetery with Bea
Somewhere around 3/4 of the game.
Want to bring up this point again for people who have beaten the game:I really wish I had a screencap of the news excerpt referring to mine gas hallucinations. It could just be a red herring but it makes perfect sense as an explanation for the 'being in the mine'. Less sure why Mae would be dreaming about that stuff but I'm sure there's an explanation somewhere. Either that or its mostly metaphorical -- someone can probably explain that stance better than I. It doesn't really come out of left field from either of these explanations, I can see how you might think so if you take it literally though.
The soundtrack is incredible. Any idea when we can expect a full release?
I really like how, even though the writing style is kind of cutesy, text-messagey, it's still more mature and developed than most games I've played. It feels like well-done graphic novel, and I'm glad it's so grounded of a story.
Night in the Woods captures the fears and anxieties of being a young adult with surprising clarity, but brings it into new and interesting territory thanks to its developers deep understanding of rural Americas economic hardships. Branching, well-written dialogue made me feel closer to Maes story as I helped build out her history and reignite friendships, encouraging a second playthrough to uncover the scenes (and even a few secrets) I know I missed.
Beat it.
Yeah, I can't say Chapter 4 didn't start suddenly and end even more so, and that in the end there really isn't any closure on much of anything.
But the interactions with the characters are so damn good.
Just finished. Really satisfying game. It was surprisingly lengthy and had excellent narrative pacing.
Okay, now that I've beaten the game and flipped through a bunch of posts in this thread, I'm glad I'm not alone in being thrown by the last act of the game.
I like the actual ENDING ending just fine, butwas a step too much for me.the reveal of the Hot Fuzz-style conspiracy in the town and the cosmic horror angle not just being something in Mae's head
I understand that they needed a plot to hang this game on and that SOMETHING had to happen at the end to give shape to the "story" (which is ambitiously lacking in shape until that point), but I wish the creators could've been a bit bolder with keeping the end of the story a more personal, intimate thing.
That said, if having a weirdly staked-raising last act is the price the creators had to pay to keep from having to give all the characters' stories unrealistically tidy endings, then I suppose I'll take it.
The sound design is so fucking good in this. Had to go with headphones while playing.
Edit: After sitting and listening to the "morning" music in part 1 for five minutes (specifically, going downstairs after finding your laptop is jacked up) I finally realized it was reminding me of the home village music from Chrono Cross. Straight to my deepest nostalgia bones, lol.
I think I am going to get this, do we have any idea about the game length/replayabilityyet?Multiple endings?
This reminds me of Oxenfree, which I love, but does not seem like there is any voice acting?
Game length...I'd say for me about 9ish hours? I looked at a lot of things, and talked to a lot of people, along with playing the mini game a lot. Replayablity, IMO, I'd give it a 50% of wanting to replay it after a couple of days. I bought this on launch, and once I beat it I felt like I wanted to replay it again but I haven't yet. I also purchased Oxenfree two days ago and I have replayed through that game twice now. Oxenfree has more incentive for a replay-through I feel like.
There's no voice acting, and I don't know of any.multiple endings
I think I am going to get this, do we have any idea about the game length/replayabilityyet?Multiple endings?
This reminds me of Oxenfree, which I love, but does not seem like there is any voice acting?
In retrospect, I think in a way the climax of the story does an actually decent job of connecting the more personal issues with the wider town ones.It makes a lot more sense to me now in the way that Mae talks about how she "thinks she gets" what the cult was trying to do. In both cases, time changed things, and in both cases the party affected was fighting to make things feel familiar again, to bring things back to the way they thought it used to be. For the town, that meant getting the mine running again, getting the factories buzzing again, feeling like the town had a real purpose and prosperity to it. For Mae, it meant wrapping herself up in what she knew when she was younger: committing small crimes with Gregg, constantly trying to reach out with the younger teens that're no longer interested in her or her stories, attending Harfest when everyone else in her generation seems completely over it, revisiting the old dying mall she used to hang at, etc etc.
But...the manufacturing base isn't coming back to Possum Springs. Mae's friends aren't going back to when they were all responsibility-free little kids. And in both cases, that means a growing sense of detachment and desperation, and that leading to some wild thoughts and drastic measures.
There's definitely still a little air of the supernatural within the game whether it's true that there's a cosmic horror in the hole or not, but ultimately the core of the game remains centered around the characters and their choices, and doing what they think is best for themselves.
The only thing events-wise that I still don't entirely get and felt really dumb for the sake of it waswhy "Eide" decided to follow the group back up the elevator and try to attack Mae. Literally no idea still what that was meant to accomplish outside of the game's writers giving the group an excuse to semi-accidentally put an end to the cult.
Does this game auto-save at all?
I was about to. Exited with Circle and now I have a beautiful black screen in front of me and am a little bit pissed.open the coffin
Does this game auto-save at all?
I was about to. Exited with Circle and now I have a beautiful black screen in front of me and am a little bit pissed.open the coffin
Furthermore,
gregg rulz ok
edit:
have some gorgeous, slightly Part 3-spoilery fan art
http://birbyarts.tumblr.com/post/157748228181/the-visuals-and-dialogues-in-night-in-the-woods
But I also basically lived this game being from a small depressing western PA town who dropped out of college in the city and came back home. I also have known Scott IRL for probably like 15 years at this point so... it makes sense that this would resonate with me and probably make me more forgiving of it. I think I would have liked it a ton regardless.
I do wish there was some sort of a "chapter select" or something after finishing because as much as I liked the game, there are some things I didn't get to do but going through the entire game again is kind of a big ask. I probably spent 10-12 hours playing the game and only got about 25% of the trophies and I felt like I was being pretty thorough. I guess I could probably blast through much much faster and just do the things I missed though.
Really want a tshirt that just says "Crimes? Crimes."
Anyone who can tell me where to find the 3and if I need to find them? I'm also already pastpentagramsif that matters. I found oneHarfest, but haven't found one anywhere else.by the secret stage
Anyone who can tell me where to find thebut haven't found one anywhere else.3 pentagrams and if I need to find them? I'm also already past Harfest if that matters. I found one by the secret stage,
You have to be hanging out with Gregg all the time and not Bea so you go to the Donut place instead of the party I think
still really disappointed in the dream sequencesthe aesthetic is fantastic the first few times you encounter them and when you see mae breaking up the town with a bat and the big scary bear the first time you really think there's going to be some deep symbolism in them, but its just a bunch of celestial looking animals and 4 weird band members that repeat over and over, and I can't get anything tying those animals to the dusk stars or the stars you look at with Angus. Who are those band members? Are the dreams supposed to be related to every night the cult murders someone?
Its almost always four corners? Might be something you're not realizing you can jump up onto or jump down from.Can anyone help me with thedream sequence after you go with greg and knife fight and talk about his depression in the woods? I CANNOT find this 4th band member and it is KILLING the flow of the game for me.
Its almost always four corners? Might be something you're not realizing you can jump up onto or jump down from.
All of those segments were incredibly samey and didn't have any hard jumps so you're not missing any dexterity or agility challenges