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Nintendo 3DS Is a Last-Gen Game Machine - Wired/Game Life Opinion

Cheech said:
Nintendo itself tells you that young children should not be playing this device AT ALL.
no they don't. i figured you'd double check your assertion before responding to me. go do it now. go see what they actually say. if you want extra credit, read up on the topic of whether or not viewing 3D content can harm the development of young children's eyes.

Sure it is. I wrote that in response to the oft-repeated suggestion that you simply "turn the 3D off if it bothers you, or if you want a better battery life". This is as stupid as saying, "well, if you don't feel like getting off your fat ass, you can simply play Kinect Sports with a controller". It completely defeats the purpose of spending $250, and another $30-$40 on yet another version of OoT. I might as well fire up the copy I have on my Gamecube and get a better experience!
you wouldn't get a better experience. we can talk about whether or not the improvements to Zelda are worth spending $300 on just for that single game with the 3D turned off (and i wouldn't argue that they aren't).

where there is no debate is that there are a number of improvements to the graphics, the framerate and the controls of the 3DS version. it is not 'exactly the same as it was in 1998'. it may not be that different, but it isn't exactly the same.

I said nothing that was "factually incorrect". It was a list of opinions, that I supported. I am not emotionally invested in gaming hardware.
you don't get to have opinions about facts. you have made further factually incorrect claims in this reply and reiterated others. you don't get to hide behind your opinion when you want to make claims such as 'the 3DS is dangerous for children'.

if you aren't emotionally invested in arguing that the 3DS is going to be a 'miss' i can understand why you wouldn't know all the facts about the system.

what i don't understand is why you would be hurt when people disregard your ill informed opinion.
 
plagiarize said:
no they don't. i figured you'd double check your assertion before responding to me. go do it now. go see what they actually say. if you want extra credit, read up on the topic of whether or not viewing 3D content can harm the development of young children's eyes.

I posted a link in my original e-mail when you tried "calling me out" last time. But since you and another poster seem to not know how hyperlinks work:

(AP) Nintendo Co. says 3-D games on its highly anticipated new handheld console could harm the eyesight of children aged 6 or younger, warning of possible ill effects from a technology on which many companies are betting big.

Nintendo said some specialists believe that ``there is a possibility that 3-D images which send different images to the left and right eye could affect the development of vision in small children.''

The undated statement appeared on a section of the company's Japanese website devoted to its upcoming 3DS handheld.

Nintendo joins peers like Sony Corp. and Toshiba Corp. in warning consumers about ill effects from watching video or playing games in three dimensions. Sony recommends that a doctor should be consulted before kids are allowed use the 3-D functionality on its PlayStation game console, while Toshiba says children should be closely monitored while watching its new 3-D TVs that don't require glasses.

All the companies say that the technology can also cause adult viewers to tire and feel sick.

Most 3-D devices on the market today rely on technology that rapidly flashes separate images to each eye, which creates a sense of depth. Electronics and entertainment companies around the world are banking on 3-D to fuel a new boom in TV, movies and games.

Nintendo's new 3DS, the latest in its wildly successful DS line of handheld consoles, will go on sale in February in Japan, then March in Europe and the U.S.

It looks much like the DS machines now on sale, with two screens that fold open. The top screen shows images in 3-D without glasses, but can also be switched into standard mode.
 
Cheech said:
I posted a link in my original e-mail when you tried "calling me out" last time. But since you and another poster seem to not know how hyperlinks work:
read the shit you copy and paste.

tell me where it says anywhere in there that 'children shouldn't be playing this device AT ALL'.

it doesn't. anywhere. it's almost like the thing that you said isn't true but i suppose i should just accept that it's your opinion that Nintendo made such claims.
 
plagiarize said:
read the shit you copy and paste.

tell me where it says anywhere in there that 'children shouldn't be playing this device AT ALL'.

it doesn't. anywhere. it's almost like the thing that you said isn't true but i suppose i should just accept that it's your opinion that Nintendo made such claims.

It's in the very first line.

"Nintendo Co. says 3-D games on its highly anticipated new handheld console could harm the eyesight of children aged 6 or younger"

When a company like Nintendo tells you its products could harm the eyesight of children 6 and under, what is it you think they're saying? "Oh hell, this product could harm your child's vision, but it's probably ok, fuck it." What IS it you think they're saying, exactly?
 
All video game systems come with a warnings that says they cause seizures in 1 in 4000 people, the 3D thing just going to be another line added to that warning screen which flashes up when you start the DS.
 
Cheech said:
It's in the very first line.

"Nintendo Co. says 3-D games on its highly anticipated new handheld console could harm the eyesight of children aged 6 or younger"

When a company like Nintendo tells you its products could harm the eyesight of children 6 and under, what is it you think they're saying? "Oh hell, this product could harm your child's vision, but it's probably ok, fuck it." What IS it you think they're saying, exactly?
Good thing you can turn off 3D.
 
Cheech said:
It's in the very first line.

"Nintendo Co. says 3-D games on its highly anticipated new handheld console could harm the eyesight of children aged 6 or younger"

When a company like Nintendo tells you its products could harm the eyesight of children 6 and under, what is it you think they're saying? "Oh hell, this product could harm your child's vision, but it's probably ok, fuck it." What IS it you think they're saying, exactly?
you have already had this explained to you more than once. i am going to humour you one final time.

Nintendo do not say that children shouldn't play the 3DS 'AT ALL' (emphasis yours). they say that children under six should play with the 3D turned off. as such the system has a parental option to disable 3D so that a child can safely play on the 3DS.

as it says in the very thing you copied and pasted 'some specialists believe that ``there is a possibility that 3-D images which send different images to the left and right eye could affect the development of vision in small children.' other experts believe that this is nonsense.

since a percentage of experts believe that it's plausible that any 3D content could be harmful for children with developing eyesight Nintendo are giving parents the option of disabling 3D and passing on the warnings.

they are doing this as a precaution.

the experts are not claiming that the 3DS is harmful to children. neither are Nintendo.

Nintendo are not advising that children do not play with the 3DS 'AT ALL'.

you'll see from my replies to you that i am fully aware of this. i can also quote you the posts from much earlier in the thread where people already explained these things to you.

after a person has been presented with the facts and they keep disregarding them, my patience wains.

see how i am civil with Amir0x and JustChris even though we have differing opinions? so how i have been civil with everyong in this thread that isn't you or 'outunderthestairs'? that's because you were the only two that seemed to completely disregard facts when presented to them.
 
Amir0x said:
I'm pretty sure it'd be a really interesting argument to watch someone try to claim that a new mini-games and poes are 'substantial new content', but I'd looove to see someone try lol
Expanding a world, or increasing the things to do in a world, are both adding play possibilities.
 
JoshuaJSlone said:
Expanding a world, or increasing the things to do in a world, are both adding play possibilities.

I'm sorry but anyone who tries to argue that adding a mini-game or poes is 'substantial new content' is being intellectually dishonest. In any other scenario on earth that sort of bs would be laughed to from here to high heaven: only when it involves Ocarina of Time are some people ballsy enough to suggest that qualifies for 'substantial new content.'

Yes, it expands the play possibilities the way adding a new bit of horse armor expands the fashion possibilities of Oblivion, but if it WAS what they added, it's laughable low-effort crap and will be regarded as such.

We have a Zelda OoT 3D topic discussing this information though so feel free to do the apologist act there.
 
X26 said:
except instead of 100 haters and 10 fanboys you have 10 haters and 1,000 fanboys

Not hating everything doesnt make you a fanboy though - there are just many things that dont adress everyone like 100 friends limit on the friend list or "only" 5-8 hours battery life. GAF likes to overreact.....
 
I agree to an extent, but the way 3D is implemented is very unique and interesting. I'm a lot more excited for the PSP2 but I'm sure I'll get a 3DS eventually. It has a great looking software lineup.
 
Amir0x said:
I'm sorry but anyone who tries to argue that adding a mini-game or poes is 'substantial new content' is being intellectually dishonest. In any other scenario on earth that sort of bs would be laughed to from here to high heaven: only when it involves Ocarina of Time are some people ballsy enough to suggest that qualifies for 'substantial new content.'
They guy was just giving examples, not saying "These few things would be satisfactory and A Lot." I'd rather point to things like Super Mario 64's multiple stars per stage or the entirety of Episodes From Liberty City as examples of things that expand play without significantly adding new areas.
 
AceBandage said:
Holy crap.
Is Cheech seriously still spewing that crap in this thread?
Oy...
I thought we had shut him up yesterday.
After being corrected multiple times, one could assume he would "get it". But is the equivalent of he covering his ears and being all "lalalalalalala".
 
cw_sasuke said:
Not hating everything doesnt make you a fanboy though - there are just many things that dont adress everyone like 100 friends limit on the friend list or "only" 5-8 hours battery life. GAF likes to overreact.....

I still don't get the complaints about battery life.
 
Cheech said:
It's in the very first line.

"Nintendo Co. says 3-D games on its highly anticipated new handheld console could harm the eyesight of children aged 6 or younger"

When a company like Nintendo tells you its products could harm the eyesight of children 6 and under, what is it you think they're saying? "Oh hell, this product could harm your child's vision, but it's probably ok, fuck it." What IS it you think they're saying, exactly?

Are you blind, stupid or just a troll? Where in the text you pasted does Nintendo say kids under six should not play the console AT ALL? You're spewing shit that isn't true as fact.
 
Plinko said:
I still don't get the complaints about battery life.
it's real easy to understand. the battery life is stated as being about the level the original PSP's battery was stated to be. many found the original PSP to have bad battery life.

that's it. it might be the case that Nintendo are underestimating the battery life or indeed giving the battery life for the system running with all the bells and whistles on, but it's pretty easy to understand peoples reaction given what Nintendo said.

peoples fears may turn out to be misplaced, but i don't think they were irrational given what was said. same with people that thought the store wouldn't be available day one.
 
Nintendo is a hardware and software company facing off against a hardware and software and services company in Apple.

They're way better off than Sony which is still just a hardware company but still they might not be able to counter the iTunes/App Store type haymakers that Apple flings around.
 
Azih said:
Nintendo is a hardware and software company facing off against a hardware and software and services company in Apple.

They're way better off than Sony which is still just a hardware company but still they might not be able to counter the iTunes/App Store type haymakers that Apple flings around.
i'm not sure i understand your classifications. not being a dick. what do you mean by services and what do you mean by software?

Sony may not have an OS of their own, but they write software (games and utilities), make mobile phones and also produce films/music etc.

i'm just trying to figure out what point you're trying to make. i don't think the 'software' that apple and nintendo make themselves are really equivalent.
 
Azih said:
Nintendo is a hardware and software company facing off against a hardware and software and services company in Apple.

They're way better off than Sony which is still just a hardware company but still they might not be able to counter the iTunes/App Store type haymakers that Apple flings around.

Are you suggesting something about the market will change then in the next couple of years to cause this? Despite the reported success of Angry Birds and the like there isn't any significant reason to think Nintendo's sales are being harmed by Apple at this point, so why would they be in the future? They're different types of games that presumably either appeal to different consumers entirely or to the same consumer as a supplement to the more traditional handheld gaming.
 
plagiarize said:
it's real easy to understand. the battery life is stated as being about the level the original PSP's battery was stated to be. many found the original PSP to have bad battery life.

that's it. it might be the case that Nintendo are underestimating the battery life or indeed giving the battery life for the system running with all the bells and whistles on, but it's pretty easy to understand peoples reaction given what Nintendo said.

peoples fears may turn out to be misplaced, but i don't think they were irrational given what was said. same with people that thought the store wouldn't be available day one.

I understand that, but I'm not sure what people are expecting. It's a device that plays in 3D. Why are we comparing it to any machines that don't display in 3D? How much battery life were they expecting?
 
plagiarize said:
i'm not sure i understand your classifications. not being a dick. what do you mean by services and what do you mean by software?

Sony may not have an OS of their own, but they write software (games and utilities), make mobile phones and also produce films/music etc.

i'm just trying to figure out what point you're trying to make. i don't think the 'software' that apple and nintendo make themselves are really equivalent.
I think that Nintendo software is enough to support a hardware platform on its own. Even if Nintendo is nearly the only developper on one of its hardware, the hardware can sell. They sell more game software than most (if not all) other developpers.

Apple can't really kill them completely since there's too many people who want to play "Mario" games, and those game are definitively "only on Nintendo hardware". Any iThing won't be a deadly threat as long as this remains true.

Even if Sony has now really good studios, I don't think they have enough popular licenses to really support a hardware on their own. Or at least, it would be more difficult.
 
Koren said:
I think that Nintendo software is enough to support a hardware platform on its own. Even if Nintendo is nearly the only developper on one of its hardware, the hardware can sell. They sell more game software than most (if not all) other developpers.
the hardware can sell at most 21.75 million with just Nintendo fans, because that's what the Gamecube sold. Nintendo can certainly turn a profit selling their games on just their hardware (as they did in the gamecube era)... but the DS has sold something mad like 135 million units. if the 3DS sold sixteen percent of what the DS sold, absolutely no two ways about it, the thing would be rightly called a flop. a bomb. a stinker. a failure.

Nintendo might remain profitable, but such sales would be drastically below their expectations.

Apple can't really kill them completely since there's too many people who want to play "Mario" games, and those game are definitively "only on Nintendo hardware". Any iThing won't be a deadly threat as long as this remains true.
Apple aren't trying to kill Nintendo. they're going after a market which may or may not have substantial overlap with the market Nintendo are going after (i'm guessing personally that it doesn't). If they were trying to 'kill the 3DS' or whatever then they'd be pushing developers and publishers to make and sell $30 to $40 full blown games on the app store, but they aren't.

Even if Sony has now really good studios, I don't think they have enough popular licenses to really support a hardware on their own. Or at least, it would be more difficult.
i don't think Sony or Nintendo think they can support their hardware by themselves. i think that's why both actively court the attention of third party publishers. Nintendo have been trying to get better 3rd party support since the N64. the gamecube failed to do so. the Nintendo DS did okay but not really all that well. the Wii did okay but not really all that well. the 3DS looks to be more promising.

but they never just figured 'ah screw it we can do this by ourselves'.
 
Azih said:
Nintendo is a hardware and software company facing off against a hardware and software and services company in Apple.

They're way better off than Sony which is still just a hardware company but still they might not be able to counter the iTunes/App Store type haymakers that Apple flings around.
I'm not sure if I understand what you're saying. Nintendo is a gaming software and hardware developer and Apple, unless I've missed something, is an OS and hardware developer. Sony is also, increasingly, a software developer but obviously hardware is their primary focus. All three companies have different underlying goals with the main thing in common being that they want our money and I'm not sure why all three can't coexist.

Edit: After reading your post above I have a better idea of what you mean. I'm still not sure that I agree with you though.
marc^o^ said:
If anything, 3DS will make console sales suffer even more. In Japan, and perhaps in other countries as well. Being able to play games like SF4 or PES everywhere, in 3D, I don't know about you, but I will buy less console games this year. Being able to play my favorite games everywhere is a huge advantage.
Funny, that's exactly what Sony was banking on with the PSP, minus the 3D of course. I guess it truely was ahead of it's time.
 
If anything, 3DS will make console sales suffer even more. In Japan, and perhaps in other countries as well. Being able to play games like SF4 or PES everywhere, in 3D, I don't know about you, but I will buy less console games this year. Being able to play my favorite games everywhere is a huge advantage.
 
plagiarize said:
you have already had this explained to you more than once. i am going to humour you one final time.

Nintendo do not say that children shouldn't play the 3DS 'AT ALL' (emphasis yours). they say that children under six should play with the 3D turned off. as such the system has a parental option to disable 3D so that a child can safely play on the 3DS.
Even then, it's just Nintendo covering their butts. There's nothing to support the notion that kids viewing 3d actually does than any harm.
 
Plinko said:
I understand that, but I'm not sure what people are expecting. It's a device that plays in 3D. Why are we comparing it to any machines that don't display in 3D? How much battery life were they expecting?
i think it's fair to compare it to other handheld devices. i don't think everyone understood that the screen brightness has to be increased in 3D mode since half the light goes to one eye and half the light goes to the other. i don't think it's obvious that 3D would equal higher power drain.
 
Amir0x said:
Seems like judging from Capcom's recent comments on Monster Hunter that they're very strongly considering moving it to 3DS.

Capcom say something positive around a currently hot item, what a shocker.

You watch them make positive comments about PSP2 after next week's reveal too. They just follow the money so they'll keep everyone sweet until they work out how best to leverage their IP. I'd guess multiformat for the next one, as the install bases will be too small, waiting to go exclusive for the one after that in a couple of years when they either see a winner, or a loser with a big chequebook
 
Amir0x said:
oh man it would be so amazing. Wind Waker with two or three more dungeons. I think depending on the quality of the dungeons, it might catapult Wind Waker to BEST 3D ZELDA EVER status.

well if they keep rehashing old zeldas and just tack on some new rooms, there aren't many to choose from..
 
I've always figured Sony's problems this generation stemmed from their Ken Kutaragi driven obsession with hardware and neglect of software. That was fine for the PSX and fine for the PS2 but not any longer since the world had changed. It took TONS of firmware updates for Sony to get PSN on an equal footing to the Xbox live that the 360 launched with. They're painfully learning the extra skills they need to keep up with the competition.

Nintendo doesn't have this exact problem as just like Apple they've always built their hardware with the exact kind of software they want to run on it in mind. They're incredibly similar companies that way.

What's different though since the iPod+iTunes is that Apple has gone a step further. Not only do they design their hardware with their software in mind but now they design their software (and hardware) to push through online services like iTunes and then the App Store. Apple is the best company at the world in doing this and they've created a whole blue ocean of portable gaming through the App Store that competes directly with Nintendo's old sea gameboy style of doing things on the DS.

That's where the challenge is. Nintendo knows hardware, they know software, they don't know services and they have an oddly bunker mentality insistence on creating online services *their* way which are oddly Japanese and doesn't learn from the best examples in the business.
 
difference is that Nintendo design hardware to play the software they want to make. Fuck 3rd parties. Apple don't make first party games, so they have much more focus on making tools to encourage 3rd parties. And a business model that further encourages development on their platform. Partly because they make a profit on the hardware, so they don't need to make profit on the apps.
 
Azih said:
I've always figured Sony's problems this generation stemmed from their Ken Kutaragi driven obsession with hardware and neglect of software. That was fine for the PSX and fine for the PS2 but not any longer since the world had changed. It took TONS of firmware updates for Sony to get PSN on an equal footing to the Xbox live that the 360 launched with. They're painfully learning the extra skills they need to keep up with the competition.

Nintendo doesn't have this exact problem as just like Apple they've always built their hardware with the exact kind of software they want to run on it in mind. They're incredibly similar companies that way.

What's different though since the iPod+iTunes is that Apple has gone a step further. Not only do they design their hardware with their software in mind but now they design their software (and hardware) to push through online services like iTunes and then the App Store. Apple is the best company at the world in doing this and they've created a whole blue ocean of portable gaming through the App Store that competes directly with Nintendo's old sea gameboy style of doing things on the DS.

That's where the challenge is. Nintendo knows hardware, they know software, they don't know services and they have an oddly bunker mentality insistence on creating online services *their* way which are oddly Japanese and doesn't learn from the best examples in the business.

Are you suggesting then that Nintendo's DS sales this holiday season would have been even BETTER without Apple's competition? I mean, they sold 2.5 million DS in December in the US alone. I guess I'm just not sure what kind of impact on the 3DS you think Apple is going to have, or what kind of impact you think Apple is currently having on the DS. Their sales are still absolutely fantastic, certainly better than the rest of the market.
 
Some keep forgetting that the 3-5 hours number is apparently with everything turned on and max-bright settings; so the horrible battery life is not as horrible as they think. As of right now there's no handheld device that with 2 screens at max brightness, with one of them displaying in 3D, using wi-fi to download data while streaming/playing content (game, movies, etc.) [at the same time] lasts more than 5 hours of continuous playtime. Though I'm probably wrong in that aspect. :p

Plus someone posted some guessing as to what the battery life of the 3DS is and based on that plus the numbers provided by Nintendo; the battery could easily live up to 16 hours with the lowest settings. It wasn't; an actual confirmation, but goes to show the reason as to why Nintendo to initially give the "worst possible scenario" of 3-5 hours with everything turned on. they could easily say that the battery could last up to 20 hours but with everything turned off, they are not promoting the 3D aspects or any other aspect that differentiate it from the previous DS.
 
I like his comment about how everyone "gets it" - placing it in the currently understandable realm of the consumer. When the DS and Wii were first announced everyone was like "huh?! Two screens? A touch screen? Waggle controls? PS2 graphics? No thanks."

Even Nintendo themselves didn't fully believe in these risky products. They famously said that the DS would not replace the Gameboy line and created the traditional controller for the Wii, just in case the 'mote failed.

With the 3DS, everyone's on board. It's just an interesting parallel that he drew there.
 
I'm so glad the forum is back to DS vs PSP era drama.

Good times.

Anyway, as I've stated, whether or not 3DS is "current gen" tech or not is at best irrelevant.
This is Nintendo we're talking about here. Since when has that been important to them, or to most people that enjoy their products?

PSP 2 will absolutely blow it out of the water, graphically. But to what end? And what sacrifices will it make in order to do so?

If 3D visuals are one of those sacrifices, it will lose its appeal next to the 3DS for many people, myself included.
 
Azih said:
I've always figured Sony's problems this generation stemmed from their Ken Kutaragi driven obsession with hardware and neglect of software. That was fine for the PSX and fine for the PS2 but not any longer since the world had changed. It took TONS of firmware updates for Sony to get PSN on an equal footing to the Xbox live that the 360 launched with. They're painfully learning the extra skills they need to keep up with the competition.

Nintendo doesn't have this exact problem as just like Apple they've always built their hardware with the exact kind of software they want to run on it in mind. They're incredibly similar companies that way.

What's different though since the iPod+iTunes is that Apple has gone a step further. Not only do they design their hardware with their software in mind but now they design their software (and hardware) to push through online services like iTunes and then the App Store. Apple is the best company at the world in doing this and they've created a whole blue ocean of portable gaming through the App Store that competes directly with Nintendo's old sea gameboy style of doing things on the DS.

That's where the challenge is. Nintendo knows hardware, they know software, they don't know services and they have an oddly bunker mentality insistence on creating online services *their* way which are oddly Japanese and doesn't learn from the best examples in the business.
thank you for clearing that up. i knew someone with a Raz avatar wouldn't be a crazy. i would guess then that you would put Microsoft as being a hardware software and services company too.

i don't disagree with those descriptions. DSi ware does demonstrate that Nintendo don't get what makes the app store good, and while their multiplayer on DS and Wii has been 'good enough' for it not to hurt their sales i do think they made a huge mistake by not pushing further into that space.

Nintendo could have made something unique and fun, but they just made something barebones that didn't seem to comprehend why people want to play online.

i don't think that Apples blue ocean competes directly with Nintendo's old sea though, and i don't think that the DS does things in anything you could call 'Gameboy style'.

i do think the days of selling puzzle titles of the Tetris/Puzzle Bobble for full retail price are over, but i think those days were ending before the iPhone showed up due to casual gaming on the PC and with the XBLA and so on.

i think the issue with DSi-ware was the Nintendo didn't want to undermine the level of pricing they have on the virtual console. if they let anyone on, and anyone sell their games at any price, then theres no way that they'd be able to charge what they do.

that's very obviously the wrong way of looking at it though. open it up. make something browseable. price GB and GBC competively, and that service could really take off.

that won't happen though.

it's one reason why it's actually a good thing for the App ecosystem that Apple don't make games themselves. they don't care what games are selling or how much they are so long as they get their cut. for Nintendo selling one of their own games gets them a lot more than selling someone elses.

they could do better with better pricing, but again, i doubt they will.

when you think of how successful the virtual console on the 3DS could be... when you think of all the games on the N64 on down that could probably run on the 3DS... when you imagine them for a couple of bucks each with large chunks of the library available from the off instead of a trickle feed...

i'm sure people would spend more money overall.

but casual gaming vs core gaming isn't any different to how it was on the Wii or on the DS or on the PC. it might steal a few dollars from some hardcore gamers that would otherwise have gone on hardcore games or hardcore systems, but it won't stop the hardcore gamer wanting hardcore games and hardcore system.

the markets have some overlap, but both have plenty of space outside of that overlap to remain large and healthy. even if Apple take all of that overlap i think the hardcore gaming ecosystem will remain viable for plenty of publishers and plenty of platform holders to keep thriving.
 
fernoca said:
Some keep forgetting that the 3-5 hours number is apparently with everything turned on and max-bright settings; so the horrible battery life is not as horrible as they think. As of right now there's no handheld device that with 2 screens at max brightness, with one of them displaying in 3D, using wi-fi to download data while streaming/playing content (game, movies, etc.) [at the same time] lasts more than 5 hours of continuous playtime. Though I'm probably wrong in that aspect. :p

Plus someone posted some guessing as to what the battery life of the 3DS is and based on that plus the numbers provided by Nintendo; the battery could easily live up to 16 hours with the lowest settings. It wasn't; an actual confirmation, but goes to show the reason as to why Nintendo to initially give the "worst possible scenario" of 3-5 hours with everything turned on. they could easily say that the battery could last up to 20 hours but with everything turned off, they are not promoting the 3D aspects or any other aspect that differentiate it from the previous DS.
max brightness is speculation.

i believe that i will get 3-5 hours playing a complex looking game like RE:Revelations on battery in 3D with a moderate screen brightness (say 3 or 4 out of 5). i'm happy with that. if i'm on a flight or travelling i can make concessions between charges... but i honestly think most people will be playing with that type of screen brightness and with wifi on etc.

i'm not buying a 3DS to play games in 2D at the lowest brightness without enjoying street pass and friends lists and instant access to a web browser when i get stuck for any number of hours. i don't personally care how good the battery life becomes when you make the games look worse and neuter the features.

back in the day i remember laughing at the PSP battery life. but you know something, i bought one. i bought a slim. i bought a GO. i realised that however bad 3-5 hours sounded, that it was actually more than i needed generally.

so long as the 3DS doesn't eat batteries when it's not doing anything (like the original PSP) its fine. i think what happened was a bunch of people that had been laughed at when the DS and PSP were compared had knives they'd been sharpening for a while over the drubbing Sony took on the PSP battery life.

i don't really think many people think that 3-5 hours is bad, but i think a lot of people remember being told it was by Nintendo fans.
 
Its a well written article that is basically practicing "CYA" Cover Your Ass. I don't want to jump on the bandwagon just in case this backfires. Covering the bases of Apple, downloads, etc. The usual that people have been spitting out for years now.

Nintendo will have their eShop and it will be fine and run the way Nintendo runs things. Like it or not. 3DS will sell on the strength of the same type of diverse offerings the DS did as well. Plus, the DS won't be going anywhere either. Nintendo will have their bases covered against whatever Apple throws out there, blah blah blah. They will get the 3DS on Ellen and the talk show circuit and it'll take off from there.

Also...man the PSP gets such a bum rap for such a good gaming system.
 
Plinko said:
I understand that, but I'm not sure what people are expecting. It's a device that plays in 3D. Why are we comparing it to any machines that don't display in 3D? How much battery life were they expecting?

the psp is or rather was a device that displayed graphics far ahead of other handhelds. it's only recently that it's been surpassed by that epic game and the 3DS

does that make a shitty battery life good? no. but there are certain parties in this thread who choose to ignore that and the various other issues the 3DS has because they wont brook any criticism of nintendo or the 3ds
 
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