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Nintendo 3DS Is a Last-Gen Game Machine - Wired/Game Life Opinion

seriously, I feel these points have not been adequately addressed by supporters of the article's stance and I really would like their thoughts on them in a little more depth:

1. Let's say in the US the e-store is not ready on day 1, but is ready on day 80 (for example). Do you agree with the article's contention that the stores will still be sold out of 3DS through 2011? If so, what impact would the lack of an e-store at launch have?

2. Regarding the role Apple will have on impacting the 3DS's sales, is there any current data that suggests the DS itself has been impacted in a significant way by Apple's sales? Do you believe the DS would have sold significantly more than 2.5 million units in December were it not for the iPad and related Apple products?

3. Regardless of your answer to the first two questions, do you see the market changing in 2012 or going forward from that point and embracing direct download gaming? Is the PSPgo evidence of that future, or a poorly supported outlier system? If it is an outlier system then is there data you have that suggests consumers will move not just toward downloading games, but away from buying hard copies?
 
Gaborn said:
seriously, I feel these points have not been adequately addressed by supporters of the article's stance and I really would like their thoughts on them in a little more depth:

1. Let's say in the US the e-store is not ready on day 1, but is ready on day 80 (for example). Do you agree with the article's contention that the stores will still be sold out of 3DS through 2011? If so, what impact would the lack of an e-store at launch have?
The longer the store is out (hopefully) the better games we will get once people start experimenting with new game concepts. If it takes longer to come out, the quality of games could suffer in the long run. But it's a minor concern.

2. Regarding the role Apple will have on impacting the 3DS's sales, is there any current data that suggests the DS itself has been impacted in a significant way by Apple's sales? Do you believe the DS would have sold significantly more than 2.5 million units in December were it not for the iPad and related Apple products?
Whenever I go out in public the number of children with iPod Touches seems to grow. iThings were on the most wanted item for children this year for Christmas. They're not aimed at the same markets, but there's enough overlap to take a decent amount of sales from Nintendo.
 
The only reason I can see the 3DS not being that huge of success is because of the price.

As long as it has games people want nothing else matters. It lives or dies by the games. Just like any platform.
 
Billychu said:
The longer the store is out (hopefully) the better games we will get once people start experimenting with new game concepts. If it takes longer to come out, the quality of games could suffer in the long run. But it's a minor concern.

That is... actually a really good point. Although I suspect before the store comes out a lot of indy developers will have had games in development for quite a while. Also for the record, if there even WERE to be a delay in the US I doubt it would be more than a week, if that and I would be surprised if a delay happened.

Whenever I go out in public the number of children with iPod Touches seems to grow. iThings were on the most wanted item for children this year for Christmas. They're not aimed at the same markets, but there's enough overlap to take a decent amount of sales from Nintendo.

I guess I just don't see it. There's no evidence I've seen that is particularly compelling of Nintendo losing sales, their holiday season was extremely dominant still with the DS comfortably ahead of all the competition.
 
competition with Apple is being massively overestimated. You do realise we're talking about two of the biggest selling things in the past few years? They both sold so much that its almost inconceivable that they can continue to sell. There's obviously plenty of room for both as they're very different markets and serve different needs. Even if iphone some how decimated 3DS market and it sold half of the DS numbers it'd still be a pretty damn good run.

No one buys an idevice for its games whereas that's the first thing people buy a Nintendo console for.

Saying that Apple gaming threatens DS gaming is like saying Facebook games threatens WOW or console gaming. It doesn't, if anything it turns non gamers onto gaming.

iDevice gaming will compete with our time and attention but lets face it, gaming has never been more relevant or mainstream and games consoles/pcs are where you get your gaming done for realsies.

Sony or Xbox might have had a chance if they released solid gaming rivals, the 3DS has definitely left a few chinks in its armour which could see it do a PSP and "flop" but the apple range is not the rival to do that kind of damage.
 
Gaborn said:
That is... actually a really good point. Although I suspect before the store comes out a lot of indy developers will have had games in development for quite a while. Also for the record, if there even WERE to be a delay in the US I doubt it would be more than a week, if that and I would be surprised if a delay happened.



I guess I just don't see it. There's no evidence I've seen that is particularly compelling of Nintendo losing sales, their holiday season was extremely dominant still with the DS comfortably ahead of all the competition.

Worth asking if Apple is eating into best selling hardware in the US on most months, then what does it say about all the lagging consoles.

More broadly, as an owner of iPods,Pads and Touches myself, the anecdotes about seeing lots of idevices out there seems to be mixing an appeal to belief and appeal to popularity.

-Lots of people I see outside have iDevices
-I believe iDevice users play games on it, AND it takes away time away from DS sales
-Therefore, it is fact that DS sales are suffering because of iDevice sales because I have objectively observed it.

But what in reality is being observed is lots of kids using iPhones, Which I do see a lot of of. Gaming? Not so much. It's the kind of leaps on logic based on belief that is often made when things are assumed to be true and it happens quite often, including, I should note, the assumed desirableness of glassless 3D.
 
Deku said:
But what in reality is being observed is lots of kids using iPhones. Which I do see a lot of of. Gaming? Not so much.
Kids don't want to be bored when they're out. If they're having fun on an iSomething, even if they're not playing games, they are being distracted from boredom which is enough for the parents.
 
Billychu said:
Kids don't want to be bored when they're out. If they're having fun on an iSomething, even if they're not playing games, they are being distracted from boredom which is enough for the parents.

When kids are out travel in packs. They are usually on their phone to call more kids out to play. or texting. If you're a parent,t hat'd like the #2 worst thing kids are doing these days, next to drinking and smoking pot.

They're not sitting in their corners playing games.

Your observations are what they are. But I think the leaps in reasoning as I noted need to be examined.
 
Deku said:
When kids are out travel in packs. They are usually on their phone to call more kids out to play.

They're not sitting in their corners playing games.

Your observations are what they are. But I think the leaps in reasoning need to be examined.
I was talking about kids who have an iPod or DS for when their parents bring them on errands or shopping or something. When I was a kid that's when I got all my portable play time in. Now I'm using my phone when I'm out.
 
Billychu said:
I was talking about kids who have an iPod or DS for when their parents bring them on errands or shopping or something. When I was a kid that's when I got all my portable play time in. Now I'm using my phone when I'm out.

As I said, your observations are what they are.
 
I'm surprised most kids don't have iPod touches. They're in a similar price range and the games are cheaper. I was about to post how I would never spend such an expensive product on my child if I ever had one but then I realize the 3DS is (sometimes) more expensive.

My Gameboy Color was never that expensive. :/
 
Gaborn said:
1. Let's say in the US the e-store is not ready on day 1, but is ready on day 80 (for example). Do you agree with the article's contention that the stores will still be sold out of 3DS through 2011?

I didn't say "sold out," but for all intents and purposes yes, I agree with myself.

If so, what impact would the lack of an e-store at launch have?

It's not the impact of the lack of a store, it's what its absence (and Nintendo's commentary over the past few days) strongly suggests: A lackadaisical attitude towards downloadable software, a belief that it is a fun little side project but not as important as or more so than boxed retail sales.

That said, not having the store on the unit when you take it out of the box means customers have less incentive to get online and start shopping.

2. Regarding the role Apple

Smartphones, but okay.

will have on impacting the 3DS's sales, is there any current data that suggests the DS itself has been impacted in a significant way by Apple's sales?

We have DS sales down 2 million units in the U.S., a Nielsen survey putting iPad and iPod Touch purchase intent rates above Nintendo DS purchase intent rates, and a New York Times story quoting several analysts as believing that smartphones are killing the handheld game market.

If, in the face of all of that, you still do not at least consider it a very strong possibility, then you are a fundamentally unserious person.

3. Regardless of your answer to the first two questions, do you see the market changing in 2012 or going forward from that point and embracing direct download gaming?

I see direct downloads of games eventually becoming as big a share of the market, with the same resultant collapse of physical media, as with music and movies. If I knew when exactly, I could be a millionaire.

Is the PSPgo evidence of that future, or a poorly supported outlier system?

PSPgo failed because it offered fewer features than the PSP for a mere $100 more. PlayStation Network is thriving.

If it is an outlier system then is there data you have that suggests consumers will move not just toward downloading games, but away from buying hard copies?

See above, or just walk down to any abandoned building that used to have a Virgin Megastore in it and come to your own conclusions.
 
I knew this thread would eventually end up here. First couple of years of the 3DS flying off the shelves are going to be annoying with all of the asterisk'd footnotes about how even though the handheld console gaming market is expanding gen to gen Apple Iwhatever is clearly kiiillllling Nintendo handhelds and mysteriously not effecting anything else in the gaming market.


Shits all ducktales, but once people grab a hold of shit like this you just gotta let it run its course.

We have DS sales down 2 million units in the U.S., a Nielsen survey putting iPad and iPod Touch purchase intent rates above Nintendo DS purchase intent rates, and a New York Times story quoting several analysts as believing that smartphones are killing the handheld game market.

How much did the handheld console market grow over the previous GBA gen. How much did handhelds sell in this respective year last gen. How many of those purchase intent lines actually played out the way they were listed in regards to the other items on that list and the NPD results over the holidays, and how many Analyst told us the PS3 was set to retake this gen by this time from the Wii.

Like I said, ducktales, you can grasp at this loose talk all you want, but theres nothing concrete thusfar that absolutely tells us anything. EXCEPT that the handheld console market is expanding massively.
 
Any of these articles that bring up Apple ever bring in any solid statistics that back up the iPod/Touch/Pad actually making a dent in the handheld market? Hell, one could just as easily make an argument that the iDevices impact the console market more so than the handheld market.

All I really see are assumptions, this article included.
 
Kintaro said:
Any of these articles that bring up Apple ever bring in any solid statistics that back up the iPod/Touch/Pad actually making a dent in the handheld market? Hell, one could just as easily make an argument that the iDevices impact the console market more so than the handheld market.


Exactly, and you would be just as right as they are. Because they aren't using any facts really. Like you said its all assumptions from talking heads who see a chance to reignite this tired ass debate that faded a year and a half ago as the DS and PSP continued to sell hardware and software at amazing paces right beside the iDevices. But since the 3DS is here and will be starting from a 0 userbase this rhetoric is once again being resuscitated.

I do find it cute though that it all hinges on the idea that 6-14 year olds are going to beg mommy and daddy for the new hot Ipod touch, and only the Ipod touch....and Not beg mommy and daddy for the new hot Ipod Touch, AND the 3DS.

Because kids are just great like that.
 
Billychu said:
iOS device are eating into Nintendo's handheld space though, don't deny it. A huge amount of Nintendo's portables are bought by parents giving their bored children something to do on long car trips are when bringing them along on errands. How many children do you see with iPod Touches now? It's a growing number.

Really? Do that many people buy an iPod for playing games, or do they buy it for music and then play some games? No way iAnything is hurting Nintendo, the lack of controls alone make it very limited.
 
I don't necessarily disagree with the article's content or conclusion, but the Game Boy line, Wii, and even the original DS weren't exactly cutting edge or competitive to other systems on the market at the time, either. Nintendo knows how to craft success from a humble start.
 
http://www.gamesradar.com/f/nintend...s-from-three-gr-editors/a-2011012113146384047

Games Radar pretty much rip the 3DS to shreds. Some very strange comments in the article tbh.

"but this isn't the upgrade that GB to GBA, or GBA to DS was. The clue is in the name – it's a 3D DS."

The jump is like N64 to Gamecube, how is that not a bit jump? It's hardly a 3D N64 is it? He also compares the graphics to a PSP, which is fair enough, but when he compares it to a PSP after saying the 3DS is similar in tech to the DS, is he saying the original DS is as powerful as the PSP? It just doesn't make sense!

Super Mario 64 DS

http://www.youtube.com/watch?v=5xtj6J7NbHM&feature=related

Resident Evil on 3DS

http://www.youtube.com/watch?v=-RKFhMFrv_w
 
Kobun Heat said:
1996 called just now, and that argument is so horrible that not even it wants it back.

Yeah, 1984 called just now, Clara Peller wants here royalty check.

The article's just tabloid journalism; make controversial assumptions, try to pass them off as fact and stir the pot.
 
Cipherr said:
How much did the handheld console market grow over the previous GBA gen. How much did handhelds sell in this respective year last gen.
The GBA gen wasn't this long.
By the time GBA was 6 years old, DS and PSP were 2 years old.
 
Did people react the way they have to the 3ds's price when they found out the price of the equally expensive psp at launch.
 
Sipowicz said:
actual quote from pachter in the nyt article

"Mobile phones and the iPod Touch have killed the hand-held game business,"


killed? say whaaaaat, Pachter!?

"encroached upon", yes. these new devices are not to be ignored. but "killed"? jeesh.

but, wait.I don't even think Pachter believes that. after all, he just said that Nintendo could have priced the 3DS at 300 and still sell out. if the market is dead, then his second comment makes no sense.
 
Kobun Heat said:
I didn't say "sold out," but for all intents and purposes yes, I agree with myself.

Fair enough.



It's not the impact of the lack of a store, it's what its absence (and Nintendo's commentary over the past few days) strongly suggests: A lackadaisical attitude towards downloadable software, a belief that it is a fun little side project but not as important as or more so than boxed retail sales.

That said, not having the store on the unit when you take it out of the box means customers have less incentive to get online and start shopping.

This is true, but only relevant if downloadable content would be a significant revenue stream for Nintendo. Nintendo made a judgement call with the Wii that consumers were not quite ready to embrace HD and for that decision the gaming press essentially laughed at the Wii and wrote it off in favor of the "true" next gen consoles with their HD capability. I think Nintendo proved, whether or not the public was ready for an HD console, the LACK of HD was not a significant handicap in the minds of consumers.

I think downloadable content is in a somewhat similar place. It's certainly necessary, which is why Nintendo is going to include it with the DS, but it's not and it shouldn't be a primary focus for a system, it should be a secondary or tertiary option because that's how consumers seem to view the capability. It's a niche that is a make or break issue with a tiny segment of the population.

Smartphones, but okay.

Smartphone games are a long way off from regular handheld gaming. They're significantly cheaper and basic in premise. That appeals to different segment than most modern handheld games.




That is an article about the Wii, not the DS.

However, since the DS is still so far ahead of it's competition it's been busy breaking it's OWN records I don't think a small slump in a bad economy without a price drop would be surprising. Like I said earlier I suspect Nintendo will cut the price of the DS sometime after the 3DS's release and at that point I would suspect it will have a significant boost in sales.


I think the Rolling Stones said my initial response to that very well, you can't always get what you want. With that said, I also think 6-12 year olds are significantly more likely to respond to marketing and word of mouth than other demographics. I'm not sure a significant number had even heard of the 3DS when that survey was conducted.


and a New York Times story quoting several analysts as believing that smartphones are killing the handheld game market.

It might be having a significant impact on the PSP, there certainly seems to have been a significant dip in their sales, we didn't even get numbers for them yet! I'm not sure what that would have to do with the DS or Nintendo though.

If, in the face of all of that, you still do not at least consider it a very strong possibility, then you are a fundamentally unserious person.

If THAT is your evidence for a coming rise for smart phone gaming then I'm not sure I'm the unserious person. You gave me EDIT: 1. An article that DID in fact mention the DS, if only briefly. That number needs some context though. How much is the PSP off from last year? 2. A 2 month old survey of 6-12 year olds. 3. An article that lumped the PSP and the DS and thus burdened the DS with the PSP's flagging sales.


I see direct downloads of games eventually becoming as big a share of the market, with the same resultant collapse of physical media, as with music and movies. If I knew when exactly, I could be a millionaire.

maybe in 5 or 10 years. Or longer.



PSPgo failed because it offered fewer features than the PSP for a mere $100 more. PlayStation Network is thriving.

Yes, but consoles are different than handhelds, I guess the real question would be what percentage of PSP users download their games rather than buying them.



See above, or just walk down to any abandoned building that used to have a Virgin Megastore in it and come to your own conclusions.

I don't find anecdotal evidence particularly useful.
 
LCfiner said:
killed? say whaaaaat, Pachter!?

"encroached upon", yes. these new devices are not to be ignored. but "killed"? jeesh.

but, wait.I don't even think Pachter believes that. after all, he just said that Nintendo could have priced the 3DS at 300 and still sell out. if the market is dead, then his second comment makes no sense.

actual quote man. he's repeated similar sentiments in the past, all while praising systems that consistently sell less

he has no clue what is going on
 
ombz said:
Did people react the way they have to the 3ds's price when they found out the price of the equally expensive psp at launch.

GAF loved the PSP price and thought it was a steal. I was among them.

But everything is relative.

Also I don't think Kohler is stirring the pot. I think his analogy was tabloidish as I told him elsewhere, but he is being sincere with his opinions.

That said, I think Kohler's piece as well as the piece on gamesradar tend to do a 1:1 comparison, in much the same way people did a 1:1 between the DS and PSP and draw a logical and very reasonable conclusion.

But the 1st thing you learn in business school is to stick to your core competencies, and for Nintendo to do anything else other than build a game device to their spec would be to betray that.

Do we really want a Nintendo phone with android OS and a nice retina display? I think the concern then, perhaps even from the same quarters, is how certain features don't stack up or how they are distracted and becoming the new Sony. Even 3DS modest attempts to bring in media features has already drawn the same criticism.

Sony, ironically has Nintendo pegged the best. John Koller noted they[Sony] think " Nintendo placed a bet (with 3-D) to left turn away from where maybe the iPhone is to differntiate themselves...That was their choice."

I've avoided mentioning it, but there's a kind of herd thinking when it comes to examining products that don't fit into the box. Nintendo is notorious for doing this, and though they had a lot of sympathy from many last time around, I sense there's a lot less of that this time around, so the tendency is to want to talk about how they could fail.

It's always a possibility 3DS will fail to even do meaningfully well. Perhaps the physical games market will collapse in 2 years. But I personally don't see it, and I think the call for DL only market tend to vastly overestimate its acceptance and reach. There's a feedback loop on this especially when you're on your ipad or iphone reading gaf, playing angry birds, then talking about how the 3DS is behind the times.
 
I definitely have balked at buying some new DS games these days due to the prices and feeling like they're out of wack compared to iPhone games.

But I also bought Chaos Rings and played it about three times because I just don't feel like a game of its nature is suited for the iPhone. It's kind of a double edged sword.
 
TheMagician said:
http://www.gamesradar.com/f/nintend...s-from-three-gr-editors/a-2011012113146384047

Games Radar pretty much rip the 3DS to shreds. Some very strange comments in the article tbh.

"but this isn't the upgrade that GB to GBA, or GBA to DS was. The clue is in the name – it's a 3D DS."

The jump is like N64 to Gamecube, how is that not a bit jump? It's hardly a 3D N64 is it? He also compares the graphics to a PSP, which is fair enough, but when he compares it to a PSP after saying the 3DS is similar in tech to the DS, is he saying the original DS is as powerful as the PSP? It just doesn't make sense!

Super Mario 64 DS

http://www.youtube.com/watch?v=5xtj6J7NbHM&feature=related

Resident Evil on 3DS

http://www.youtube.com/watch?v=-RKFhMFrv_w


Dude, Deadly Silence looks exactly the same as Revelations. If you don't see that then you need your eyes checked.
 
The reason graphics don't matter so much right now is because the 3DS is hitting the sweet spot for handhelds. Anything more is great for sure but definitely not necessary.
 
Boney said:
Have you played RE 4 or 5?

Kinda wanna click at the gamesradar article.

Yeah, RE4 on the PS2. Ultimately got frustrated with the controls. Too much PC gaming. I really liked Metroid controls on the Wii, and have been meaning to give RE4 another shot on that platform, just too busy with other stuff.
 
Dr.Acula said:
Yeah, RE4 on the PS2. Ultimately got frustrated with the controls. Too much PC gaming. I really liked Metroid controls on the Wii, and have been meaning to give RE4 another shot on that platform, just too busy with other stuff.
Too bad you didn't like the controls in 4 :(
 
Boney said:
Too bad you didn't like the controls in 4 :(

Of any shooters I've played, they had the best controls. The decision to move the camera to a behind-the-shoulder position, and to zoom in slightly when aiming was revolutionary, and was a model used to great success in Gears of War and Uncharted. Both those games I stuck with because a) they were shorter, and b) I had started acclimating to stick-controls.

The disappointing thing about RE:3DS is not just the move to the stick, when I enjoyed using touch-pad controls in a variety of DS FPS', but that aiming goes from third, to first person, breaking the visual continuity.
 
right now kids want ipod touches and ipads because they are the popular new exciting thing
when the 3ds comes out kids will want 3DSes because they will be the popular new exciting thing
when the PSP2 releases, kids will want PSP2s because they will be the popular new exciting thing
when the next gen ipod touch/ipad comes out, kids will want...you get the picture.
 
Dr.Acula said:
Of any shooters I've played, they had the best controls. The decision to move the camera to a behind-the-shoulder position, and to zoom in slightly when aiming was revolutionary, and was a model used to great success in Gears of War and Uncharted. Both those games I stuck with because a) they were shorter, and b) I had started acclimating to stick-controls.

The disappointing thing about RE:3DS is not just the move to the stick, when I enjoyed using touch-pad controls in a variety of DS FPS', but that aiming goes from third, to first person, breaking the visual continuity.
I'm 80% sure that there's both types of aiming in Mercs. Not so much in Revelations though, that's only 1st person.
 
Kobun Heat said:
I see direct downloads of games eventually becoming as big a share of the market, with the same resultant collapse of physical media, as with music and movies. If I knew when exactly, I could be a millionaire.



PSPgo failed because it offered fewer features than the PSP for a mere $100 more. PlayStation Network is thriving.



See above, or just walk down to any abandoned building that used to have a Virgin Megastore in it and come to your own conclusions.
Dude, I don't doubt that you're sincere in your beliefs and everyone is entitled to their own opinion but you're jumping to so many conclusions here. I must really be living under a rock because last I checked CD and DVD sales are still thriving. Are they down? I wouldn't doubt it, but how much of that is due to DD and how much is due to the general ease of pirating and file sharing today? Everywhere I go I see vendors selling high quality DVDs of films that are still in theaters so I would imagine that has some impact on media sales.

Also, record stores started to close down far before DD became popular, mostly due to competion from Best Buy and Circuit City subsidising their CD sales with electronic sales.

I'm not going to harp on with these points but I do have one last question. Given Nintendo's history of quick and usually expert hardware revisions why would you base your assesment of their business strategy on their launch hardware?
 
From my viewpoint, casuals have ALWAYS enjoyed games on the basis that its cheap, short (or only as long as they want to play without missing much) and overall, enjoyable. After all, the whole reason early games like Space Invaders and Pong were so popular was because they were based on pretty simple control schemes and premises that allowed people to just jump right into the experience. Same goes for the casual market on Wii, DS and most mobile phone platforms since Snake showed up.

As goes for Zynga type games and iPod Touch games, they have great universal appeal, But they often attract people who in most cases would not be interested in buying an actual games console anyway. Maybe they take away a small percentage of players who have come to a stage where they dont want big epic titles anymore, though theres usually a new generation of players to pick up the mantle anyway.

Besides that on the whole "kiddies want iPods not 3DS" thing, thats surely not such a big deal for Nintendo, who I imagine would much rather parents didn't buy their under 6 year old a device that could potentially damage their sight. App store has much better applications for that age group anyway. In any case a number of apps on smartphones and iOS devices make for great introductions for gaming, but for bigger grander experiences the curious still generally need to look to the dedicated systems.

I think the biggest problem with an all-in-one device future is that I still cant see it working with a modern mobile market yet, where the market somewhat relies on a number of users upgrading their phones on a year-by-year basis. While Nintendo has done revisions of the DS, the differences are noticeable enough to make the purchase worth the upgrade to many people while taking the installed userbase into consideration. However most smartphone developers make various models of phones per year and for a consumer there isnt much way of finding out prior to purchasing mobile, what their respective "app store" offers, let alone if theres a way to transfer purchases to a new model later on. The markets simply too crowded and fractured to really take on Nintendo and Sony, while Apple certainly is much better organized, they don't really seem fussed on focusing on any one particular area, preferring their handhelds to be a Jack-of-all-trades. They still make a roaring trade all the same anyway.

As for the 3DS and it's rival, it's still a very open playing field. I think its hard to judge how a fight will go when we have very little solid details on the other combatant. PSP 2 could blow 3DS out of the water with it's specs, but it's all going to come down to if Sony has finally learned how to market a handheld properly and provide some proper exclusives for the system while resisting the urge to cherry-pick the best efforts and port them to PS3 or something. Not to mention closing up the firmware on the system to avoid the inevitable hacks and rampant pirating that occurred and spread so early in the systems lifespan. If they can fix those issues, Sony could be onto a winner. But considering how the PSPGo went down, I'm a little sceptical about them learning their lesson just yet

Besides that, there are always people who want the latest new gadget or toy on the market. 3DS is new and shiny and has exciting new features, if they get old or users get accustomed to the feature, the games will keep them coming anyway. After all, how many games REALLY use the touted touchscreen or dual screens to their fullest. Some titles do but the majority of titles on DS could of done without both features really (or worked around the lack of them somehow). Still, time will tell if 3DS is a worthy successor to the handheld throne.
 
Man, I can't wait to play Mercs on this thing. The day they announced Mercs was the day I realized I must live in some alternate reality. There's no way any portable is awesome enough to have a dedicated Mercs game on it. This also explains how a black man is U.S. president.
 
No way any touch screen-only device will own the handheld gaming market the way Nintendo has for the last couple decades.

If there's anything that slows down the 3DS, it will be price. Other than the Nintendo brand, that's the one constant in the various handheld wars - the cheapest legit system has always been victorious, and it's always been in the sub-150 range.
 
Kobun Heat said:
We have DS sales down 2 million units in the U.S., a Nielsen survey putting iPad and iPod Touch purchase intent rates above Nintendo DS purchase intent rates, and a New York Times story quoting several analysts as believing that smartphones are killing the handheld game market.

If, in the face of all of that, you still do not at least consider it a very strong possibility, then you are a fundamentally unserious person.

The reaction to the slow-down of DS (and Wii) sales is ridiculous. It is the normal life-cycle for a game system. Moreover, at this stage of its life-cycle, it makes sense that kids would desire an iPad or iPod Touch more, but desirous intent does not equal practical intent - cost value from a parental perspective would probably cool down this supposed advantage. Lastly, the track-record of the mainstream media in analyzing and predicting trends in the video game industry is abysmal.

However, going back to your more central lines of thought: (1) the DS might have been disruptive, but Nintendo was the handheld establishment at the time, even if the smokescreen of PSP hype made some misremember that; (2) for the 3DS to be analogous with the PSP it needs to have a "DS" challenging it, and while Apple and other smartphones are on the crest of an excellent, compelling model for games, the software isn't there yet and the brand-adhesion needs time to coalesce; and (3) for the 3DS to be analogous with the PSP it needs to be more like the PSP and the inventiveness of glasses-free 3D is a massive differentiating quality. Maybe this sum domination of the handheld games market by the low-cost digital distribution model will occur in the future but, at the moment, it is simply rank hyperbole.
 
Neiteio said:
Man, I can't wait to play Mercs on this thing. The day they announced Mercs was the day I realized I must live in some alternate reality. There's no way any portable is awesome enough to have a dedicated Mercs game on it. This also explains how a black man is U.S. president.

Well, Mercs is on PSP you know. With an awesome TATE mode too! Can't get any better then that.
 
Neiteio said:
Erm, I meant Resident Evil: The Mercenaries. Not whatever you're talking about!

Pff, kids these days.

mercs_flyer.jpg
 
We have DS sales down 2 million units in the U.S., a Nielsen survey putting iPad and iPod Touch purchase intent rates above Nintendo DS purchase intent rates, and a New York Times story quoting several analysts as believing that smartphones are killing the handheld game market.

If, in the face of all of that, you still do not at least consider it a very strong possibility, then you are a fundamentally unserious person.


The iOS expanded tons in 2009 as well.


That was the DS's best year ever.


That year the DS sold more units than any game system ever in a single year.


It's really silly to talk about how a system declining in sales in its seventh calender year. In a year where the system had few games because Nintendo quit developing for it to develop for their next system. In a year where it has a successor announced. The Xbox declined a lot in the year where Donkey Kong Jungle Beat was released, that doesn't mean that Jungle Beat killed the Xbox, the announcement and release of a successor did. The 3DS could struggle but using an expected decline to say that 3DS will struggle is intellectual dishonesty.
 
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