Ps4 was barely selling out and there were shipments fast I was working at game stop. It wasn't like WiiWhy didn't Sony prepare more than 2m PS4s for launch month, especially considering it launched in the holiday shopping season?
Nobody is talking about Wii there. The Switch has 2m for its launch month, just like PS4 sold.Ps4 was barely selling out and there were shipments fast I was working at game stop. It wasn't like Wii
Ps4 was barely selling out and there were shipments fast I was working at game stop. It wasn't like Wii
We knew for a long time that only 2M Switch would be available in March, can't say it's "fabricated" but more about Nintendo being conservative/underestimating demands.
Sony does more then just gaming hardware. They have much more access of facilities, manufactures, resources, supplies, possibilities of shipping and store there products all over the world.PS4 sold 1,000,000 on day one and they were very efficient in constantly supplying enough consoles to fulfill demand. If Sony could I don't see why the Switch shouldn't. Worldwide launch or not there is no excuse for this shortages.Either their fabricated or they really really really suck at supply-chain demand.
We knew for a long time that only 2M Switch would be available in March, can't say it's "fabricated" but more about Nintendo being conservative/underestimating demands.
Sony does more then just gaming hardware. They have much more access of facilities, manufactures, resources, supplies, possibilities of shipping and store there products all over the world.
There is so many different factors. The simple remote goes very overlooked. Everyone who had ever used a tv remote knew how to hold it and use it's simple button layout. And the fact it was only $250 when at the time ps3 was $600 and xbox360 was at least 350 for hard drive. I'm just saying Nintendo could have shipped more of them, instead of just 30 at a time which created the whole reason for scalpers to cornering in on it in the first place.Oh dear God, you can't be serious. As has been said already, how did the Wii continue to sell faster than any other console before it and break records if there wasn't more stock available than any other console?? Think.
November -> December -> January -> February -> March (Launch): That's four months of production, and at 600k/month for 4 months:
600*4 = 2400k units
Within reasonable estimate there are *only* 2400k units available if they started in November, maybe 3000k if they started in October. Or, if you include launch month shipment, you can also see this as a total of 3000k units available from November to March.
November -> March: 3000k units
There are reportedly >6100 gGamestops the world over, and Gamestop is still the major market for consoles with roughly 35-40% percent (though these numbers are guestimates) of the shares of the market at sales (or at least was a year or so ago when Cosmic gave some loose numbers). Let's err on the side of 40% to inflate Gamestop's share a bit to make up for inflating other parts of the math (potentially).
6100 x 60 (made up average) units/store = 420k units/Gamestop retail, and let's pretend another 150k (or ~30%) was available online. Gamestop is also noted as being completely exhausted on all stock.
Total:
570k for Gamestop.
If Gamestop occupies, let's say, 40% of the entire retail space, then there are about ~1.4mil (rounded down a bit) units at retail in the west over all channels.
2mil - 1.4mil = 0.6mil for East
We should roughly expect a Japanese openning of 300k (if it falls in line with past hardware), so that leaves ~0.3mil units unaccounted for in our fudged math.
Launch day is what it is.
Fabrication shortages and artificial scarcity is more of a long term thing than a launch thing.
So let's hold off on this until we see how this goes. Let's see how long it takes for wave 2 of units to hit stores, and if it's just a dribble vs big restock.
If you can't find a Switch over the Summer due to Nintendo just restocking with like 2 random ass units on a Wednesday then you can complain then.
For the record Nintendo has shit the bed with the NES Classic. I get undershipping at launch. No reason to have to jump through hoops now though.
They were already shipping record breaking numbers and you're saying they could have shipped more?? How, by waving a magic wand?There is so many different factors. The simple remote goes very overlooked. Everyone who had ever used a tv remote knew how to hold it and use it's simple button layout. And the fact it was only $250 when at the time ps3 was $600 and xbox360 was at least 350 for hard drive. I'm just saying Nintendo could have shipped more of them, instead of just 30 at a time which created the whole reason for scalpers to cornering in on it in the first place.
This is a great post and covers pretty much everything. If people used a bit of critical thinking they too could understand this. People are just too busy on the Nintendo hate train to think logically.A "fabricated shortage" is a gaming forum myth. It makes absolutely zero business sense. The whole "it'll generate buzz when people hear it's always sold out" or "free press about store opening lines" conversation is just plain silly.
Nintendo is a large corporation with tremendous business saavy despite their weird choices. They may misread the market at times but to suggest this nonsense is to assume the company managers are 12 year old GameFAQS posters
It's one of two things: either their supply chain management process is highly inefficient, or they're extremely wary of over committing and being stuck with millions in unsold inventory. I'd wager it's the latter.
Day one scarcity is one thing. Apple can't build enough iPhones to supply every single day 1 order when a new phone is out, because sales are front loaded and you don't want to pay for manufacturing capabilities which can deliver 3 million phones a day when that output will only be necessary for a week. The rest of the year they'll be selling under that, so you pay for manufacturing capabilities suited to average sales volume instead of the peak. You do your math right and shortages subside after 2-3 weeks unless there's a major upset from a critical supplier.
In Nintendo's case where items like the NES Classic seem to be perpetually scarce? It's not a grand master plan. It's leaving money on the table. A result, I wager, of committing to the lowest possible manufacturing output rate baseline in order to hedge their risks against a product flop.
TLDR. Nintendo isn't intentionally provoking shortages because they're not morons; it's more likely they commit to smaller orders with manufacturing suppliers because they're risk averse and want to avoid over supplying.
There is so many different factors. The simple remote goes very overlooked. Everyone who had ever used a tv remote knew how to hold it and use it's simple button layout. And the fact it was only $250 when at the time ps3 was $600 and xbox360 was at least 350 for hard drive. I'm just saying Nintendo could have shipped more of them, instead of just 30 at a time which created the whole reason for scalpers to cornering in on it in the first place.
Thank you, I feel Nintendo especially NOA and Reggie definitely factor in this kind of thinking.Look at the amount of people who made a pre-order for the switch "Just in case it sells out". If there is huge amount of pre-orders available, this people will just cancel the preorder and wait for a price drop or a new game. And this same people will cancel their order if they feel they need the money for something else.Conservative estimates is what keeps your console desirable, most of the time, since people will buy it when they see it if they fear they might miss their chance.
I haven't seen this discussed
Either they aren't expecting it to do well outside of their hardcore fan base or they are with holding units to manufacture demand.
So, uh, let's look at some math:
[...]
It's a natural shortage but somehow happens every time they put a new product out.
If it's not an intentional understock they shouldn't be rushing the system to market so quickly they can't meet the demand of one day's preorder after the thing goes up for presale. That or the the people who were in charge of this should be canned.
It's a natural shortage but somehow happens every time they put a new product out.
If it's not an intentional understock they shouldn't be rushing the system to market so quickly they can't meet the demand of one day's preorder after the thing goes up for presale. That or the the people who were in charge of this should be canned.
And why would it be intentional? What did they gain from this besides leaving money on the table?One that people might be forgetting is the GameCube adaptor for Wii u. That was insane, people were demanding it and I doubt Nintendo could not have known that almost everyone that cares about smash cares about the GameCube controller. That Christmas no one could find it. Then it quietly appeared a few months later in spring. That felt like it Was intentional.
One that people might be forgetting is the GameCube adaptor for Wii u. That was insane, people were demanding it and I doubt Nintendo could not have known that almost everyone that cares about smash cares about the GameCube controller. That Christmas no one could find it. Then it quietly appeared a few months later in spring. That felt like it Was intentional.
One that people might be forgetting is the GameCube adaptor for Wii u. That was insane, people were demanding it and I doubt Nintendo could not have known that almost everyone that cares about smash cares about the GameCube controller. That Christmas no one could find it. Then it quietly appeared a few months later in spring. That felt like it Was intentional.
Seriously, Nintendo is just terrible at gauging demand. Don't assume malice when ignorance is a perfectly viable explanation.
1.) We deliberately ship out too few units.
2.) We watch as demand skyrockets.
3.) ??????????
4.) Profit!
What's phase 3 in this master plan?
What's phase 3 in this master plan?
That's how you stay in business. No products company wants stock rotting on shelves.I doubt they are withholding units but they may be playing it too safely / conservative
I don't know... Call me crazy but it worked. I was at game stop that year, people were talking about it and Nintendo when they normally wouldn't. "Oh hey I heard that GameCube adaptor was so hard to find someone payed 200$ dollars for it" *glances over at Wii u section, starts poking around* "man remeber how much fun we had playing melee together?" he says to his friend. I saw this happen multiple times.What do you feel was intentional about this?
One that people might be forgetting is the GameCube adaptor for Wii u. That was insane, people were demanding it and I doubt Nintendo could not have known that almost everyone that cares about smash cares about the GameCube controller. That Christmas no one could find it. Then it quietly appeared a few months later in spring. That felt like it Was intentional.
exactly
this fabricated shortages is a meme
One that people might be forgetting is the GameCube adaptor for Wii u. That was insane, people were demanding it and I doubt Nintendo could not have known that almost everyone that cares about smash cares about the GameCube controller. That Christmas no one could find it. Then it quietly appeared a few months later in spring. That felt like it Was intentional.
That's how you stay in business. No products company wants stock rotting on shelves.
Are we assuming Nintendo is a well run business again?!Where is the incentive to Nintendo then? By holding back stock was it going to suddenly make people more interested in the game?
I really think you have a fundamentally flawed understanding of how business works.
There is demand for this but it's mostly being inflated by the extremely limited number of pre orders Nintendo is allowing. I'd really like to compare some other stores numbers as we've had to actually cancel preorders while not even breaking 100 units. This is at one of the larger stores. We currently have 4 times the number of games preorders vs actual systems.
what are you talk about zelda special editions or the the switch ?? And what store...
The actual system and gamestop. Talking to someone about it now but I can't remember ever being so hamstrung with such a low initial shipment for a major console release.
So instore orders are being cancelled??
I don't know... Call me crazy but it worked. I was at game stop that year, people were talking about it and Nintendo when they normally wouldn't. "Oh hey I heard that GameCube adaptor was so hard to find someone payed 200$ dollars for it" *glances over at Wii u section, starts poking around* "man remeber how much fun we had playing melee together?" he says to his friend. I saw this happen multiple times.
Yep, it's kind of annoying. I want to do the GameStop trade in promo but it's only if you are actively preordering a switch. Which Nintendo cut off early to make it look more in demand.
It was a reprint and GameStop sells it used to make more money. It was well-known. Just like Metroid Prime Trilogy. They reprinted the game and sold it used in a normal Wii case.Gamestop is f***ed up in general. One time we got a shipment of "used" games and one of them was xenoblade Wii. With 80$ price tag. I swear that game was never sold to anyone, the case felt brand new. It was like they stored it in a warehouse somewhere to pull it out years later as "used"with a 30$ price hike.
I've argued this a number of times, so apologies to anyone who might feel like I come across like a broken record, but while I can understand specific scenarios where limited supplies make sense, I don't understand it as a broad strategy. Like if you'd rather manufacture less of something and make more profit per unit, it makes sense if the MSRP is actually coming in at marked up scalper-level prices. If the plan is to stagger shipments and create a frenzy for the wave 1 shipments so that there's more urgency to buy when the wave 2 and wave 3 shipments conveniently come in then I get that as well.
But with a lot of these Nintendo products it often just comes across as a conservative underestimation of demand. Like, what was the master plan for the NES Classic? To drive up demand for the Switch which they also intended to deliberately undership? I don't know. I feel like people often ascribe nefarious motivations when it's unclear how these marketing ploys are going to actually pay off. The white board seemingly looks like this to me.
1.) We deliberately ship out too few units.
2.) We watch as demand skyrockets.
3.) ??????????
4.) Profit!
What's phase 3 in this master plan?