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Nintendo explains WiiU online, makes little sense, doesn't actually say anything

Teknoman said:
Honestly, isnt that just what Sony does with PSN anyway? Thats why they dont have to run some extended sony patch certification process right?

It's closer to PC than 360, but I don't think it's the same. People on PS3 log into BC2 with their PSN account, right? On pc, you're logging into EA's system and using a nickname account you created through ea.
 
fuck...nintendo...

picard_facepalm2.jpg
 
Somnid said:
It basically means exactly what they have now for 3DS and late-gen Wii. Devs do whatever for their own games, Nintendo will likely provide their friend code or whatever system for themselves and everyone else who doesn't want to build their own. You guys really have to learn how not to over-analyze.

I sure do hope it's something like this, even though that's still somewhat underwhelming. Since it's Nintendo, I really only want a smooth online experience for now. I am not leaving my expectations very high.
 
Online gaming is very important to us, and we've heard the demands of the veteran gamers that want that. So, we're going to be more flexible with gaming this time when it comes to online, we're going to work with our 3rd party partners. We're not going to have a centralized one type fits all approach, it is going to be more the publishers trying to figure out what they want to do and we'll try to bring that to life and make sure our platform can support that vision


-Designing the Online with 3rd party input
-The statement of "our platform", meaning Nintendo's online platform

So, the statement could mean a couple of things.

1. There is a Nintendo Online system that you will register for, that will automatically sync with online systems implemented by 3rd parties. In other words not having to register multiple times, and still supporting a centralized friends-list.

2. There will only be a single online system, but Nintendo is taking 3rd party input when designing the system and will continuously update said system to please 3rd parties, in a reasonable manner.

Note: From the wording Nintendo will have an online system, that will either act as a hub or be created with 3rd party advice.

Posting for a new page because people jump to conclusions too fast.
 
Welp there goes any excitement I had for the new system. I love nintendo but not again. NGP for me until ps4/720. I'm not going to encourage their silly behavior
 
Somnid said:
It basically means exactly what they have now for 3DS and late-gen Wii. Devs do whatever for their own games, Nintendo will likely provide their friend code or whatever system for themselves and everyone else who doesn't want to build their own. You guys really have to learn how not to over-analyze.

Until people see it in action, we'll see crazy assumptions on both ends.

Either way, as long as we have one friends list, some sort of avatar/mii functionality, and a way to send messages/invite people no matter where they are (similar to PSN invites where it just sends a message via the game you are playing) and a shop, everything will be fine.
 
Now this sounds concerning. We'll have to wait and see what this means in practice or what Nintendo will be doing regarding this. No reason not to have at least a single logon/Club Nintendo link or something that can be used to buy stuff, play, chat, etc.

It seems the 3DS had it going on the right track. I don't know who they would all of a sudden change from that going forward.
 
Alextended said:
PC online ala 2011.

Awesomeness.
.

Why in the world are you even comparing it to PC. PC is an open system. Wii U is not, PS3 is not , 360 is not.

How in the world in PC you are going to have a unified system.

Steam and other have unified because they are close system.

Using PC as an example is just straight up being apologetic.
 
Truth101 said:
Posting for a new page because people jump to conclusions too fast.
Or, you know, the statement could mean that the online is going to be from the stone age--pretty much the exact same thing we got later on with the Wii with companies using their own networks.

Pessimism is best for Nintendo and online
 
As far as I'm concerned they just need to provide the basic features on top (friends list, invites, voice chat system) and let the developers do the rest. Anything else they really need to do?
 
It's basically how PC based online gaming works, and most of my online experiences have been on the PC, so I don't see what sucks about it.

This allows freedom for devs to create their own services, and it may not be as convenient as other approaches, but at least it's not restrictive. The super-restrictive online approach from nintendo was pretty sucky, and obviously they don't have any desire to create a modern unified system that doesn't have stupid restrictions, so this is probably going to be better.

Edit: Also, I agree with some other posters that this may attract more 3rd party support. It gives them a chance to do things their own way, and creates sort of a wild-west environment for online systems.

second edit: Also wanted to mention that the whole interview was basically damage control for the failures of this E3, and I think he handled it pretty well.
 
Confusing, would need to see it in action. At the very least this will stop Nintendo from limiting developers with weird restrictions like they've done in the past, but at the same time I dont understand how this will work for smaller devs.
 
Effect said:
It begs the question. Do 3rd parties (not gamers persay, leave them out of this for the moment) want a centralize system? EA doesn't seem to with them creating and pushing their own systems and now centralizing that with Origin. Ubisoft is creating UPlay. Activision has created and will be pushing their Call of Duty Elite services. If it takes off I wouldn't be surprised if they started expanding it to include their other franchises on some level. So that's the top 3 third party publishers. They decided to do these things instead of staying with and simply signing up with Steam or going to Microsoft's system on the PC. They use PSN and Live because there is no alternative. Perhaps this is a result of Nintendo asking them what they want in the new system. Maybe we shouldn't jump on Nintendo for this.

The huge problem is, that while all these publishers are creating their own plattforms, they all benefit from a unified pool of people playing on the same service, using the same messaging, invite and advertisement channels. EA, Activision and Ubisoft don't have online communities that can support themselves. Those systems still depend on PSN, XBL or Steam for that matter. They just want a sort of meta plattform added to increase their brand awareness, but would suffer greatly if their potential audience was kept out due to separation of account systems.

A simple example would have player A playing BF3, telling player B who currently plays mW3 to check out BF3 and try it out. This would not be possible with separate accounts and would hurt the overall growth of income and potential customers.

So in summary, a segregated online community is not in 3rd parties interests.

From the vague information given it sounds more like Nintendo is going to be more flexible to 3rd parties own presence on the plattform which Free2play games like Ghost Recon that rely on microtransactions show. My guess is that they really want to find the best way for each 3rd party developer to present his products on Nintendos online system.

Just thinking about Nintendos policies for one second would make it blatantly obvious that they aren't going to forgo their own control, monetizing and save the children attitude.

So I'd say accounts with Nintendo, but flexible online presence by 3rd parties, giving way to different monetizing channels like Microtransactions, Free2Play, monthly fees for MMOs etc.

I'm of course just speculating, but I guess that many here have allready picked up the torches and are ready to burn Nintendo down on pure suspiscion alone... though with their history with online, I can hardly blame them.
 
1-D_FTW said:
I tried telling people in that one thread. It's the maddest I got during E3. This shit was as plain as day. Every third party in the world is portal glory. Nintendo has awful relations with third parties. What's the best way to get them on board? Let them run whatever they want. EA runs Origins. Ubisoft runs Uplay. Valve runs Steamworks. I'm surprised some people still have so much trouble reading between the lines on these things. It was obvious this was where they were going. I think it's a terrible strategy for the end gamer, but painfully obviously where they were going on this.

Effect said:
It begs the question. Do 3rd parties (not gamers persay, leave them out of this for the moment) want a centralize system? EA doesn't seem to with them creating and pushing their own systems and now centralizing that with Origin. Ubisoft is creating UPlay. Activision has created and will be pushing their Call of Duty Elite services. If it takes off I wouldn't be surprised if they started expanding it to include their other franchises on some level. So that's the top 3 third party publishers. They decided to do these things instead of staying with and simply signing up with Steam or going to Microsoft's system on the PC. They use PSN and Live because there is no alternative. Perhaps this is a result of Nintendo asking them what they want in the new system. Maybe we shouldn't jump on Nintendo for this.

I found the link and this is from May 8th.

http://www.hiphopgamershow.com/2011...-nintendo-aims-to-kill-competition-hhgs-5811/

Just click to around the 15:35 mark and listen to what he says. It sounds similar to the posts you two just made and lines up with the general comments the guy in the original video. He also talks about Gabe Newell and Nintendo a few minutes before hand.
 
This system should not have been shown at E3 in this state. As nice as some of those tech demos look, I'm just as in the dark about key features as before.
 
DXB-KNIGHT said:
I'll reserve my judgement until further explanation.
Yep, this. Everyone's jumping to conclusions again. I know this is Nintendo we're talking about, but I think they've learned some things with the failure of the Wii's online network.

Edit: Would be nice for Nintendo to NOT confuse the customers for once. We need more facts.
 
I'm on the side that thinks he meant Nintendo hasn't established their own online that third parties have to deal with, but rather they are listening to third parties now and will reveal the online plans at a later date. Should have been careful with that word "centralised".

Basically another case of Nintendo not being clear.
 
ClutchingStraws.jpg


Well...maybe this leaves it open for the likes of Steam to come in and provide a unified structure others can hook into...
 
DeaconKnowledge said:
Uh, I think he's talking about philosophy, not actual implementation.

Sounds to me like he's saying Nintendo will listen to what 3rd parties want instead of saying "here it is, you're on your own."

THIS.

You people are unbelievable.
 
Truth101 said:
Posting for a new page because people jump to conclusions too fast.

And I don't think you're reading that correctly. That to me says Nintendo is going to let third parties create their own portals and Nintendo is going to support that freedom by making sure those systems function properly within a closed architecture.

Vinci said:
THIS.

You people are unbelievable.


Except the big boys have already made their own. They just want somebody outside the PC space to let them run it.
 
Disguises said:
Yep, this. Everyone's jumping to conclusions again. I know this is Nintendo we're talking about, but I think they've learned some things with the failure of the Wii's online network.
Yup. The 3DS clearly shows their change of heart
 
Krowley said:
It's basically how PC based online gaming works, and most of my online experiences have been on the PC, so I don't see what sucks about it.

This allows freedom for devs to create their own services, and it may not be as convenient as other approaches, but at least it's not restrictive. The super-restrictive online approach from nintendo was pretty sucky, and obviously they don't have any desire to allow any other kind of system for their own games.

Same. I do enough PC gaming (where I have a login for EA, one for Ubisoft, SOE, Steam, etc) that I'm find if this is what Nintendo is going for here. They supply the hub for a example and the publishers supply their own and those that can't create their own partner up with the bigger guys or Nintendo supplies something on their own.
 
ChryZ said:
They make so much money, shouldn't it rain dedicated servers?

Only if we approve of their online strategy by paying for it.

For me, it'll take something inconceivable like the console being region free to justify spending... well, anything at all on this, the way it looks now. :(
 
kodt said:
Is this so bad?

How is it different from PC?

Unified system has its negatives:

1. banned from one game = banned from all
2. no dedicated servers if the system is like XBL
3. your friends in one game know every game you play

Certainly a unified system has it's benefits as well. At least being able to see what friends are online and message them would be nice.
The best PC systems have always been
1. nothing, type /name and go
2. Everyone on Steam with its feature set

The publisher in the middle systems I have used (EA, R*, GFWL) are just as bad as Konami ID on PS3. These systems always end up taking extra work to play each, are hard to set up on a console, and usually make the game start a lot slower.

I do agree with your point 3 though. If Quake Live, or Steam was using facebook I would be really pissed off.
 
Where is AceBandage to tell us it will at least be like the 3DS and everyone is wrong for being pessimistic?
 
Duderz said:
This system should not have been shown at E3 in this state. As nice as some of those tech demos look, I'm just as in the dark about key features as before.


The Wii treading sharply downward with nothing to break its fall must have forced Nintendo's hand. I think it's clear Wii U needed another year of work before its unveiling.
 
A thought:

There are planned features for the 3DS that haven't even been activated yet such as sending messages to other users (it even says you can in the system menu but it's not there yet, lol). We *know* that Nintendo is ramping up their online service with dedicated servers to track and distribute information: it's called Spotpass. Publishers big and small can upload information to be distributed automatically to every system.

Gah; at this point I agree with the theory that the Project Cafe leaks forced Nintendo to show their hand too soon. All these details are still in flux and they want to say as little as they can, to avoid getting locked into a promise before their plans are stable.
 
udivision said:
This makes sense. Does anyone else think this makes sense?
I also think so. Just consider the drastic change in Valve's relationship with Microsoft and Sony over the last few years. Saying that all big 3rd party developers wouldn't want to create their own networks is ridiculous considering that EA just launched Origin.
 
If Nintendo don't even know what the games will look like, them having no idea about how the online side will work sounds just as likely. Did they show off the Wii U too early?
 
Yet again though Nintendo fails to explain things with any real detail leaving everyone confused as shit. I'm excited for the console, but this reveal has been beyond strange.
 
Boombloxer said:
1. Don't be an ass and making a new account is pretty easy.
2. I thought there were one or two games that have it, but PSN does have dedicated servers, and is free.
3. So what? That helps you discover new games, etc. This is a really silly complaint.

1. sure but then any content associated with the old account is lost
2. I know PSN does, I was unaware that XBL had any.
3. privacy reasons

Nirolak said:
Battlefield has dedicated servers on Xbox Live and how on earth is 3 a negative?

How is 1 even a negative? Oh great, now cheaters aren't banned from every game?

Was unaware about Battlefield. Still the vast majority use MS matchmaking system with no dedicated servers. I image more games would have them if this was not the default.


USC-fan said:
1. that a good thing.
2. Nice to make things up. Gear of war 3 i know has dedicated servers.
3. lol

2. That game isn't even out yet, and I was not aware. Good to know I guess.


And in response the the cheating argument. Sure it seems nice to ban cheaters from every game, but they can always make a new account. It does screw over honest players though. Consider these scenarios:

1. Friend comes over and uses your account, gets you banned.
2. There are servers that allow hacks, say you accidentally forget to disable them on a valid server, boom no warning you are now banned from all of your games (in the case of Steam)
3. Console bans, multiple people use same console, one person cheats, all are affected.
4. You take advantage of an exploit in the game, something that should be patched. Certainly abusing it over and over could be grounds for a ban, but players have been banned for single offences. I think players naturally try to take advantage of small glitches in games, but the system gets to decide if the glitch is big enough to ban people, this is not a good system IMO.

Skiing in Tribes was a glitch. Imagine if Tribes launched on 360 and MS banned anyone who Skied.
 
1-D_FTW said:
And I don't think you're reading that correctly. That to me says Nintendo is going to let third parties create their own portals and Nintendo is going to support that freedom by making sure those systems function properly within a closed architecture.




Except the big boys have already made their own. They just want somebody outside the PC space to let them run it.

That is exactly what I said.

Nintendo will have a basic online system that incorporates the online system of 3rd parties into it Allowing 3rd parties to implement their own online system if they want, but still have friend-lists,messaging, log-in relegated to the basic Nintendo account.

But, honestly I think Nintendo is still designing the online system and is taking input from 3rd parties and making sure it will work how the 3rd parties want it to work. Though if not I think it will be like how I explained above.
 
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