Comparing the 3DS to the DSi yes there is a major improvement.KevinCow said:Nintendo's idea of improving the 3DS was partnering with McDonalds to promote their Wifi hotspots, because they thought the reason people weren't connecting was because they didn't have Wifi access.
So Nintendo saying they'll improve without providing specific examples isn't too reassuring.
Doodis said:So basically...
"Our online strategy is to let someone else worry about online strategy."
Nafai1123 said:Nintendo needs to learn that you can't be revolutionary without also being evolutionary.
Jack Scofield said:"Why should we make our system more powerful than five-year-old hardware? These idiots will still buy it and we'll make even more money off of less work."
Jack Scofield said:"Why should we make our system more powerful than five-year-old hardware? These idiots will still buy it and we'll make even more money off of less work."
This post is as stupid as Mr. B Natural's one from earlier. Quite a feat.Jack Scofield said:Completely unsurprised by this news. Japanese developers struggle to understand even the basic concepts of online connectivity, so learning that the successor to a console with limited to NO online service also has a crappy online network is not surprising.
I don't know if it's hubris or extreme ignorance, but Nintendo is a complete joke when it comes to their online strategy. Nintendo is the most profit-driven, lazy company I can think of. They cut costs at all corners because they know they can and that their fans will still eat the shit up and ask for seconds. "Why should we make our system more powerful than five-year-old hardware? These idiots will still buy it and we'll make even more money off of less work."
First thing that came to mindWario64 said:Konami ID
It'll be improvised to throw off the competition!dude said:So their online strategy is having no online strategy.
AceBandage said:You'd rather Nintendo keep trying to handle it themselves?
dude said:So their online strategy is having no online strategy.
3:1EviLore said:Odds on needing to mail your WiiU memory card to Nintendo HQ to get your game patched?
Kaijima said:I have a theory.
The longer a thread becomes, the less chance there is that new people will bother to read any discussion that's taken place to examine, clarify, or understand the information in the OP.
Raging Spaniard said:I think what Nintendo is trying to do here is be pro-developer. Basically going to the big 3rd party devs and asking, "what do you want in order to fully support us"
Their answer was probably that they could each make their own Online service, I see why EA would be very interested, same with Konami. This offers them flexibility and probably more money.
The problem, of course, is that this is veeery anti-consumer and even worse. anti-small devs. What if a skeleton team like Team Meat wants online? Are they going to have to create their own Online infrastructure? It would seriously fuck them up.
Kaijima said:I have a theory.
The longer a thread becomes, the less chance there is that new people will bother to read any discussion that's taken place to examine, clarify, or understand the information in the OP.
Kaijima said:I have a theory.
The longer a thread becomes, the less chance there is that new people will bother to read any discussion that's taken place to examine, clarify, or understand the information in the OP.
AceBandage said:I'm betting, if there isn't a single unified system, that it'll work like this:
Big developers use their own system if they want.
Everyone else uses Nintendo's.
Leaders in innovative gimmicks, amirite?Jack Scofield said:Completely unsurprised by this news. Japanese developers struggle to understand even the basic concepts of online connectivity, so learning that the successor to a console with limited to NO online service also has a crappy online network is not surprising.
I don't know if it's hubris or extreme ignorance, but Nintendo is a complete joke when it comes to their online strategy. Nintendo is the most profit-driven, lazy company I can think of. They cut costs at all corners because they know they can and that their fans will still eat the shit up and ask for seconds. "Why should we make our system more powerful than five-year-old hardware? These idiots will still buy it and we'll make even more money off of less work."
AceBandage said:I'm betting, if there isn't a single unified system, that it'll work like this:
Big developers use their own system if they want.
Everyone else uses Nintendo's.
Let me in said:Nintendo seems to only support online begrudgingly and I can't figure out why. They've noted safety before, maybe they feel that management of a large network is outside the scope of their capability.
bgassassin said:?
That's Nintendo's whole mantra when creating consoles.
Something Wicked said:At this rate, the Wii U may eventually end up with the market share akin to the Sega Saturn in its time.
Who other than blind-NintendoGAF will buy this thing?
Kaijima said:Actually, this is something many don't seem to consider when they wonder how on Earth Nintendo could "not get the obvious" time after time. They're not Microsoft, and they're not even Sony. Sony may be Japanese, but they have their finger in a tremendous spread of technology. Partnerships too. Sony had more resources to call upon when devising an online solution... and look how much PSN was still behind Xbox Live at launch. And how long it took to catch up with a huge amount of development and iterative updates.
Nintendo does what they do very, very, very well. But their expertise is extremely narrow. I believe I've seen references lately to the Japanese mentality of "standing alone" and that it may be one reason for Nintendo's past behavior. It might not actually be reasonable to tell Nintendo to simply "hire some Internet Guys and make a new room for them!" If it's not in the company DNA, it's not easy to become competent quickly.
Could be that they need a serious partnership and they need it yesterday.
Hmm.Something Wicked said:At this rate, the Wii U may eventually end up with the market share akin to the Sega Saturn in its time.
Who other than blind-NintendoGAF will buy this thing?
revolverjgw said:God I'd love to sit down with Iwata or whoever over a beer and talk to him, REALLY talk to him, off the record, about what he thinks about Nintendo's online strategy. Like, really. I really want to know what they're thinking.
Something Wicked said:At this rate, the Wii U may eventually end up with the market share akin to the Sega Saturn in its time.
Who other than blind-NintendoGAF will buy this thing?
Something Wicked said:At this rate, the Wii U may eventually end up with the market share akin to the Sega Saturn in its time.
Who other than blind-NintendoGAF will buy this thing?
Kitschkraft said:What is this from?
Raging Spaniard said:The problem, of course, is that this is veeery anti-consumer and even worse. anti-small devs. What if a skeleton team like Team Meat wants online? Are they going to have to create their own Online infrastructure? It would seriously fuck them up.
yeah. i am pretty confused by this thread. apparently a PC like online structure would be a bad thing that will push developers away?Maztorre said:How is a number of competing online services on a platform anti-consumer, compared to the price-fixed walled gardens you get on PSN and XBL? If developers/publishers were managing their own distribution they could release content according to their own pricing and schedules instead of waiting for the likes of Microsoft to decide the release date for the content and enforce higher prices. Competition among publishers would inevitably drive DLC prices down to grab consumers, and free DLC would be back on the table.
Team Meat seem to have no trouble with online infrastructure judging by their PC release by the way.
People don't even read the OP. I doubt most people here bothered to watch the video.Summary Man said:No one is going to read an ENTIRE THREAD before posting their impressions. Maybe you do, but the vast majority of people don't (and shouldn't). All the relevant info SHOULD be in the OP, and most people are responding to what they read there.
Maztorre said:How is a number of competing online services on a platform anti-consumer, compared to the price-fixed walled gardens you get on PSN and XBL? If developers/publishers were managing their own distribution they could release content according to their own pricing and schedules instead of waiting for the likes of Microsoft to decide the release date for the content and enforce higher prices. Competition among publishers would inevitably drive DLC prices down to grab consumers, and free DLC would be back on the table.
Team Meat seem to have no trouble with online infrastructure judging by their PC release by the way.
Lol? Where have you been the past 5-10 years? Even random flashgames @ newgrounds or wherever have online features these days. Indie PC games too of course since they're a step (or many) above that in production values. Of course they can't make a MMORPG without the funds. But what the hell makes you think MS or Sony would provide the servers for such a project on their systems? Anything else is more than achievable considering it's likely all going to be peer to peer as most games on consoles, with a matchmaking and maybe high score/stats server as the biggest non-issue. They aren't exactly going to sell 20 billion copies to need a serious infrastructure investment and if they do, well, they can improve it as they go to accomodate the increasing fanbase. Hell, if Nintendo is really open to anything they could just as well make some cross-platform little game with PC and allow Wii users to connect to player-run dedicated servers, as long as they're running the vanilla game without mods and plugins.Raging Spaniard said:The problem, of course, is that this is veeery anti-consumer and even worse. anti-small devs. What if a skeleton team like Team Meat wants online? Are they going to have to create their own Online infrastructure? It would seriously fuck them up.