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Nintendo explains WiiU online, makes little sense, doesn't actually say anything

It's too early to know what they are doing. They are being as vague as they always are at this stage in development, we'll have to wait till next year before we get anything concrete. They have to be aware of the issues with their old online systems and it seems like they are getting decent advice from third parties on it.
 
KevinCow said:
Nintendo's idea of improving the 3DS was partnering with McDonalds to promote their Wifi hotspots, because they thought the reason people weren't connecting was because they didn't have Wifi access.

So Nintendo saying they'll improve without providing specific examples isn't too reassuring.
Comparing the 3DS to the DSi yes there is a major improvement.
 
Completely unsurprised by this news. Japanese developers struggle to understand even the basic concepts of online connectivity, so learning that the successor to a console with limited to NO online service also has a crappy online network is not surprising.

I don't know if it's hubris or extreme ignorance, but Nintendo is a complete joke when it comes to their online strategy. Nintendo is the most profit-driven, lazy company I can think of. They cut costs at all corners because they know they can and that their fans will still eat the shit up and ask for seconds. "Why should we make our system more powerful than five-year-old hardware? These idiots will still buy it and we'll make even more money off of less work."
 
Nafai1123 said:
Nintendo needs to learn that you can't be revolutionary without also being evolutionary.

?

That's Nintendo's whole mantra when creating consoles.

Jack Scofield said:
"Why should we make our system more powerful than five-year-old hardware? These idiots will still buy it and we'll make even more money off of less work."

What is this ... I don't even ...
 
Jack Scofield said:
"Why should we make our system more powerful than five-year-old hardware? These idiots will still buy it and we'll make even more money off of less work."

DXozP.gif
 
Is that Nintendo is just unable to implement and maintain the necessary infrastructure required for a unified online console experience?

It just seems like a no-brainer to include it, considering how it has only enhanced Xbox and PS3 gameplay.
 
Nintendo really needs new fresh young talents - Iwata & miymoto (sp??) just don't get it, they are good at what they do but they need to setup a decent western development teams to rejuvenate Nintendo's non Japan market.

Sony is going to make a hell of an attempt to make sure PSn for PS4 is great
 
Jack Scofield said:
Completely unsurprised by this news. Japanese developers struggle to understand even the basic concepts of online connectivity, so learning that the successor to a console with limited to NO online service also has a crappy online network is not surprising.

I don't know if it's hubris or extreme ignorance, but Nintendo is a complete joke when it comes to their online strategy. Nintendo is the most profit-driven, lazy company I can think of. They cut costs at all corners because they know they can and that their fans will still eat the shit up and ask for seconds. "Why should we make our system more powerful than five-year-old hardware? These idiots will still buy it and we'll make even more money off of less work."
This post is as stupid as Mr. B Natural's one from earlier. Quite a feat.
 
dude said:
So their online strategy is having no online strategy.

I have a theory.

The longer a thread becomes, the less chance there is that new people will bother to read any discussion that's taken place to examine, clarify, or understand the information in the OP.
 
I think what Nintendo is trying to do here is be pro-developer. Basically going to the big 3rd party devs and asking, "what do you want in order to fully support us"

Their answer was probably that they could each make their own Online service, I see why EA would be very interested, same with Konami. This offers them flexibility and probably more money.

The problem, of course, is that this is veeery anti-consumer and even worse. anti-small devs. What if a skeleton team like Team Meat wants online? Are they going to have to create their own Online infrastructure? It would seriously fuck them up.
 
Kaijima said:
I have a theory.

The longer a thread becomes, the less chance there is that new people will bother to read any discussion that's taken place to examine, clarify, or understand the information in the OP.


That's incorrect. That happens at the beginning of most threads.
:P

Raging Spaniard said:
I think what Nintendo is trying to do here is be pro-developer. Basically going to the big 3rd party devs and asking, "what do you want in order to fully support us"

Their answer was probably that they could each make their own Online service, I see why EA would be very interested, same with Konami. This offers them flexibility and probably more money.

The problem, of course, is that this is veeery anti-consumer and even worse. anti-small devs. What if a skeleton team like Team Meat wants online? Are they going to have to create their own Online infrastructure? It would seriously fuck them up.


I'm betting, if there isn't a single unified system, that it'll work like this:

Big developers use their own system if they want.
Everyone else uses Nintendo's.
 
Kaijima said:
I have a theory.

The longer a thread becomes, the less chance there is that new people will bother to read any discussion that's taken place to examine, clarify, or understand the information in the OP.

This theory has been proven.
 
Kaijima said:
I have a theory.

The longer a thread becomes, the less chance there is that new people will bother to read any discussion that's taken place to examine, clarify, or understand the information in the OP.

No one is going to read an ENTIRE THREAD before posting their impressions. Maybe you do, but the vast majority of people don't (and shouldn't). All the relevant info SHOULD be in the OP, and most people are responding to what they read there.
 
God I'd love to sit down with Iwata or whoever over a beer and talk to him, REALLY talk to him, off the record, about what he thinks about Nintendo's online strategy. Like, really. I really want to know what they're thinking.
 
AceBandage said:
I'm betting, if there isn't a single unified system, that it'll work like this:

Big developers use their own system if they want.
Everyone else uses Nintendo's.

I would also add that all accounts are synced to an uber Nintendo account.
 
Nintendo seems to only support online begrudgingly and I can't figure out why. They've noted safety before, maybe they feel that management of a large network is outside the scope of their capability.
 
Jack Scofield said:
Completely unsurprised by this news. Japanese developers struggle to understand even the basic concepts of online connectivity, so learning that the successor to a console with limited to NO online service also has a crappy online network is not surprising.

I don't know if it's hubris or extreme ignorance, but Nintendo is a complete joke when it comes to their online strategy. Nintendo is the most profit-driven, lazy company I can think of. They cut costs at all corners because they know they can and that their fans will still eat the shit up and ask for seconds. "Why should we make our system more powerful than five-year-old hardware? These idiots will still buy it and we'll make even more money off of less work."
Leaders in innovative gimmicks, amirite?
 
^ Let me in - That's exactly what Iwata said a little while back in that they can't handle that on their own.

AceBandage said:
I'm betting, if there isn't a single unified system, that it'll work like this:

Big developers use their own system if they want.
Everyone else uses Nintendo's.

Just like how DS originally stood for "developer's system", Nintendo should have named the Wii U something along those lines with the way they are going. I personally think everyone is going to use Nintendo's provided system and do what they want with it for their games.
 
At this rate, the Wii U may eventually end up with the market share akin to the Sega Saturn in its time.

Who other than blind-NintendoGAF will buy this thing?
 
Let me in said:
Nintendo seems to only support online begrudgingly and I can't figure out why. They've noted safety before, maybe they feel that management of a large network is outside the scope of their capability.

Actually, this is something many don't seem to consider when they wonder how on Earth Nintendo could "not get the obvious" time after time. They're not Microsoft, and they're not even Sony. Sony may be Japanese, but they have their finger in a tremendous spread of technology. Partnerships too. Sony had more resources to call upon when devising an online solution... and look how much PSN was still behind Xbox Live at launch. And how long it took to catch up with a huge amount of development and iterative updates.

Nintendo does what they do very, very, very well. But their expertise is extremely narrow. I believe I've seen references lately to the Japanese mentality of "standing alone" and that it may be one reason for Nintendo's past behavior. It might not actually be reasonable to tell Nintendo to simply "hire some Internet Guys and make a new room for them!" If it's not in the company DNA, it's not easy to become competent quickly.

Could be that they need a serious partnership and they need it yesterday.

The funny thing there is, Nintendo seems to have attempted a serious, deep partnership only one time in the past (that I know of).

And that time, it fell through and the other guy ran off to create the Playstation.
 
bgassassin said:
?

That's Nintendo's whole mantra when creating consoles.

Wii = Revolutionary motion controls!

Wii U= Revolutionary tablet controller!

Online component = Well the competition has nailed it and we could just improve upon their ideas.....nah fuck it!
 
People expected more? This is just more confirmation that the system will be another Gamecube. Yea it'll be powerful enough for ports, but no one is going to buy them; why would they when they can play with their friends on established, good online systems like the 360 and PS3's.
 
Something Wicked said:
At this rate, the Wii U may eventually end up with the market share akin to the Sega Saturn in its time.

Who other than blind-NintendoGAF will buy this thing?


Ah, harkens back to the summer of 2006.

"The Wii? Who the fuck would buy this piece of shit other than Blind-NintendoGAF?"
 
I don't know what to make of this yet.
Frankly, I'm not gaga over XBox Live because I like free.
I don't mind each publisher providing their own infrastructure as long as I don't have to manually create an account for each game.
But, even that is a pretty minor inconvenience esp. if my save file logs me in automatically.

Being able to see who is online across games can be useful so I'm hoping Nintendo will provide the minimal infrastrucuture to make that possible.
I'm going to wait for more details on this so I can decide whether to be mad.
I'm hopeful but that's probably because I don't care for an exact replica of XBox Live.
I really don't think Nintendo will deliver that.
 
Kaijima said:
Actually, this is something many don't seem to consider when they wonder how on Earth Nintendo could "not get the obvious" time after time. They're not Microsoft, and they're not even Sony. Sony may be Japanese, but they have their finger in a tremendous spread of technology. Partnerships too. Sony had more resources to call upon when devising an online solution... and look how much PSN was still behind Xbox Live at launch. And how long it took to catch up with a huge amount of development and iterative updates.

Nintendo does what they do very, very, very well. But their expertise is extremely narrow. I believe I've seen references lately to the Japanese mentality of "standing alone" and that it may be one reason for Nintendo's past behavior. It might not actually be reasonable to tell Nintendo to simply "hire some Internet Guys and make a new room for them!" If it's not in the company DNA, it's not easy to become competent quickly.

Could be that they need a serious partnership and they need it yesterday.

I think those two pretty much hit the nail on the head. Nintendo's expertise is in creating home consoles, portables and video games. Networking and online gaming just isn't part of their corporate DNA. The online functionality for Wii was probably just a half-baked attempt at dipping their toes in the sea when it comes to creating a full-fledged network. And given the negative backlash it garnered, they might just don't bother with making something akin to PSN/XBL themselves, and just provide some barebones solution for smaller devs, while the bigger third party publishers like EA, Activision etc. do their own thing with networking solutions on the Wii U.
 
revolverjgw said:
God I'd love to sit down with Iwata or whoever over a beer and talk to him, REALLY talk to him, off the record, about what he thinks about Nintendo's online strategy. Like, really. I really want to know what they're thinking.

You'd better drink that beer fast cause its not guna be a long discussion :P
 
Something Wicked said:
At this rate, the Wii U may eventually end up with the market share akin to the Sega Saturn in its time.

Who other than blind-NintendoGAF will buy this thing?

What more does your crystal ball tell us?
 
Raging Spaniard said:
The problem, of course, is that this is veeery anti-consumer and even worse. anti-small devs. What if a skeleton team like Team Meat wants online? Are they going to have to create their own Online infrastructure? It would seriously fuck them up.

How is a number of competing online services on a platform anti-consumer, compared to the price-fixed walled gardens you get on PSN and XBL? If developers/publishers were managing their own distribution they could release content according to their own pricing and schedules instead of waiting for the likes of Microsoft to decide the release date for the content and enforce higher prices. Competition among publishers would inevitably drive DLC prices down to grab consumers, and free DLC would be back on the table.

Team Meat seem to have no trouble with online infrastructure judging by their PC release by the way.
 
Oh well. Really Thought they were going to use one of their mountains of money to develop a great online infrastrucure.

I'll get one to play through HD Mario, Zelda, Metroid, and Donkey Kong and then get rid of it.
 
Maztorre said:
How is a number of competing online services on a platform anti-consumer, compared to the price-fixed walled gardens you get on PSN and XBL? If developers/publishers were managing their own distribution they could release content according to their own pricing and schedules instead of waiting for the likes of Microsoft to decide the release date for the content and enforce higher prices. Competition among publishers would inevitably drive DLC prices down to grab consumers, and free DLC would be back on the table.

Team Meat seem to have no trouble with online infrastructure judging by their PC release by the way.
yeah. i am pretty confused by this thread. apparently a PC like online structure would be a bad thing that will push developers away?

uhm. what? PC games are a niche market and yet manage to have a rather good online experience. developers do not skip over online on the PC while supporting it on the consoles.
 
Summary Man said:
No one is going to read an ENTIRE THREAD before posting their impressions. Maybe you do, but the vast majority of people don't (and shouldn't). All the relevant info SHOULD be in the OP, and most people are responding to what they read there.
People don't even read the OP. I doubt most people here bothered to watch the video.

They read the title, then the last couple posts, then jump in with a bunch of nonsense.
 
Maztorre said:
How is a number of competing online services on a platform anti-consumer, compared to the price-fixed walled gardens you get on PSN and XBL? If developers/publishers were managing their own distribution they could release content according to their own pricing and schedules instead of waiting for the likes of Microsoft to decide the release date for the content and enforce higher prices. Competition among publishers would inevitably drive DLC prices down to grab consumers, and free DLC would be back on the table.

Team Meat seem to have no trouble with online infrastructure judging by their PC release by the way.

This.

The only thing customers have to worry about is if there will be an account that connects to all of these services. If Nintendo supplies that then there is nothing at all to worry about. It allows for publishers to provide content the way they want and they'll work to attract more customers then the other. From the 3DS it looks like Nintenod can and most likely will supply an account that connects to everything.

People are getting upset about nothing at the moment. This is all speculation of course but those jumping on the doom and gloom need to stop. I'd even make the assumption they would complain no matter what. What they offer will not mirror Live or PSN. People need to accept that now. That is never going to happen. Those services have benefits but they also have big problems.

Like said though. Lot of these posters aren't even bothering to read anything in the thread it seems. Not even watch the video.
 
Raging Spaniard said:
The problem, of course, is that this is veeery anti-consumer and even worse. anti-small devs. What if a skeleton team like Team Meat wants online? Are they going to have to create their own Online infrastructure? It would seriously fuck them up.
Lol? Where have you been the past 5-10 years? Even random flashgames @ newgrounds or wherever have online features these days. Indie PC games too of course since they're a step (or many) above that in production values. Of course they can't make a MMORPG without the funds. But what the hell makes you think MS or Sony would provide the servers for such a project on their systems? Anything else is more than achievable considering it's likely all going to be peer to peer as most games on consoles, with a matchmaking and maybe high score/stats server as the biggest non-issue. They aren't exactly going to sell 20 billion copies to need a serious infrastructure investment and if they do, well, they can improve it as they go to accomodate the increasing fanbase. Hell, if Nintendo is really open to anything they could just as well make some cross-platform little game with PC and allow Wii users to connect to player-run dedicated servers, as long as they're running the vanilla game without mods and plugins.
 
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