Ganondorf>Link
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It's because most of the launch titles look like shit even when compared to GameCube games. Only a few actually look like top end GC games or beyond (Zelda, Red Steel, Rayman).
Now dont get me wrong, I personally think that grading game by averaging graphics, sound, control and value is retarded.Nicktals said:Ilol. Dumbest thing I've read in a long time. So all games should be reviewed with the strongest console in mind? Or the best PC?
What if Wii controls end up surpassing regular controls, should all games for the PS3/360 be docked drastically because of the limits of their hardware??
Anyone trying to argue reviewing a console against it's own merits is being foolish. Wii games should be reviewed against what the Wii is capable of.
With that said, most of the reviews have still been fair, because no Wii titles are really trying very hard in the graphics department.
xsarien said:You're driving to the mechanic, right?
Campster said:Part of the problem is that as an industry we're so technically oriented that graphics actually has a major slot on all review scoresheets. Animated films, an arguably comparable medium in this context, don't have critics berate Don Hertzfeld's stuff because it isn't as technically proficient as Pixar's stuff. There's an argument to be made, I think, that trying to hold something to a standard it doesn't hold itself to would be disrespectful to the work.
There's also the problem of art direction vs. technical proficiency. The sooner Wii developers stop trying to go for anything close to "realism," the sooner they'll all be better off. With less horsepower, art direction is going to have to take a step up. Make fewer Tony Hawk's Downhill Jam style stabs at semi-realism and make more Okami/Wind Waker/Wario Ware style games where art overrides technical achievement. And with that in mind, I'm going to come out and say that a lot of the Wii games (Madden, Tony Hawk, that awful Necro game, and others) currently look like total ass, while others (most notably Wario Ware, Rayman, and Monkey Ball) look very nice.
revolverjgw said:With regards to multi-platform games, I remember Genesis games used to get docked points because of inferior resolution/color palette/sound quality/whatever, compared to SNES. Only fair that sub-par graphics and aesthetics get less than stellar ratings.
gutter_trash said:the Wii should be compared to the best of Gamecube's best and I have no sympathy for low graphics scores as long as Resident Evil 4, Metroid Prime, F-Zero GX, Rogue Leader and Super Mario Sunshine out perform graphicly the Wii's launch titles
fair is fair because the Gamecbue outputted graphicly kick ass looking games and there is no excuse to aim below what the Gamecube gave us
Linkup said:these is a pretty bad analogue.
Pureauthor said:Hey, Androgyne, could we have an official 'Wii prints money' gif?![]()
Carlisle said:So far every review of the Wii version of a multiplatform game that I've read states "subpar graphics," compared with the X360 and PS3 versions, as a con. Is this what's going to happen with every multiplatform Wii game that ever comes out? Barred from a perfect score because of unrealistic standards? The Wii has different hardware, so why should it be subject to the same measuring stick as the other consoles?
The DS also suffers the same fate. Sure, many DS games are praised for great graphics, such as FF3, but the multiplatform games that appear on other systems as well get reamed in the graphics department for DS. Even though the graphics might be pretty darn good for DS standards, the game gets a lower review score by default because it doesn't look as nice as PSP or Xbox.
Game journalists have this overwhelming need to compare things to one another, even if they're apples and oranges. And its unfair.
Fatghost said:No, it's not unfair.
Games are reviewed based on what else is available on the market, at the time of their release.
Campster said:So by that logic, we should rag on Corpse Bride because it isn't Cars.
Martoo said:I'm picking up a Wii on launch as well as about 5 games. And what do I think of the reviews?
They all seem reasonably fair to me. Even Zelda doesn't look spectacular (graphicaly, obviously). And it shouldn't anyway. It's a Gamecube game running in widescreen. No game I've seen so far has, by which all accounts should be possible, slightly better graphics than a Gamecube game (I'd be using RE4 as a benchmark). So I don't think reviewers criticising the graphics is unfair.
To be totally honest Monkey Ball is about the best looking Wii game I've seen so far. But cel shading is cheating really.
Thirded. Zelda, and perhaps Red Steel (which I haven't seen since E3) are the only games that look like they do more than what the GameCube's best has to offer. But since the Wii is more capable than the Wii no matter how you slice it, Wii games should look better than GameCube games. Period. The excuse that developers haven't yet figured out the hardware is an invalid one. They've had five years to figure it out already.gutter_trash said:the Wii should be compared to the best of Gamecube's best and I have no sympathy for low graphics scores as long as Resident Evil 4, Metroid Prime, F-Zero GX, Rogue Leader and Super Mario Sunshine out perform graphicly the Wii's launch titles
fair is fair because the Gamecbue outputted graphicly kick ass looking games and there is no excuse to aim below what the Gamecube gave us
Also thirded.Campster said:Part of the problem is that as an industry we're so technically oriented that graphics actually has a major slot on all review scoresheets. Animated films, an arguably comparable medium in this context, don't have critics berate Don Hertzfeld's stuff because it isn't as technically proficient as Pixar's stuff. There's an argument to be made, I think, that trying to hold something to a standard it doesn't hold itself to would be disrespectful to the work.
There's also the problem of art direction vs. technical proficiency. The sooner Wii developers stop trying to go for anything close to "realism," the sooner they'll all be better off. With less horsepower, art direction is going to have to take a step up. Make fewer Tony Hawk's Downhill Jam style stabs at semi-realism and make more Okami/Wind Waker/Wario Ware style games where art overrides technical achievement. And with that in mind, I'm going to come out and say that a lot of the Wii games (Madden, Tony Hawk, that awful Necro game, and others) currently look like total ass, while others (most notably Wario Ware, Rayman, and Monkey Ball) look very nice.
Striek said:Seems to me most Wii review scores are well above what the body of the review would imply.
Musashi Wins! said:yea, that changes gaf opinions for the most part.
in bizarro world.
WindyMan said:The excuse that developers haven't yet figured out the hardware is an invalid one. They've had five years to figure it out already.
BrodiemanTTR said:Any review worth reading is written by a reviewer intelligent enough to not hold Wii graphics against the PS3 standard.
Pimpbaa said:True, but it's possible that developers of launch titles didn't have enough time to put the extra ram to good use. Wii development kits were simply gamecube hardware with the wii controller for a while, were they not? I mean, considering the extra disc space and ram, the textures should not be as bad looking as they are in some Wii games.
dirtmonkey37 said:Actually, from one perspective, it's actually a valid argument. Nintendo made a choice to go this way and they're going to suffer the consequences (critically. i.e. in terms of critics etc.). You can't release a console with almost no new graphical tech and start making profits on each unit sold on day one and not have any thing going against you. Think about this in a Buddhist sense. It's kind ofl like Karma.
But you can dock a game for not looking as good as other games of the same price. If you want to use a PS2/Xbox scale for Wii games, then I expect the pricetag to be equally scaled (barring event-level games like Zelda, FFXII, and some niche titles like GH or JRPGs).WindyMan said:The Wii is what it is. Reviews should still be grounded on the realistic capabilities of the system. You don't dock an individual game just because the hardware it is running on isn't as powerful as other systems are.
No. $300 can get you Tony Hawk. $390 can get you Viva Pinata.Of All Trades said:But you can dock a game for not looking as good as other games of the same price. If you want to use a PS2/Xbox scale for Wii games, then I expect the pricetag to be equally scaled (barring event-level games like Zelda, FFXII, and some niche titles like GH or JRPGs).
$50 can get me Tony Hawk Downhill Jam level visuals or Viva Pinata level visuals.
Oblivion said:So basically what I'm trying to say is that Wii games should never be compared to 360/PS3 games. The benchmark should imo be Xbox games.
Adagio said:It's unfair that, with GameCube Princess being the greater twin, Banana Blitz is the only title worthy of being purchased at launch Wii extravaganza.
No. $300 can get you Tony Hawk. $390 can get you Viva Pinata.
shuri said:What's hilarious is how usually, launch titles are always overhyped to death and getting crazy reviews even if they suck (bouncer, that car crashing game on the xbox, and so on)
but wii's lunch stuff is getting average reviews
shuri said:What's hilarious is how usually, launch titles are always overhyped to death and getting crazy reviews even if they suck (bouncer, that car crashing game on the xbox, and so on)
but wii's lunch stuff is getting average reviews
Martoo said:Yeah, but they haven't been bad. In fact I'd say the Wii launch titles have been scoring better than the PS3 launch titles. By quite a margin.
Krowley said:i agree for the most part but... i think the best looking stuff we've seen out performs the xbox. imo galaxy looks a little better than the best looking xbox games like ninja gaiden, so i would expect future wii games to look even better than galaxy. I would say that any wii game that looks xbox level or lower shouldn't score above an 8.5 in graphics. The wii's hardware is a little better than the xbox and the graphics should reflect that. Even at this early stage i think it's fair to expect xbox+ on the top tier games.
Oblivion said:Well what I meant was, Xbox should be a MINIMUM benchmark, since Galaxy does look quite better than most games on it.
This argument doesn't work, because you're assuming everyone will have every system and therefore can base their purchasing decisions across all the platforms. People who own only one system looking to make an informed game purchasing decision would be much served if they got a review that judged a particular game against others on that console.Of All Trades said:But you can dock a game for not looking as good as other games of the same price. If you want to use a PS2/Xbox scale for Wii games, then I expect the pricetag to be equally scaled (barring event-level games like Zelda, FFXII, and some niche titles like GH or JRPGs).
$50 can get me Tony Hawk Downhill Jam level visuals or Viva Pinata level visuals.
WindyMan said:Hence why most Wii games deserve low graphics marks. However, it should be for that reason and that reason alone. Not because PS3/360 games look better in comparison.
This is why I'm glad I work on a console-specific site. We don't see PS3 and 360 games every day, so we're in a better position to fairly judge Wii games on their own merits.
The Wii is what it is. Reviews should still be grounded on the realistic capabilities of the system. You don't dock an individual game just because the hardware it is running on isn't as powerful as other systems are.
The truth hurts. Let out your tears, O Alkaliine... BREEEAAATHE the sweet vapors...BREEEAAATHE the sweet vapors... Weep, O Son Of Sorrow. WEEP FOR THE ERROR OF YOUR WAYS!!!Alkaliine said:Stop saying that **** man.
dirtmonkey37 said:Just curious, did you read the rest of my awful post? :lol
Adagio said:The truth hurts. Let out your tears, O Alkaliine... BREEEAAATHE the sweet vapors...BREEEAAATHE the sweet vapors... Weep, O Son Of Sorrow. WEEP FOR THE ERROR OF YOUR WAYS!!!
WindyMan said:Yes, hence why I quoted it out in my reply. I did you a favor! Why bring it up again?