I think people with Nintendo themed tatoos should be forced to have them removed on their dime or pay Nintendo a fee.
Huh, are people who has this tatoos making money out of it?
I think people with Nintendo themed tatoos should be forced to have them removed on their dime or pay Nintendo a fee.
I always figured that Let's Plays require a bit more originality and time, but it still feels weird supporting people who make a quick buck with little effort, mostly using others' works.
Fair use in the case of demonstration or reference is clearly provided in brief amounts of copying. For books or periodicals you get sentences, maybe a paragraph or two at most. AV you are typically allowed for seconds.. definitely under a couple of minutes.
Spoken straight from someone who has obviously never done a quality Let's Play if you think it takes "little effort".
This is correct. My argument is that Jay-Z and the Beatles, regardless of whether or not Danger Mouse violated their copyright, do not get to turn around and sell The Grey Album or otherwise use it.
In my example, Jay-Z and the Beatles are the major publishers like Nintendo and Danger Mouse is an LPer.
So I'm agreeing with you, just saying it works both ways.
Another way of phrasing my argument is that (probably) a publisher has the right to force a LPer to take down a video, but that doesn't give the publisher a right to profit from the LPers work or otherwise modify it.
Somebody else mentioned the YT TOS which is likely the trump card; probably the LPer already agreed to let the publisher do this. But that doesn't make it reasonable or fair.
Not your darling in any capacity, but yes; Nintendo probably has the right to demand this royalty or have the video taken down. Just don't forget the LPer also has their own copyright and Nintendo doesn't automatically inherit it.
The way the story was phrased, it sounded like the publishers just get to slap their ads on the LPers video. Probably the LPer agreed to this beforehand in the YT TOS, so fine, let's assume it's legal, but my point remains.
People act as though the LPers don't have their own copyright, which they do.
That's what I'm missing. The people who create these videos create new revenue streams using Nintendo/MS content. By shutting down the monetization the revenue doesn't move back to Nintendo/MS, it simply ceases to exist. Wouldn't it be advantageous to get a piece of the money by doing some sort of revenue sharing or licensing with the video people rather than killing it outright?
Sure. I mean if Lionel Ritchie/whatever label he's on doesn't care/know that someone is
using his work in their work then its not a big deal.
But if they find out and don't like it for whatever reason its perfectly reasonable for them to stop Girl Talk from performing that song, or at the very least get a cut of the money from it.
Although the song's lyrics were written by Verve vocalist Richard Ashcroft, it has been credited to Keith Richards and Mick Jagger after charges by the original copyright owners that the song was plagiarized from the Andrew Oldham Orchestra recording of The Rolling Stones' 1965 song "The Last Time".
Originally, The Verve had negotiated a licence to use a sample from the Oldham recording, but it was successfully argued that the Verve had used "too much" of the sample.[13][14] Despite having original lyrics, the music of "Bitter Sweet Symphony" contains bongo drums sampled from the Oldham track, which led to a lawsuit with ABKCO Records, Allen Klein's company that owns the rights to the Rolling Stones material of the 1960s. The matter was eventually settled, with copyright of the song reverting to Abkco. Songwriting credits were changed to Jagger/Richards/Ashcroft, with 100% of royalties going to the Rolling Stones.
"We were told it was going to be a 50/50 split, and then they saw how well the record was doing," says band member Simon Jones. "They rung up and said, 'We want 100 percent or take it out of the shops, you don't have much choice.'" [sic][16]
After losing the composer credits to the song, Richard Ashcroft commented, "This is the best song Jagger and Richards have written in 20 years",[17] noting it was their biggest UK hit since "Brown Sugar".
On Ashcroft's return to touring, the song traditionally ended the set list. Ashcroft also reworked the single for VH2 Live for the music channel VH1, stripping the song of its strings. Ashcroft is quoted as saying during the show: "Despite all the legal angles and the bullshit, strip down to the chords and the lyrics and the melody and you realise there is such a good song there."
In a Cash for Questions interview with Q magazine published in January 1999, Keith Richards was asked (by John Johnson of Enfield) if he thought it was harsh taking all The Verve's royalties from "Bitter Sweet Symphony," to which he replied, "I'm out of whack here, this is serious lawyer shit. If The Verve can write a better song, they can keep the money."
Basically terrible youtube LP superstars can't make youtube gold off of Nintendo's video's anymore.
Oh well. Can't wait for the other companies to get on this.
This is correct. My argument is that Jay-Z and the Beatles, regardless of whether or not Danger Mouse violated their copyright, do not get to turn around and sell The Grey Album or otherwise use it.
In my example, Jay-Z and the Beatles are the major publishers like Nintendo and Danger Mouse is an LPer.
So I'm agreeing with you, just saying it works both ways.
Another way of phrasing my argument is that (probably) a publisher has the right to force a LPer to take down a video, but that doesn't give the publisher a right to profit from the LPers work or otherwise modify it.
Somebody else mentioned the YT TOS which is likely the trump card; probably the LPer already agreed to let the publisher do this. But that doesn't make it reasonable or fair.
A lot of people bringing up how video editing and junk is a lot of work etc It is but....
Think about it like this, you can't upload a copy of a disney movie (the lion king) that you edited in your own commentary track / credits / cat pictures without disneys permission.
Just because you can use after effects and make funny voices doesnt give you the right to make money off of other peoples art without permission.
It's been posted several times now that this it's already affecting videos besides Let's Plays.
I disagree with that assessment 100%. If anything, I would say that the ease of producing content and reaching a mass market is so ridiculously easy today that copyright law education and enforcement is more important than ever. Just because it's easier than ever to violate copyrights now doesn't mean we should make them less enforceable!!This situation does show why copyright law in 2013 really REALLY needs to be overhauled. There's too much grey area for the law which is really still stuck in 1998 and still doesn't really take the Internet into account at all.
the word is transformative (transitive mean a = b, b = c, thus a = c), and it's already been discussed in this thread that playing the game is no more transformative than rerecording the audio track of a movie in its entirety (and let's be honest, that in itself is more transformative than simply playing a game)Someone playing a game makes it a transitive work by definition of the Fair Use law, but no one can define where the line between Fair Use and Monetization lies because the wording of the law is still stuck in the analog stone age.
um, no. YouTube has long been the wild west because the technology to work in this realm in an automated fashion simply didn't exist at launch. I mean hell, your very metaphor points out the problem with your point.. The wild west was problematic not because robbery and killing were all of the sudden legal and needed to be revisited, but because the system/coverage didn't exist to actually enforce the law.YouTube has long since been the wild, wild west when it comes to copyright because of all this. Everything really needs to be examined and reformed.
A lot of people bringing up how video editing and junk is a lot of work etc It is but....
Think about it like this, you can't upload a copy of a disney movie (the lion king) that you edited in your own commentary track / credits / cat pictures without disneys permission.
Just because you can use after effects and make funny voices doesnt give you the right to make money off of other peoples art without permission.
Not every LP'er is a massive prick who uses the game to jerk off their ego and puts little to no effort into it.
Yeah the ones that don't aren't trying to make money off youtube.
These people can then rightfully complain about the implementation of the system but not about the steps Nintendo is taking in general. I'm not following it on Twitter but what are they complaining about?
So if you make money, you're a prick? That seems like a sound argument
I never once said they had a right to make money from it. I'm saying it's more work than many people realize. People bringing up the right for people to make money from it in regards to how much work it takes are missing the point in the biggest way possible.
While entirely within their rights, this is a short sighted move. It baffles me people here support this action because it's only direct result will be reducing the amount of gamer-related content in YouTube.
Who owns a 'Luigi's Mansion' walkthrough video, the player or Nintendo?
Is recording a Let's Play series copying someone's content or creating a unique experience?
YouTube and Nintendo's decision to run ads against Content ID-identified videos isn't necessarily the same as making a copyright claim. YouTube has ultimate control over how to monetize a given video, as long as a content owner hasn't flagged it for removal. Let's Play videos have also long sat on murky ground. YouTube has apparently allowed monetization from Let's Play makers in the past, as long as there's commentary or something else to distinguish it from simple gameplay recording. But that may last only as long as brands aren't partnering with YouTube or enforcing Content ID rights.
Legally, the question is bigger. In some cases, playing a game would likely be treated like reading a video or listening to a song (or even recording a cover song): the game's rightsholder can control how it's shifted into other formats. But add insightful commentary or criticism, or even recontextualize the game, and players shift closer to fair use, which could provide a defense against claims of copyright infringement.
Everything in the video that Nintendo created belongs to Nintendo. The art assets, the sounds, the music, etc. The fact that you record it does not give you copyright over those elements.I'm sorry, but claiming a video of someone playing a game belongs to Nintendo is asinine. In no way does it belong to Nintendo.
This is the worst thinking I've ever seen. You literally have to generalize everything on the planet to the level that a two-year old would be capable of in order to get this so wrong.People make money by using products and services other companies and government agencies provide ALL the time. People make money by driving on roads, using telephones, watching TV, browsing the internet, etc. I don't see how making money off your own gameplay videos is any different. Nintendo got their money already when the person bought the game. End of deal from that point on.
They are on rock solid ground.Nintendo is on very dangerous grounds here.
If you try to make money off playing video games on the internet.
Frankly it's hilariously sad that people think they can make cash based off this sort of thing.
Sounds like you are taking their (and my) argument a little too far. I've defended Nintendo on this, but I will still call out every moron who says things like "Lets Players should just get a real job".
Mostly because to many, it is a legitimate job. They go through the correct legal proceedings, get permission, and they make their own content in addition to the content they got permission to use.
-When Nintendo will start legal action against business like Gamestop, which makes millions of dollars out of second hand sales of their IP's? Yes, different cases but since they are so desperate for a cut in profits might as well go for the king.
-Exactly how this violates copyright? The player bought the videogame legally. In many cases the audience watches and goes to his channel as much for the experience of the person playing the game as for the game itself. That is, the audince follow the person.
This is a joke right.When Nintendo will start legal action against business like Gamestop, which makes millions of dollars out of second hand sales of their IP's? Yes, different cases but since they are so desperate for a cut in profits might as well go for the king.
Let's Plays are free advertising for the game. Monetizing a Let's Play is an incentive -- and regularly the only reason -- to invest the time it takes to produce and release free advertising for the game. Nintendo is clamping down on free advertising for their own games.
This is one of those rare instance where "stupid" is exactly the right word to use.
This is not a question to guys with names like "NintendoSpikeRaider", i would like for honest disscussion in this case.
-Exactly how this violates copyright? The player bought the videogame legally. In many cases the audience watches and goes to his channel as much for the experience of the person playing the game as for the game itself. That is, the audince follow the person.
-How much those the top let's players make? Is it so much to Nintendo bother with the issue giving the huge free publicity they get?
-When Nintendo will start legal action against business like Gamestop, which makes millions of dollars out of second hand sales of their IP's? Yes, different cases but since they are so desperate for a cut in profits might as well go for the king.
People act as though the LPers don't have their own copyright, which they do.
This is not a question to guys with names like "NintendoSpikeRaider", i would like for honest disscussion in this case.
-Exactly how this violates copyright? The player bought the videogame legally. In many cases the audience watches and goes to his channel as much for the experience of the person playing the game as for the game itself. That is, the audince follow the person.
-How much those the top let's players make? Is it so much to Nintendo bother with the issue giving the huge free publicity they get?
-When Nintendo will start legal action against business like Gamestop, which makes millions of dollars out of second hand sales of their IP's? Yes, different cases but since they are so desperate for a cut in profits might as well go for the king.
On one hand, fuck Nintendo. On the other hand, I don't know how I feel about the guy monetizing videos of their games. I mean it's not his material so why should he be able to make money? You can't make a movie commentary and sell it showing the whole movie.
You buy a license to use the game, you dont actually acquire rights to do anything you want with it. Gamestop is only re-selling licenses. You have to mentally separate the code, images, music, etc. and the right to play it.
Giant Bomb and GameFrontIf you try to make money off playing video games on the internet.
Frankly it's hilariously sad that people think they can make cash based off this sort of thing.
Shut down ign and gamespot they're making money off Nintendo during video reviews
Giant Bomb
This is not a question to guys with names like "NintendoSpikeRaider", i would like for honest disscussion in this case.
-Exactly how this violates copyright? The player bought the videogame legally. In many cases the audience watches and goes to his channel as much for the experience of the person playing the game as for the game itself. That is, the audince follow the person.
-How much those the top let's players make? Is it so much to Nintendo bother with the issue giving the huge free publicity they get?
-When Nintendo will start legal action against business like Gamestop, which makes millions of dollars out of second hand sales of their IP's? Yes, different cases but since they are so desperate for a cut in profits might as well go for the king.
If you try to make money off playing video games on the internet.
Frankly it's hilariously sad that people think they can make cash based off this sort of thing.
This is wrong and dumb too.
When I buy a game, I am buying a copy of that game. I'm not buying a licence.
I can't make new copies of that game and sell them because I don't have the copyright to it.
I'd think the amount of channels that actually have permission is pretty small. YouTube should be able to just whitelist them.YouTube implementation will not change, they just cannot have someone review every video individually. Nintendo's move will only serve to remove youtube exposure. Heck even reviews which are covered under Fair Use get hit by these.
I think I might sound very negative simply because Nintendo is well within their rights and the Let's Players never were and instead of admitting that they've had a good run, people complain about it left and right.While entirely within their rights, this is a short sighted move. It baffles me people here support this action because it's only direct result will be reducing the amount of gamer-related content in YouTube.
Other companies understand that this is zero cost marketing and even mail early copies to LP'ers just like they do to press.
Giant Bomb is a journalist site they are performing criticism. Their "quick looks" are just a novel way of presenting it.
Pretty sure Giant Bomb has an agreement in place anyway.
Owning a copy and owning the copyright are two different things. Used game sales and public performance are two entirely different things.
Like, I don't understand... where people are coming from.
I see if you think Nintendo should just let this sort of thing slide. Sure. That's an opinion. I think it would be better in a lot of cases.
But I don't get how people are not understanding basic shit like the difference between personal, physical property and intellectual property, and not knowing that renting out a book from a library doesn't mean you can copy it and sell it to folks, or the difference between infrastructure and services and the air you breathe and a product that people came together to make.
I feel like my mind is dying.
If you try to make money off playing video games on the internet.
Frankly it's hilariously sad that people think they can make cash based off this sort of thing.
eh, people are walking a very fine line by calling this advertising/promotion. At it's core, the biggest problem with calling it advertising/promotion is that Nintendo has no control over its production... That alone leads me to believe calling it advertising/promotion isn't exactly correct.Let's Plays are free advertising for the game. Monetizing a Let's Play is an incentive -- and regularly the only reason -- to invest the time it takes to produce and release free advertising for the game. Nintendo is clamping down on free advertising for their own games.
Yep, this. I'm betting that many people who just go for the "Well it's their IP after all" wouldn't be OK with Nintendo banning used games sales.
Spoken straight from someone who has obviously never done a quality Let's Play if you think it takes "little effort".