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Nintendo has the best futuristic racer and is doing nothing about it.

Shigeru Miyamoto has commented on the series a couple of times:

And unfortunately this man being at the helm of Nintendo is the problem. He recognises people want another F-Zero but doesn't have an idea how to make it different, so it can't exist. In which case either give the damn IP out to another developer who DOES have an idea, or simply tell them to make a new F-Zero regardless.

The whole "we need a unique idea" excuse doesn't even hold water nowadays when a large amount of Nintendo's recent output has been criticised for offering nothing new. It's not exactly like F-Zero fans are even being demanding, most of us would be perfectly happy with a quick and dirty GX remaster with online play and yet even that is too much trouble to ask. It's just sad that Nintendo seems fine with consigning the F-Zero IP to the graveyard all because they milked the franchise far too hard during the GBA era and it backfired spectacularly.
 
I keep trying to wrap my head around the fact that this came out in 2003 O_o

Maybe to the real reason there's never been a sequel is that Nintendo knows that they can't make a game that would do GX justice.

That's why I laugh when people say Nintendo has never made powerful consoles. Gamecube was a beast.
 
And unfortunately this man being at the helm of Nintendo is the problem. He recognises people want another F-Zero but doesn't have an idea how to make it different, so it can't exist. In which case either give the damn IP out to another developer who DOES have an idea, or simply tell them to make a new F-Zero regardless.

The whole "we need a unique idea" excuse doesn't even hold water nowadays when a large amount of Nintendo's recent output has been criticised for offering nothing new. It's not exactly like F-Zero fans are even being demanding, most of us would be perfectly happy with a quick and dirty GX remaster with online play and yet even that is too much trouble to ask. It's just sad that Nintendo seems fine with consigning the F-Zero IP to the graveyard all because they milked the franchise far too hard during the GBA era and it backfired spectacularly.

I think the main problem is that the games don't sell. If they did, Nintendo would make F-Zero games. It's not like Miyamoto has veto power over the company's output. Honestly I think he just says that because it sounds better than saying F-Zero isn't worth the investment right now.

They need new ideas that'll make F-Zero sell, basically.
 
wth... wipeout totally murders f-zero

its for the best that f-zero stays dead

wipeout will come back and show why it's the king of futuristic racers, while threads like this begging for the lesser franchise continue to be made
 
lol I didn't think I would end up getting so many responses to the comment I made this morning. I really do like certain series to a point like Wipeout, SMT and Fire Emblem where my opinion comes out sounding a bit crazy like that at times, plus the fact that I wrote it right when I woke up probably didn't come out well at all. Anyway I do like the F-Zero series, but I find it harder for myself to get into the older games, but I really do enjoy the feel of speed that you get from GX Gamecube, especially since it was a 60FPS game when games rarely ran at that Framerate on consoles. I really hope Nintendo does see that fans wanting a new game and will bring the series back, especially since the Wii U has every potential to make the game look amazing while still keeping that blazing speed going. I mean just look at the beauty that is Mario Kart and how it keeps it's 60fps speed going constantly, they have what it takes to make the next F-Zero amazing, I just hope Nintendo really does it someday.

That said I'm still salty we may never get another Wipeout because it was one of few racing series outside of Mario Kart that really got me hooked to a different style of racing game (I usually only play Driving Sims when it comes to racing and have trouble getting into alot of the arcade stuff). Didn't really mean for that comment to come off as mean as it did, cause I honestly really like F-Zero, but my opinion can get a bit fanboyish when it comes to Wipeout.
 
The problem is that F-Zero GX sold 650k.
I didn't believe you until I checked Wikipedia. It became Player's Choice qualified in both Europe and America, which means it sold 250k in both territories at least, and then sold about 100k in Japan. Those aren't bad numbers by any means. Nintendo should've made a profit off that.
 
I didn't believe you until I checked Wikipedia. It became Player's Choice qualified in both Europe and America, which means it sold 250k in both territories at least, and then sold about 100k in Japan. Those aren't bad numbers by any means. Nintendo should've made a profit off that.

The problem is that its lifetime sales, when GX originally came out it literally was on the same day as soul calibur 2 which took all the glory
 
Perhaps FAST Racing Neo has become a new F-Zero game?

It's incredibly wishful thinking I know, but considering we've yet to see anything from it and that Nintendo wants to work more with third parties it doesn't seem out of the realm of possibility to me.
 
And unfortunately this man being at the helm of Nintendo is the problem. He recognises people want another F-Zero but doesn't have an idea how to make it different, so it can't exist. In which case either give the damn IP out to another developer who DOES have an idea, or simply tell them to make a new F-Zero regardless.

The whole "we need a unique idea" excuse doesn't even hold water nowadays when a large amount of Nintendo's recent output has been criticised for offering nothing new. It's not exactly like F-Zero fans are even being demanding, most of us would be perfectly happy with a quick and dirty GX remaster with online play and yet even that is too much trouble to ask. It's just sad that Nintendo seems fine with consigning the F-Zero IP to the graveyard all because they milked the franchise far too hard during the GBA era and it backfired spectacularly.

The "unique idea" excuse was just him being polite. Developers give up on flop franchises all the time, people need to get over it.
 
The problem is that its lifetime sales, when GX originally came out it literally was on the same day as soul calibur 2 which took all the glory

Well that sucks. Hopefully Nintendo's gotten better at spacing its games out a little better.

To make a new F-Zero, all they would really have to do is take the GX game, port the engine to Wii U (which shouldn't be a problem), add to the track list, take out the story mode (replace it with some sort of achievement system) and add 30 racer online (dedicated servers please). I bet it would sell a million. If they're feeling adventurous, they could add a track builder, which would be awesome.
 
I didn't believe you until I checked Wikipedia. It became Player's Choice qualified in both Europe and America, which means it sold 250k in both territories at least, and then sold about 100k in Japan. Those aren't bad numbers by any means. Nintendo should've made a profit off that.

the problem is less about gx sales being good or profitable, than that the market for that kind of game has really declined since 2003. arcade racers just aren't anywhere near as popular, you had scores on ps2/gamecube, but very few now and those that are are of the forza horizon/driveclub model. yet the budget for creating an f-zero that meets the expectations created by f-zero gx in presentation (+ new expectations for online play) would be much higher these days. so you need to sell even more to break even, in a declining market, on what's always been a minor franchise.
 
The problem is that F-Zero GX sold 650k.
And that is bad, how? We've got companies like Compile Heart putting out PS3 and PS4 releases that are profitable at sub-50k.

Not everything needs to be a million seller to break even nowadays, nor does F-Zero need a huge budget blowing on it. Again, most of us would be happy with a cheap HD remaster of GX at this point. Not exactly like Starfox has been pulling in stellar numbers and yet that's coming back next year.
 
I didn't believe you until I checked Wikipedia. It became Player's Choice qualified in both Europe and America, which means it sold 250k in both territories at least, and then sold about 100k in Japan. Those aren't bad numbers by any means. Nintendo should've made a profit off that.

And that is bad, how?

When you fund a project, you have to decide whether it's the best project to fund. For instance, would money spent developing an F-Zero be better spent developing more Mario Kart DLC? Would another project sell more than F-Zero? How many teams do you have and how much money? How many teams do you need working on "next-gen" projects? Etc.

There's something to be said for pleasing the core users. That's why we got Punch-Out Wii, Pikmin 3, and other such niche games. Personally I would love a new F-Zero. It's one of the only racing games I really enjoy.

But until F-Zero sells more than 1 million (something the series has not done since the SNES game), it's going to remain a "once in awhile" series.
 
*Looks at topic title and laughs*

Yes because Wipeout doesn't exist at all right?

Wipeout wipes the floor with anything that F-Zero has ever done, and I'm sad now because we may never get another Wipeout since I guess maybe sales weren't all that great.

No. OP is correct; F-Zero is the best. Wipeout is second best.

As I've said so many times... a new F-Zero is the only thing that would get me to buy a WiiU. Ball's in Nintendo's court.
 
I enjoy both Wipeout and FZ, and I lament both their fates.

F-Zero still has hope to come back though! I shudder to think of what a Wipeout game not made by Sony Liverpool would be like :(

No. OP is correct; F-Zero is the best. Wipeout is second best.

As I've said so many times... a new F-Zero is the only thing that would get me to buy a WiiU. Ball's in Nintendo's court.

WAAAA my post got quoted again :( I edited a message into the original post and made a new one. I was a bit on the iffy side when I wrote that earlier, even though my opinion still stands that I love Wipeout more, the F-Zero games, specifically GX are very very good. I'm just still upset about the fate of Wipeout, but I feel a new F-Zero game is still bound to happen.

No one wants to buy futuristic racers.

The problem here is the entire genre, not any particular game within it. They're the best at a sport that no one plays and no one is interested in watching.

Which is sad because most futuristic racers have been great games. I can't stand playing Arcade Style driving games with real cars since it feels boring and would rather play a driving sim, but games like Wipeout just grabbed me entirely and had me hooked. F-Zero GX was the same as well.
 
No one wants to buy futuristic racers.

The problem here is the entire genre, not any particular game within it. They're the best at a sport that no one plays and no one is interested in watching.
 

iF8CvAYR9p4NK.gif

Hey remember the hope Studio Liverpool were gonna make that "cars with Wipeout engines" RollCage alike on PS4 and then OHGODMYHEARTISEXPLODINGWITHSORROW~~~
 
F-Zero GX was good, but I always thought Wipeout was a much better series to be honest.

Just not one of Nintendo's more worthwhile IPs, and seemingly they know it. I see no real reason for them to bring it back to be honest. Not like there'll be much money to be made from it.
 
I would like to see another F-Zero game since I had a lot of fun with GX. It bugs me because they act like they know there is demand for it (or at least us saying we want it) but then we just get little teases like the upcoming DLC and the Nintendoland game. But it's Nintendo, they like to sit on franchises for years and then suddenly bring them back too so we can remain positive!

(Wipeout is the best though in my opinion. Had to throw it in due to the thread title).
 
But until F-Zero sells more than 1 million (something the series has not done since the SNES game), it's going to remain a "once in awhile" series.
I agree with that, and I have no issues with it being once a generation. Problem is, 10 years and an entire skipped generation is more than once in a while - that's neglect. Broadening their game portfolio should be a priority at present considering the state of the Wii U - the more Mario approach hasn't cut it and they don't have anything other than Mario Kart representing the driving genre.
 
There are more chances to see a new Wipeout than to see a F-Zero WiiU.

But hey, F-ZeroGX HD with online multiplayer would be great.

Would you really want a Wipeout game not made by Sony Liverpool? They are pretty much gone now so I don't think we'll ever get another Wipeout as great as the previous games.

EDIT: I started a war I never shoulda started. WHAT HAVE I DONNNE :(
 
the problem is less about gx sales being good or profitable, than that the market for that kind of game has really declined since 2003. arcade racers just aren't anywhere near as popular, you had scores on ps2/gamecube, but very few now and those that are are of the forza horizon/driveclub model. yet the budget for creating an f-zero that meets the expectations created by f-zero gx in presentation (+ new expectations for online play) would be much higher these days. so you need to sell even more to break even, in a declining market, on what's always been a minor franchise.
Like I said, just port the GX engine, and add some HD assets and render at 1080p at 60fps. The amount of speed you achieve in F-Zero should largely negate graphic expectations anyway. Hell, GX still looks good to me when the game isn't focused on the character models. Are we really saying a game has to be a million seller to be worthy of being made nowdays? For that matter, has Pikmin 3 sold a million yet (another game that's based off a ported GCN engine)? The only hard part would be making the online component work, and Nintendo should have enough experience from Mario Kart at this point to work that out.

I understand there are opportunity costs and the like, but when Nintendo's willing to moneyhat stuff like Bayo and W101, they might as well moneyhat a franchise that has a decently sized fanbase. Not to mention the game already has a codebase that's really in no need of alteration. The Wii U needs games, and FZero ought to be one of them (in addition to freaking Starfox!)
 
I agree with that, and I have no issues with it being once a generation. Problem is, 10 years and an entire skipped generation is more than once in a while - that's neglect. Broadening their game portfolio should be a priority at present considering the state of the Wii U - the more Mario approach hasn't cut it and they don't have anything other than Mario Kart representing the driving genre.

I love F-Zero. I consider it one of the best, if not the best, racing games ever made. If I could speak directly with Iwata and Miyamoto, one of the first things I would ask for is a new F-Zero. If I got one, I'd be as happy as the day I got Punch-Out!!! for the Wii, 15 long years and 2 generations since the SNES game (I'd also ask them for a new Punch-Out game).

I'm just being realistic here.
 
Would you really want a Wipeout game not made by Sony Liverpool? They are pretty much gone now so I don't think we'll ever get another Wipeout as great as the previous games.

EDIT: I started a war I never shoulda started. WHAT HAVE I DONNNE :(

Most of Liverpool are still in the industry, the software house is Firesprite and they're independent,
If you want a new Wipeout, spam their Twitter
 
I didn't believe you until I checked Wikipedia. It became Player's Choice qualified in both Europe and America, which means it sold 250k in both territories at least, and then sold about 100k in Japan. Those aren't bad numbers by any means. Nintendo should've made a profit off that.

Well, we don't know what the financial deal was with Sega on GX development.

I think if they made a new F-Zero very online-focused and let people design their own characters, vehicles, and design/share custom tracks. I think it could be a big seller.

But it seems like there's no passion for F-Zero inside Nintendo. Has anyone on EAD mentioned wanting to make a new one?
 
The Anime killed F-Zero as it was a big failure and soured Miyamoto on the series. Out of all the franchises for some reason they choose F-Zero to make a weekly 52 episode anime. GX was amazing and Climax was really good. Whatever they do i hope they don't change the formula too much and just expand on what AV did with GX
 
But until F-Zero sells more than 1 million (something the series has not done since the SNES game), it's going to remain a "once in awhile" series.
F-Zero X and Maximum Velocity both sold over a million too. Maybe you meant over 2 million which is a benchmark only the SNES original managed?
 
I would give my life for a new F-ZERO, and it pains me to assume that somewhere an unfinished F-ZERO beta for Wii U is being ignored at Nintendo HQ.

*Edit* Though being the optimist I am I kinda believe there's a team working on it right now, though it wold be early stages.
 
It's been 11 years since the last console F-Zero game.

Over a decade people.

I recall someone saying Nintendo already has a Racing franchise with Mario Kart and a second racing franchise is unnecessary. F-ZERO plays differently enough from Mario Kart as it is with focus on high speed and difficulty in terms of track mastery.

If Mario, DK, and Kirby and coexist as platformer series, I don't see why not two racing game series can't either.
 
With F-Zero in Nintendo Land, the game on the 30cent 30 years Famicom promotion and the GBA game being part of the Ambassador program, I'm hoping for a new entry on Wii U. Or at least GX HD pls
 
A new open world Zelda was announced this year -- now I'm ready for all my other Nintendo pipe dreams to come true.

A F-Zero GX (specifically GX) sequel for Wii U.
A 2D Metroid for Wii U with the feel of Zero Mission and the visual vibrance of Rayman Origins.
A new Advance Wars for 3DS and Wii U with a return to the cartoony style of the original games.

nintendo pls <3
 
Holy shit at some of the WipEout hate in here...

Wipeout is fun and all but devoid of personality IMO.

I'm all for someone preferring one style over another.. but devoid of personality? Seriously? If anything WipEout made a name for itself (and the Playstation brand as a whole) on personality first and foremost. F-Zero's style is cool, but it's not Designers Republic + Orbital... at all. Few games have ever had as much personality as WipEout (and arguably none as accomplished).

WipeOut is more like a Pinball sim than a racing game.

This is the most creative way I've ever seen someone write "I sucked at it".

...Not that it really matters but I reckon most of the people touting the WipEout series as better probably haven't played F Zero GX.

Played and beaten every F-Zero, including GX (story mode and all). I'd probably be less surprised actually if most people touting F-Zero over WipEout simply can't get their ship around the course in higher WipEout speed classes, without simply ricocheting everywhere. WipEout has a far higher barrier of entry than F-Zero, and far fewer people are able to play it successfully.

ALso WipEout peaked between 2097/XL and Wip3out. HD is not the best in the series, and 2048 was a massive disappointment.

EDIT: Actually, I didn't play Climax, so that was a small lie.
 
Nintendo doesn't want to let go F-ZERO, which can be seen in the numerous references in Nintendo Land, Mario Kart, Super Smash Bros. and other games, but they cannot afford to make a new one in the style of GX since the audience is not interested in a new one.They are still measuring the interest of the general audience in the franchise.

However, I can picture a new F-ZERO reboot as a downloadable game or even a F2P racing game like Steel Diver Sub Wars. It would be a much more tame game, probably an extreme version of Mario Kart 8 with F-ZERO X and GX approach to car physics. Being an online game, they would want to balance how much skill is needed to win in order to not to alienate new players, so they may incorporate items or special attacks as well making traps on the tracks more prominent and even random.

If this little game comes through, then we may see a more ambitious project.

Mario Kart 8 is Nintendo most polished racer and the experience and engine is calling for a new F-ZERO. They are sister franchises after all.
 
Um. Guys. FAST Racing Neo is coming soon and is going to be awesome.

http://fast.shinen.com/neo/

Is that F-Zero? Or anything like it?

Is it based on this:

https://www.youtube.com/watch?v=8mntwh53AcU

"Fast Racing League"


I think I've got some wipeout in-dev game alpha files linked somewhere, got my pc back will try it out and post it here:
-SlipStream GX

http://www.wipeoutzone.com/forum/showthread.php?9105-Slipstream-GX-Releases-and-Fixes

https://www.youtube.com/watch?v=yllRZpo6dJI
 
In addition to the best futuristic racer, a can argue that they have the best:

- Water racer/sport game, in Wave Race.
- Winter sports game, in 1080 Snowboarding (lol, nearly typed 1080p!)
- 3D arcade shoot-em-up, in Starfox (seems action is FINALLY being taken)


... and have been contented doing 'nothing' for too long. In their defense, they were busy pursuing casuals and new experiences with Wii - which I believe was way too underpowered to do those games justice - but, I will flip if these games don't make an appearance somewhere in this gen.
 
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