Aaronrules380
Member
Was referring to this 3DS reader: https://twitter.com/Cheesemeister3k/status/464226619104579584
Yeah, I realized that later
Was referring to this 3DS reader: https://twitter.com/Cheesemeister3k/status/464226619104579584
What is an NFC game? What kind of gameplay?
And that's why I think this is going to be a tough sell, especially if this is aimed towards that target demographic. I hate to make a hasty judgement about this, but outside from 20, 30, & 40-somethings that grew up with Nintendo games, I don't see how this will work.
Best way to describe it would be with Skylanders.same question here.
Best way to describe it would be with Skylanders.
In those games, you're purchasing a physical figure as a representation of a virtual character. I guess you could compare to DLC in a sense, but you're getting a tangible object for the money you're spending.
For instance, to play as Spyro, you need to buy a Spyro figure. With both Skylanders and Disney Infinity, the figures can unlock something in the game (besides the character, they can unlock new areas, grant stat bonuses, even add an entirely new level)
I imagine a Nintendo game would have a bare bones sort of thing, with figures adding to that by providing new levels/areas, plus characters etc. They could release "magic" items which could function as weapons for the character, or hats or powers or whatever.
They said they had multiple games they will show off at E3. So there's probably a variety of genres they are trying out. Since the figurines can be used across multiple games.What is the actual gameplay though? Running around using varied attacks on enemies? Platforming? It's hard to think of a focused direction for such a title. Skylanders is killing enemies (and I assume very mild platforming ever since they implemented jumping). Disney Infinity opened things up with the Sandbox, realizing kids just want to play with all these characters in their various worlds and create new things (a tad Minecraft inspired no doubt). What does Nintendo do?
What is the actual gameplay though? Running around using varied attacks on enemies? Platforming? It's hard to think of a focused direction for such a title. Skylanders is about killing enemies (and I assume very mild platforming ever since they implemented jumping). Disney Infinity opened things up with the Sandbox, realizing kids just want to play with all these characters in their various worlds and create new things (a tad Minecraft inspired no doubt). What does Nintendo do?
Best way to describe it would be with Skylanders.
In those games, you're purchasing a physical figure as a representation of a virtual character. I guess you could compare to DLC in a sense, but you're getting a tangible object for the money you're spending.
For instance, to play as Spyro, you need to buy a Spyro figure. With both Skylanders and Disney Infinity, the figures can unlock something in the game (besides the character, they can unlock new areas, grant stat bonuses, even add an entirely new level)
I imagine a Nintendo game would have a bare bones sort of thing, with figures adding to that by providing new levels/areas, plus characters etc. They could release "magic" items which could function as weapons for the character, or hats or powers or whatever.
As a fan of Skylanders, I think its an extremely interesting and potentially profitable direction they could go...depending on how Nintendo deals and uses it. There's a virtually limitless realm of things you can do; for instance, Skylander's 4th game will be using NFC to "capture" villains from the game and store them into a sort of memory card, allowing you to use those characters as a playable character.
So the figures work across multiple games? That's a nice way to add some value to them.
Need to see what Nintendo's offering though. Skylanders and Disney Infinity don't seem like very deep games, they're kids games rather than all ages I guess.
It has been designed to be compatible with multiple software titles for Nintendo platforms. In other words, the figurines, which consumers can buy and collect, are going to work with multiple software titles to be released in the future, and we are aiming to develop more software titles compatible with the figurines. Nintendo has a lot of well-known character IP that has originated in video games, and we have been regularly releasing titles from game franchises that make use of this character IP. This is why I believe a brand-new type of platform will be born when the character IP becomes compatible with NFP.
At E3 to be held in L.A. this June, we will announce which titles are compatible with NFP, display NFP products and disclose more specific information about NFP, which will be launched during this year-end sales season.
NFC is not a genre
We are calling the figurines by their development codename, NFP, which comes from “NFC Featured Platform” and “Nintendo Figurine Platform.”
What is especially unique about NFP is that it is not classed as an accessory product of a certain software title but as a platform itself.
And it has been designed to be compatible with multiple software titles for Nintendo platforms.
In other words, the figurines, which consumers can buy and collect, are going to work with multiple software titles to be released in the future, and we are aiming to develop more software titles compatible with the figurines.
Nintendo has a lot of well-known character IP that has originated in video games, and we have been regularly releasing titles from game franchises that make use of this character IP. This is why I believe a brand-new type of platform will be born when the character IP becomes compatible with NFP.
NFP has a writer function as well as a reader function, so it can not only tell what character figurine is on the Wii U GamePad, but also a compact amount of data unique to each game can be written into it and read from it. That is to say, you will be able to customize your NFP to raise or train your own Nintendo characters, for example.
At E3 to be held in L.A. this June, we will announce which titles are compatible with NFP, display NFP products and disclose more specific information about NFP, which will be launched during this year-end sales season.
Currently, Wii U is the only video game platform with a built-in NFC reader/writer function.
However, I understand that some of you may be worried that the market for NFP, a platform that will work with a number of software titles, will not grow large enough when it is compatible only with Wii U.
If we can make a good use of Nintendo 3DS, which has already sold over 43 million units, however, this assumption will greatly change.
NFC is not a genre
All relevant stuff.
Yet. But with Skylanders, Infinity, and now Nintendo moving into it, it might as well be.
So the NFP is going to be pretty much the hybrid streetpass.
that's smash bros melee from 2001
Best way to describe it would be with Skylanders.
In those games, you're purchasing a physical figure as a representation of a virtual character. I guess you could compare to DLC in a sense, but you're getting a tangible object for the money you're spending.
For instance, to play as Spyro, you need to buy a Spyro figure. With both Skylanders and Disney Infinity, the figures can unlock something in the game (besides the character, they can unlock new areas, grant stat bonuses, even add an entirely new level)
I imagine a Nintendo game would have a bare bones sort of thing, with figures adding to that by providing new levels/areas, plus characters etc. They could release "magic" items which could function as weapons for the character, or hats or powers or whatever.
As a fan of Skylanders, I think its an extremely interesting and potentially profitable direction they could go...depending on how Nintendo deals and uses it. There's a virtually limitless realm of things you can do; for instance, Skylander's 4th game will be using NFC to "capture" villains from the game and store them into a sort of memory card, allowing you to use those characters as a playable character.
I hope SSB Wii U isn't infected with these NFC figurines.
Yet. But with Skylanders, Infinity, and now Nintendo moving into it, it might as well be.
So the NFP is going to be pretty much the hybrid streetpass.
I wonder if these NFC figurines will be used to cross-promote less popular IPs. For example, an Arwing figurine would make people more aware of the Star Fox franchise. Owning the figurine would then give you a small discount on the next Star Fox game.
You know, this thought crossed my mind as well.
NFC doesn't inherently lend itself to specific kinds of gameplay, it's just a way that you can interact with your games with an augmented reality style approach.
I dunno. It's an interesting augmentation to existing games, but when you boil Skylanders down, it's basically a kid-friendly Diablo with an expensive physical DLC aspect.
I don't mean the exact mechanics, but more that it's its own meta game that takes place outside of a game.Not really. It's more like a cross game storage unit. Where progress from one game can be transferred to another.
I hope SSB Wii U isn't infected with these NFC figurines.
They specifically say compatible, as if games that wouldn't normally have it, have been augmented to be able to do so. I think they might have a mix, with dedicated games, but also retrofitted ones, to show their intentions moving forward.But we dont know what kind of game it could be. They could make a Fighting game for all we know.
As long as I can get a Bayo figure and unlock from the start.They should revive Wonderful 101 as an NFC version with the original plan of Nintendo characters.
Given what we heard during the Smash direct there is more than likely going to be some sort of compatibility.