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Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

again, speculating I'd say that $30 seems bullshit to me considering the prices we've seen so far for Wii controllers add-on, more probable:

New Wii remote $49

Add-on $19 (like a nunchuck o classic controller)

Wii sports 2 pack in at $50

and Wii Console bundled with Wii Sports 2 and new remote.
 
Why do some of you say "Wii Sports 2 pack-in"? They said they weren't interested in it, and Wii Fit IS Wii Sports 2 anyway...
 
camineet said:
the-legend-of-zelda-twilight-princess-20061103051519836_640w.jpg


It gets real now.

It was time. Now I want a new Zelda really bad.
 
teiresias said:
When I think 1:1 I think I point here on the screen and the pointer goes there like a laser pointer. I don't see anything in this PR to make me think that's what this does. The term 1:1 is used more like an advert buzzword in this context. I need to see this in demos with different size screens to see if it actually matches what I think 1:1 actually is.

From the wording of the PR I wouldnt be surprised if this thing just has higher precision accelerometers and/or gyros (possibly sampled at higher rates) that replace those built into the stand-alone Wiimote when its plugged in.


The mouse cursor moves in 1:1 with the movement of the mouse, it's nothing like a lazer pointer. Besides, with careful calibration (something that you have to do, adjusting your position and distance from the screen), what you're speaking of is already possible with current remotes.

I don't know what your idea of 1:1 has any use for besides light gun games. The 1:1 everybody else is talking about is swinging a remote and the lightsaber on screen replicating your swing exactly, not only your swing, but your tiniest motion, with accurate speed and arc of the motion, without any lag.
 
agrajag said:
The mouse cursor moves in 1:1 with the movement of the mouse, it's nothing like a lazer pointer. Besides, with careful calibration (something that you have to do, adjusting your position and distance from the screen), what you're speaking of is already possible with current remotes.

I don't know what your idea of 1:1 has any use for besides light gun games. The 1:1 everybody else is talking about is swinging a remote and the lightsaber on screen replicating your swing exactly, not only your swing, but your tinies motion, with accurate speed and arc of the motion, without any lag.

Mouse does not move 1:1 with the cursor. If it did, you'd have to move it 24 inches (two feet on your desk) if you moved your mouse from one corner of a 24" monitor to the other. I guess you could calibrate your mouse to 1:1, but that's just fucking stupid.
 
J-Rzez said:
I don't think that this breaks MS's or Sony's back either like people make it seem to believe. If either of those 2 release anything similar to this, favor is in their hands. They have software solutions on their side for this, as in generation track record, upcoming titles, and devs that will "properly" respond to this faster.
Wow you're dumb.
Mzo said:
Anyway, this is how it is: the majority of Wii owners aren't gamers.
And you're even dumber.
 
Awesome. :D

I really doubt this will be an expensive add-on either (likely $20), and they're probably going to push it quite hard so that as many games as possible can use it. They must be packing it with the Wii or a new game, or possibly multiple games to get it out there. Punch Out and Wii Music seem like good matches for it.
 
Anasui Kishibe said:
well Miyamoto said TP would be the last Zelda as we know it, which implies a pretty big change for the next game. My opinion is that they're really going to revolutionize the serie, and it being FP sounds like that

No he didn't. That was a mistranslation. I don't know why people keeps bringing this up.
 
I thought of this from the Simpsons...


Ron: [emotionally] And it grows, to a powerful, emotional
climax when the father has to choose which one of his
children will live ... and which one ... will die.

Executive: Pass.

[Ron lets out a sigh]

What else you got?

Ron: Well, well, there is this one thing. It's about a killer robot driving instructor that travels back in time for some reason.

Executive: I'm listening.

Ron: Okay, okay, well, you see ... this robot, he's got a heartbreaking decision to make about whether his best friend lives ... or dies.

Executive: Eh.

Ron: His best friend's a talking pie!

Executive: Sold! Howard, you've done it again!

[he hands Ron two large bags of money; Ron holds them up
and smiles, as the closing line from the "Happy Days"
theme plays]
 
You know Nintendo will eventually pack this into the Wii+Wii Sports box. They'd be crazy not to do that.

Oh, and I think a lot of folks are aiming a bit high when estimating how much this will cost when sold on its own. $19.99 seems about right to me...
 
So ninnty announced the 1-1 thing an hour before the MS press conference to shit on newtons parade but it never turned up?

FWIW if this 1-1 works well i think it'll be great :D
 
14320_the_legend_of_zelda_war_of_time.png


Of course that's real
bullshit, look the back cover. it has old Twilight Princess screens, the one on the right is from 2004.
 
CharlieDigital said:
Mouse does not move 1:1 with the cursor. If it did, you'd have to move it 24 inches (two feet on your desk) if you moved your mouse from one corner of a 24" monitor to the other. I guess you could calibrate your mouse to 1:1, but that's just fucking stupid.


It has a certain ratio that it consistently follows. For example, every milimeter you move your mouse, the cursor moves a centimeter, all the time. That is one to one, although scaled. It's very accurate and precise.

Actually, on my laptop's touchpad, it's pretty close. From one end of the pad to the other it's about 3 inches, if I drag my finger from one end to the other, the cursor travels slightly over 5 inches on the screen. The technology is there, it's just more convenient for the motions to be slightly exaggerated. The precision and responciveness is still the same. That is how I imagine 1:1 on the Wii would be.
 
I really, really need tomorrow to suck. I need there to be no games that will force me to buy them and upgrade my firmware and break SSBB
 
camineet said:
14320_the_legend_of_zelda_war_of_time.png


Of course that's real
bullshit, look the back cover. it has old Twilight Princess screens, the one on the right is from 2004.

Not to mention the master sword's blade...IS MADE OUT OF GLASS
 
agrajag said:
It has a certain ratio that it consistently follows. For example, every milimeter you move your mouse, the cursor moves a centimeter, all the time. That is one to one, although scaled. It's very accurate and precise.

Actually, on my laptop's touchpad, it's pretty close. From one end of the pad to the other it's about 3 inches, if I drag my finger from one end to the other, the cursor travels slightly over 5 inches on the screen. The technology is there, it's just more convenient for the motions to be slightly exaggerated. The precision and responciveness is still the same. That is how I imagine 1:1 on the Wii would be.

Right, and that ratio is not 1:1 :D
 
camineet said:

Actually, I remember the thread. It was a radio interview, and someone in the thread pointed out they couldn't find the original source of the interview. Forget that it was a mistranslation. The interview never even happened.
 
Jason's Ultimatum said:
Actually, I remember the thread. It was a radio interview, and someone in the thread pointed out they couldn't find the original source of the interview. Forget that it was a mistranslation. The interview never even happened.
Yep, and that was, what, 5 years ago ? :/
 
FieryBalrog said:
What exactly does 1:1 motion mean compared to what we have now? So many conflicting opinions in this thread.

The problem with the Wii until now, is that it has only a limited precision and it is very difficult to reproduce exactly on screen what you're doing with your arm.
This accessory should increase the capabilities of the Wiimote, permittting the execution of REAL 1:1 motion. It is a sort of enchanchement in precision and accuracy. We can say it's a Wiimote 2.0.
 
Jason's Ultimatum said:
Actually, I remember the thread. It was a radio interview, and someone in the thread pointed out they couldn't find the original source of the interview. Forget that it was a mistranslation. The interview never even happened.
It was actually in an e3 closed press meeting a few years ago. It certainly happened. I remember he was even asked specifically about 1:1 play and pretty much inferred that's what he wanted.
 
ggnoobIGN said:
It was actually in an e3 closed press meeting a few years ago. It certainly happened. I remember he was even asked specifically about 1:1 play and pretty much inferred that's what he wanted.

I'm not sure about that. You must be talking about something else.
 
CharlieDigital said:
Right, and that ratio is not 1:1 :D

Not in the distance your cursor travels, but in everything else.

Ok, fine. I don't care about 1:1. Give me any kind of consistant ratio. 1:3, 1:5, I don't care. As long as it's consistent and precise. With a 1:1 ratio of speed, and angle. That > waggle button press.
 
Wouldn't it be better if they made this accessory free like the enhanced straps and controller condoms? That would be the ballsiest Nintendo move ever.
 
So which is more likely?

a) MS was going to announce their motion controller, but aborted that part of the conference due to Nintendo's preemption, and will do it on the down-low later.

b) Nintendo has a shit-ton of awesomeness to show off related or even unrelated to this peripheral so they wanted everyone to be familiar with it beforehand to skip the time it would take to deal with the introduction (a la "Wii")?

c) Nintendo just decided they didn't feel like announcing this at the presser.
 
Jason's Ultimatum said:
I'm not sure about that. You must be talking about something else.
No. Heck, I even quickly googled it and there are plenty of results:


"He said that he wants a whole different base of control to take form for the next addition to the series"

"When asked about one-to-one swordplay and full Wiimote control, he said he was dying to flesh out all the ideas but says its still pretty open."
 
Little Green Yoda said:
Even with 1:1, there's still the problem of "blade-clashing", is there not? Or am I mistaken?

That is still true, and as someone pointed out, that isn't a problem with Monster Hunter since the blades go through enemies and keep their momentum.
 
ggnoobIGN said:
No. Heck, I even quickly googled it and there are plenty of results:


"He said that he wants a whole different base of control to take form for the next addition to the series"

"When asked about one-to-one swordplay and full Wiimote control, he said he was dying to flesh out all the ideas but says its still pretty open."

So where does it say TP will be the last Zelda as we know it?
 
Little Green Yoda said:
Even with 1:1, there's still the problem of "blade-clashing", is there not? Or am I mistaken?

They can just make the game so that your oponent will never lock blades with you. Every time your sword gets blocked it will either slide off the opponent's sword, you'll overpower and blow back the opponent's blade.
 
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