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Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

CreatureX3 said:
Once again Nintendo announces something no one saw coming!

I didn't see it coming because I honestly didn't think Nintendo would credit the competition with a response.

Unless there is NOTHING coming from MS and/or Sony and they're just releasing this for the heck of it. But if it's not a 'preemptive response", it would seem a strange move given that people were happy enough with Wii's controls (those that like them), and such a move potentially only complicates the landscape.
 
Hope this will be included with new Wii systems. Also hope they make it in other colors besides white. I can't wait until games actually make use of this :D.
 
Linkzg said:
Two points of acceleration instead of one working together will add a lot more ability to sense position of the remote.

Measuring acceleration will never give the remote 1:1 though. The problem still remains that if the wiimote isn't moving or is moving at a constant the Wii has no idea where the controller is.
 
I am worried the mainstream audience won't be able to tell the difference between this and plain jane Wiimotes. The demos need to be more the slightly better than WiiSports/WiiPlay. They need to wow not just us core gamers but Wii gamers too.
 
WOW, such a big leak before Nintendo's conference.

surprise surprise surprise

looks like it'll come with some sort of games. Wii Fit 2 / Wii Play 2?

don't really know what it does after reading the text. what's NEW there after adding???
 
Nintendo, are you listening?..... OK good. Here is what you do.

This + Wii Sports 2(pack in) + online play = win.

If you have any questions, please look back at the previous equation.
 
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gofreak said:
They MUST know something we don't know about what the competition is up to.

I'm kind of surprised they would respond at all though! Unless microsoft or sony aggressively pushed a new controller as the new standard for their systems, the Wii has nothing to worry about (and even then might not given the price differences and the image Wii has cultivated very successfully).


Well if MSFT / Sony intend to make their respective remotes a big part of their conference, Nintendo just flattened them. I think that was their intent.
 
so Wii Sports 2, Wii Play 2, Wii Music all with 1:1 add on bundle?

Wii Sports 2 would probably be the most sensible for the biggest audience.
 
TheHeretic said:
Measuring acceleration will never give the remote 1:1 though. The problem still remains that if the wiimote isn't moving or is moving at a constant the Wii has no idea where the controller is.
If the controller isn't moving, it is wherever it was when it stopped moving. It must know whether it is moving or not, I suppose.
 
I'm trying to understand exactly what this adds, technologically speaking. I guess if you have a second accelerometer bank you can calculate the point of rotation at all times, which wasn't possible previously (the Wiimote just assumed it's own center of mass was also the point of rotation). Interesting.

If this is truly an upgrade for sword swinging I would ask for only three things:

1) Option for using sword swings in MH3, maybe just for certain combos.
2) A lightsaber game.
3) Bushido Blade.
 
TheHeretic said:
Measuring acceleration will never give the remote 1:1 though. The problem still remains that if the wiimote isn't moving or is moving at a constant the Wii has no idea where the controller is.

Thats what the IR sensor does. 2D positioning.
 
this is cool and everything, but some of you are going way overboard.

there is still the problem of getting the add-on into user's hands, and having a split user base with future games that want to use it. i'm sure it will be packed in with some game, but what Joe Consumer doesn't buy that game and instead wants to buy a game later on that does require the accessory?

MS is going to have the same problem.
 
TheHeretic said:
How does this even work? If its just another accelerometer 1:1 still isn't possible. For 1:1 to occur the controller has to read its position in 3D, not just measure jerking the wand around.
Who knows? All we really can tell at this stage is that it probably won't result in the functionality people imagine it will.

Nintendo should have taken the cue from that guy who did the 3D-view with a Wiimote thing, and released a headband accessory that could track both position and angle. That would have been plain awesome.
 
TheHeretic said:
I don't see how anyone who actually understands how the Wiimote works could have claimed that.
I didn't understand that either, that's why I had so many differences of opinion with such people.
 
This is a good thing for sure but it should have been there from day 1.

I can now revoke my wii-motion control is a gimmick schtick. That said, this is an add-on. Will devs support it or not?

And if MS or Sony announce a similar product offering 1:1 motion control, I give it to them and not the Big N just because more games to my liking would come from it on those consoles.
 
man, i can only imagine 3 years from now how many wii accessories will be on the market.

a lot of people are going to have a ton of extra stuff laying around.
 
dkeane said:
I wonder if all new Wii Remotes will have this included within a single controller? Can't wait to see what they do with it.

I'd expecting them to wait at least 6-12 months to see if the product properly takes off before including it in new Wiimotes as standard. They can barely make enough of them as it is.
 
"Every slight movement players make with their wrist or arm is rendered identically in real time on the screen, providing a true 1:1 response in their game play. "

But really...this should've been in the Wiimote at launch....don't think anyone would disagree with that.
 
Roders5 said:
Whats with the people saying "this should have been there in the first place"? Thats like saying all TV's should have been HD to begin with. The wiimote was a brand new concept and now they've got a better handle on the technology and found a way to improve it.

Just replace the old controllers with ones who adapt this technology...
 
Epiphyte said:
I presume some sort of gyroscope
Yeah, and/or tilt sensor. You can sense tilt using accelerometers too, so maybe it's just better accelerometers.

TheHeretic said:
Measuring acceleration will never give the remote 1:1 though. The problem still remains that if the wiimote isn't moving or is moving at a constant the Wii has no idea where the controller is.
Depends what you exactly mean by 1:1. If you mean static orientation in space, yeah, a 3-axis accelerometer can measure that. Gravity's acceleration is static.
 
DeaconKnowledge said:
Probably, but Nintendo never makes an accessory without a game in mind. I expect a game announced this E3 to fully use this peripheral.
Yeah that'll probably be the case.
 
ascii42 said:
If the controller isn't moving, it is wherever it was when it stopped moving.

And how does the Wii know where that is in a 3d space? That isn't how the technology works and furthermore if the wiimote is moving at a constant it can't be read and hence its position could be anywhere.
 
SantaC said:
the nunchuk is already an add-on.

Yeah, one that is included with the system.

Wait, what?

---------------

This sounds cool; it basically sounds like a few more very precise accelerometers. Here's hoping it is included as a pack-in with a game everybody would buy anyways.
 
Wow, now I might actually have something that I'd like to play on Wii. Although, I assume that they're adding this because either Microsoft or Sony (maybe both) will be revealing similarly capable technology at their press conferences. As others have pointed out before, this should have been in the controller at launch. This is the sort of thing that people expected to be delivered in the first place, not gestures.
 
Keep and eye on the MS and Sony conferences to try and spot a "hole" where they would have talked about motion control. Would be interesting if they responded to this announcement by changing the Conferences.
 
TheKingsCrown said:
Well if MSFT / Sony intend to make their respective remotes a big part of their conference, Nintendo just flattened them. I think that was their intent.

I'm not sure about that.

If Sony/MS were doing this, it would be to shore up a perceived weakness against Nintendo.

Nintendo doing this does not shore up its perceived weaknesses against Sony/MS. It just strengthens their current strength to presumably the standard of tech Sony or MS would use.
 
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