Like I said, those projects don't feel like they had their hearts in them.
Like I said, those projects don't feel like they had their hearts in them.
Like I said, those projects don't feel like they had their hearts in them.
It seems that a whole lot of people don't understand why we, as gamers, want new IP.
It's because new IP breeds innovation. So we can have new experiences. So we can play games in different ways. So new IP that doesn't sell very well is to be expected.
If you demand that a new IP sell very well, you have two options: hope for some lightning in a bottle word of mouth type stuff (souls games, minecraft, wii sports), or you make a new IP that is safe enough that it will sell to the masses. And if you make a new IP that's similar to everything else, why are you clamoring for it in the first place?
I get the impression that a lot of people say "diversity" when they mean: "Where's Nintendo's Uncharted, Nintendo's God of War, or Nintendo's Bloody Shoot-Bang games?"
Then there are people who just think that every game with Mario on the cover is the same as the other games with Mario on the cover.
I think what should be said is this: "Nintendo should use more of their obscure characters/franchises, more often."
Of course, when they eventually do decide to bring out franchises like F-Zero and StarFox... we'll get a whole new set of complaints from people.
This completely nails it, IMO.
Nintendo absolutely does need to expand its library, but to say that they flat out don't make new IP, or that all their games are rehashes or sequels is totally ignorant. Granted, they're not making totally derivative copies of pre-existing cinematic games like Uncharted, or third-person cover shooters etc. But if that's the shit you want, you already have that.
Edit: W101 I don't think is a great example as it wasn't made by Nintendo, but yes more of that.
oh look
another thread of people who don't pay attention to the new stuff claiming there's no new stuff, then shifting the goal posts when people call them out
Two producers in the main credits though.
It was mostly Platinum but Nintendo was involved as the Iwata Asks details.
Either way, it's still a Nintendo property.
I just want to see a big in-house new adventure from them on their new HD platform. You know? Something medium to large budget magic that only first party Nintendo can make. Something new. That's what I mean.
Now, if you're saying you want a new IP with the development/marketing budget of say, Zelda, then I totally agree.
So you don't want new IP, you want games that sell. There is a very large difference there.
Nintendo absolutely does need to expand its library, but to say that they flat out don't make new IP, or that all their games are rehashes or sequels is totally ignorant. Granted, they're not making totally derivative copies of pre-existing cinematic games like Uncharted, or third-person cover shooters etc. But if that's the shit you want, you already have that.
Diversity or not, I just want MORE games from them overall.
Heh, even when defending it...The thing about the "New IP" argument is that people set arbitrary goal posts on what "counts" as a New IP.
Pushmo and Dillon's Rolling Western? ESHOP DOESN'T COUNT!
Xenoblade and The Wonderful 101? THIRD PARTY DOESN'T COUNT! (even though Nintendo owns Monolith and they 100% funded 101, in fact the original plans were to use the Nintendo mascots).
Heh, even when defending it...
Xenoblade is first party.
Well I think it would be interesting to see Nintendo tackle a more mature game, but no I think people want legitimate new franchises from Nintendo. And it doesn't have to be answers to MS and Sony franchise. We just want new worlds, new characters, the whole shebang. It's an exciting prospect to see what Nintendo could do with complete creative license to do something brand new. Don't know why we should limit ourselves to the same franchises over and over again, and it doesn't help the Wii U I fell.
When people say they need a new IP, what they are really saying is that they need a new flagship franchise.
Pushmo, Dillion don't fill that. Wonderful 101 is a start? X fills that, in my mind, but we had to literally beg Nintendo to bring Xenoblade to the United States. X will definitely make it over, but Project Rainfall shows Nintendo's attitude towards new IP - they don't deserve risks. Maybe that's starting to change (with Wonderful 101 and X), but the throw-Mario-at-struggling-consoles idea is not encouraging. That is a short-sided solution to a long-term problem.
People are saying "You guys are moving the goalpost by not including these titles", but maybe we would include those titles if Nintendo treated them similarly to Zelda, Mario, etc. I really hope Nintendo is as excited as most of us for X and they hype it up.
I would like EAD Tokyo trying a hack and slash game...
Mario is tied for my all time favorite franchise, but yea, 5 of my 9 3DS games have the word Mario or Luigi in it, as will all 3 of my Wii U games as of November 22. I'm loving it but I'd totally understand someone being burnt out on it.
That's not Nintendo's fault that you decide to cast those aside.
Absolutely.
I think that Nintendo needs to update more of it's forgotten IPs as they did with Kid Icarus. I'd love to see that.
Yes of course, a game like W101 bombing is not Nintendo's fault. Maybe Nintendo should try and make new IPs that actually feel meaningful, and have success potential. As opposed to making small time, nobody cares, new IPs. Like X, now that looks like a big time effort from Nintendo.
They have a lot of new IPS that they have developed over the years on Wii and DS, but most of the titles are kind of b-titles or, as lately, small e-shop games.
Yes of course, a game like W101 bombing is not Nintendo's fault. Maybe Nintendo should try and make new IPs that actually feel meaningful, and have success potential. As opposed to making small time, nobody cares, new IPs. Like X, now that looks like a big time effort from Nintendo.
Nothing smalltime at all about The Wonderful 101.
It's as polished and complete and cool a game as there is this year.
Niche game or not, the game delivers on all levels.
The game has great production values and it's obvious money was spent on it as well.
Why does X look like a "big time effort" but W101 doesn't? Why is one meaningful, but the other isn't?
Why does X look like a "big time effort" but W101 doesn't? Why is one meaningful, but the other isn't?
There's absolutely nothing about the W101 that makes it unsuitable for franchising. I'd argue it's far more suitable for another entry than the Last of Us, which was mechanically spent by its end and concluded perfectly story wise.