• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Nintendo should diversify its line-up: yea or nay?

Yay. While they add a lot of new layers to their iterations I would like to see their take on other genres or just some new IPs. For me personally no mater how fantastic the game play is if I am tired of the aesthetic or subject matter I tend to tune it out after a while. This doesn't just apply to Nintendo. I am burnt out on most of the yearly iteration crap we get in shooters and 3rd person action games. Instead of just iterating on what those 2D games would look like in 3D or Cell shaded, etc, make something new. They have a fantastic art team that is being wasted on ever so slightly re-imagining the mushroom kingdom over and over and over. I dont think its going to happen with the old guard though so we will probably have to wait till they retire or are fired.
 
I don't think I'll ever understand people that would rather see a new story with familiar gameplay over a familiar story with new gameplay. Nintendo innovates within their IP.

That said, some of it is starting to get a bit stale and it would be nice to see something TOTALLY new executed on the same level as their classics. I do really like Pikmin (which is now 12 years old), Pushmo/Crashmo and Wonderful 101. But it would be nice if there were even more all-new ideas.
 
Nay.
Do what they do, and do it well.

There are more than enough companies out there making FPSs and blood-filled games and such already.
 
Why???

Game plays great.

That's like wondering how Nintendo fans could enjoy Street Fighter.

Not a fan of the control set-up. Just like how I didn't like Zelda SS' motion+ controls. Everything felt so forced. And I was glad when the game was over.

silly comparison btw
 
Not a fan of the control set-up. Just like how I didn't like Zelda SS' motion+ controls. Everything felt so forced. And I was glad when the game was over.

silly comparison btw

Forced? The game felt very natural to me, once you learned the basics and got most of the skills you were free to approach enemies and situations in many different ways, barring the specific enemies that had a morph-specific weakness (like the turtles).
 
I just want a Last Story II or hell even I-2 I just wanna see a sequel

Last Story 2 would make me buy a Wii U.


"Is it as good as the best game of all time" is kind of a weird standard to have for every game. I assume you don't play any titles if this is your cutoff? (And, for the record, I do think W101 is better than Starfox 64 and certainly better than Mario 64 is today) You also seem to be under the assumption that we all recognize the quality of Naughty Dog titles when some of us consider them to be terribly overrated and a perfect example of a path we don't wish to see Nintendo follow. You can't just point to a successful franchise and say "There! Do that!"

I'm not a fan of Naughty Dog games myself. I absolutely dislike the Jak games and I haven't played too much of TLOU or Uncharted as I'm pretty bad at dual-analog titles.


It's not a trust thing so much as it is a skill thing. Games- the best games- are about spending a ton of time learning the ins and outs of to really master them. This is a task that journalists are inherently unsuited for, regardless of their qualifications.

I disagree. I think the best games are those, which are easy to play. Games where the visuals and the controls are not an obstacle and against the player. Take Elite Beat Agents for example, a great game. You only need to touch on circles at certain points of time - an easy concept, everyone can grasp it. Mastering it, however, may take time. Another example: The platforming levels in Super Mario Sunshine and Super Mario Galaxy. While the former had an awful camera system, the latter rarely had camera issues. I absolutely loved SMG but I couldn't finish SMS due to the barrier that resulted from its camera system.


It's what I have seen and not just from a handful here.

I'm not going to count """"""gaming journalist"""""""" opinions when they rush through a game and can't even draw straight lines or circles.

Check out the impressions for its thread here, it says it all.

Other gaming sites too.

I usually listen to the somewhat critical voices on NeoGAF as they bring up reasonable points. If I only listened to some hardcore Nintendo fans, then every Nintendo-published game would be the next GOTY. (same holds true for fans of other platform holders)

While one can love a game whole-heartedly, as you do with W101 and I do with The Last Story, one should never forget that there might be serious issues for other players or even the majority of other players. Thus I'd not go out and say "IGN is dumb because they didn't give The Last Story 10/10, they can't be trusted, they rushed through the game, they don't know how to play it". In most (but obviously not all) cases they point out flaws.
 
Not a fan of the control set-up. Just like how I didn't like Zelda SS' motion+ controls. Everything felt so forced. And I was glad when the game was over.

silly comparison btw

Not a silly comparison at all.

I see parallels between a "complex" but good control-scheme between the two games.

I don't see how the scheme is "forced" at all, it goes with the superhero nature of the game.

In fact, if all the Unite Morphs were just button presses, it would hurt the game in my eyes, not sure about what others would think though...

You're in the minority from what I have seen and I have seen tons of impressions from people playing the full game.

It doesn't mean you are wrong though if that's what you believe.
 
Speaking of the Last Story I think that game has a lot of gameplay potential. I think it would even be ideal for an online-offline co-op mode. The online battles against bosses were fun, imagine tackling the main story with a friend.

If not they could try making it so you have a bit more command on what your allies do, the little input you had on them was kind of a bit underused. If they expand on that they could make bosses be like action-puzzle battles.

Also I absolutely love that game's art direction.
 
Wonderful 101 is the perfect new Nintendo IP and it is an absolute crime that it is being ignored. It is clear without a doubt that Wonderful 101 has huge franchise potential. Due to ignorance maybe that potential will never be realized, but it's there. And the game we got is already one of the best games available on the market today.
It's being ignored because to the average consumer (and even some Nintendo fans), it's just another drop in a sea of more popular and established colorful mascot games on Nintendo platforms.
 
this,
and satying that W101 or Xenoblade don't have the same "development and content" level of other IP is...don't know...simply wrong.

In all fairness, W101 is somewhat similar to the concept of Pikmin. And, more importantly, hasn't excited alot of people that have played it.
And Xenoblade is too niche a game to be mainstream popular.
I think people hope for a brand new mainstream IP
 
New hardcore IP's. AAA, not eshop. I want Nintendo to create new franchises. X looks amazing and its reaction has been overwhelmingly positive. IP's like that will attract new players as well.

Make sure the games like Zelda are drastically improved if they are following the design philosophies of TP and SS or change the formula up a bit.

Thing is Nintendo has already diversified. They have a franchises in pretty much every genre in video games and yet they just sit on them. I suppose them not selling and a shortage of devs in the main cause. If its the first case then they should try a new Ip in that genre if the genre is popular enough but its just their Ip nots not got great sales.

For instance a new F - Zero would be stupid as Wipeout (and F zero) have shown the genre is extremely niche.
 
I think what Nintendo really needs is a Wii U action game with a heavy narrative focus, but not tied to an existing IP.

Something like Kid Icarus Uprising, but with a new IP and not portable.
 
"Is it as good as the best game of all time" is kind of a weird standard to have for every game.

Never said it was for every game. But if Nintendo wants to succeed in creating new IPs they have to give them the same treatment as their flagship IPs, from wich is not rare to expect highly of. Its a standard Nintendo has set themselves excelling at their work.

I assume you don't play any titles if this is your cutoff?

I do play plenty of games. I just don't consider most of them would make for a Nintendo new IP that has to be considered as good as the ones that are 25+ years old.

(And, for the record, I do think W101 is better than Starfox 64 and certainly better than Mario 64 is today)

You may not be wrong, but that's kind of a trick statement, given the fact that we're no asking Nintendo to make games that are better than the one that have been 15 years aging. I'm saying that if they need a new IP to be as sucessful as their old ones thay have to achieve with one of them the same M64 did on 1998 today. They did it on 2006 with Wii Sports and look how it payed off.

You also seem to be under the assumption that we all recognize the quality of Naughty Dog titles when some of us consider them to be terribly overrated and a perfect example of a path we don't wish to see Nintendo follow.

Yes, I agree and in fact I find me among those who finds ND output madly overrated. But that doesn't mean they are bad games or that ND's commitment to make each of their franchises influential and defining -for better or worse, depends on you- of the medium. Of course Nintendo will never do the same kind of games ND does. But they could learn about them about how to not cling to beloved IPs and being able to make the new ones as credited as the previous ones.

You can't just point to a successful franchise and say "There! Do that!"

Its not about other people's franchises. I don't want Nintendo to do an Uncharted clone. But if they wanted their new IPs to be as beloved as their old ones, they could learn about what ND is doing, for example.

I'm sure if Nintendo only had to worry about 1-2 games they could make that.

But they have hardware to sell and 5-10 games to make for each

Or they could expand and create more studios worldwide. EA, Ubi, SCE are all bigger than Nintendo, and even SCE had to drop Vita support for the most part. They have plenty of money in the bank and they are admitedly understaffed. It has to happen.
 
In all fairness, W101 is somewhat similar to the concept of Pikmin. And, more importantly, hasn't excited alot of people that have played it.
And Xenoblade is too niche a game to be mainstream popular.
I think people hope for a brand new mainstream IP

If similar in that you can control multiple characters then sure.
And Assassins Creed is the same as Infamous because both games feature 3rd person perspective with characters that wear a hoodie

ibi3dld5HlybIj.gif

gNCZjAE.gif
 
When people say things like "Nintendo needs new IP," I assume they're referring to Nintendo the developer and not Nintendo the publisher -- in which case, they're mostly right. Personally, as a Nintendo fan, it's the EAD stuff that I look forward to the most, and they haven't really put out anything truly new since Wii Sports/Wii Fit.

I know it's just me being semantic or anal or whatever you want to call it, but I just don't see a Nintendo-funded Grezzo download game as being on the same level as a Mario, Zelda, or even Pikmin. I want a new Nintendo game that'll be merchandised to high hell -- the kind of game whose characters show up in Smash Bros. and Nintendo Land and have exclusive costumes in Tekken and Monster Hunter.
 
I would definitely be down for less Mario, Zelda, Kirby, etc. and up for some revisiting of old IPs.

Also, the "NINTENDO NEEDS NEW IP" argument is so tired and stale at this point I don't even know why people bother having it. You point out stuff like the Wii Series and Nintendogs - they're too casual! You point out Dillon's Rolling Western or Pushmo - They're too small scale! You point out Wonderful 101 - they didn't like it! It's useless.

New hardcore IP's. AAA, not eshop. I want Nintendo to create new franchises. X looks amazing and its reaction has been overwhelmingly positive. IP's like that will attract new players as well.

Even then, X isn't really "new", is it? It appears to be a spiritual successor to (if not part of) the Xeno series.
 
I think Nintendo should not just partner with big and medium sized third parties, but with indies as well! Not just to give them an old IP to produce a new game, but trust them to make the games they want to make.
 
They need to, new and older IPs. They own a lot of IPs that they don't really use anymore.
Here are some freebies Ninty:

Wave Race, 1080, and Excite Bike all on one disk, all fully featured as if they could be separate releases, tons of content, Shared pool of characters (1080 Avalance and Wave Race Blue Storm kinda did this already) that are customizable, customizable jetskis, snowboards, and bikes, fully featured online modes and systems, all arcade style with a pinch of sim (like PGR I guess) call it Nintendo Extreme Sports or something. SSX3-esque Open world, All taking place on an island chain or something with high peaks for snowboarding, waves for jet-skiing, and dirt paths to mountain bike with some elements intersecting with other for multi-track runs with different vehicles on the same area.

Mach Rider revival, over the top gritty action. 80's retro style like Blood Dragon or Hotline Miami

Revive the Nintendo sports lineup, Courtside, Slugfest, Nintendo World Cup. EA isn't going to so, fill dem niches! Throw in some cool gamepad features with it.

And new IPs in multiple genres. It seems like the Japanese side has more autonomy with new IPs so we occasionally get something like Xenoblade, Distaster, Captain Rainbow, Last Story, Trace Memory (god that list has a horrible localization record). Extend this with their western devs and partners. Stuff from Retro, Next Level Games, Monster Games, Kuju, N-Space. They have been doing a good job with 3rd party exclusives, they need to keep that up. Moneyhat No More Heroes 3, or Fatal Frame 5 (made for the gamepad).
 
Yes. They should also strike a deal with Mistwalker to create a sequel to Last Story or create a new RPG series exclusive to the Nintendo systems.
 
I would definitely be down for less Mario, Zelda, Kirby, etc. and up for some revisiting of old IPs.

Also, the "NINTENDO NEEDS NEW IP" argument is so tired and stale at this point I don't even know why people bother having it. You point out stuff like the Wii Series and Nintendogs - they're too casual! You point out Dillon's Rolling Western or Pushmo - They're too small scale! You point out Wonderful 101 - they didn't like it! It's useless.



Even then, X isn't really "new", is it? It appears to be a spiritual successor to (if not part of) the Xeno series.

Xenoblade is new. New franchise.
 
We'll see. When GAF voting for GOTY comes up, we can make it fair if you want and see for how many people 101 gets the top choice among all platforms. With this I mean, people who played across platforms, and not those whose lists consist basically of nintendo games.

Meh, every game doesn't need to be game of the year.

I own all systems, will own them all next gen too. W101 isn't my personal GOTY, but it is a damn good game. Right now I'd rank it easily in the top 5 of what I played this year. And, that would be above games like Bioshock Infinite, and GTAV. Only Last of Us ranks higher to me right now, and honestly I have zero intentions of playing Last of Us again, whereas W101 will get plenty of playtime from me. This thread makes me want to pick it up again. So yeah, W101 is a fantastic game. Don't sleep on it.

In all fairness, W101 is somewhat similar to the concept of Pikmin.

How can people who post on GAF be so misinformed.
 
New IP would be Nice. But tbh...I don't want Nintendo to go down the road they others are going. Nintendo being Nintendo is good enough for me.
 
For instance a new F - Zero would be stupid as Wipeout (and F zero) have shown the genre is extremely niche.
Watch yo mouf bud.

This may be my bias for the series speaking, but 2 out of 3 console F-Zero games were million sellers and the third sold over half a million on the Gamecube's small install base. It may not be a system seller on the level of a Zelda or even a Metroid, but it can still be a valuable B-tier release between their heavy hitters.

Plus, I'm sure that a graphically impressive F-Zero with a fleshed-out online multiplayer component (yeah, it's Nintendo, I know) would turn heads just by being a technical showpiece. It would probably need to be released alongside their next console (if there is one) for that, though.
 
There are 2 groups of people in this thread that are missing the point.

1. The group who thinks The Wonderful 101 is a "small" game or who are completely wrong as to what the game is and the scale of the project. These people make me want to put my foot through the wall. Rage inducing posts.

2. The group who doesn't seem to understand that when people complain about "wanting New IP," they aren't talking about small titles, they're talking about big, new, important IP with the full weight of Nintendo's A teams behind them. And when people say "A teams" they're talking about the legacy developers at Nintendo who have their hands in the Mario, Zelda, DK/Metroid, and MK franchises.
 
For instance a new F - Zero would be stupid as Wipeout (and F zero) have shown the genre is extremely niche.

Trends change, specially if you release quality games. Strategy JRPGs were niche. Then Fire Emblem Awakening happened.

Last F-Zero was released in 2004 or so. They can give it a try now.
 
I would personally, but they're in a weird position right now. I'm sure their investor don't want them making new IP and staying with the cash cows.
 
When people say things like "Nintendo needs new IP," I assume they're referring to Nintendo the developer and not Nintendo the publisher -- in which case, they're mostly right. Personally, as a Nintendo fan, it's the EAD stuff that I look forward to the most, and they haven't really put out anything truly new since Wii Sports/Wii Fit.

I know it's just me being semantic or anal or whatever you want to call it, but I just don't see a Nintendo-funded Grezzo download game as being on the same level as a Mario, Zelda, or even Pikmin. I want a new Nintendo game that'll be merchandised to high hell -- the kind of game whose characters show up in Smash Bros. and Nintendo Land and have exclusive costumes in Tekken and Monster Hunter.

I don't think Nintendo is capable of just overnight creating a legacy regardless of which studio is at the head. Both Kid Icarus: Uprising and Xenoblade Chronicles look like attempts to begin manufacturing some of that legacy. Kid Icarus got heavily merchandised - cards, anime, commercials. It was heavily promoted everywhere. Xenoblade got a hiring spree and what looks like a sequel funded. It's unfair to pretend that their best efforts have been small budget download titles. They've clearly made some big efforts that cost them a huge chunk of change.
 
I have actually played W101, and I always thought that Nintendo fans cared about gameplay. Strange to see them love that game so much. Anyway...

To me it was alright, but very passable. Just like the Puppeteer or Rain. You won't see me gushing about those games either. And the rest of the world won't either. Those games have zero impact.

I like Nintendo games. I will always play their same old franchises, but I wouldn't mind them creating something huge that'll last for longer than one game or one generation.

The gameplay in W101 is great and actually has depth, unlike many games on the market these days. Not only does it have depth, it is also completely different from anything else out there. For that reason I can see why it may be initially off-putting to you or some others. I think Wonderful 101 is magnitudes better and more memorable than Puppeteer (which I have also played), I haven't tried Rain out.

The Wonderful 101 is not on par with Nintendo's flaship titles. It may be great, but is it Mario Galaxy good? Starfox 64 good? Ocarina of Time good? No. Neither are Disaster, Pushmo, Zangeki, Drillon's Rolling, etc. Xenoblade could have made a great impact, as it was one of the best games this gen, if Nintendo marketed it, but NoA went Retarded and the rest of the divisions didn't push it either. They have to start making new games like this and letting people know that they exist and how great they are.
QUOTE]

The Wonderful 101 is on par with those games because it is just as innovative in its gameplay as they were and offers just as memorable an experience as they did. Unlike those games no one bought this one, but its lack of sales don't make it less of a game.

Not a fan of the control set-up. Just like how I didn't like Zelda SS' motion+ controls. Everything felt so forced. And I was glad when the game was over.

silly comparison btw

Zelda SS also had great innovative controls that led to great gameplay. To be fair, I understand why people had issue with that gameplay system and I think Skyward Sword is not nearly as well executed as Wonderful 101 when it comes to the gameplay and controls.

There is no excuse for Wonderful 101's controls to be ragged on though. The touch screne is not required, or even optimal. All drawings can and should be done with the right analog stick. You don't even have to do full drawings. Quick inputs ala fighting games work perfectly fine. Are you going to argue that Fighting games feel forced?

Now, some people don't like combo heavy games where you need to do inputs. I understand that. If the controls were really that bothersome to you then you could have played on Very Easy and still had a great time with the game, I am sure.

It's being ignored because to the average consumer (and even some Nintendo fans), it's just another drop in a sea of more popular and established colorful mascot games on Nintendo platforms.

I never questioned why it was being ignored, I said I think it's a crime it's being ignored. It's the best game this year and one of the most innovative in years. It's also just an all around fun ride. If you're implying the aesthetic is what is turning people off i take serious issue with that. Maybe a darker and gloomier look would have caused it to sold more, maybe it wouldn't have. For the mood of the game the aesthetic works perfectly. There are enough games out there with that aesthetic anyways.
 
To a certain degree I believe that they should, but they already have quite a few more diverse games coming. For example the new RPG currently called X has my attention.
 
What I want from Nintendo is 4 things:
1080
Wave Race
Excite Truck
FZero

Nintendo is too good at doing these games not to revisit it. I want at least one of these next year.

I'd prefer Excite Bike, but Truck would do.

And you left off Star Fox.

Also - more Pikmin 3 DLC!!!
 
I would personally, but they're in a weird position right now. I'm sure their investor don't want them making new IP and staying with the cash cows.

Yeah, now that they are struggling with one of their platforms, you should expect less IPs than ever before.

It's their problem but I don't see how new IPs in this state of Nintendo is a good idea...at all.
 
In all fairness, W101 is somewhat similar to the concept of Pikmin. And, more importantly, hasn't excited alot of people that have played it.
And Xenoblade is too niche a game to be mainstream popular.
I think people hope for a brand new mainstream IP
Your first comment is so so soooooo wrong. Other than "you are controlling a mass of dudes," the pace, the gameplay loop, the feel, and the end-goal is completely different.

And as for your second remark, what a "mainstream IP" even means is anyone's guess. Either you're talking about something incredibly safe, or you're hoping for, as others have said, a lightning-in-a-bottle runaway success.
 
There are 2 groups of people in this thread that are missing the point.

1. The group who thinks The Wonderful 101 is a "small" game or who are completely wrong as to what the game is and the scale of the project. These people make me want to put my foot through the wall. Rage inducing posts.

2. The group who doesn't seem to understand that when people complain about "wanting New IP," they aren't talking about small titles, they're talking about big, new, important IP with the full weight of Nintendo's A teams behind them. And when people say "A teams" they're talking about the legacy developers at Nintendo who have their hands in the Mario, Zelda, DK/Metroid, and MK franchises.

I think just because EAD and Retro are less adventerous (or more constrained) in terms of stepping outside of their franchises, it doesn't mean that Nintendo as a whole are less adventerous. It would be cool to see new IP from those studios but Monolithsoft is also a Nintendo "A" studio and their work shouldn't be undermined just because they didn't touch Mario.
 
Nintendo could definitely use more diversity in their releases, especially on Wii U, but they have the IPs:

Metroid
Zelda - Remake released
Waverace
1080
F-Zero
Kid Icarus
Pikmin - Released
2D Mario - Released
3D Mario - Soon to be released
Star Tropics
Star Fox
Advanced Wars
Fire Emblem - Announced
Battalion Wars
Exite
Mario Kart - Announced
Smash Bros - Announced
Donkey Kong Country - Announced
Disaster
Fatal Frame
Xeno
Earthbound
Pokemon
Golden Sun

And I'm sure I missed a few.
If they would focus on getting a more diverse set of their own IPs out for Wii U, it would get a great library. Maybe a good FPS or cinematic action game would be a nice addition. Maybe the Disaster IP could be used for that. Although far from perfect it was a fun game.
 
Diversifying is good. But it has to be into something that people will buy. They can try and see if an experimental game will gain any traction but that is a risky move that can result in "hey, no one is buying it or it didn't achieve the results we wanted= shelve it forever".
 
Nintendo could definitely use more diversity in their releases, but they have the IPs:

Metroid
Zelda - Remake released
Waverace
1080
F-Zero
Kid Icarus
Pikmin - Released
2D Mario - Released
3D Mario - Soon to be released
Star Tropics
Star Fox
Advanced Wars
Fire Emblem - Announced
Battalion Wars
Exite
Mario Kart - Announced
Smash Bros - Announced
Donkey Kong Country - Announced
Disaster
Fatal Frame
Xeno
Earthbound

And I'm sure I missed a few.
If they would focus on getting a more diverse set of their own IPs out for Wii U, it would get a great library. Maybe a good FPS or cinematic action game would be a nice addition. Maybe the Disaster IP could be used for that. Although far from perfect it was a fun game.

You're missing like 60-70% of their IP's.
 
I think just because EAD and Retro are less adventerous (or more constrained) in terms of stepping outside of their franchises, it doesn't mean that Nintendo as a whole are less adventerous. It would be cool to see new IP from those studios but Monolithsoft is also a Nintendo "A" studio and their work shouldn't be undermined just because they didn't touch Mario.

That's only 1 studio though, they can't do it by themselves. Xenoblade will have been out for 4 years before their next big title releases. And again, i specified the "legacy" devs because people want to see THOSE devs get their hands on something new. There's always this thought that "Well Nintendo innovates in gameplay, they don't need new IP," but Mario is Mario is Mario. The IP will always be the IP and they'll never stray too far from what the core of that IP is. I think the group that's vocal about wanting new IP wants THOSE longtime devs to make something genuinely new with the same backing that Mario and Zelda receive.

It's just that when you see Sony's studios having the free reign to create big new IP this gen like Uncharted, Infamous, The Last of Us, Little Big Planet, Resistance, etc., on top of the smaller games like Journey, Rain, Tokyo Jungle, etc, and even stuff like Puppeteer which is a mid-tier budget with a ton of heart to it, you wonder why Nintendo isn't spreading the love. And with rumors of SSM and Guerrilla Games cooking up new IP + The Order 1886, Knack, etc. on PS4, they're already well on their way to new things. Where's the "next wave" of big Nintendo franchises, or even attempts at them?
 
New hardcore IP's. AAA, not eshop. I want Nintendo to create new franchises. X looks amazing and its reaction has been overwhelmingly positive. IP's like that will attract new players as well.

Make sure the games like Zelda are drastically improved if they are following the design philosophies of TP and SS or change the formula up a bit.

Thing is Nintendo has already diversified. They have a franchises in pretty much every genre in video games and yet they just sit on them. I suppose them not selling and a shortage of devs in the main cause. If its the first case then they should try a new Ip in that genre if the genre is popular enough but its just their Ip nots not got great sales.

For instance a new F - Zero would be stupid as Wipeout (and F zero) have shown the genre is extremely niche.

I rarely agree with Mantis but this is what I want as well.

I want Nintendo Prime to develop new IP. I love, love, love their second-parties and collaborations. Wonderful 101 is a top-3 game of the year for me, and X is my most anticipated game.

With that said, I want the EAD teams off of everything Mario and Zelda. Give them a breather for a year or two. If they really want a Mario or Zelda then have someone do an HD port collection of Galaxy or Majora's Mask or something.

Let the EAD teams just run wild.
 
I rarely agree with Mantis but this is what I want as well.

I want Nintendo Prime to develop new IP. I love, love, love their second-parties and collaborations. Wonderful 101 is a top-3 game of the year for me, and X is my most anticipated game.

With that said, I want the EAD teams off of everything Mario and Zelda. Give them a breather for a year or two. If they really want a Mario or Zelda then have someone do an HD port collection of Galaxy or Majora's Mask or something.

Let the EAD teams just run wild.

Yeah. I think it wouldn't be such a bad idea of letting EAD Tokyo do something different for a change instead of Galaxy 3 or 3D Land 2 for 3DS they're probably going to do.
 
I rarely agree with Mantis but this is what I want as well.

I want Nintendo Prime to develop new IP. I love, love, love their second-parties and collaborations. Wonderful 101 is a top-3 game of the year for me, and X is my most anticipated game.

With that said, I want the EAD teams off of everything Mario and Zelda. Give them a breather for a year or two. If they really want a Mario or Zelda then have someone do an HD port collection of Galaxy or Majora's Mask or something.

Let the EAD teams just run wild.

Because then people just complain about when the next Zelda or Mario is. I'm not saying I disagree with you, I'd love to see EAD get a chance to do something else, but that's always the question people always ask when those franchises aren't present. It always boils down to Keighley talking to Reggie, pretty much starting every argument with "But where's Zelda?!" And that's a dilemma Nintendo is probably concerned about internally. They move their key studios off those franchises that make them money and onto something totally new, would anyone even care? Do they give those franchises to other teams then? What happens if those teams fuck it up? Remember what happened with Metroid and Team Ninja?
 
There's been plenty. Pushmo, Dillon, Wonderful 101, a bunch more.

I think when people say "new IP" They mean new BIG IP. Like something that could reach the ranks of their other popular franchises.

But thats easier said than done, new IPs don't really gain much traction, though if they got one of their A teams to do it ->new IP by the main mario, or zelda teams.
sorta like naughty dog doing TLOU, which was super successful. that could actually work.
 
Top Bottom